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A COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit - It's DIABLO meets LITTLE BIG PLANET!
Date de parution: 27 mar 2014
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Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative au cours du développement. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Adventurers Wanted!

You get access to Fight The Dragon in an early, unfinished but very playable state, where you can go adventuring in SP, Local Split-screen and online MP games as well as create, play and share your own adventures with other players.


This is your chance to get in early and help us shape the final features and content for Fight The Dragon.

Ongoing Development

Fight The Dragon development is in high gear and we are adding new features weekly, fixing bugs promptly and listening to our users feedback and using that to improve the game.

We have a long list of features and content we plan to add and here are just a few of them that are already in development...

- New character classes
- Customisable character skins and heads (including Steam Workshop)
- More enemies and more enemy behaviours
- More loot & weapons including ranged player weapons
- More content for the Adventure Construction Kit
- Procedural dungeon system for alternate gameplay mechanic
- Online PvP death-match arena (battle out your best characters)
+ LOTS MORE

A regularly updated current & planned feature list and FAQ can be found here...
http://steamcommunity.com/app/250560/discussions/0/558751660786031250/


Come join us on this awesome adventure and help us make Fight The Dragon the ultimate short form Hack'n Slash game!”
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Acheter Fight The Dragon

Acheter Fight The Dragon Two Pack

Includes two copies of the base game - Send the extra copy to your friends.

Acheter Fight The Dragon Four Pack

Includes four copies of the base game - Send the extra copies to your friends.

Mises à jour récentes Tout voir (31)

Alpha 4.5 - Update 25 - Post PAX!

10 septembre

Welcome to Alpha 4.5 - Update 25!

We are back from PAX Prime and it was a blast! So many people enjoyed playing FTD, and we got so much great feedback, just from watching players faces as they played :-)

Alpha 4.5 is mainly a polish update but we’ve snuck in quite a few changes and new features that we feel really help key aspects of the game.

Attack Cancelling
Based on feedback from players at PAX, we’ve implemented a system to cancel queued attacks. You can cancel an attack two ways:
-Dodge Roll at any point during the attack. It will cancel the next attack and dodge roll at the end of your current attack. If you don’t have enough stamina, the attack will still end, you just won’t start a dodge roll.
-Block at the end of an attack. Even if you had another attack queued up, blocking will cancel that attack.

This will hopefully make long combos slightly less punishing, since it’s easy to accidentally trigger a 2 or 2 stage combo.

Time Of Day Triggers
Triggers can now change the Time Of Day of an adventure. A single trigger can change the TIme Of Day and the environment effect, so you won’t need to use two triggers to do both. We’ve also changed the layout of the Trigger Inspector based on your feedback, hopefully making it a bit clearer and easier to understand.

Lots of usability stuff
In-person playtesting is always a great opportunity to test your game with new players, and demoing at PAX has highlighted a lot of potentially problematic areas that we might not explain or make as obvious as we could.

This is going to be an ongoing process, but we’ve made a lot of small tweaks and changes in this update to help alleviate some of the problem areas we saw at PAX.


Alpha 4.5 Change List

New
  • Added attack cancelling with Block and Dodge Roll
  • Added monthly and weekly creator leaderboards
  • Added “Favourite Adventure” button to Game Over screen - marks the adventure with a purple icon on the world map (We will be using this data for more features in future)
  • Added a small chance for Rain while at Home
  • Added a small light to the character at night
  • ACK: Added Red/Green colour options for Decals
  • ACK: Triggers can now change the Time Of Day
  • On first play on WIN and LINUX, we push game in native res, fullscreen

