Assault Android Cactus is an intense skill based arcade styled shooter - pick from one of eight synthetic heroines and blast your way through overwhelming robot hordes in an attempt to save the ship from its own robot workforce. Supports up to 4 player local co-op.
Gebruikersrecensies: Erg positief (166 recensies)
Releasedatum: 28 aug 2013

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“We think the best way to develop a game is to get it playable early and keep it that way. We're confident that Assault Android Cactus is fun to play and worthy of peoples time right now, and will only improve. We're thankful to everyone who has wanted to play our game and for those who are sharing their feedback with us to help make it even better!”

Hoelang blijft deze game ongeveer in vroegtijdige toegang?

“We plan to release the game in 2015.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“Worlds 4 and 5 will be receiving art dressing, there will be an opening cutscene, art gallery, additional EX options added, greater animation variety, better input and graphic options, Steam Achievements, Steam Trading Cards and visual polish across the game.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“Our current build contains
  • 8 playable characters (4 unlocked through gameplay progression) and four player local co-op
  • Tutorial
  • a 25 stage Campaign, including 16 finished stages, 4 more in whitebox (lacking art treatment) and 5 bosses (one of which lacks final art)
  • Infinity Drive (a large, complex stage similar to an 'endless' mode)
  • Daily Drive (a daily challenge you can only play once)
  • Boss Rush (containing the first 4 bosses)
  • Codex
  • EX Options
  • Online Leaderboards

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“We are not planning to change the price, although there is a possibility it may go up based on where we are at launch. If this happens we'll give as much warning as we can!”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We (the developers) are easily reachable on the Steam forums and love hearing feedback. We have strong plans for the game but have regularly implemented improvements based on what our players have told us and hope to keep doing this going forwards!”
Meer informatie

Assault Android Cactus kopen

 

Door curatoren aanbevolen

"Showed at PAX Prime 2014 - Far too much fun for its own good, and great looking as well, AAC is a devlishly difficult twin stick shooter."
Lees de volledige recensie hier.

Recente updates Alles weergeven (26)

20 april

Early Access Update 14



Reintroducing Venom! Fully textured with new effects and details, you can now fight Venom while suspended above the nerve centre of the Genki Star

Features
  • Venom (zone 4 boss) has had a complete art overhaul
  • Medulla (zone 5 boss) has pre and post battle text dialogue added
  • Justice (zone 3 boss) drones now tilt in the direction of movement and leave trails, similar to Helo
  • Venom has been added to Boss Rush
  • Audio volumes can now be changed mid game via the pause menu
  • Higher contrast bullets added for the Assault, Seeker and Spreadshot player weapons
  • Added a few context based play tips to the Battery Depleted screen
  • Various texture and material improvements

Fixes
  • fixed the transitions in Boss Rush

0 opmerkingen Meer informatie

9 april

Early Access Update 13



Lucky number 13! After the excitement of reaching Alpha, we're back to adding, fixing, improving and generally struggling to finish the game before it finishes us.

This update features the first proper reveal of Zone 4 - among the stars and perched above the Genki Star, Zone 4 is a perilous environment of flimsy surfaces and reconfiguring panels. We also recorded lines for the final boss, Medulla.

Features
  • Assembly (zone 4 - 1) stage art
  • Relay (zone 4 - 2) also gets stage art
  • Medulla (zone 5 boss) has an in-game voice
  • Minor Medulla balance changes. Due to this and one of the bug fixes, her leaderboard has been reset
  • Shiitake has her own Stage Clear animation, so now all the androids have unique Stage Clear anims!
  • on beating Medulla, you have the option of returning to Stage Select, replaying the stage or rolling credits - this is not how the game will end, but it's a step closer!
  • added a logo sequence to improve startup responsiveness
  • the battery shows the text "COLLECT" above it for the first five times it appears. After this it goes back to how it was. Unless you miss a battery, then it totally reminds you again
  • Tutorial tweaks
  • Zone 1 skybox upressed
  • continued sound effect iteration

