Assault Android Cactus is an intense skill based arcade styled shooter - pick from one of eight synthetic heroines and blast your way through overwhelming robot hordes in an attempt to save the ship from its own robot workforce. Supports up to 4 player local co-op.
Nutzerreviews: Sehr positiv (177 Reviews)
Veröffentlichung: 28. Aug. 2013

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“We think the best way to develop a game is to get it playable early and keep it that way. We're confident that Assault Android Cactus is fun to play and worthy of peoples time right now, and will only improve. We're thankful to everyone who has wanted to play our game and for those who are sharing their feedback with us to help make it even better!”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“We plan to release the game in 2015.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“Worlds 4 and 5 will be receiving art dressing, there will be an opening cutscene, art gallery, additional EX options added, greater animation variety, better input and graphic options, Steam Achievements, Steam Trading Cards and visual polish across the game.”

Was ist der derzeitige Stand der Early Access-Version?

“Our current build contains
  • 8 playable characters (4 unlocked through gameplay progression) and four player local co-op
  • Tutorial
  • a 25 stage Campaign, including 18 finished stages, 2 more in whitebox (lacking art treatment) and 5 bosses (one of which lacks final art)
  • Infinity Drive (a large, complex stage similar to an 'endless' mode)
  • Daily Drive (a daily challenge you can only play once)
  • Boss Rush (containing the first 4 bosses)
  • Codex
  • EX Options
  • Online Leaderboards

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“We are not planning to change the price, although there is a possibility it may go up based on where we are at launch. If this happens we'll give as much warning as we can!”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We (the developers) are easily reachable on the Steam forums and love hearing feedback. We have strong plans for the game but have regularly implemented improvements based on what our players have told us and hope to keep doing this going forwards!”

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"Showed at PAX Prime 2014 - Far too much fun for its own good, and great looking as well, AAC is a devlishly difficult twin stick shooter."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (29)

11. Mai

Early Access Update 16.5

Hi everyone! Just a regular progress update, fixed some issues and finished some art! Enjoy!

  • Enemy Wasp has a new texture
  • Enemies Drone and Turbo Drone have new textures
  • Enemies Bullet Turret, Laser Turret and Maser Turret have new textures
  • Refined the Zone 1 floor textures, should look a little nicer now
  • Higher resolution skybox in Zone 3
  • Tweaks to Zone 2 music
  • A cool new unexpected voice sample on startup to freak you out

  • Fixed a non progression bug that could occur during Boss Medulla's final wave in 3 player
  • Fixed cosmetic issue where the Turret animation would pop after spawning

2 Kommentare Weiterlesen

4. Mai

Early Access Update 16

I'm feeling proud of this update! It fills in the two missing levels from Zone 4 meaning you can now play from the tutorial right up until the last boss before you see a whitebox texture!

  • Focus (zone 4 - 3) got an art pass
  • Repeater (zone 4 - 4) got both an art pass and a substantial rewrite - the panels use a better algorithm to arrange themselves and should result in less cases where the path between you and enemies breaks, and feel more responsive in general
  • You may be able to get a little deeper in Infinity Drive now......?

  • Fixed issue where failing a level muted the music and left it muted
  • Fixed an issue where music in Infinity Drive / Daily Drive wasn't getting stepped down towards battery depletion
  • Fixed bug that was failing to extend the Chain counter when Liquorice enters the battle
  • Improved issue where some flying enemies could intersect moving walls when shut down
  • Fixed a bug where Attract Mode would affect the Stage Select position in the campaign

If you are experiencing issues with the final wave of the last boss not spawning, please let us know on the forums what OS you're running and if there were any unusual circumstances. It's proving a tricky one to reproduce or squash so any clues are welcome!

3 Kommentare Weiterlesen
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“Assault Android Cactus is a brilliantly conceived, masterfully designed bullet hell joy pit of fun.”
The Penny Arcade Report

“I played the hell out of the first five levels. It’s like a dancefloor laser massacre, and you’re Lady Gaga.”
Rock Paper Shotgun

“Assault Android Cactus is a freakishly relentless twin-stick shooter that’s as finely tuned as Usain Bolt’s calf muscles.”

Steam Box Ready

Über dieses Spiel

Assault Android Cactus is a manic twin stick shooter combining arcade style action with hordes of enemies and transforming stages.

Junior Constable Cactus is outside her pay grade when she responds to a distress call only to be left stranded on a crippled space freighter under attack by its own robot workers. But using her wits, unlimited ammunition and all the androids she can conscript along the way, she will save the ship or run down her battery trying!

