Aquaria är ett prisbelönat actionäventyrsspel som utspelar sig i en enorm undervattensvärld som myllrar av liv och är full av forntida hemligheter. Följ den ensamma undervattensäventyrerskan Naija när hon färdas fram bland dolda mörka grottor och undersköna solbelysta oaser på jakt efter sitt förflutna.
Användarrecensioner: Väldigt positivt (557 recensioner)
Utgivningsdatum: 7 dec, 2007

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"Explore a beautiful underwater world with Naija and help her recover her lost memories. Most importantly, there is a sushi based crafting system."

Om detta spel

Aquaria är ett prisbelönat actionäventyrsspel som utspelar sig i en enorm undervattensvärld som myllrar av liv och är full av forntida hemligheter. Följ den ensamma undervattensäventyrerskan Naija när hon färdas fram bland dolda mörka grottor och undersköna solbelysta oaser på jakt efter sitt förflutna. Hon avslöjar dolda hemligheter, beger sig in i outforskade farvatten och bekämpar enorma bestar för att få reda på sanningen om sin familj och avslöja Aquarias hemlighet.
  • En enorm, underskön värld att utforska
  • Fängslande handling som vävs samman av vackra vyer, musik och röster
  • Innovativ musbaserad kontroll och magibaserade strider
  • 175 unika varelser att upptäcka, samverka med och slåss mot
  • Dussintals skatter
  • Tillverkningssystem för att skapa kraftfulla föremål
  • Lås upp alla Steam-framstegen

Systemkrav

    • Operativsystem: Windows 2000/XP/Vista
    • Processor: 1,8 GHz
    • Minne: 256 MB
    • Grafik: OpenGL-kompatibelt grafikkort
    • Hårddisk: 225 MB hårddiskutrymme
Hjälpsamma kundrecensioner
19 av 20 personer (95%) fann denna recension hjälpsam
31.9 timmar totalt
Upplagd: 23 november
Short Verdict: Wow. Aquaria is a stunningly beautiful metroidvania indie game published back in 2007, but it's still a pearl! I literally dove into it from the moment I started and I really had a blast. I'm very thankful to Jaws for not only trading it with me, but also for recommending it. If you like metroidvanias, indie games and pretty 2D graphics, don't miss this one for nothing! Oh, make sure you play it with a controller, since it's a lot better (except menus, which are easier to navigate with a mouse).

Pros:
Oh, where to start....
  • Very interesting mechanic, where you can transform into different forms, each with its specialty and abilities that unlock more and more of the world
  • A HUGE world for you to explore and swim around
  • Has a great, deep story that pushes you to keep going
  • Lots of treasures, costumes, energy boosts, pets, songs, ingredients and food recipes for you to collect
  • I think it's safe to say that its difficulty level is absolutely perfect--not insanely hard, but don't be fooled by the cute graphics, this game is not a walk in the park either
  • Very interesting boss fights--while they depend on your skills, they're first and foremost puzzles
  • Being able to fill the map with customizable markers is not only a great feature, but also necessary if you want to master the game without looking (too much on) FAQs
  • Absolutely gorgeous 2D graphics
  • Awesome BGM with many different great tracks
  • Great voice acting, even if you compare it to mainstream games
  • If you're into it, there are even some interesting mods, mainly Sacrifice (a story-driven prequel) and Labyrinth (a small sequel focused on, you guessed, a labyrinth map)

Cons:
  • Aquaria's world is so huge it might take a lot of time when you have to backtrack to explore old areas after acquiring new forms/abilities. There are travel turtles that carry you around (also seahorses you can ride for faster shorter movements), but I think there could've been at least twice as much turtles for a world that size. Also, being able to choose your destiny instead of having to cycle through them would be great. I didn't have to use them a lot, but it was kind of boring when I had.
  • Controls for when you're out of the water are a bit too clumsy for me. Of course they should be a bit clumsy, since you're supposed to live in the water, but they could've been better.