Changes/Improvements
  • Added more on-screen help, particularly when using a controller
  • Added a breakdown of class-specific loot types on the New Character screen (even includes some new upcoming item types)
  • Fixed a lot of fog of war shimmering around large props like trees
  • Enemies will now avoid pathfinding through water whenever possible
  • Added some more loading screen hints
  • Player now goes into fall animation when falling off things
  • Enemies being attacked by multiple players will now switch targets more frequently
  • Random adventure filter now switches from EASY to SURPRISE ME after the first download
  • Removed colliders on some smaller props (mostly small plants and crystals)
  • Made NPC dialogue text a bit larger
  • Rock Golems now bleed white
  • Tweaked texture on Mini-Golems to make them stand out a bit more
  • Tweaked visual design of Select Character screen
  • Door Key Icons now appear through Fog Of War
  • Added an outline to some interactive objects (Chests and Home screen objects)
  • (Controller) Input is now blocked while game is ending to avoid accidentally rating adventures incorrectly
  • (Controller) RB+Y Button combination to swap weapon should now be more forgiving
  • ACK: Changed layout of Trigger inspector. Instead of selecting “Change FX” and then selecting “None” to disable an effect, you can choose between “Don’t Change”, “Disable Effect” or “Change Effect”
  • ACK: Can now use the word “Author” in Adventure names and Descriptions

Fixes
  • Fixed enemy health bar disappearing in split screen if one player dies
  • Fixed abilities not displaying enabled/disabled state correctly
  • Fixed enemies not playing hit noises while on fire
  • Fixed enemies spamming hit noises when electrified/poisoned
  • Fixed neutral ratings not being recorded if adventure hadn’t been rated before
  • Loading screen stats should no longer display stats that are 0 eg. “You’ve killed 0 skeletons”
  • Fixed some UI hanging over the opposite side of the screen in Split-Screen
  • ACK: Fixed decals not being the correct colour/size when being placed
  • Fixed showing CLOSE button on class select screen when it's the first character

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Post PAX - BIG thanks to our awesome Steam community!

4 septembre

I can't remember who asked me to make a video from PAX but I remembered so here it is...

http://steamcommunity.com/sharedfiles/filedetails/?id=310057240

As the video says... I want to say a HUGE thanks to our awesome Fight The Dragon community on Steam for helping us make Fight The Dragon such a fantastic game.

From the awesome feedback and suggestions you've all contributed to the amazing adventures many of you have created - Fight The Dragon wouldn't be the game it is today without the countless hours you've all put into it with us.

Now that I am back from PAX we'll start back with our regular updates - alpha 4.5 will most likely just be a polish update that we prepared for PAX, but we might sneak some new goodies into there too ;)

Thanks again everyone!

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À propos du jeu

Build, Explore, Battle & Loot in this GAUNTLET inspired USER CREATED hack’n slash

Create & share Adventures like a true Dungeon Master of old!





Fight The Dragon is a COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit (ACK).

It's DIABLO meets LITTLE BIG PLANET


RPG Gamer interview at PAX Prime 2014
https://www.youtube.com/watch?v=_2_ZCZhrStE

Our Latest Dev Let's Play 7 Video... 1st August 2014
http://steamcommunity.com//sharedfiles/filedetails/?id=294385674
See all of our Dev Let's Play videos here...
http://steamcommunity.com/app/250560/discussions/0/43099721603885411/

Players can play single player, local split-screen (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer!

Become the ultimate Dungeon Master you always dreamed of being!




Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world.

The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps.

The Fight The Dragon community have already published over 1600 fantastic adventures, which means we have hundreds of hours of gameplay already created.

ACK FEATURES
  • Great assortment of Melee, Ranged and Mini-Boss Enemies
  • Large selection of textures to paint environments with
  • Static & Dynamic props including realtime lights, traps, bridges & more
  • Super intuitive editor allowing rapid design
  • In editor play testing at any time

Dragon Battle Arena




As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena.

Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to your dragon is persistent between play sessions, so collect as many tickets as you can and go battle it out! Each ticket grants the player 3 lives, but be warned, there are more ways to die in the dragon arena than just the dragon, so stay alert!