  • Eight Playable Characters - Each android has a unique weapon set and play style, experiment to find which android suits you best.
  • Dynamic 25 Stage Campaign - From lights out to shifting walls to giant flamethrowers, there are surprises on board the Genki Star that will keep you on your toes.
  • Overwhelming Odds - Push back against hordes of robots with quick reactions and clever weapon tactics.
  • Giant Robot Bosses - Challenge the guardian of each deck as they unleash bullet hell and stage covering special attacks.
  • Extra Modes - take the Daily Drive challenge, tackle Boss Rush mode, explore the ingame Codex. unlock EX options and dive into the Infinity Drive.
  • Local Co-Op Play - Join in with two, three or four players and experience escalating chaos. Supports Keyboard/Mouse and Gamepad configurations.


Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • OS: Lion
    • Processor: Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    • OS: Mountain Lion
    • Processor: Intel Quad Core
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5870
    • Hard Drive: 1 GB available space
    • OS: Ubuntu 12.04 or Equivalent
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • Hard Drive: 1 GB available space
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460
    • Hard Drive: 1 GB available space
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 21. Mai
Early Access-Review
What a fantastic twin stick shooter this is.

Basically the plot is this: robots have malfunctioned on board a starship and you have to take them out. There's also a mode which is my personal favourite called Infinity Drive which is basically endless mode oh and there's Boss Rush too which is self explanatory along with Daily Drive which i think is something like a daily challenge mode.

If you like going for high scores this game is definitely for you.

Can't wait for the full version highly recommended 9.5/10
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
6.3 Std. insgesamt
Verfasst: 16. Mai
Early Access-Review
A lot of fun, quality twin stick shooter.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
22.4 Std. insgesamt
Verfasst: 17. Mai
Early Access-Review
Fun, interesting, and with active development. A good old genre that I haven't seen done right since Super Smash TV!
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1 von 1 Personen (100%) fanden dieses Review hilfreich
4.7 Std. insgesamt
Verfasst: 26. April
Early Access-Review
I love this game. Cute anime style, fast paced shooting action, hyperactive four player co-op, hugely different playstyles in each character, and frequent updates make this a must-own for me. I love the crap out of four player local multiplayer, and this one is an awesome arcade experience that is hard to find elsewhere on steam.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
6.4 Std. insgesamt
Verfasst: 28. April
Early Access-Review
I played as an android Maido, armed with a Railgun and Mines.
10000/10, would play bullet hell again
Also, pls support this game. Devs are 100% dedicated
and I need Liquorice really badly
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
16.1 Std. insgesamt
Verfasst: 5. Mai
Early Access-Review
Possibly the greatest twin stick shooter of all time.
War dieses Review hilfreich? Ja Nein Lustig
11 von 12 Personen (92%) fanden dieses Review hilfreich
68.2 Std. insgesamt
Verfasst: 26. Dezember 2014
Early Access-Review
Are you tired of empty promises? Vague planes of what will be in the game and what will not? Developers who have very little communication with their community? All the stuff that happens one Early Access? Well then, take a look at Assault Android Cactus! There's a clear goal of what they want to be in the game at launch and how much is in it at the time you're buying it, right there on the store page! A lesson to the majority of developers that put their game out there on Early Access

But what about the game itself? Is it any good? The short answer is: Yes.
The long answer is the amount of time you'll find that you sink into the game. With four characters to boot and another one unlocked with every boss leaves us at 8 in total. All of them unique in their own way. They all have a primary and a secondary weapon which drastically changes the way they are played.

There's a whole heap of different enemies for you to blast to bits and rack up the points in a total of 25 planned levels! 23 of them available as of the time of writing this. And in addition to that you have Boss Rush and Infinity Drive game modes. The latter of which might need a bit of explaining, It's basically a wave survival mode.

So you're having a good time blasting enemies and all that, and then you suddenly get your first S+ rating. Meaning that you got through a level with an unbroken chain of kills. Nailing the level perfectly. And this is where your dark descent begins. This high is something you'll keep chasing, again and again on each of the levels, with your ranking going higher and higher on the global leaderboards.

The music and sound design is fantastic and fits the game like a glove. Not much more to say about that really.

So, why should you buy this game? Well, all the reasons above really. You'll be supporting a hard working team that, as a previous review stated, "short of the developers being visited by aliens and having their brains replaced with cottage cheese and pineapple chunks - this should be an easy recommendation, and a big thumbs up from me."

