Aquaria is an award-winning action-adventure game set in a massive underwater world teeming with life and filled with ancient secrets. Join Naija, a lone underwater adventurer, as she travels from hidden caves shrouded in darkness, to beautiful, sunlit oases in search of her past.
ユーザーレビュー: 非常に好評 (640 件のレビュー)
リリース日: 2007年12月7日

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キュレーターによりおすすめされています

"Explore a beautiful underwater world with Naija and help her recover her lost memories. Most importantly, there is a sushi based crafting system."

このゲームについて

Aquaria is an award-winning action-adventure game set in a massive underwater world teeming with life and filled with ancient secrets. Join Naija, a lone underwater adventurer, as she travels from hidden caves shrouded in darkness, to beautiful, sunlit oases in search of her past. She'll uncover hidden treasures, explore uncharted waters, and do battle with massive underwater beasts to learn the truth about her family and reveal the secret of Aquaria.
  • Massive, beautiful world to explore
  • Compelling story woven through beautiful visuals, music and voice-overs
  • Innovative mouse-based control scheme and magic-based combat
  • 175 unique creatures to discover, interact and do battle with
  • Dozens of treasures to attain
  • Cooking system for creation of powerful items
  • Unlock all the Steam Achievements

システム要件

    • OS: Windows 2000/XP/Vista
    • Processor: 1.8 Ghz
    • Memory: 256MB
    • Graphics: OpenGL Compatible Graphics Card
    • Hard Drive: 225MB
参考になったカスタマーレビュー
22 人中 18 人 (82%) がこのレビューが参考になったと投票しました
記録時間: 14.5 時間
投稿日: 2014年12月12日
水中が舞台ゆえに無重力のメトロヴァニア、いわゆる探索系アクション。クリアまではノーヒントだと20時間かけても足りないかもしれない。「予備知識が足りなかったせいで僕には楽しめなかったけど、その辺を飲み込んだ上で遊ぶんならそう悪くないんじゃないかな」っていう穏便な方向でレビューをまとめようと頑張った。頑張ってはみたんだ。

■操作
 Aquariaはマウスだけでもひと通りの操作はできる。しかしその操作感はろくでもない。左クリックは移動に使うので、アクションに使えるのが右クリックだけである。押すと八種の音符が表示され、正しいメロディを奏でるとスキル発動ないしフォームチェンジが行われる。攻撃形態になったら同じく右クリックで攻撃だ。他の形態になるには一旦通常形態に戻り、また演奏して切り替える。通常形態には攻撃能力がないのでこの操作は頻繁に繰り返さねばならず甚だ面倒くさい。パッドを使ったからといってLB/RBで次の形態/前の形態と変更出来るわけではない。キーボードだと0~9で即フォームチェンジ出来てしまうが、これを使うとあらゆることに音を使う世界観の否定に繋がるし、コンフィグにも記載がなくその存在をゲーム内で知る方法はないのでおそらくデバグ用。しかもホットキーを使ったからといって全く音符メニューに触らなくていいかというとやっぱり使わされる。

■戦闘
 マウスだけで移動先と攻撃対象を指定しようとすると逃げ撃ちができないので、通常弾もホーミング能力を持つ。その代わりに敵の耐久料が高く、雑魚の撃破にもえらく時間がかかる。攻撃を当てるのが難しいわけではないので、その時間はプレイヤーの上達では短縮されない。そして敵の弾もホーミングするしすごいしつこい。また、とにかく倒せばランダムで回復を落とすというわけでもなく、カニを倒せばカニ肉が、サメを倒せばフカヒレがと言った具合で素材が出て、二種類以上を調理することではじめてアイテムとしての効能を発揮する。つまり有用なものを落とす敵は決まっているので、ほとんどの雑魚は戦っても得がない。ちなみに主人公は魚肉欲しさに無害な小魚の群れを虐殺してると、手に入れた力に酔いしれてウフフ……アハハハハと笑い出すサイコさん。お近づきになりたくない。