Key Game Features

  • In-Game Adventure Construction Kit – Create and share Adventures!
  • Over 100 hours of unique gameplay created by our community so far!
  • Action packed Hack-and-Slash Adventuring in your own creations
  • Female and Male versions of all of our classes
  • Local Drop-In Split-Screen Co-Op
  • Up to 4 player online Co-Op (cross platform)
  • LAN server for local 4 player Co-Op
  • Intense Dragon Fights with special dragon loot
  • Full gamepad & Big Picture support

State Of the Game - FAQs


Game - Current State & FAQ
http://steamcommunity.com/app/250560/discussions/0/558751660786031250/

Adventure Construction Kit - Current State & FAQ
http://steamcommunity.com/app/250560/discussions/0/558751812695879447/

Configuration requise (PC)

    Minimum:
    • OS: Windows XP+
    • Processor: Intel i3+ or equivalent
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8000, Radeon HD3000, Intel HD 4000+
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: Windows 7+
    • Processor: Intel i5+ or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVidia 560+ or equivalent
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space

Configuration requise (MAC)

    Minimum:
    • OS: OSX 10.6+
    • Processor: Intel i3+
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8000, Radeon HD3000, Intel HD 4000+
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: OSX 10.6+
    • Processor: Intel i5 or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVidia 560+ or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space

Configuration requise (Linux)

    Minimum:
    • OS: Ubuntu
    • Processor: Intel i3+ or equivalent
    • Memory: 1 GB RAM
    • Graphics: NVidia only
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: Ubuntu
    • Processor: Intel i5+ or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVidia only
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
5.8 heures en tout
Avis donné pendant l'accès anticipé
Basé en Australie, 3 Sprockets a déjà sorti deux jeux, Cubemen et Cubemen 2, des Tower Defense mêlés de RTS avec éditeur de niveaux plutôt réussis, qui ont servi de base pour leur troisième opus : Fight the Dragon. Ce hack'n slash ne propose pas de niveaux avec création aléatoire comme on en trouve dans la majorité des jeux de ce type, mais un éditeur de niveaux que la communauté devra apprendre à utiliser. Ce choix fait-il de Fight the Dragon un bon jeu ? Quelques éléments de réponse dans cette preview sur l'accès anticipé en version 3.7

En développement depuis un petit moment, mais en accès anticipé sur Steam depuis mars 2014, Fight the dragon vous propose de prendre en main un héros des temps héroic fantasy et de lui faire vivre des aventures dans un univers composé, et c'est là la particularité du jeu, de niveaux autonomes. Cela peut paraître étonnant et cela manquera sûrement de cohésion, mais si on y réfléchit à deux fois, on se rend compte que l'idée est bonne.

La suite, c'est ici : http://www.rpgfrance.com/dossier-10228
Posté le : 22 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
16.0 heures en tout
Avis donné pendant l'accès anticipé
Un très bon jeu indépendant, c'est unpetit RPG Hack'n Slash crée par 3 Sprockets basé en Australie qui ont déjà crée deux jeux, cubemen et cubemen2 que j'ai bien aimé. Mais The Fight The Dragon est leur meilleur jeu, pour une Alpha je le trouve très complet. Mais il ya quelques petits bugs.
Posté le : 3 août
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
4.9 heures en tout
Avis donné pendant l'accès anticipé
Amazing mix of crafting game like minecraft and Hack'n slash !!!!!! I understand now why there aren't any (i mean 0), negative reviews at this stage of the release. First of all, the graphics are great ! the art is really unique and everything is made with lots of taste. Second, the music is excellent so are the sound effects. Three, the gameplay is really good too, u use w-s-a-d to move the character and turning the mouse around to face a direction, it's smooth and feels great. And i have a special "coup de coeur" for the blood effects, really awesome stuff. The game is in alpha but already so much content it looks like, you can create your own levels and there are achievements and trading cards too. But really, check this one out, trust me.
Posté le : 1 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
1.1 heures en tout
Avis donné pendant l'accès anticipé
Awesome little big H&S game! Building it's own dungeons adds a lot!
Posté le : 27 mars
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
2.1 heures en tout
Avis donné pendant l'accès anticipé
Cute game but
-Boring gameplay.
-Boring inventory.
-Can't select the difficulty (every time i play in easy or normal mode sometimes in hard, depend of the game here i'm forced to play hard/extreme pwoerk).
-Long leveling
-Becarfull, it's not an hack'n slash, it's more like a dungeon crawler in real time with mincraft style.
-Fight is no cosy.
-Trying to play this game keyboard, no cosy, i recommend you play with xbox360 controller if you have.

Recommended because game is in early acces and not finished, but it's just my early acces impression
Posté le : 28 mars
Cette évaluation vous a-t-elle été utile ? Oui Non