Bought on / for: I actually traded for another bundle key/link I had. But this game is definitely worth its full price!
Var denna recension hjälpsam? Ja Nej
7 av 8 personer (88%) fann denna recension hjälpsam
8.7 timmar totalt
Upplagd: 26 september
You like Metroid? You like Castlevania? You'll like this game.

There are many different collectibles and suits (or spirits) to collect to enhance and change abilities. Naija's original form uses her singing ability to open up plant life (for food and bonuses), to open doors and discover secrets. The game has narration via Naija. However, not much is ever handed to you or hinted at, you must explore on your own and find your way.

There's a fun little wall bouncing mechanic that makes traversing the underwater environments fast and fun. There's also a cooking mechanic to help heal or boost stats for short periods to help beat bosses. A lot of the time you can approach exploration and combat in different ways. And it does get tough. Later stages it can turn into bullethell segments that require planning and fast reactions. There's plenty here to keep a Metroidvania addicted.
Var denna recension hjälpsam? Ja Nej
7 av 8 personer (88%) fann denna recension hjälpsam
37.3 timmar totalt
Upplagd: 31 oktober
Fans of Metroid-style games and beautiful graphics should pick up this gem. It's the proper length, and contains just the right number of puzzles and hidden secrets to make even a $20 price-point viable. At $10, it's a steal.

It's one of those Metroidvania games that reminds me of everything I love about the genre. Definitely worth buying.

Var denna recension hjälpsam? Ja Nej
3 av 3 personer (100%) fann denna recension hjälpsam
19.3 timmar totalt
Upplagd: 28 oktober
I've been playing this on and off for years now (since 2008!) and finally knuckled down to finish it this year. The pacing as with many of Zelda\Metrodvania games, can be a bit iffy in places but once more 'forms' are introduced it becomes much more interesting. With a unique art style and atmosphere the game delivers highly in presentation. The bosses are spectacular and genuinely creepy as well as challenging. Highly recommend to fans of the genre and exploration fans.
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
2.5 timmar totalt
Upplagd: 27 september
Gorgeous visuals, a lovely soundtrack, and a fun, fluid contronl scheme make Aquaria a joy to play.
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
8.8 timmar totalt
Upplagd: 4 oktober
I had to go back to this game again - it's very Legend of Zeldaesque but its not very formulaic and the setting is quite unique. Well worth the low price it is at now.
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
15.5 timmar totalt
Upplagd: 28 november
Aquaria is a beautful underwater game that feels very much like a mixture of Ecco the Dolphin and Super Metroid. If you're not familiar with the Metroidvania styele of game,s it involves avast, open world where the player is given, generally, very little direction of where to go, with the only obstacles being environments or passages thta the player cannot explore due to needing to unlock abilities, find items, leanr amgic, or what have you.

Aquaria does this through songs, which lets you transform into other forms giving you new abilities, like energy blasts, faster swimming, or the ability to project light into darkness. The world is larger than I expected, and comprised of several distinct areas that run the gamut from the Kelp Forest, to a Sunken City, to the Veil, which should be seen in game to be properly experienced. Luckily, the game lets you put down as many checkpoints as you want, to let you mark down places you can't quite get to yet, or areas you might want to come back to later. If you want to collect veeyrthing, you'll be backtracking quite a bit.

Music is a focal point in the game, and so it's not surprising that Aquaria has fantastic music. The graphics are pretty for what they are, and the bit of voice acting in the game is good as well. Most of the songs seem to ebe a variation of the game's main theme, which becomes a point touched on in the game's plot later.

The game has tons of optional content, areas, and bosses, which lets you find either new optional forms, new costumes for Naija, the adventurer, or simply little trinkets that sit in your home that make the place look nicer and sometimes add little creatures to the area. The little touches like thsis bring the game from being good to much better.