■探索
 Aquariaのステージは広い。無駄に広い。右と上へ向かう道はまだ通れないみたいだから左に行こう、と方針が決まるまでが異常に長い。選べない選択肢の把握にえらく手間がかかり、消去法で知れるはずの正解が一向に見えてこない。ただの一本道ですら道幅が広すぎて、左右の壁の両方は画面内に収まらなかったりして探索の労力を増やす。Platformerであればタイミングよくジャンプしてるだけでも気が紛れるが、なんせ水中なのでぼんやりWASDを押しっぱなしにして回避用の短距離ダッシュを連打するしかやることがない。マップが切り替わる出入口なのか単なる暗がりなのか区別がつかなかったり、セーブポイントがわかりづらいところにあったりもする。

■グラフィック
 色鮮やかに綴られる画面は、おそらく長所の方に数えるべき項目なのだと思う。ひとつひとつの要素だけ取り出せばわりと綺麗。けど背景までもが鮮やかすぎて当たり判定のあるなしが初見で判別しづらい。隠し通路でもなんでもなく、まったく同じ塗り方をした彫像の胴体には判定があって手足には無いとかなんなんだおまえ。

■バグ
 ユーザーメイドの日本語化パッチの副作用なのか、二回に一回は起動でコケる。また頻繁に通常移動ができなくなる。WASDを押すとキャラの向きが変わるので入力は認識しているが動かない。マップ切り替え直後などは90%くらいの確率でこの症状が出る。回避用の短距離ダッシュを使うと解除されるのだが、海面から飛び出している際に発生するとその時点で詰み。セーブ箇所まで巻き戻りが確定する。水位が変わる場面で計10回くらい巻き戻った。

■まとめ
 クソゲーかどうかはともかく、メタスコア80超えるような良作とは到底思えない。俺の目が腐ってるだけかもしれないのでクソゲーハンターを自称する人達に試してもらいたい。ちなみにエンディング曲だけはちょっとよかったよ。
このレビューは参考になりましたか? はい いいえ 面白い
13 人中 12 人 (92%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 38.4 時間
投稿日: 4月13日
A quite expansive underwater adventure, with a gameplay emphasis on exploration, and an aesthetic focus on atmospherics, which are done very, very well. You play as a lone character who seeks to uncover the truth about her past and the secrets of the world around her. Her characteristic ability is being able to sing magical songs that grant her abilities.

The game is very well-designed under the vein of letting the you, the player, figure things out on your own, and make your own discoveries. There are many features that are not outright explained, but are revealed to you if you wish to discover them, and this includes both narrative and gameplay features (e.g. decoding the Aquarian script, and riding seahorses). This arrangement fits very well with the narrative. The game also works well as a pick-up-and-play experience, with little needed in the way of previous genre or gameplay experience, which is nice (and also fits with this of gradual discovery).

The narrative, a story about gradual discovery of the past, the truth, and the meaning of one's own life, is also very nice. It's not too wordy, which is appropriate for a story like this one that's introspective. I felt the story was a little weak at the end, but the music and art made up for it. In any case, the game serves well the principle of "show, don't tell".

The soundtrack is very brilliant, beautiful, and memorable. For music theory geeks like me, it may be a little sparse on diversity of tonalities, but there's a reason for that, and that's to make the music match up to the singable tones. Fun fact: if you can recognize keys, you might also catch when Naija sings different tones. For another fun activity, pick out the leitmotifs.

The art is very detailed, and also very beautiful. Most of the areas are simply gorgeous to look at. You might even find yourself sitting on a chair or a rock and taking in the scenery and soundtrack. Character animations may be a tiny bit stiff at times, but that is a negligible issue considering the sheer beauty of the art. It unfolds like a fairy tale...

For those of you who feel that there ought to be some more combat in the game -- well, there certainly is; one of the earliest abilities you get is a combat ability, and there are certainly many enemies to fight later on, including several pretty difficult bosses. Though you may find yourself asking philosophical questions about the role of combat, as I did...

There's also an item crafting system wherein you can "cook" ingredients to get food items that can do healing or temporarily boost abilities. It's also quite extensive, and has many opportunities for discovery through experimentation if you're interested in that.

