Assault Android Cactus is an intense arcade style twin stick shooter - pick from one of nine unique synthetic heroines and blast your way through overwhelming robots hordes to save the ship from its own workforce. Supports single player and local co-op game modes.
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (24 arvostelua) - Edellisten 30 päivän aikana tehdyistä 24 arvostelusta 91% on myönteisiä.
Yhteensä:
Erittäin myönteinen (708 arvostelua) - 97% / 708 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 23. syys, 2015

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Osta Assault Android Cactus

Osta Assault Android Cactus - Soundtrack Edition

Includes the soundtrack DLC

 

Uusimmat päivitykset Katso kaikki: (49)

31. toukokuu

Coral t-shirt available for a limited time!

this shirt is only available to order for the next two weeks



In the same style as the Holly t-shirt, this one has Coral on the front and the AAC logo on the back and is available on blue or dark grey.

Get a look at all the colour and t-shirt options here

There's a range of shirt types, suitable for men and women. I was really happy with how well the Holly t-shirt came out so I feel pretty good about this one! Last time people seemed sad to have missed out, so if you know any Coral fans, do them a favour and let them know!

3 kommenttia Lue lisää

25. toukokuu

25.05.16 Update



Fixes
  • fixed a visual glitch where a players Chain meter could fade out even though non-player kills had revived the Chain in time
  • controller disconnect menu can no longer appear once a stage has ended
  • Centrifuge (zone 5 - 1) animates more smoothly at higher framerates
  • Helo spins down better on Stage Clear / Battery Depleted
  • Aubergine's Press Fire text is no longer reflected by the floor in Zone 3

Also added a few new Avatars, including Liquorice and icon versions for characters that didn't have them!



You can find them under Assault Android Cactus in the list of Official Game Avatars

1 kommenttia Lue lisää

Arvostelut

“Chaotic, polished, packed with variety and effortlessly charming”
8.8 / 10 – IGN

“Please play Assault Android Cactus”
11 / 10 – Midnight Resistance

“The most remarkable twin-stick shooter of all time”
10 / 10 – Save Continue

Tietoja pelistä

When you're running on battery, make every second count!

Assault Android Cactus is an arcade style twin stick shooter set in a vivid sci fi universe. Junior Constable Cactus is outside her pay grade when she responds to a distress call and ends up stranded on a crippled space freighter under attack by its own robot workers.

Utilising a draining battery mechanic in place of lives, Assault Android Cactus challenges you to think fast and keep the bullets flying, blending the gameplay of western styled arena shooters with aspects of Japanese style bullet hell as you charge head first through transforming stages, massive boss battles and an eclectic cast of characters on the way to saving the day.

Key Features
  • 9 playable androids, each with a distinct play style and personality
  • 25 stage campaign spread across five areas of the ship, face down giant bosses, earn characters and uncover the story of the Genki Star
  • Dive into the Infinity Drive to test your skill and endurance or challenge the Daily Drive to pit your wits against the community
  • Supports keyboard or joypad and 1 to 4 players with local co-op
  • Unlock game modifying EX options, Codex entries, artwork and more for wrecking robots