..At least do try the Demo. The first one is always free, remember?
War dieses Review hilfreich? Ja Nein Lustig
8 von 8 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
13.9 Std. insgesamt
Verfasst: 24. Dezember 2014
Early Access-Review
Graphics are great
Music is great
Characters are lovely
Right now is in Early Access. Is it bad? No, definitely not.
This game is fun. Pure and simple. It has more content coming up too and for 10 dollars, it's well worth it. Now I just gotta get one of those USB hubs and call friends over
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4 von 4 Personen (100%) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 18. März
Early Access-Review
Video Game Review
CIU110.1 Critical Thinking in Creative Media

Assault Android Cactus
Video Game from Witch Beam
Review by Carlos Melo

From the Brisbane-based developer team Witch Beam, Android Assault Cactus will immerse you in the role of a Police Android named Cactus, that responds to the call of a stranded space freighter “The Genki Star”. Once inside the ship, she finds out that all the robot workers have rebelled because some malfunctioning. Attempting to save the ship, Cactus fights hordes of robots and bosses that control different decks of The Genki Star, together with 7 other androids that she recruits along the way to reach the brain of the ship while trying to find out the cause of the malfunction.

This game is a Twin Stick action arena shooter with an isometric top-down view that up to 4 players can play in co-op mode. It was firstly made for PC, but it will be available for PS4, Vita and Wii U, and although the game is still in Early Access, it is extremely refined and polished, it has great 3D graphics and great performance, it runs very smoothly even when the arena is packed with enemies.

The art style reminds me of Jet Force Gemini and Megaman with influence of anime, and every android is remarkably different, not only in appearance but also in gameplay, each one of the androids has a unique primary and secondary weapon. The primary weapons go from an assault machine gun with high precision to a shotgun with more spread shooting that can help with crowds. The secondary weapons are very powerful and have short cooldowns, they help a lot when taking down the big robots, and as if it wasn't enough you can power up the primary weapon by collecting energy, and there are also 3 pickups that can assist you in your fire rate and speed.

Each level consist of two objectives, the first one is to destroy all the enemies, and the second one is to collect the batteries that the robots drop when they are destroyed, so you can keep fighting. This battery system works as a timer and in fact, the only way you can lose is by running out of battery which will shut down your android. Apart from that, getting hit a few times will eventually stunt your android, making you press the shooting button repeatedly in order to get up and keep fighting, this doesn’t count as dying but it does drain your battery.

Now, what makes ACC one of the best games of its genre that I have played is the mechanics of the game and the amazing dynamic levels, the arena changes while you are fighting, moving and rearranging itself, this can play in your favour or against you by making you take decisions really fast and being spontaneous. There are 20 levels and 5 bosses, which are very different and challenging.

I would like to say that I'm really impressed with the work these developers have made, the game is getting close to its final stage but they keep adding more awesome stuff, like the bonus features on the EX options where you spend credits for more features like more visual filters, A.I. partners and a First Person Shooter Camera MIND BLOWN!.
War dieses Review hilfreich? Ja Nein Lustig
6 von 8 Personen (75%) fanden dieses Review hilfreich
11.5 Std. insgesamt
Verfasst: 12. Februar
Early Access-Review
Such a great game! It has some of the smartest things in a game that offers ranking on score. Like once you get an S+ rank, the game gives you a GAME menu option that lets you set it to DISABLE the visual of IF you are still able to S+ rank. To AUTO RESET the stage if you fail the S+. Or to simply SHOW the S+ while you still have the chance for it.

Gameplay wise the game is super smooth, and the weapon system is very arcady in a great way. Every character gets a primary, and secondary gun. The primary can be leveled up from killing and picking up energy. The secondary guns are SUPER strong weapons that you can fire only a few times, they over heat, then recharge letting you have a burst weapon on hand now and then. and EVERY character has a different primary and secondary! Which offers a LOT of replayiblity!
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3 von 3 Personen (100%) fanden dieses Review hilfreich
6.9 Std. insgesamt
Verfasst: 25. Dezember 2014
Early Access-Review
Worth every every single euro/dollar.
A simple game but with challenging game play.
And alot of diffrent characters to unlock with their own unique abilities.
Personaly i love the game it's level design and aesthetics.

I can't wait till the game is fully released.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
20.1 Std. insgesamt
Verfasst: 31. Dezember 2014
Early Access-Review
High-Adrenaline top-down view TwinStick Shooter with a hint of Bullet Hell. Early Access, but very playable. Couch Coop is great.

Explosive gameplay, shut down your brain and let your reflexes go :D
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 17. Januar
Early Access-Review
Frantic dual-stick shooter action that's all about chaining kills together in chaotic arenas. Also, all the characters are android ladies. I highly approve of everything about this game. It's early access, but you're getting a game with a lot of entertainment right now.
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100%) fanden dieses Review hilfreich
26.5 Std. insgesamt
Verfasst: 17. Februar
Early Access-Review
Great game, devs are seriously spraining ankles to make this game!

War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100%) fanden dieses Review hilfreich
71.3 Std. insgesamt
Verfasst: 15. März
Early Access-Review
Even in what the developers call "Alpha" stage this game is incredibly well balanced and polished, which makes you want to play it at least until you get an S+ on every level. If you like fast-paced games, you will love this.

And if you, like me, don't have or want a controller, know that AAC is perfectly playable with keyboard and mouse too.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100%) fanden dieses Review hilfreich
86.4 Std. insgesamt
Verfasst: 19. Februar
Early Access-Review
Do you like twin-stick shooters? Do you know what SHMUP is? "Yes" to either = get this game. AAC is pure arcade shooter fun.

Don't be discouraged by the Alpha state. This game is more polished and stable than most full releases. It runs flawlessly on reasonable hardware. Control (gamepad or keyboard/mouse) is smooth and really tight which are important for games like this. Basically: the core of the game is complete and future updates will cosmetic updates to a few levels, minor balance changes, additional game modes, and lore/story/info bits. The devs are very responsive and open about future content.

AAC has a few mechanics (such as the battery mechanic) which simultaneously lower the skill floor and raise the skill ceiling. This makes the game accessible for novices but also very competitive if you like chasing high scores. Otherwise, it has pretty much every feature you'd want in a game like this. Level select for the levels that you've cleared. An infinite arena mode. A daily 10-wave mode that is different every day which adds a ton of replay-ability. Quick access to different menus for character/level/mode select.

Co-op is a riot but it's local only. You can have up to 4 players and you can mix and match control schemes (you can play 3 person co-op with 2 controllers and one keyboard/mouse) but it has to be done old-school-console style. This makes AAC a really great co-op game if you have an HTPC or living room PC.

Player base is small-ish but they are pretty dedicated to dominating the leaderboards so expect some stiff competition that's your thing.

I love this game.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
4.1 Std. insgesamt
Verfasst: 17. März
Early Access-Review
Bought this for my 7 year old, £10.99 seems far price he played for an hour and loved it.
im sure will play loads more.

- plays great a my low end system fx6300 and gtx 650 ti boost never going below 60fps
-tons of characters
-music and soudn seemed very good
- great big picture support for my lad

- could not see a way of selecting easy,hard ect
-lad loves trading cards to use as desktop wallpaper non to collect

id say great game to add to collection 8/10
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3 von 4 Personen (75%) fanden dieses Review hilfreich
19.3 Std. insgesamt
Verfasst: 15. Dezember 2014
Early Access-Review
Assault Android Cactus is a very simple game that demonstrates just how important good execution is in game development.

This is a twin stick shooter with multiple characters that have two weapons (one upgrade-able spammed primary, another more powerful attack on short cooldown). The health-death mechanic is bit different because health loss costs you score/weapon level and you only really 'die' by running out of time limit.

The levels work mostly by changing the terrain on the fly rather than having you move towards something. So instead of more traditional 'scroll left' type of map, think of an arena where walls and grounds are changing every now and then.

The enemy variations are pretty good IMO. You got your standard slow dumb cannon fodders to bigger mooks with varying tactics (some shoots seekers at you, some ground pound for shockwave, etc.), swarmers to turrets to verticle missile launching robot dogs, it's got healthy variety in both design and function.

So all of this probably reads rather conservative in terms of mechanics and yes, you probably have seen all of these bits and pieces before but you probably haven't seen them to this degree of polish. Dare I say it, this game plays like indie take on twinstick shooter with the famous "Blizzard polish". Fans of the genre would be amiss to not have this in their library, and for new comers this game is really good introduction to the genre.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
9.9 Std. insgesamt
Verfasst: 19. April
Early Access-Review
Assault Android Cactus it's a super fun bullet hell twin shooter with a wide variety of characters that have their own unique play styles. You can play the campaing, an endless game mode, a daily run or a "boss rush" extravaganza, alone or with 3 more friends, given that it has up to 4 players local co-op. Packed with leaderboards and funny extra modifiers like first person, isometric view, or JJ Abrams filter, you are sure to have countless hours of fun with AAC, give it a try, it has a demo.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 28. März
Early Access-Review
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