Backtracking in this game is a little tedious at times, but you later on get abilities that allow faster movement, so I suggest waiting on backtracking until you get those. Keep in mind that the map allows you to set multiple colored markers indicating features that you'd like to return to -- which is a really, really nice thing that I actually haven't yet seen another metroidvania game do.

TL;DR much to explore, much to discovery, brilliant top-notch atmospherics. Definitely recommended.
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 10 人 (83%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 18.7 時間
投稿日: 3月7日
I know it says I've only played 15 hours on steam, but that's because I only bought the steam version recently(ish). The truth is, this is my favorite indie game of all time. Minecraft, Gone Home, Bastion, Transistor...nothing can compare to how falling in love with this game felt when I was a young lad.

The User-defined tags should tell you everything you need to know about the gameplay: Metroidvania-styled level design, 2D underwater adventure, the works. But that's not why I love this game so much. This game is absolutely BEAUTIFUL. From its hand-painted graphics to its organic sounding music, from its triumphant title screen to its emotional ending, from the belly of the whale to the top of the Veil, from its simple controls to its hidden depths, from its quiet emotional moments to its larger-than-life boss battles...everything about this game stirs something within me, something that no game has really ever managed to reach before or since.

If you're jaded about the glut of early access ZombieSim Survivorsims, artsy-fartsy walking around simulators, blocky beep-boop bullet hell shooters that anyone could make, you owe it to yourself to play Aquaria. It's a shining gem of a game, one that holds the true worth of independent game development.

Oh, and you can make soup and hand rolls underwater.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 21.7 時間
投稿日: 1月23日
An amazing game, like a slightly more friendly looking Super Metroid. Enjoyable gameplay set in a great atmosphere, I was really impressed with this little gem.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 21.4 時間
投稿日: 6月1日
Great metroidvania.

Doesn't feature platforming as you are underwater so you have to swim. Combat could be more challenging for my taste, minus some boss fights. Some puzzles are weird but you can get through most of them with ease. Story and especially exploration are the game's strongest points alongside the graphics and the soundtrack which create a very atmospheric enviroment.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 92.1 時間
投稿日: 2月1日
LOVED this game! Its fun, it has a variety of things to do, lots of bosses and minibosses, plus a beautiful world to explore and all kinds of things to find. Ive played it through a few times and each time i find a hidden something i missed before. I also would like to express my love for the music and sound fx. I feel like someone put a lot of time into that part of the game. The game itself progresses very well if you keep up on your food and cooking. I do wish i could have stored more food in my inventory though. It forced me to keep stopping and cooking so I would not be picking up drops for nothing. I think that is intentional though. I can think of a few reasons it might be that way, still frustrating. Over all this is in my top most played games even though its a simple sidescroll game. Good animation, good progressiveness, neat story. Fun for all ages.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.5 時間
投稿日: 5月26日
Aquaria - in 100 words:

Naija swims and claws her way out of this vivid, subaquatic world. Hear me roar! Hear me squeal! Hear me cry! Sometimes weak, sometimes strong, she explores the tunnels, uncovers ancient civilizations and takes us on a journey beyond the sea. The world is full of creatures, and yet she is so alone: when the time comes, who will watch over her sleep? Surely no gods, for they have fallen into the abyss, far far down in the depths below. A mother maybe? A lover? What joy will you find in those mysterious waters? Be strong. Take courage. Become Naija.

Aquaria is...

...a labyrinthine world full of secret passages, hidden caves and dozens of tunnels to get lost into.
...a journey without hints or indicators, not for the easily disorientated minds.
...slightly easier to control than Ecco, its spiritual inspiration, but rigid nonetheless. Be patient with the controls.

Aquaria is not...