Combat gets very 'shmupy/bullet helly' at times, and sometimes boils down to chugging healing items (which are made through a very robust recipe and cooking system - actually pretty neat!) and blasting away as fast as your right mouse button will let you click.

If I had any qualms with the game, it's that it feels like the fast travel is just few and far enough between to where you do a lot of swimming around, but if you get good at wall-boost chaining (and you will) a lot of this is mitigated. There's also a few moments where how to proceed is not immediately apparent, and it's only after i tried everything that i realized what the hint telling me what to do was actually supposed to be. The game also runs off of a save-point system, with no checkpoints in between, so a feath can force you to replay a bit more of your previous progress than you might like. This isn't a huge issue typically, though there is one optional boss that's quite a trek from a save point to get to, and isn't very easy to top it off.

Finally, the last problem: The game ends on a huge cliffhanger, and we will never see a sequel, more than likely. Oh well.

Fantastic game, and I would heavily recommend it
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
18.2 timmar totalt
Upplagd: 7 november
A mix between Zelda Ocarina of Time, Metroid & Ecco the dolphin. 10/10 Fan for life

Great music is also worth mentioning, had to buy the soundtrack ^.^
The next best thing to playing N64 Zelda Games

Everything about the game is perfect, the only problem I had with it was trying to figure out where to go next, but easily fixed with a brief look at a walkthrough to point me in the right direction.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
27.7 timmar totalt
Upplagd: 2 december
It was described as a calm and relaxing exploration game, and while the soundtrack and beautiful scenery are relaxing, the enemies do present a challenge. There is a lot to keep track of: songs, physical forms with different abilities, food, items... But things don't get out of hand. It's faster to switch forms and play songs with a mouse and keyboard.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
12.8 timmar totalt
Upplagd: 9 november
It's Castlevania with fish. If that alone is not enough, this fantastic indie gem offers a huge, detailed world spanning all manners of watery locales from icey shallows to a pitch black abyss and easily, *easily* one of the best soundtracks in videogame history, no exaggeration.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
35.7 timmar totalt
Upplagd: 18 november
A metroidvania style game. Swim your way through a huge map that you will visit the same locations multiple times using your different powers that you've learned over the course of your adventure to unlock new locations. Magic, action, and casual gaming bring a good mix to this 2D animated game. While I recommend this, I must warn you, the game ends with a "to be continued." However, no sequel is likely to ever be made. The story does end well though, so you will not be let down by playing just this one game.
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
30.6 timmar totalt
Upplagd: 17 september
Aquaria's an absolutely astounding game. Novel gameplay and absolutely stunning graphics, the world is really brought to life and the areas feel really ♥♥♥♥in' huge! It also helps that the protagonist is super cute.
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
21.0 timmar totalt
Upplagd: 22 september
Chill underwater metroidvania.
Var denna recension hjälpsam? Ja Nej
7 av 13 personer (54%) fann denna recension hjälpsam
19.8 timmar totalt
Upplagd: 15 juli
I didn't beat this game but I got close enough to the end to feel like I completed the game. This game is incredibly challenging but for all the wrong reasons. I spent about half the game wandering around trying to find the next location and hoping I didn't wander into areas I wasn't ready for (despite the fact having to pass through some hard locations to get to the correct destination at times) all the while wrestling with the controls to get the character to do what I wanted it to do. For example, I'd press the buttons to swim up and right and the character would either not move or move up and to the left. The controls are already wonky in the water but exasperated out of the water. I spent an inordinate amount of time repeating the same action over and over again just to get to my objective because the controls are pretty much non-responsive. In addition, the world map is a giant mess, poorly labeled, and nearly impossible to navigate. On the plus side, the world is absolutely huge, varied, open, and beautifully drawn. The minimap was utterly useless compared to the world map with big circles that didn't actually help locate anything useful. The minimap was probably a "radar" map at one time but never shows enemy locations so there is actually no need for it. These things made for a really frustrating experience.

This brings me to the boss fights. This game is loaded with unique boss fights. Every boss is carefully crafted and requires ingenuity to beat - something that the PC platform rarely sees and, as such, is really awesome. However, the infuratingly frustrating controls drove me nuts. Several of the bosses have huge mobility gains over the main character and so the ability tell the character to move to specific positions on the screen quickly is important. After putting 15-ish hours into this game and getting to the last boss before the end-game boss, I had enough. I just wanted the game to be over. Looking up a game guide (I just wanted to know how much further I had to go) I found out that the final boss had twice as many phases as the Chrono Trigger final boss. I'd already had my fill of this game at that point so I stopped playing rather than spend another 10 to 15 hours wrestling with the controls in more boss fights.

This brings me to in-game cooking. I was mildly entertained by the fact that, in the middle of a boss fight, I could pause the game to cook up some healing poultices. "Hey, I know you've almost eliminated all of my health and you still have 50% of your health left, but do you mind waiting for a few moments while I cook a meal to heal myself?" "Go ahead. I'll, uh, read a book or something." What's more annoying is that the player has to remember to cook regularly because the character can only carry 8 of each type of item but will make items disappear upon touching them rather than leaving them lie around when the limit is reached. There really shouldn't be a limit at all. If I want to carry 100 healing poultices into a battle, so be it. Let the player play the game the way that they want to play it. Cooking is a little gimmicky as well. I frequently wished the recipe book would just let me click the item I wanted to make and then let the game figure out how to make it and automatically cook it for me. Dragging and dropping individual items is a massive waste of time.

Finally, the forms that the character can take defeats the likely purpose of the original form. The game starts out with the main character learning to "sing" to do things. However, I spent the bulk of the game in the second form (Energy Form) so I could shoot enemies and collect items for cooking. This turns the first form into a gimmick when it should have been an adventure/puzzle game, which it still tries to be at times. Such a wasted opportunity to make a truly unique game! The only thing the first form ends up being good for is getting past certain points and moving a few rocks here or there. The game could have done without all of the peons (annoying little enemies), stuck to puzzle solving with the various forms, and also kept the boss fights and it would have been a pretty sweet little game.

Overall, this game has a number of interesting concepts but it isn't worth your time. If the control issues were fixed, the limit on the storage of items eliminated, the world map overhauled to be usable, and the radar/minimap improved or removed entirely, it would be a huge improvement (all fairly easy things to fix). As it stands though, I can't recommend this game.
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
0.6 timmar totalt
Upplagd: 9 november
Amazing game from start to end

Pros:
- Everything but cons

Cons:
- Half *** controller support
Var denna recension hjälpsam? Ja Nej
1 av 2 personer (50%) fann denna recension hjälpsam
8.1 timmar totalt
Upplagd: 22 september
A gorgeous underwater metroidvania game with a great soundtrack.
Var denna recension hjälpsam? Ja Nej
90 av 92 personer (98%) fann denna recension hjälpsam
49.1 timmar totalt
Upplagd: 25 november, 2013
Incredible, atmospheric experience and a work of art.

from the design standpoint Aquaria is a Metroidvania 2D game with big underwater world to explore. Those ideas aren't that special on paper, but the strange mix of climactic locations, fitting music and hand-drawn graphics makes this title not only joy to look and hear, but makes so much impact on the player that after you finish the game you will know that is one of the best indie games out there yet to be recognized by most of gaming community.

The story is simple, but it is told extremely well by the voice of the main protagonist as you play the game. It starts out interesting, but it ends up strongly heart-touching. The plot is slowly revealed through the game and the next surprise around the corner will be bigger than the former. Also, in my opinion, Naija is one of the best written female characters in video game industry up to date.

Aquaria is an open world and you must figure out most of the gameplay mechanics all by yourself. Some tactics for beating some bosses are kind of tricky, so this isn't the game for people that are not so fond of the more exploration-oriented games. The start of this game isn't as fast as you would want to, but if you will give it some time you will be hooked straight to the finish. Game is around 12-20 hours long and there are lots of non-mandatory things to find. This is not a small game by any means.

Aquaria had a bad luck that it came before the Braid's indie games boom. Don't miss this one. It's a powerful gem hidden in the sea.
Var denna recension hjälpsam? Ja Nej
43 av 47 personer (91%) fann denna recension hjälpsam
Upplagd: 11 november, 2013
A relic from an era of £15 Indie titles that your average gamer would never seek out because they were usually hidden away on the developers home page without much aplomb.

Now Steam is chock full of titles and Humble Bundle/Indie Royale throw them out two to the penny. The golden era of the Indies has arrived!

Unfortunately this title and many others like it are left in the dusty past, forgotten, unloved. Give it a go and you'll be rewarded with a charming little foray into an aquatic wonderland the likes of which haven't been seen since the clicks and whistles of Ecco the Dolphin dazzled you on the Dreamcast.
Var denna recension hjälpsam? Ja Nej
35 av 37 personer (95%) fann denna recension hjälpsam
24.0 timmar totalt
Upplagd: 9 december, 2013
I wake up in a wonderful underwater world. It’s magical, large and full wonderful things to discover. I have no clue how I got here or why I am the only one besides the normal sea creatures. I am Naija, a beautiful mermaid-like woman, trying to discover the past and find out what happen to everyone else.

Aquaria is a 2D underwater adventure where you need to recover your past and find out what happen to everyone else. All other intelligent life seems to have been wiped out and you can’t remember anything. What discoveries and treasures will you find on your large adventure?

You will discover songs that will give you special powers to help you on your journey. You can get one that will shoot like a fire blast, another which will let you swim against strong currents, or one that will let you light up deep dark caverns. You can earn these by fighting bosses or finding them in hidden caves. You will also need to learn recipes that will help heal you and give your powers a boost. These are all found when dropped from defeated enemies or plants you can pop by certain music tones.

It’s a beautiful world of varieties of sea creatures that range from friendly to violent. Everything looks really colorful and vibrant. The world under the sea is very large and when you think you’ve discovered everything you discovered another huge area. You’ll have plenty of backtracking to find all the hidden secrets in the old-school Metroid style. Get a new power and go back to a previous area to access new areas.

There wasn’t really any problems with the game in my opinion. I do wish the final fight was a little better but it wasn’t really an issue. I also wish I was able to zoom in on the map a little more as sometimes it was hard to see where I needed to go. Those are minor issues though and never pulled me out of the experience.

Aquaria is a low priced indie game that is superb and wonderful to play. You have a good story with a twist, beautiful world to explore, fantastic music, and many hours of enjoyment. I sank 24hrs into the game and enjoyed every minute of it. There’s also some mods you can download to add more to the game if you’d like.

Bear Rating 9.5/10
Var denna recension hjälpsam? Ja Nej
28 av 32 personer (88%) fann denna recension hjälpsam
26.4 timmar totalt
Upplagd: 2 februari
This is a game I am very torn about. Its one of the most polished indie games I owned and among the most well thought out 2d metroidvania games I have played. It has a great soundtrack and overall great sounds and voice acting and a solid story. Most things about this game just feel right but yet I have a hard time loving the game. Its addictive and hard to put away but might have been its underwater setting or main character that simply didn't work for me fully. I still think its a game everyone should at least try since if this is the kind of game you'd like it might be among the better gaming experiences in its genre.

The achievements follow the design of the game and are a lot about exploring and experiencing as much of the game as possible along with the common progression stuff. The two big achievements you need to keep in mind is the achievement for exploring all areas of the game and learning all recipes of the game. I'd recommend working on both from the start since otherwise you will be on a very long hunt at the end of the game to figure out what you missed (I did this, and it took me ages to narrow down what I needed).

Time to 100%: 15-20 hours
Var denna recension hjälpsam? Ja Nej