Aquaria é um jogo de ação-aventura premiado, que se passa em um gigantesco mundo submarino rico em vida e cheio de antigos segredos. Junte-se a Naija, uma aventureira submarina solitária, enquanto ela viaja de cavernas escondidas envoltas em escuridão até lindos e ensolarados oásis em busca de seu passado.
Análises de usuários:
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Muito positivas (760 análises) - 90% das 760 análises de usuários deste jogo são positivas.
Data de lançamento: 7/dez/2007

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Sobre este jogo

Aquaria é um jogo de ação-aventura premiado, que se passa em um gigantesco mundo submarino rico em vida e cheio de antigos segredos. Junte-se a Naija, uma aventureira submarina solitária, enquanto ela viaja de cavernas escondidas envoltas em escuridão até lindos e ensolarados oásis em busca de seu passado. Ela irá revelar tesouros escondidos, explorar mares desconhecidos e lutar contra enormes bestas marinhas para descobrir a verdade sobre sua família e revelar o segredo de Aquaria.
  • Enorme e lindo mundo a ser explorado
  • História envolvente tecida por lindos visuais, músicas e dublagens
  • Sistema de controle inovador baseado no uso do mouse e combate baseado em magia
  • 175 criaturas únicas para descobrir, interagir e combater
  • Dezenas de tesouros para encontrar
  • Sistema de culinária para criação de itens poderosos
  • Destrave todas as Conquistas Steam

Requisitos de sistema

    • OS: Windows 2000/XP/Vista
    • Processor: 1.8 Ghz
    • Memory: 256MB
    • Graphics: OpenGL Compatible Graphics Card
    • Hard Drive: 225MB
Análises de usuários
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Todas:
Muito positivas (760 análises)
Últimas análises
Arkan01d
( 1.8 horas registradas )
Publicada: 25 de junho
I started this game up and immediately thought, "This game reminds me of Echo The Dolphine." That game looked great for its time, but I never could get anywhere in it. Maybe it was because I was a little kid, but when playing Echo, I never got past the small starting area.

Unfortunately this game is identical. After just over an hour of play I can't get anywhere in the game. Every explorable place is blocked by either currents or rocks. The one temple I can enter I found some stones that light up when you sing, but no combo of singing unlocked anything. Further in the temple I found a secret plant that said it would enhance my house.

I went to the house thinking it would give me some new ability over just singing, but no. It was just sitting there. It wasn't interactive and didn't do anything more than add a plant in my house. Very sad as this game seemed like it was going to be really awesome.
blarglemeister
( 19.7 horas registradas )
Publicada: 24 de junho
A classic from the early indie era, before things like steam greenlight and twitch made it way easier for indies to put themselves on the map. I bought the first humble indie bundle for this and world of goo. This game starts a little slow, but the beautiful artwork and music, the awesome atmosphere, an enormous world to explore, and the metroid meets ecco the dolphin gameplay are all superb. A few of the puzzles felt a little overly obscure, and sent me looking for a walkthrough, but overall, the game is just fantastic. If you enjoy the metroidvania genre, definitely get this.
Ishvii
( 23.5 horas registradas )
Publicada: 22 de maio
I've played this on iPad and on PC all the way through (PC is a lot easier). Loved the music and the context. Nothing could quite prepare me for the "WTF?" moment when I met the end boss though, which made no sense whatsoever.
Michael Elboim
( 0.1 horas registradas )
Publicada: 17 de maio
One of those rare gems in gaming. This is the beginning of indie for me. Together with Braid and World of Goo, this is a masterpiece in our era.

It's a swimming Metroidvania, and if you don't know what that is, you might not like it. You need to search and explore and sometimes dive into dark waters that will kill you in an instant, but when you master the game (and cooking!), you will love it. It's a surprisingly deep love story, a great mechanic-wise game, has wonderful music and not as short as it seems.

If you're into Metroidvanias, this game is one of the best in the genre.