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Vähintään:
    • Käyttöjärjestelmä: Windows XP
    • Prosessori: Core 2 Duo
    • Muisti: 2 GB RAM
    • Grafiikka: Intel HD 4000
    • DirectX: Versio 9.0c
    • Tallennus: 1 GB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: Windows 7
    • Prosessori: Core i5
    • Muisti: 4 GB RAM
    • Grafiikka: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Versio 9.0c
    • Tallennus: 1 GB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: Lion
    • Prosessori: Intel Dual Core
    • Muisti: 2 GB RAM
    • Grafiikka: Intel HD 4000
    • Tallennus: 2 GB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: Mountain Lion
    • Prosessori: Intel Quad Core
    • Muisti: 4 GB RAM
    • Grafiikka: ATI Radeon HD 5870
    • Tallennus: 2 GB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: Ubuntu 12.04 or Equivalent
    • Prosessori: Core 2 Duo
    • Muisti: 2 GB RAM
    • Grafiikka: Intel HD 4000
    • Tallennus: 2 GB vapaata muistia
    Suositus:
    • Prosessori: Core i5
    • Muisti: 4 GB RAM
    • Grafiikka: Nvidia GTX 460
    • Tallennus: 2 GB vapaata muistia
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (24 arvostelua)
Yhteensä:
Erittäin myönteinen (708 arvostelua)
Lähiaikoina julkaistu
₯Lettuce Engineer
( 53.8 tuntia pelattu )
Julkaistu 19. heinäkuu.
have you ever wanted to take on hordes of killer robots with a cactus wielding enough firepower to make the us miltary cry?

if you said no. buy this game.

if you said yes. buy this game.
Hyödyllinen? Kyllä Ei Hauska
DeathHawk206
( 0.9 tuntia pelattu )
Julkaistu 18. heinäkuu.
love this game so much fun and i got it for free :) at a convention
Hyödyllinen? Kyllä Ei Hauska
Therandus
( 1.9 tuntia pelattu )
Julkaistu 18. heinäkuu.
It's a fun game, and I enjoy playing it... however even with the gameplay being amazing there is one major problem... The battery mechanic. It's frustrating to the point that I don't want to play, it adds unnessecary stress to the combat, and frankly doesn't feel like it serves much of a purpose, for all the talk the devs have done defending it.

I've seriously gotten to the point where I've had 1 enemy left on the screen, battery almost depeleted, kill the enemy... it drops nothing, and a new wave comes out right as my battery drains completely. Batteries just didn't drop, and when they do drop you have to put yourself in harms way to even get thim, and some bosses take those batteries as well!

It's a fun twin stick shooter, has amazing characters, great music, and the gameplay is for the most part excellent. However that one major flaw has really ruined my entire experience with the game. Everytime I go to play the game even for just a little bit it just glaringly shows each time. So I really can't suggest this game with that there.
Hyödyllinen? Kyllä Ei Hauska
Lord Viana
( 16.2 tuntia pelattu )
Julkaistu 15. heinäkuu.
THIS GAME IMO:

Great game made by a very small developer team.

-Fast-paced game.
-No time to think, just act.
-Characters that fit every taste.
-Challenging as hell.
-Has multiplayer (but no online though).

I was playing with my wife and we had a good time. It is a pity that the dev can't afford to invest on an online version.


Hyödyllinen? Kyllä Ei Hauska
Benji
( 0.3 tuntia pelattu )
Julkaistu 8. heinäkuu.
Great game but being assaulted with a cactus in real life is no joke.
Hyödyllinen? Kyllä Ei Hauska
JamesGecko
( 4.4 tuntia pelattu )
Julkaistu 5. heinäkuu.
This is a serious contender for the best twin-stick shooter on Steam. The core gameplay is tight, with a focus on movement and maintaining a score combo. Every level has a twist; one takes place on conveyer belts, another is a stovetop with moving hotspots, and yet another rearranges itself bastion-style. Each playable character requires a different strategy; they each have strengths and weaknesses. It's all quite polished. I especially like how each character calls out powerups and rattles off catchphrases at combo milestones.
Hyödyllinen? Kyllä Ei Hauska
Schenk
( 13.2 tuntia pelattu )
Julkaistu 5. heinäkuu.
I had this game on my Wishlist since I first saw it in my discovery queue, which couldn't have been too long after it had been released. After reading a little bit about the game, I felt like full price wasn't something I was willing to pay. In that regard, I am glad I waited. This is a really fun game, for a short amount of time. I made it to the final boss in a little under 3 hours. It then took me countless attempts to finally beat it, though your mileage may vary on both those counts. You are able to unlock new characters at a pretty frequent pace, and they have their own unique weapons and specials.