Fixes
  • fixed game breaking multiplayer bug that under specific circumstances could cause the spawn system to lock up and be a total jerk about spawning new enemies
  • fixed a game breaking bug in the Medulla battle that was occurring on specific hardware configurations
  • fixed bug/exploit where a well placed Shutdown would leave one of Medulla's sub-units in a state of increased damage for the entire phase
  • fixed cosmetic issue where guns were left floating or sticking out of things on Stage Clear
  • resolved an issue with the AI. They can now be combined with the First Person EX Mode

6 opmerkingen Meer informatie
Alle discussies weergeven

Meld bugs en laat feedback voor dit spel achter op de discussiefora

Recensies

“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
The Penny Arcade Report

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
Rock Paper Shotgun

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”
IGN

Steam Box Ready

Over dit spel



Assault Android Cactus is a manic twin stick shooter for one to four players combining arcade style action with hordes of enemies and transforming stages.

Junior Constable Cactus is outside her pay grade when she responds to a distress call only to be left stranded on a crippled space freighter under attack by its own robot workers. But using her wits, unlimited ammunition and the fellow androids she is able to conscript along the way, she will save the ship or run down her battery trying!





  • Multiple Playable Characters - Each android has a unique weapon set and play style, experiment to find which android suits you best.
  • Dynamic Levels - From lights out to shifting walls to giant flamethrowers, there are surprises on board the Genki Star that will keep you on your toes.
  • Overwhelming Odds - Push back against hordes of robots with quick reactions and clever weapon tactics.
  • Giant Robot Bosses - Challenge the guardian of each deck as they unleash bullet hell and stage covering special attacks.
  • Local Co-Op Play - Join in with two, three or four players and experience escalating chaos. Supports Keyboard/Mouse and Gamepad configurations.





Assault Android Cactus is not a finished game but it's still a lot of fun to play! Here's what's in the game right now and what's left to come :

current Early Access build

  • 8 Playable characters (4 unlocked across the campaign) and game-wide local co-op
  • 19 Finished stages including the first 4 Boss stages and a Sub-Boss
  • 6 Whitebox levels including the 5th Boss stage (functional gameplay, unfinished graphics)
  • 20 enemy types not counting Bosses, covering a vast range of behaviour
  • Infinity Drive survive as long as you can against escalating waves in an adapting environment
  • Daily Drive take on a new challenge every day, you only get one chance to clear it
  • Boss Rush currently contains our first three bosses, fight them back to back
  • Online Leaderboards for all stages and modes
  • Codex, EX Options, Jukebox, Sound Test bonus modes and content

Development Roadmap

  • Full Campaign - A 25 level Campaign including 5 bosses and intro/outro cutscenes
  • Rewards System & Bonus Content - Art gallery and additional Codex entries and EX Options still to come
  • Steam Integration - support for achievements and trading cards
  • Custom Controls - remapping for control pads & Keyboard/Mouse, Steam Controller support
  • Polish - more animations, finished stage art, finished enemy textures and improved effects

You can help us improve and shape these features by reporting any bugs you see or sharing your feedback, so please post your experiences and impressions on the forums!

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Lion
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Mountain Lion
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5870
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or Equivalent
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    Recommended:
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460
    • Hard Drive: 1 GB available space
Nuttige klantrecensies
2 van de 2 mensen (100%) vonden deze recensie nuttig
6.9 uur in totaal
Geplaatst: 19 april
Recensie tijdens vroegtijdige toegang
Assault Android Cactus it's a super fun bullet hell twin shooter with a wide variety of characters that have their own unique play styles. You can play the campaing, an endless game mode, a daily run or a "boss rush" extravaganza, alone or with 3 more friends, given that it has up to 4 players local co-op. Packed with leaderboards and funny extra modifiers like first person, isometric view, or JJ Abrams filter, you are sure to have countless hours of fun with AAC, give it a try, it has a demo.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
0.6 uur in totaal
Geplaatst: 28 maart
Recensie tijdens vroegtijdige toegang
THIS GAME IS SO FREAKING ADORABLE. Go buy it
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
36.8 uur in totaal
Geplaatst: 31 maart
Recensie tijdens vroegtijdige toegang
This game is sweet! Challenging and just plain fun, Just finished it this morning, keep up the good work devs!
Was deze recensie nuttig? Ja Nee Grappig
11 van de 11 mensen (100%) vonden deze recensie nuttig
3.5 uur in totaal
Geplaatst: 12 november 2014
Recensie tijdens vroegtijdige toegang
A bullet storm top down shooter with excellent gameplay, music, level design, boss fights and unique player characters each with their own weapon loadout and personality. Very fun to play, and game had had constant updates throughout its Early Access stage.

I can't wait for the full version of the game, and uh, more playable characters. :)
Was deze recensie nuttig? Ja Nee Grappig
11 van de 12 mensen (92%) vonden deze recensie nuttig
68.2 uur in totaal
Geplaatst: 26 december 2014
Recensie tijdens vroegtijdige toegang
Are you tired of empty promises? Vague planes of what will be in the game and what will not? Developers who have very little communication with their community? All the stuff that happens one Early Access? Well then, take a look at Assault Android Cactus! There's a clear goal of what they want to be in the game at launch and how much is in it at the time you're buying it, right there on the store page! A lesson to the majority of developers that put their game out there on Early Access

But what about the game itself? Is it any good? The short answer is: Yes.
The long answer is the amount of time you'll find that you sink into the game. With four characters to boot and another one unlocked with every boss leaves us at 8 in total. All of them unique in their own way. They all have a primary and a secondary weapon which drastically changes the way they are played.

There's a whole heap of different enemies for you to blast to bits and rack up the points in a total of 25 planned levels! 23 of them available as of the time of writing this. And in addition to that you have Boss Rush and Infinity Drive game modes. The latter of which might need a bit of explaining, It's basically a wave survival mode.

So you're having a good time blasting enemies and all that, and then you suddenly get your first S+ rating. Meaning that you got through a level with an unbroken chain of kills. Nailing the level perfectly. And this is where your dark descent begins. This high is something you'll keep chasing, again and again on each of the levels, with your ranking going higher and higher on the global leaderboards.

The music and sound design is fantastic and fits the game like a glove. Not much more to say about that really.

So, why should you buy this game? Well, all the reasons above really. You'll be supporting a hard working team that, as a previous review stated, "short of the developers being visited by aliens and having their brains replaced with cottage cheese and pineapple chunks - this should be an easy recommendation, and a big thumbs up from me."

..At least do try the Demo. The first one is always free, remember?
Was deze recensie nuttig? Ja Nee Grappig
8 van de 8 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
10.0 uur in totaal
Geplaatst: 24 december 2014
Recensie tijdens vroegtijdige toegang
Graphics are great
Music is great
Characters are lovely
Right now is in Early Access. Is it bad? No, definitely not.
This game is fun. Pure and simple. It has more content coming up too and for 10 dollars, it's well worth it. Now I just gotta get one of those USB hubs and call friends over
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
8.2 uur in totaal
Geplaatst: 18 maart
Recensie tijdens vroegtijdige toegang
Video Game Review
CIU110.1 Critical Thinking in Creative Media

Assault Android Cactus
Video Game from Witch Beam
Review by Carlos Melo


From the Brisbane-based developer team Witch Beam, Android Assault Cactus will immerse you in the role of a Police Android named Cactus, that responds to the call of a stranded space freighter “The Genki Star”. Once inside the ship, she finds out that all the robot workers have rebelled because some malfunctioning. Attempting to save the ship, Cactus fights hordes of robots and bosses that control different decks of The Genki Star, together with 7 other androids that she recruits along the way to reach the brain of the ship while trying to find out the cause of the malfunction.

This game is a Twin Stick action arena shooter with an isometric top-down view that up to 4 players can play in co-op mode. It was firstly made for PC, but it will be available for PS4, Vita and Wii U, and although the game is still in Early Access, it is extremely refined and polished, it has great 3D graphics and great performance, it runs very smoothly even when the arena is packed with enemies.

The art style reminds me of Jet Force Gemini and Megaman with influence of anime, and every android is remarkably different, not only in appearance but also in gameplay, each one of the androids has a unique primary and secondary weapon. The primary weapons go from an assault machine gun with high precision to a shotgun with more spread shooting that can help with crowds. The secondary weapons are very powerful and have short cooldowns, they help a lot when taking down the big robots, and as if it wasn't enough you can power up the primary weapon by collecting energy, and there are also 3 pickups that can assist you in your fire rate and speed.

Each level consist of two objectives, the first one is to destroy all the enemies, and the second one is to collect the batteries that the robots drop when they are destroyed, so you can keep fighting. This battery system works as a timer and in fact, the only way you can lose is by running out of battery which will shut down your android. Apart from that, getting hit a few times will eventually stunt your android, making you press the shooting button repeatedly in order to get up and keep fighting, this doesn’t count as dying but it does drain your battery.

Now, what makes ACC one of the best games of its genre that I have played is the mechanics of the game and the amazing dynamic levels, the arena changes while you are fighting, moving and rearranging itself, this can play in your favour or against you by making you take decisions really fast and being spontaneous. There are 20 levels and 5 bosses, which are very different and challenging.

I would like to say that I'm really impressed with the work these developers have made, the game is getting close to its final stage but they keep adding more awesome stuff, like the bonus features on the EX options where you spend credits for more features like more visual filters, A.I. partners and a First Person Shooter Camera MIND BLOWN!.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 8 mensen (75%) vonden deze recensie nuttig
11.5 uur in totaal
Geplaatst: 12 februari
Recensie tijdens vroegtijdige toegang
Such a great game! It has some of the smartest things in a game that offers ranking on score. Like once you get an S+ rank, the game gives you a GAME menu option that lets you set it to DISABLE the visual of IF you are still able to S+ rank. To AUTO RESET the stage if you fail the S+. Or to simply SHOW the S+ while you still have the chance for it.

Gameplay wise the game is super smooth, and the weapon system is very arcady in a great way. Every character gets a primary, and secondary gun. The primary can be leveled up from killing and picking up energy. The secondary guns are SUPER strong weapons that you can fire only a few times, they over heat, then recharge letting you have a burst weapon on hand now and then. and EVERY character has a different primary and secondary! Which offers a LOT of replayiblity!
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
6.8 uur in totaal
Geplaatst: 25 december 2014
Recensie tijdens vroegtijdige toegang
Worth every every single euro/dollar.
A simple game but with challenging game play.
And alot of diffrent characters to unlock with their own unique abilities.
Personaly i love the game it's level design and aesthetics.

I can't wait till the game is fully released.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
20.1 uur in totaal
Geplaatst: 31 december 2014
Recensie tijdens vroegtijdige toegang
High-Adrenaline top-down view TwinStick Shooter with a hint of Bullet Hell. Early Access, but very playable. Couch Coop is great.

Explosive gameplay, shut down your brain and let your reflexes go :D
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
2.1 uur in totaal
Geplaatst: 17 januari
Recensie tijdens vroegtijdige toegang
Frantic dual-stick shooter action that's all about chaining kills together in chaotic arenas. Also, all the characters are android ladies. I highly approve of everything about this game. It's early access, but you're getting a game with a lot of entertainment right now.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
26.5 uur in totaal
Geplaatst: 17 februari
Recensie tijdens vroegtijdige toegang
Great game, devs are seriously spraining ankles to make this game!

GGWP
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
38.5 uur in totaal
Geplaatst: 15 maart
Recensie tijdens vroegtijdige toegang
Even in what the developers call "Alpha" stage this game is incredibly well balanced and polished, which makes you want to play it at least until you get an S+ on every level. If you like fast-paced games, you will love this.

And if you, like me, don't have or want a controller, know that AAC is perfectly playable with keyboard and mouse too.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
86.4 uur in totaal
Geplaatst: 19 februari
Recensie tijdens vroegtijdige toegang
Do you like twin-stick shooters? Do you know what SHMUP is? "Yes" to either = get this game. AAC is pure arcade shooter fun.