...a fast-paced action game. The emphasis is on the exploration.
...very satisfying with a controller. Prefer the keyboard.
...putting you in the shoes of a 30-something white male. Naija is a female, sometimes hideous, sometimes beautiful.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 17.0 時間
投稿日: 1月11日
This game is an oftentimes slow-paced world where the most important thing to get out of it is a sense of exploration. There is an expansive world with an entire history to be discovered. For those looking for an expansive adventure full of exploration and discovery, this is for you. For those looking for pew pew in their games, you'll find that here too, but in much shorter supply.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 12.3 時間
投稿日: 5月12日
**THIS REVIEW CONTAINS NO SPOILERS**

Flawed. This game is flawed as hell. Aquaria does a lot of things excellently, but also flounders on principle gameplay mechanics. For these reasons, I find it very difficult to decide if I want to give this game a Thumbs Up or Thumbs Down.

Ultimately, I will say Yes to recommending this game, but before you buy this, you need to ask yourself a few things. Do you enjoy the Metroidvania subgenre? Would you get great enjoyment out of exploration and appreciating the varied and well-done aesthetics? Would this enjoyment mean you could tolerate very long travel times between places you need to be while doing simplistic, shallow combat? If this sounds appealing to you, then buy Aquaria. $10 is a bargain.

Alright, down to the specifics.

I'll start with what I liked about the game, which is primarily the aesthetics. Aquaria, bar none, blows every other game I've ever played in my 20+ years of playing games out of the water when it comes to underwater levels. The game boasts a huge variety of marine biology, both plant and animal life. Each major area of the game has its own unique feel and theme, with unique sealife to match. I don't think I can recall any enemies that looked like an iterative version of an earlier one, even if some enemy's behaviors are similar. This game simply wows when it comes to the underwater places you'll go.

The music, while not quite the best I've heard for an indie game, gets the job done nicely. Each track is pleasant to listen to and generally fits the theme of the area you're in, even if they can be a bit too upbeat at times. Boss battle music feels a bit too quiet, but it's not the worst I've heard.

Naija, voiced by Jenna Sharpe, impressed me with her consistently good voice work for the game. Although the majority of the lines involve the main character talking to herself, she puts forth enough emotion to stop from sounding bored, and gives enough conviction to the more stressful moments for Naija to sound believable. Considering how bad many video games' voice acting is, this voicework was a breath of fresh air.

Unfortunately, Aquaria frustrated me when it came down to its gameplay mechanics, or at least the "feel" of them. The game, being a Metroidvania, primarily involves exploring and fighting things. Neither of these felt great to me, and it's for a few specific reasons.

Exploring the game's areas, as well as figuring out where to go, became tedious for me quickly and didn't really stop until the end. Aquaria, like many games in its subgenre, doesn't tell you exactly where to go next. Naturally, that means both wandering and using process-of-eliminiation to find your next desination, and those are big draws to playing games like these. However, this game makes those very tedious to go through due to both the huge size of the zones as well as the twisty, maze-like caverns that connect them. The minimap zooms in too much to the map, so I had to keep reopening my main map in order to not get lost. Furthermore, many times I sighed in frustration as I realized I'd have to cross a huge, enemy-filled zone in order to check if one spot on my map would lead me to somewhere relevant.

Normally, this wouldn't be too big an issue, if the game provided fast travel. Well, Aquaria does, but it involves finding turtles who will take you to another turtle's position, and you have to find at least two of these spots before you can use it. The turtles are spread few and far between, and often off the beaten path of a zone. Therefore, there may as well not be any fast travel present for the majority of one's time in the game.

As for the combat, unfortunately I found it lukewarm. Early on you get the ability to shoot lasers at enemies, but enemies have so much health that swimming past them is typically a better solution. This gets especially annoying when you have to deal with enemies whose projectiles chase you down until you do a 180 so they disappear or crash into the wall, or have enemies who will chase you down and can actually keep up with you. Combine that with the game's lack of health items early on and it's very annoying. As a side note, using said ability doesn't really feel nice either. The attack has a very quiet noise, and enemies simply disappear when they die. It's not very satisfying at all.

The one exception to this I have is during some boss battles. Although most bosses are puzzle bosses (where you have to do a certain action to do damage to the boss), the all-out combat bosses were pretty fun! They felt like a bullet hell or SHMUP that involved both shooting endless amounts of projectiles at the enemy while dodging their deadly attacks. Honestly, it got quite intense and I enjoyed those moments a lot.

The other boss battles though...it depends. As I said above, the other ones are primarily puzzle bosses, which means they challenge you to figure out how to damage the boss or make it vulnerable to attack. No spoilers on this, but the bosses ranged from "I had to think about this for a few minutes" to "how in the world am I supposed to figure that out?". Have no shame if you need a walkthrough for these, as the clues for what to do on them are very vague.

Granted, I say all these things as someone who doesn't typically play Metroidvanias. Considering the high amount of positive reviews this game has, I imagine people haven't found these to be as serious issues as I, or disagree with my interpretation of them. Regardless, please note that if you buy Aquaria, you're going to be going into it for the atompshere and exploration, and the combat is mostly passable.

In the end, I'd say if you find the game interesting and you enjoy Metroidvanias, I'd say try it. Perhaps this game is not my typical "cup of tea", as the phrase goes.
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 7.6 時間
投稿日: 2011年12月27日
一言で表すと水中版「メトロイド」といった感じのゲームで、
このジャンルが好きな人には個人的にかなりお勧めです。
マウスだけで全てのアクションが行えるように設計された操作性は見事だと思います。
マップは広くロケーションも豊富で、金槌のプレイヤーでも
美しいグラフィックとBGMがAquariaの世界へと誘ってくれます。
人の領域ではない「水中世界」に心魅かれるものがあるならマストバイb
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 16.1 時間
投稿日: 2013年5月17日
生い立ちの記憶のない主人公の、物語を追っていくアドベンチャー。
BGMが綺麗で、主人公視点の淡々とした語りもとても良い雰囲気。
アイテムを手に入れたり、特殊な力を持つ歌を覚えたりして探索範囲を広げていく。
古臭いシステムではあるけど、BGMやデモでピンと来たらやってみるといいかも。

あと、主人公の顔のアップは恐い

★★★★☆ 日本語化MOD有り
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.4 時間
投稿日: 2014年6月26日
2Dアクション
泳ぐメトロイドみたいな感じ
ヒントが言葉で説明されることが少ないので、しょうもないとこで詰まる
敵が思いのほか硬い
マップは広く、2,3時間で終わるゲームではない
進むとこがわからなくなったら、ググるかYoutubeでwalkthroughをみよう
死ぬとブス顔の半目
止まってると見つめ合い始める
イチャコラすんなや
コントローラ対応、有志の日本語化あり
このレビューは参考になりましたか? はい いいえ 面白い
28 人中 14 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 6.5 時間
投稿日: 2013年12月1日
人にお勧めはできないけど、雰囲気とアクションは良いゲーム。
深海に潜っていくワクワク感とかあるやん?それを実現してくれるゲームだけど

謎解きの難易度が高すぎる+MAP広すぎてわけわかめ
まずどこに行けばよいか道しるべがない。海を泳ぎまわるゲームだから行く場所が上下左右ある
なのにそれっぽい道しるべがねぇ。ウロウロがイライラする
それにありがちな「ダンジョンのボスを倒したらムービーが流れてアイテムが出る」という流れ。
そしたらそのダンジョンにもう用はないと思うじゃん?ちげーんだよこのゲーム
ムービーが流れてダンジョンの外に出るんだけど、その後に手に入れたアイテム使ってもっかいクリアしたダンジョン探索して別のアイテムを取らないとダメとかある。
実際最終盤までいってから最初のダンジョンまでアイテム取り忘れで戻された俺。

あと一番は謎解きが意味不明レベルで難しい。普通に詰む。95%くらいの人が意味不明で終わる謎解きが
「序盤」と「終盤」にある。買ってやるなら攻略サイト見ながらやらないと無理。

なんで自力で攻略したい人にはおすすめできない。
あと深海ゲーなんでキモい敵とかバンバン出てくるからそういうのNGな注意ね。
*日本語化可能・窓化可能
あ、日本語化できるけどストーリー不可思議意味不明だから
このレビューは参考になりましたか? はい いいえ 面白い
96 人中 92 人 (96%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 49.2 時間
投稿日: 2013年11月25日
Incredible, atmospheric experience and a work of art.

from the design standpoint Aquaria is a Metroidvania 2D game with big underwater world to explore. Those ideas aren't that special on paper, but the strange mix of climactic locations, fitting music and hand-drawn graphics makes this title not only joy to look and hear, but makes so much impact on the player that after you finish the game you will know that is one of the best indie games out there yet to be recognized by most of gaming community.

The story is simple, but it is told extremely well by the voice of the main protagonist as you play the game. It starts out interesting, but it ends up strongly heart-touching. The plot is slowly revealed through the game and the next surprise around the corner will be bigger than the former. Also, in my opinion, Naija is one of the best written female characters in video game industry up to date.

Aquaria is an open world and you must figure out most of the gameplay mechanics all by yourself. Some tactics for beating some bosses are kind of tricky, so this isn't the game for people that are not so fond of the more exploration-oriented games. The start of this game isn't as fast as you would want to, but if you will give it some time you will be hooked straight to the finish. Game is around 12-20 hours long and there are lots of non-mandatory things to find. This is not a small game by any means.

Aquaria had a bad luck that it came before the Braid's indie games boom. Don't miss this one. It's a powerful gem hidden in the sea.
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59 人中 53 人 (90%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 31.9 時間
投稿日: 2014年11月23日
Short Verdict: Wow. Aquaria is a stunningly beautiful metroidvania indie game published back in 2007, but it's still a pearl! I literally dove into it from the moment I started and I really had a blast. I'm very thankful to Jaws for not only trading it with me, but also for recommending it. If you like metroidvanias, indie games and pretty 2D graphics, don't miss this one for nothing! Oh, make sure you play it with a controller, since it's a lot better (except menus, which are easier to navigate with a mouse).

Pros:
Oh, where to start....
  • Very interesting mechanic, where you can transform into different forms, each with its specialty and abilities that unlock more and more of the world
  • A HUGE world for you to explore and swim around
  • Has a great, deep story that pushes you to keep going
  • Lots of treasures, costumes, energy boosts, pets, songs, ingredients and food recipes for you to collect
  • I think it's safe to say that its difficulty level is absolutely perfect--not insanely hard, but don't be fooled by the cute graphics, this game is not a walk in the park either
  • Very interesting boss fights--while they depend on your skills, they're first and foremost puzzles
  • Being able to fill the map with customizable markers is not only a great feature, but also necessary if you want to master the game without looking (too much on) FAQs
  • Absolutely gorgeous 2D graphics
  • Awesome BGM with many different great tracks
  • Great voice acting, even if you compare it to mainstream games
  • If you're into it, there are even some interesting mods, mainly Sacrifice (a story-driven prequel) and Labyrinth (a small sequel focused on, you guessed, a labyrinth map)

Cons:
  • Aquaria's world is so huge it might take a lot of time when you have to backtrack to explore old areas after acquiring new forms/abilities. There are travel turtles that carry you around (also seahorses you can ride for faster shorter movements), but I think there could've been at least twice as much turtles for a world that size. Also, being able to choose your destiny instead of having to cycle through them would be great. I didn't have to use them a lot, but it was kind of boring when I had.
  • Controls for when you're out of the water are a bit too clumsy for me. Of course they should be a bit clumsy, since you're supposed to live in the water, but they could've been better.

Bought on / for: I actually traded for another bundle key/link I had. But this game is definitely worth its full price!
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50 人中 44 人 (88%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
投稿日: 2013年11月11日
A relic from an era of £15 Indie titles that your average gamer would never seek out because they were usually hidden away on the developers home page without much aplomb.

Now Steam is chock full of titles and Humble Bundle/Indie Royale throw them out two to the penny. The golden era of the Indies has arrived!

Unfortunately this title and many others like it are left in the dusty past, forgotten, unloved. Give it a go and you'll be rewarded with a charming little foray into an aquatic wonderland the likes of which haven't been seen since the clicks and whistles of Ecco the Dolphin dazzled you on the Dreamcast.
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40 人中 37 人 (93%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 24.0 時間
投稿日: 2013年12月9日
I wake up in a wonderful underwater world. It’s magical, large and full wonderful things to discover. I have no clue how I got here or why I am the only one besides the normal sea creatures. I am Naija, a beautiful mermaid-like woman, trying to discover the past and find out what happen to everyone else.

Aquaria is a 2D underwater adventure where you need to recover your past and find out what happen to everyone else. All other intelligent life seems to have been wiped out and you can’t remember anything. What discoveries and treasures will you find on your large adventure?

You will discover songs that will give you special powers to help you on your journey. You can get one that will shoot like a fire blast, another which will let you swim against strong currents, or one that will let you light up deep dark caverns. You can earn these by fighting bosses or finding them in hidden caves. You will also need to learn recipes that will help heal you and give your powers a boost. These are all found when dropped from defeated enemies or plants you can pop by certain music tones.

It’s a beautiful world of varieties of sea creatures that range from friendly to violent. Everything looks really colorful and vibrant. The world under the sea is very large and when you think you’ve discovered everything you discovered another huge area. You’ll have plenty of backtracking to find all the hidden secrets in the old-school Metroid style. Get a new power and go back to a previous area to access new areas.

There wasn’t really any problems with the game in my opinion. I do wish the final fight was a little better but it wasn’t really an issue. I also wish I was able to zoom in on the map a little more as sometimes it was hard to see where I needed to go. Those are minor issues though and never pulled me out of the experience.

Aquaria is a low priced indie game that is superb and wonderful to play. You have a good story with a twist, beautiful world to explore, fantastic music, and many hours of enjoyment. I sank 24hrs into the game and enjoyed every minute of it. There’s also some mods you can download to add more to the game if you’d like.

Bear Rating 9.5/10
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36 人中 30 人 (83%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 26.4 時間
投稿日: 2014年2月2日
This is a game I am very torn about. Its one of the most polished indie games I owned and among the most well thought out 2d metroidvania games I have played. It has a great soundtrack and overall great sounds and voice acting and a solid story. Most things about this game just feel right but yet I have a hard time loving the game. Its addictive and hard to put away but might have been its underwater setting or main character that simply didn't work for me fully. I still think its a game everyone should at least try since if this is the kind of game you'd like it might be among the better gaming experiences in its genre.

The achievements follow the design of the game and are a lot about exploring and experiencing as much of the game as possible along with the common progression stuff. The two big achievements you need to keep in mind is the achievement for exploring all areas of the game and learning all recipes of the game. I'd recommend working on both from the start since otherwise you will be on a very long hunt at the end of the game to figure out what you missed (I did this, and it took me ages to narrow down what I needed).

Time to 100%: 15-20 hours
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15 人中 14 人 (93%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 17.2 時間
投稿日: 2014年2月21日
Aquaria is an amazing game, with beautiful artwork and music. The game is open, an experience you have as the story unfolds, rather than a progression of objectives that take you from point A to point B. The variety of activities and obstacles rings with that Metroid-vania classic feel, but you feel infinitely more free as you swim through a massive, oceanic world. Peppered throughout the enveloping environment are momentary cutscenes, largely untouched by narration or dialogue, that make for some of those ecstatic moments in gaming you live for.
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23 人中 18 人 (78%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 32.7 時間
投稿日: 2014年4月12日
Aquaria is one of the 2 games that spawned the indie genre back in 2007, it's sad it doesn't receive the attention (not as much as its counterpart Braid, anyway) it deserves though.

Pros:
Attention to detail
huge open world to explore
many secrets and treasures to discover
Majestic soundtrack
No handholding

Cons:
Finding where to go next or how to interact with objects/creatures can be a little vague at times (reminiscent of Ecco the Dolphin)
A few random crashes

Last but not least Aquaria is advertised as a "Metroidvania" type of game. Well, to be more accurate, it's Super Metroid reborn!!

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