Highly recommend that you purchase this game when it is on sale (at least 50% off).
Hyödyllinen? Kyllä Ei Hauska
Warmonk xD
( 10.8 tuntia pelattu )
Julkaistu 4. heinäkuu.
I dont normaly play this kind of game, fast paced bullet hell kinda thing, but when I saw the video for this game I thought i would like it for some reason.... and boy I was right.
This game is really fun, fast paced and satisfying when you start to get better.
+ it have a nice reaplayability because of the diferent characters.
If you like this kind of game or if the trailer made you interested I surely recomend giving it a try.
Hyödyllinen? Kyllä Ei Hauska
DANGER ZONE
( 6.5 tuntia pelattu )
Julkaistu 4. heinäkuu.
This is a good game. Tight controls, vibrant visuals, a decent challenge, a variety of characters (each with different weapons), and fast paced gameplay.

The one downside of this game is that I thought it was a bit too short. I beat it in just over 4 hours.
Still, if you're looking for a fun twin-stick shooter, give this a shot.
Hyödyllinen? Kyllä Ei Hauska
keysim
( 10.4 tuntia pelattu )
Julkaistu 4. heinäkuu.
Amazing ! I loved it ! So fun, so beautiful !
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
5/5 (100%) arvioi tämän hyödylliseksi
Suositeltu
2.6 tuntia pelattu
Julkaistu 25. kesäkuu.
Very addicting and exhilarating out of the box, even when played alone. Crazy good in 3d with patch on helixmod blog. Also, lots of playable characters and unlockables. Control feels tight and game can get quite challenging. Great OST. Highly recommended.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
Suositeltu
334.5 tuntia pelattu
Julkaistu 3. heinäkuu.
I have a lot of hours in this game, and it's been hugely fun. Tight responsive controls, each android plays significantly differently, lots of level variety in form and performance (dark levels, fall-away floors, spinning floors, perspective changes, etc, etc). The achievements are hard but doable, and the soundtrack is just flat out amazing. Highly recommended!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
114.2 tuntia pelattu
Julkaistu 28. kesäkuu.
This is the best twin stick shooter in the store. Amazing graphics and swarms of enemies. Lots of characters to play as with different guns and play styles. Boss battles after each set of levels. You can chase high scores by chaining enemy kills. Global leader boards.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
16.2 tuntia pelattu
Julkaistu 15. heinäkuu.
THIS GAME IMO:

Great game made by a very small developer team.

-Fast-paced game.
-No time to think, just act.
-Characters that fit every taste.
-Challenging as hell.
-Has multiplayer (but no online though).

I was playing with my wife and we had a good time. It is a pity that the dev can't afford to invest on an online version.


Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/6 (67%) arvioi tämän hyödylliseksi
Ei suositeltu
1.9 tuntia pelattu
Julkaistu 18. heinäkuu.
It's a fun game, and I enjoy playing it... however even with the gameplay being amazing there is one major problem... The battery mechanic. It's frustrating to the point that I don't want to play, it adds unnessecary stress to the combat, and frankly doesn't feel like it serves much of a purpose, for all the talk the devs have done defending it.

I've seriously gotten to the point where I've had 1 enemy left on the screen, battery almost depeleted, kill the enemy... it drops nothing, and a new wave comes out right as my battery drains completely. Batteries just didn't drop, and when they do drop you have to put yourself in harms way to even get thim, and some bosses take those batteries as well!

It's a fun twin stick shooter, has amazing characters, great music, and the gameplay is for the most part excellent. However that one major flaw has really ruined my entire experience with the game. Everytime I go to play the game even for just a little bit it just glaringly shows each time. So I really can't suggest this game with that there.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
13.2 tuntia pelattu
Julkaistu 5. heinäkuu.
I had this game on my Wishlist since I first saw it in my discovery queue, which couldn't have been too long after it had been released. After reading a little bit about the game, I felt like full price wasn't something I was willing to pay. In that regard, I am glad I waited. This is a really fun game, for a short amount of time. I made it to the final boss in a little under 3 hours. It then took me countless attempts to finally beat it, though your mileage may vary on both those counts. You are able to unlock new characters at a pretty frequent pace, and they have their own unique weapons and specials.