Don't be discouraged by the Alpha state. This game is more polished and stable than most full releases. It runs flawlessly on reasonable hardware. Control (gamepad or keyboard/mouse) is smooth and really tight which are important for games like this. Basically: the core of the game is complete and future updates will cosmetic updates to a few levels, minor balance changes, additional game modes, and lore/story/info bits. The devs are very responsive and open about future content.

AAC has a few mechanics (such as the battery mechanic) which simultaneously lower the skill floor and raise the skill ceiling. This makes the game accessible for novices but also very competitive if you like chasing high scores. Otherwise, it has pretty much every feature you'd want in a game like this. Level select for the levels that you've cleared. An infinite arena mode. A daily 10-wave mode that is different every day which adds a ton of replay-ability. Quick access to different menus for character/level/mode select.

Co-op is a riot but it's local only. You can have up to 4 players and you can mix and match control schemes (you can play 3 person co-op with 2 controllers and one keyboard/mouse) but it has to be done old-school-console style. This makes AAC a really great co-op game if you have an HTPC or living room PC.

Player base is small-ish but they are pretty dedicated to dominating the leaderboards so expect some stiff competition that's your thing.

I love this game.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
4.1 uur in totaal
Geplaatst: 17 maart
Recensie tijdens vroegtijdige toegang
Bought this for my 7 year old, £10.99 seems far price he played for an hour and loved it.
im sure will play loads more.

pros
- plays great a my low end system fx6300 and gtx 650 ti boost never going below 60fps
-tons of characters
-music and soudn seemed very good
- great big picture support for my lad

cons
- could not see a way of selecting easy,hard ect
-lad loves trading cards to use as desktop wallpaper non to collect

id say great game to add to collection 8/10
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 9 november 2014
Recensie tijdens vroegtijdige toegang
Was a good game, i beat all the levels in the demos. Some of the characters are better at certain levels then others, the third boss i could only beat with the boomerang girl.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
8.5 uur in totaal
Geplaatst: 15 november 2014
Recensie tijdens vroegtijdige toegang
Awesome twin-stick style shooter. Try the demo, then buy the game.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
19.3 uur in totaal
Geplaatst: 15 december 2014
Recensie tijdens vroegtijdige toegang
Assault Android Cactus is a very simple game that demonstrates just how important good execution is in game development.

This is a twin stick shooter with multiple characters that have two weapons (one upgrade-able spammed primary, another more powerful attack on short cooldown). The health-death mechanic is bit different because health loss costs you score/weapon level and you only really 'die' by running out of time limit.

The levels work mostly by changing the terrain on the fly rather than having you move towards something. So instead of more traditional 'scroll left' type of map, think of an arena where walls and grounds are changing every now and then.

The enemy variations are pretty good IMO. You got your standard slow dumb cannon fodders to bigger mooks with varying tactics (some shoots seekers at you, some ground pound for shockwave, etc.), swarmers to turrets to verticle missile launching robot dogs, it's got healthy variety in both design and function.

So all of this probably reads rather conservative in terms of mechanics and yes, you probably have seen all of these bits and pieces before but you probably haven't seen them to this degree of polish. Dare I say it, this game plays like indie take on twinstick shooter with the famous "Blizzard polish". Fans of the genre would be amiss to not have this in their library, and for new comers this game is really good introduction to the genre.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
6.0 uur in totaal
Geplaatst: 18 november 2014
Recensie tijdens vroegtijdige toegang
Fantastic little top down shoot-em-up. The local coop play is fantastic! Great mindless fun.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 2 mensen (50%) vonden deze recensie nuttig
4.0 uur in totaal
Geplaatst: 22 november 2014
Recensie tijdens vroegtijdige toegang
It is a great twin stick shooter. It's one of thosoe games you play just to kill a little time or if you don't know what else to play. It would be better if it had a online co-op, I could see it doing very well with that.
Was deze recensie nuttig? Ja Nee Grappig