I've bought it on Steam only to have it here as well, and still waiting for the never-coming sequel.
Badger of Tzeentch
( 33.0 horas registradas )
Publicada: 15 de maio
A mermaid girl fights demented gods and makes sushi.
10/10
wildsaf
( 1.2 horas registradas )
Publicada: 13 de maio
Beautiful graphics, sound and storyline. Relaxing game with some interesting gameplay. Its just a shame that it doesn't better support gamepads or higher resolutions, only a few buttons are mappable and it has to be set up before you can use it.
11thmuse
( 35.8 horas registradas )
Publicada: 17 de abril
Aquaria was one of the first open-world games I ever played. I entered the gaming world later than most, & wasn't expecting such freedom. The music, artwork, & sheer amount of room I had to explore & challenge foes entranced me. I put over 50 hours into the demo without a second thought, despite the fact that it only allowed me access to two forms & a few areas. Everything from the battle system to cooking items to regain health & create effects was new to me, & I adored every moment of it.

The work that has gone into this game's artwork (much of which is done in watercolour) & music creates an environment that can shift from carefree to ominous in moments. Nadja's form, the environments she explores, & the creatures she battles are unique & beautiful-- & sometimes terrifying.

I own both the computer version & the iPad versions of this game, & the switch from keyboard controls to touch is seemless & inspired. I highly recommend the iPad version for individuals who want to connect with the game kinetically.

What stands head & shoulders above all other elements of this game, though (in my opinion), is the soundtrack. Each song is crafted to evoke a sense of wonder, fear, or joy with exceptional results, to the point that encountering silence creates the sense that something integral to the game is absent. To this day, I haven't encountered music that fit so well with a game's surroundings & personality. Above all, Aquaria's music is what creates the atmosphere I keep returning to, even years later.

While the developers have moved onto different projects, & don't plan to make a sequel, mods exist that expand the game's areas, making it worthwhile to download them. I'll always want to see a sequel, but part of me acknowledges that any follow-up to this game would likely fall flat in comparison.

My final recommendation is that you should buy this game, especially if you have a soft spot for atmosphere & exploration, And of course, incredible music. Aquaria's kept me entertained & inspired for years now, & never disappoints.
𝐺-𝑀𝑎𝑛
( 22.9 horas registradas )
Publicada: 16 de abril
There is no neutral option so I will say it is recommended. The game is enjoyable with beautiful artwork, soundtrack and the flexibility in combat system. However, there is one thing that I really really hate about Aquaria is its "checkpoints". They are always 30 mins of travelling apart, and always at the worst place. If you die on your way to get to the next checkpoint, well, here goes another half an hour of travelling (facing the same lame monsters!!!). That is just really frustrating.

My opinion: 7/10
V3NOM
( 2.7 horas registradas )
Análise de pré-lançamento
Publicada: 5 de abril
Tried to play this game two times in really different times of my life (more than a year between the two tries) and I don't get this game.

Is tedious, is boring, is slow, feels plain...

It is currently on my "Hidden" list in Steam, I gave up on it and I'm never going to look back at it.
Auramancer
( 74.0 horas registradas )
Publicada: 5 de abril
Aquaria by Alec Holowka and Derek Yu is a gorgeous adventure game in the vein of Castlevania and Metroid. Instead of gothic castles or spaceships, however, the world you’ll be exploring is a beautifully drawn underwater maze, teeming with plant and animal life. Most of which will try to kill you.

Your avatar in this world is Naija, a blue-skinned, enflippered humanoid with no memories of her past. When Naija is visited by a mysterious cloaked person who bestows upon Naija a deadly vision, she decides to set out and explore the ocean. There are forests of towering kelp full of seahorses, ancient civilizations whose ruins hide powerful secret spells, and dark depths where monstrous creatures await to devour unsuspecting travelers. Naija, in her initial state, has no offensive capabilities, which makes your first couple hours in the game a timid affair of running from fights and dodging enemies. But she is not helpless for long! She has the power of The Verse, a magical music power that allows her to take different forms, allowing her to attack enemies or overcome obstacles. You sing songs by right-clicking and running the cursor over different symbols, to play short phrases, similarly to The Legend of Zelda: Ocarina of Time. This is the main way the game gates content.

Most of the world is closed off to you in one way or another at the start, and finding different songs will allow you to overcome these obstacles. For instance, you might pass a powerful current that you cannot swim into, at least until you find the Beast-form song, which gives your dash so much power you can easily force your way into that tunnel, opening a new section of the waters to explore. This can be a little frustrating at times, as it can seem that you have nowhere to go, when you actually have to backtrack quite far to find the one entrance that your new power allows you to open. The game has an adequate map-marking tool, but more than once I gave up and had to consult a walkthrough to progress.
There is also a recipe system that allows you to combine ingredients you find in the world into different foods, which will heal Naija, strengthen certain abilities, or even make her invincible. Some ingredients can be quite difficult to find, and completionists will be hard-pressed to find all of them without help. The recipe system can also be a source of frustration, as some of the later boss fights are quite unforgiving, and almost require some of the rarer consumables to survive.

Holowka’s music is quite beautiful throughout the game. Boss fight songs have high-paced intensity, while the open waters have a grand exploratory solitude to them. Naija’s home has a quaint little ditty. Overall the soundtrack is alternatively relaxing and driving. I listen to it at work when I need to just escape and get stuff done. The sound effects can get a little grating, as your energy attack will be used approximately 8 million times through the course of the game. That *schwoosh* sound gets quite old after a while, especially during some boss fights where you’re spamming it constantly.

The visuals are where this game really stands out, though. That this game was the product of two men is astounding. The entire world is cohesive and beautiful, full of varied sea life and environments. Yet everything fits together so well, and nothing seems out of place. The 2D graphics really shine on any system, even an older laptop.

The mouse-and-keyboard controls are fairly intuitive, allowing you to swim effortlessly and propel yourself with your powerful legs from wall to wall. The singing mechanic is fun, but sometimes can get a little difficult to control, especially in high stress situations where you want to change quickly between forms. Nowhere in game does it tell you this, but your songs are actually mapped to the 1-9 number keys, and you can switch effortlessly between them without actually singing the songs. This makes the game a lot easier, but also takes away some of your immersion.

The ending to the game leaves open the possibility of a sequel, but unfortunately it doesn’t look like that will happen.
This is a great adventure game, but it is not without its flaws. Every Metroidvania adventure game struggles with backtracking and the potential for the player to miss an important passageway, but don’t let that drive you away from this game. The game is just gorgeous, and you’ll want to explore each of the tremendously varied zones for their own sake, not just to collect some loot and leave. You’ll want to go swimming after playing this game. Just be sure to avoid any sea dragons.
Análises mais úteis  Nos últimos 30 dias
8 de 8 pessoas (100%) acharam esta análise útil
Recomendado
19.7 horas registradas
Publicada: 24 de junho
A classic from the early indie era, before things like steam greenlight and twitch made it way easier for indies to put themselves on the map. I bought the first humble indie bundle for this and world of goo. This game starts a little slow, but the beautiful artwork and music, the awesome atmosphere, an enormous world to explore, and the metroid meets ecco the dolphin gameplay are all superb. A few of the puzzles felt a little overly obscure, and sent me looking for a walkthrough, but overall, the game is just fantastic. If you enjoy the metroidvania genre, definitely get this.
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13 de 13 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
49.7 horas registradas
Publicada: 11 de junho de 2014
Aquaria fez o que poucos jogos tentaram e menos ainda conseguiram, fazer um jogo ótimo em um mundo subaquático.

A protagonista Naija assim como você não entende nada do mundo "Aquaria" e, através de seus olhos e suas palávras vocês dois começam a entender o que aconteceu nesse mundo, a ruína das civilizações, a tristeza de ser deixada para trás em uma realidade aparentemente vazia.

Vale ressaltar que a narração de Naija é muito boa, no jogo não há diálogos tudo que existe é a dublagem de Naija e ela é o suficiente. Vale ressaltar que não só a dublagem mas como todos os sons do jogos são muito bem feitos, a trilha sonóra se ajusta de forma excelente aos diversos cenários, que vão desde recifes até a escuridão das profundezas, é de se esperar afinal a música desempenha um papel muito importante, a melodia é o princípio de tudo.

Tudo em Aquária possui um toque artístico, tendo como objetivo fazer o jogador imergir e sentir o mundo e os sentimentos que foram deixados nele.

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8 de 8 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
26.8 horas registradas
Publicada: 24 de novembro de 2015
Sabe aqueles jogos que ficam lá enterrados no meio da sua biblioteca e você nunca dá bola, porque sempre tem tanta coisa nova que não dá tempo de jogar tudo? Aquaria era um desses aqui na minha lista.

Só que eu tenho o bom (ou mal, dependendo do caso) costume de as vezes escolher um desses que tá ali largado e dar uma chance. Pois bem, Aquaria é uma módafóca PÉROLA ESCONDIDA!! Um ♥♥♥♥ jogo estilo Metroidvania, com uma ♥♥♥♥♥da de upgrades legais, um mapa imenso e uma trilha sonora fodástica!

É um jogo já antigo e produzido por apenas dois caras, mas dá pra ver o cuidado técnico e artístico em muitos momentos do jogo. Aliás, pensar que só dois caras fizeram um jogo desse tamanho e qualidade é muito impressionante!

Outra coisa legal é a influência clara de Ecco the Dolphin, jogo clássico da época do Mega Drive. Ou seja, é basicamente um Ecco the Dolphin + Metroidvania!! O que mais você pode querer?!?!

Os defeitos ficam basicamente por conta da interface. Tem algumas coisas mal pensadas, como a parte de criar itens a partir de ingredientes, que fica bem repetitiva as vezes. Mas assim que você pega o jeito do jogo, acaba precisando de itens apenas nos chefões, então a interface acaba não incomodando tanto.

Se você tem esse jogo aí perdido na sua lista ou vem aqui ver as figurinhas e não sabe o que fazer, dê uma chance! Vale muito a pena!
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7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
2.8 horas registradas
Publicada: 3 de novembro de 2014
Um jogo indie clássico e grande ganhador da IGF de 2007. Ele é um metroidvania, porém com uma mecânica bem original. Sua arte e trilha-sonora são incrivelmente belíssimos, é um trabalho notável dos desenvolvedores Derek Yu e Alec Holowka.
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6 de 6 pessoas (100%) acharam esta análise útil
Recomendado
15.3 horas registradas
Publicada: 1 de julho de 2015
Simplesmente amo esse jogo, é sempre uma das minhas maiores recomendações quando falamos em jogos indies, estamos falando de um metroidvania com uma história bem legal e uma trilha sonora sensacional, façam um favor a si mesmos e tentem jogar este game!

Minha tristeza maior fica por conta dos criadores do game terem se desentendido e nunca terem feito uma continuação ou um novo game =/
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
2.1 horas registradas
Publicada: 24 de novembro de 2011
Jogo simples, bem feito, tem uma bela história, jogabilidade que lembra de Legend of Zelda: Ocarina of Time, por sequência de sons, há uma ótima trilha sonora também... Muito bacana! ;D
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5 de 10 pessoas (50%) acharam esta análise útil
Recomendado
22.4 horas registradas
Publicada: 10 de junho de 2011
Inacreditavelmente um dos poucos jogos que eu não enjoei não deixou cair na mesmice, Realmente o jogo é mais doque eu esperava o problema é que pouca gente conhece não teve muito marketing pois a empresa é pequena.. Realmente valeu cada centava espero o 2 10/10
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112 de 118 pessoas (95%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
49.2 horas registradas
Publicada: 25 de novembro de 2013
Incredible, atmospheric experience and a work of art.

from the design standpoint Aquaria is a Metroidvania 2D game with big underwater world to explore. Those ideas aren't that special on paper, but the strange mix of climactic locations, fitting music and hand-drawn graphics makes this title not only joy to look and hear, but makes so much impact on the player that after you finish the game you will know that is one of the best indie games out there yet to be recognized by most of gaming community.

The story is simple, but it is told extremely well by the voice of the main protagonist as you play the game. It starts out interesting, but it ends up strongly heart-touching. The plot is slowly revealed through the game and the next surprise around the corner will be bigger than the former. Also, in my opinion, Naija is one of the best written female characters in video game industry up to date.

Aquaria is an open world and you must figure out most of the gameplay mechanics all by yourself. Some tactics for beating some bosses are kind of tricky, so this isn't the game for people that are not so fond of the more exploration-oriented games. The start of this game isn't as fast as you would want to, but if you will give it some time you will be hooked straight to the finish. Game is around 12-20 hours long and there are lots of non-mandatory things to find. This is not a small game by any means.

Aquaria had a bad luck that it came before the Braid's indie games boom. Don't miss this one. It's a powerful gem hidden in the sea.
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58 de 65 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
31.9 horas registradas
Publicada: 23 de novembro de 2014
Short Verdict: Wow. Aquaria is a stunningly beautiful metroidvania indie game published back in 2007, but it's still a pearl! I literally dove into it from the moment I started and I really had a blast. I'm very thankful to Jaws for not only trading it with me, but also for recommending it. If you like metroidvanias, indie games and pretty 2D graphics, don't miss this one for nothing! Oh, make sure you play it with a controller, since it's a lot better (except menus, which are easier to navigate with a mouse).

Pros:
Oh, where to start....
  • Very interesting mechanic, where you can transform into different forms, each with its specialty and abilities that unlock more and more of the world
  • A HUGE world for you to explore and swim around
  • Has a great, deep story that pushes you to keep going
  • Lots of treasures, costumes, energy boosts, pets, songs, ingredients and food recipes for you to collect
  • I think it's safe to say that its difficulty level is absolutely perfect--not insanely hard, but don't be fooled by the cute graphics, this game is not a walk in the park either
  • Very interesting boss fights--while they depend on your skills, they're first and foremost puzzles
  • Being able to fill the map with customizable markers is not only a great feature, but also necessary if you want to master the game without looking (too much on) FAQs
  • Absolutely gorgeous 2D graphics
  • Awesome BGM with many different great tracks
  • Great voice acting, even if you compare it to mainstream games
  • If you're into it, there are even some interesting mods, mainly Sacrifice (a story-driven prequel) and Labyrinth (a small sequel focused on, you guessed, a labyrinth map)

Cons:
  • Aquaria's world is so huge it might take a lot of time when you have to backtrack to explore old areas after acquiring new forms/abilities. There are travel turtles that carry you around (also seahorses you can ride for faster shorter movements), but I think there could've been at least twice as much turtles for a world that size. Also, being able to choose your destiny instead of having to cycle through them would be great. I didn't have to use them a lot, but it was kind of boring when I had.
  • Controls for when you're out of the water are a bit too clumsy for me. Of course they should be a bit clumsy, since you're supposed to live in the water, but they could've been better.

Bought on / for: I actually traded for another bundle key/link I had. But this game is definitely worth its full price!
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47 de 54 pessoas (87%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
Publicada: 11 de novembro de 2013
A relic from an era of £15 Indie titles that your average gamer would never seek out because they were usually hidden away on the developers home page without much aplomb.

Now Steam is chock full of titles and Humble Bundle/Indie Royale throw them out two to the penny. The golden era of the Indies has arrived!

Unfortunately this title and many others like it are left in the dusty past, forgotten, unloved. Give it a go and you'll be rewarded with a charming little foray into an aquatic wonderland the likes of which haven't been seen since the clicks and whistles of Ecco the Dolphin dazzled you on the Dreamcast.
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