Highly recommend that you purchase this game when it is on sale (at least 50% off).
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
4.4 tuntia pelattu
Julkaistu 5. heinäkuu.
This is a serious contender for the best twin-stick shooter on Steam. The core gameplay is tight, with a focus on movement and maintaining a score combo. Every level has a twist; one takes place on conveyer belts, another is a stovetop with moving hotspots, and yet another rearranges itself bastion-style. Each playable character requires a different strategy; they each have strengths and weaknesses. It's all quite polished. I especially like how each character calls out powerups and rattles off catchphrases at combo milestones.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
0.3 tuntia pelattu
Julkaistu 8. heinäkuu.
Great game but being assaulted with a cactus in real life is no joke.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
Suositeltu
0.9 tuntia pelattu
Julkaistu 18. heinäkuu.
love this game so much fun and i got it for free :) at a convention
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
79/80 (99%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
19.6 tuntia pelattu
Julkaistu 28. syyskuu, 2015.
Geometry Wars has company. Assault Android Cactus is quite the score based twin stick arena shooter. The game also supports mouse and keyboard. I've tried both controller and keyboard and each method of control is more than precise enough for this genre.

Multiple characters are available, four initially and five unlock-able, each with different load outs and each requiring their own strategy for you to perfect, and I do mean perfect. Every little detail in Assault Android Cactus has been methodically thought out and implemented by the veteran developers and it is up to the player to not only play but observe and learn the characters and arenas in order to maximize scores. The Austrailian developer team's lineage has roots in Midway, Electronic Arts, Sega and Professional Gaming Leagues.

The ranking system is of the D to S / S+ variety. In AAC, to maximize scores, it is not only about dispatching enemies as quickly as possible but how you dispatch them. Maintaining chains is paramount. Strategy is important and seeing players with 100+ hours in the game speaks volumes of depth and replay-ability.

AAC features a battery mechanic, essentially an energy charging pickup that prevents death. In simple terms, your battery runs out and it's the scrap heap for you. Hits alone will not explicitly kill you but will make your demise imminent if you accrue too many. The player character has a limited number of recharging hit points of which a count of zero will render the player incapacitated requiring resuscitation by mashing the fire button. When rendered incapacitated you will lose some of the energy pellets you've been accumulating to power level your weapons resulting in a powered down weapon and ruining any chance for leader board supremacy.

The game spawns not only batteries but a power-up, one of three types. Speed, companion orbs to accelerate weapon discharge and stasis. Not all types are optimal for every situation or every character in every arena. The three types will rotate in place until the type you desire is picked up.

AAC features a twenty five stage campaign encompassing five themed levels made of five arenas with difficulty increasing with progression. AAC is high intensity, very challenging and will require a degree of dedication in order to maximize efficiency. Arenas may contain environmental obstacles and will on occasion morph. Each of the themed levels is capped with a very challenging boss battle. Boss battles are typically multi layered and require advanced pattern recognition. In addition to the campaign, there are additional modes such as survival, daily and local coop with up to four players. Coop games are also recorded on the leader-boards. Locally, game pads and mouse / keyboard combinations may be mixed on the same computer.

I mentioned Geometry Wars. The spawns in the AAC, both battery and power-ups are designed to encourage aggressive game-play. Having played my share of Geometry Wars, obsessively battling for score dominance with a lovely friend of mine, I'm reminded of a similar design. Baiting the player to take risks to maximize scores but yet encourage mastery by rewarding success with ascension up the leader boards. From experience in both games you might think that you've achieved your score goal only to stare in disbelief at the final total. One more time ......... and so it goes.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska