Assault Android Cactus is an intense skill based arcade styled shooter - pick from one of eight synthetic heroines and blast your way through overwhelming robot hordes in an attempt to save the ship from its own robot workforce. Supports up to 4 player local co-op.
Κριτικές: Πολύ θετικές (115 κριτικές)
Ημερομηνία κυκλοφορίας: 28 Αυγ, 2013

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Παιχνίδι με Early Access

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Τι έχουν να πουν οι παραγωγοί:

Γιατί Early Access;

“We think the best way to develop a game is to get it playable early and keep it that way. We're confident that Assault Android Cactus is fun to play and worthy of peoples time right now, and will only improve. We're thankful to everyone who has wanted to play our game and for those who are sharing their feedback with us to help make it even better!”

Για πόσο καιρό αυτό το παιχνίδι θα είναι σε Early Access;

“We plan to release the game within 2014.”

Πώς θα διαφέρει η πλήρης έκδοση από την έκδοση Early Access;

“We have the last of our playable characters to add, the fourth and fifth boss stages, one more campaign stage, art dressing for World 4 and 5, an improved level select, the opening cutscene, art gallery, EX options, greater animation variety, better input and graphics options, Steam achievements, Steam trading cards and visual polish across the board.”

Ποια είναι η τρέχουσα κατάσταση της έκδοσης Early Access;

“Our current build contains
  • 7 playable characters (of the eventual 8) and four player local co-op
  • Tutorial
  • 22 stages of our 25 stage Campaign, including 12 finished stages, 3 bosses and 7 more in whitebox (lacking art treatment)
  • Infinity Drive (a large, complex stage similar to an 'endless' mode)
  • Boss Rush (containing the first 3 bosses)
  • Online Leaderboards

Θα κοστίζει διαφορετικά το παιχνίδι πριν και μετά το Early Access;

“We are not planning to change the price, although there is a possibility it may go up based on where we are at launch. If this happens we'll give as much warning as we can!”

Πώς σκοπεύετε να συμπεριλάβετε την Κοινότητα στη διαδικασία ανάπτυξής σας;

“We (the developers) are easily reachable on the Steam forums and love hearing feedback. We have strong plans for the game but have regularly implemented improvements based on what our players have told us and hope to keep doing this going forwards!”
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Αγορά Assault Android Cactus

 

Προτείνεται από επιμελητές

"Showed at PAX Prime 2014."

Πρόσφατες ενημερώσεις Προβολή όλων (17)

16 Οκτωβρίου

Early Access Update 9 - Venom and Peanut



It has been a while coming, but we've we're happy to be adding the fourth boss to our game, Venom, along with our eighth and final playable character, Peanut.

As per our usual pattern, Venom is unfinished - he lacks final art, dialogue and effects, and while we have prioritised getting his gameplay to a good place, his balance and difficulty are still being assessed, so let us know what you think on the Steam forums! (Venom is currently not part of Boss Rush)

He does however have a totally awesome themesong, so be sure to set the music volume up and play him with headphones!

We also hope you all like Peanut - she has a distinctive playstyle that might take a little getting used to, but we're looking forwards to seeing what the community makes of her!

Features/changes
  • New whitebox Zone 4 Boss - Venom
  • New playable character - Peanut - she can be unlocked by defeating Venom
  • Justice (zone 3 boss) has been tuned slightly easier in his first two phases
  • Focus (zone 4 - 3) has been rebalanced to be more challenging
  • Added a new command line argument, "-safe". This will force AAC to start in 640x480 windowed resolution and can be used to recover in case the game gets stuck in an unsupported resolution. This is a workaround until we can better detect/prevent this case!

Fixes
  • Fixed glitch with Aubergine's singularity that was reducing it's intended impact damage
  • Fixed Coral's plasma field lightning effect
  • Fixed Starch's micromissile homing algorithm that was very occasionally causing missiles to pick inappropriate targets
  • Updated XInput drivers
  • Many many fixes and improvements under the hood

Known Issues
  • When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
  • Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
  • Shadows are missing on certain integrated videocards under Linux
  • Native Steam Controller support still coming soon
  • Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...

6 σχόλια Περισσότερα

15 Αυγούστου

Early Access Update 8.6

A minor maintenance update, it mostly fixes a couple of small issues and adds expanded credits.

Features/changes
  • Smoothed the player character movement across frames - addresses camera judder when framerate and physics rate are close but drift slightly out of sync, causing the game to look like it was struggling when it was not. Should also offer a visual improvement to anyone running the game at high (eg. 120htz) refresh rates.
  • Expanded Credits

Fixes
  • Fixed an issue that was sometimes causing mines to spawn with shutdown applied
  • Mines now immediately detonate when falling down holes while shutdown
  • Mines don't leave their shutdown ring behind when they fall down holes
  • Boss Rush - fixed powerups and battery incorrectly displaying their icons when Justice's stage appears
  • Vespula - destroying a wasp on the same frame as destroying Vespula is no long able to increment chain counter

Known Issues
  • When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
  • Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
  • Shadows are missing on certain integrated videocards under Linux
  • Native Steam Controller support still coming soon
  • Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...

0 σχόλια Περισσότερα
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Κριτικές

“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
The Penny Arcade Report

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
Rock Paper Shotgun

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”
IGN

Steam Box Ready

Σχετικά με αυτό το παιχνίδι



Assault Android Cactus is a manic twin stick shooter for one to four players combining arcade style action with hordes of enemies and transforming stages.

Junior Constable Cactus is outside her pay grade when she responds to a distress call only to be left stranded on a crippled space freighter under attack by its own robot workers. But using her wits, unlimited ammunition and the fellow androids she is able to conscript along the way, she will save the ship or run down her battery trying!





  • Multiple Playable Characters - Each android has a unique weapon set and play style, experiment to find which android suits you best.
  • Dynamic Levels - From lights out to shifting walls to giant flamethrowers, there are surprises on board the Genki Star that will keep you on your toes.
  • Overwhelming Odds - Push back against hordes of robots with quick reactions and clever weapon tactics.
  • Giant Robot Bosses - Challenge the guardian of each deck as they unleash bullet hell and stage covering special attacks.
  • Local Co-Op Play - Join in with two, three or four players and experience escalating chaos. Supports Keyboard/Mouse and Gamepad configurations.





Assault Android Cactus is not a finished game but it's still a lot of fun to play! Here's what's in the game right now and what's left to come :

current Early Access build

  • 7 Playable characters (including 3 unlockable characters) and game-wide local co-op
  • 15 Finished stages including the first 3 Boss stages
  • 7 Whitebox levels (functional gameplay, unfinished graphics)
  • 20 enemy types not counting Bosses, covering a vast range of behaviour
  • Infinity Drive survive as long as you can against escalating waves in an adapting environment
  • Boss Rush currently contains our first three bosses, fight them back to back
  • Online Leaderboards for all stages and modes

.

Development Roadmap

  • Full Campaign - A 25 level Campaign including 5 bosses and intro/outro cutscenes
  • Unlockable Character - We are putting the finishing touches on our last playable character and look forwards to her appearing in the game soon!
  • Rewards System & Bonus Content - Earn rewards points for clearing levels and unlock concept art and EX Options like Retro Camera mode and see the game in a whole new way!
  • Steam Integration - support for cloud saves, achievements and trading cards
  • Custom Controls - remapping for control pads & Keyboard/Mouse, Steam Controller support
  • Polish - more animations, finished stage art, finished enemy textures and improved effects

You can help us improve and shape these features by reporting any bugs you see or sharing your feedback, so please post your experiences and impressions on the forums!

Απαιτήσεις συστήματος

PC
Mac
Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Lion
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Mountain Lion
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5870
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or Equivalent
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460
    • Hard Drive: 1 GB available space
Χρήσιμες κριτικές χρηστών
8 από 8 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
61.0 ώρες στο μητρώο
ΚΡΙΤΙΚΗ EARLY ACCESS
Very fun score attack game made by some of the nicest people you will ever meet. It is very faced paced and the battery mechanic that slowly drains the entirety of the maps that requires a recharge to stay alive adds on a fun mechanic and a bit of stress to the game since you simply cannot just take your time and sneak through the levels easy. Get ready to go down a ton, but with a bunch of practice you can start S+'ing levels like crazy and find yourself becoming quickly addicted. Awesome characters to select from, each character has a unique weapon set to make the game a different experience each time you play through it with someone else. This game rocks.. you'll be glad when you play it.. and tell your friends about it too!
Αναρτήθηκε: 6 Μαΐου
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
9.8 ώρες στο μητρώο
ΚΡΙΤΙΚΗ EARLY ACCESS
Normally, I wouldn't encourage the buying of an early access. This one is TOTALLY worth it.. in it's current state. I freaking LOVE THIS GAME! :) Awesome amounts of fun... FAST Game Play all and all a good time!
Αναρτήθηκε: 13 Μαΐου
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
16.2 ώρες στο μητρώο
ΚΡΙΤΙΚΗ EARLY ACCESS
Absolutely awesome game. It is a must-have for anyone that loves playing high-quality local coop games, and for anyone else that just likes mowing down endless waves of robots. The game runs silky smooth and the controls are tight. Love the game.
Αναρτήθηκε: 1 Αυγούστου
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
2.5 ώρες στο μητρώο
ΚΡΙΤΙΚΗ EARLY ACCESS
An excellent twinstick shooter with smart design, great music and regular updates for the past year. What more can you ask from an early access game?
Αναρτήθηκε: 14 Σεπτεμβρίου
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
5.5 ώρες στο μητρώο
ΚΡΙΤΙΚΗ EARLY ACCESS
This game is awesome. It's quick, it's fun and you're going to replay levels to try to beat your best score. It's in early access, yes, but if the final product is anything like this, it's totally worth the price. I would like to see the graphics improved slightly (there doesn't seem to be any anti aliasing) and support for more widescreen and HD resolutions (like 1366x768) but it is an awesome game.

The price is a steal and the developers are onto something here. They understand gaming doesn't always have to be serious and we are in this to have fun. This game is fun, colourful and you unlock more characters as you go along. Each character comes with a standard and alternative weapon, but they're all different, which makes for interesting combinations in multiplayer. If you're unsure, there is a demo available, though I do believe you're getting more value than what they're asking for it.

As for the technical stuff, it is a top down shooter, which supports keyboard and mouse, or a gamepad. It has local co-op too so that's a plus if you have friends over. As I mentioned before, the graphics could do with a few tweaks, but it is by no means unattractive. The gameplay is fluid and you will be moving around the arena a lot while gunning down hordes of machines. There are powerups available, which also encourage you to keep moving. The music is upbeat and adds to the fast-paced atmosphere.

I'd give it a solid 8/10, with the hope that the final product will be as fun, or even more so.
Αναρτήθηκε: 12 Σεπτεμβρίου
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20 από 22 άτομα (91%) βρήκαν αυτή την κριτική χρήσιμη
24.3 ώρες στο μητρώο
ΚΡΙΤΙΚΗ EARLY ACCESS
Super fun game and if you have other friends playing the game aswell it can get VERY competitive. Gets addicting and is very rewarding after you S+ that one level that takes ages (I'm looking at you Furnace). Would reccomend to everyone that is a fan of twin stick shooters with elements of bullet hell. Incredibly addicting.
Αναρτήθηκε: 2 Δεκεμβρίου, 2013
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