Aquaria es un premiado juego de aventuras ambientado en un enorme mundo subacuático repleto de vida y secretos ancestrales. Únete a Naija, una solitaria aventurera submarina, en su viaje desde cavernas ocultas en penumbra hasta hermosos oasis iluminados por la luz del sol, en el afán de descubrir su pasado.
Análisis de usuarios: Muy positivos (624 análisis)
Fecha de lanzamiento: 7 de dic. 2007

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"Explore a beautiful underwater world with Naija and help her recover her lost memories. Most importantly, there is a sushi based crafting system."

Acerca de este juego

Aquaria es un premiado juego de aventuras ambientado en un enorme mundo subacuático repleto de vida y secretos ancestrales. Únete a Naija, una solitaria aventurera submarina, en su viaje desde cavernas ocultas en penumbra hasta hermosos oasis iluminados por la luz del sol, en el afán de descubrir su pasado. Descubrirá tesoros escondidos, recorrerá aguas inexploradas y combatirá a colosales criaturas subacuáticas para conocer la verdad sobre su familia y revelar el secreto de Aquaria.

  • Un enorme y precioso mundo para explorar

  • Una absorbente historia narrada mediante hermosos gráficos, música y voces en off

  • Innovador sistema de control con el ratón y combate basado en la magia

  • 175 criaturas únicas para descubrir, interactuar con ellas y combatirlas

  • Decenas de tesoros ocultos

  • Sistema de recetas para crear poderosos objetos

  • Desbloquea todos los logros de Steam

Requisitos del sistema

    • Sistema operativo: Windows 2000/XP/Vista

    • Procesador: 1,8 GHz

    • Memoria: 256 MB

    • Tarjeta gráfica: compatible con OpenGL

    • Disco duro: 225 MB
Análisis útiles de usuarios
A 50 de 53 personas (94%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
31.9 h registradas
Publicado: 23 de noviembre de 2014
Short Verdict: Wow. Aquaria is a stunningly beautiful metroidvania indie game published back in 2007, but it's still a pearl! I literally dove into it from the moment I started and I really had a blast. I'm very thankful to Jaws for not only trading it with me, but also for recommending it. If you like metroidvanias, indie games and pretty 2D graphics, don't miss this one for nothing! Oh, make sure you play it with a controller, since it's a lot better (except menus, which are easier to navigate with a mouse).

Pros:
Oh, where to start....
  • Very interesting mechanic, where you can transform into different forms, each with its specialty and abilities that unlock more and more of the world
  • A HUGE world for you to explore and swim around
  • Has a great, deep story that pushes you to keep going
  • Lots of treasures, costumes, energy boosts, pets, songs, ingredients and food recipes for you to collect
  • I think it's safe to say that its difficulty level is absolutely perfect--not insanely hard, but don't be fooled by the cute graphics, this game is not a walk in the park either
  • Very interesting boss fights--while they depend on your skills, they're first and foremost puzzles
  • Being able to fill the map with customizable markers is not only a great feature, but also necessary if you want to master the game without looking (too much on) FAQs
  • Absolutely gorgeous 2D graphics
  • Awesome BGM with many different great tracks
  • Great voice acting, even if you compare it to mainstream games
  • If you're into it, there are even some interesting mods, mainly Sacrifice (a story-driven prequel) and Labyrinth (a small sequel focused on, you guessed, a labyrinth map)

Cons:
  • Aquaria's world is so huge it might take a lot of time when you have to backtrack to explore old areas after acquiring new forms/abilities. There are travel turtles that carry you around (also seahorses you can ride for faster shorter movements), but I think there could've been at least twice as much turtles for a world that size. Also, being able to choose your destiny instead of having to cycle through them would be great. I didn't have to use them a lot, but it was kind of boring when I had.
  • Controls for when you're out of the water are a bit too clumsy for me. Of course they should be a bit clumsy, since you're supposed to live in the water, but they could've been better.

Bought on / for: I actually traded for another bundle key/link I had. But this game is definitely worth its full price!
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A 15 de 19 personas (79%) les ha sido útil este análisis
37.3 h registradas
Publicado: 31 de octubre de 2014
Fans of Metroid-style games and beautiful graphics should pick up this gem. It's the proper length, and contains just the right number of puzzles and hidden secrets to make even a $20 price-point viable. At $10, it's a steal.

It's one of those Metroidvania games that reminds me of everything I love about the genre. Definitely worth buying.

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A 7 de 7 personas (100%) les ha sido útil este análisis
18.7 h registradas
Publicado: 7 de marzo
I know it says I've only played 15 hours on steam, but that's because I only bought the steam version recently(ish). The truth is, this is my favorite indie game of all time. Minecraft, Gone Home, Bastion, Transistor...nothing can compare to how falling in love with this game felt when I was a young lad.

The User-defined tags should tell you everything you need to know about the gameplay: Metroidvania-styled level design, 2D underwater adventure, the works. But that's not why I love this game so much. This game is absolutely BEAUTIFUL. From its hand-painted graphics to its organic sounding music, from its triumphant title screen to its emotional ending, from the belly of the whale to the top of the Veil, from its simple controls to its hidden depths, from its quiet emotional moments to its larger-than-life boss battles...everything about this game stirs something within me, something that no game has really ever managed to reach before or since.

If you're jaded about the glut of early access ZombieSim Survivorsims, artsy-fartsy walking around simulators, blocky beep-boop bullet hell shooters that anyone could make, you owe it to yourself to play Aquaria. It's a shining gem of a game, one that holds the true worth of independent game development.

Oh, and you can make soup and hand rolls underwater.
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A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
38.4 h registradas
Publicado: 13 de abril
A quite expansive underwater adventure, with a gameplay emphasis on exploration, and an aesthetic focus on atmospherics, which are done very, very well. You play as a lone character who seeks to uncover the truth about her past and the secrets of the world around her. Her characteristic ability is being able to sing magical songs that grant her abilities.

The game is very well-designed under the vein of letting the you, the player, figure things out on your own, and make your own discoveries. There are many features that are not outright explained, but are revealed to you if you wish to discover them, and this includes both narrative and gameplay features (e.g. decoding the Aquarian script, and riding seahorses). This arrangement fits very well with the narrative. The game also works well as a pick-up-and-play experience, with little needed in the way of previous genre or gameplay experience, which is nice (and also fits with this of gradual discovery).

The narrative, a story about gradual discovery of the past, the truth, and the meaning of one's own life, is also very nice. It's not too wordy, which is appropriate for a story like this one that's introspective. I felt the story was a little weak at the end, but the music and art made up for it. In any case, the game serves well the principle of "show, don't tell".

The soundtrack is very brilliant, beautiful, and memorable. For music theory geeks like me, it may be a little sparse on diversity of tonalities, but there's a reason for that, and that's to make the music match up to the singable tones. Fun fact: if you can recognize keys, you might also catch when Naija sings different tones. For another fun activity, pick out the leitmotifs.

The art is very detailed, and also very beautiful. Most of the areas are simply gorgeous to look at. You might even find yourself sitting on a chair or a rock and taking in the scenery and soundtrack. Character animations may be a tiny bit stiff at times, but that is a negligible issue considering the sheer beauty of the art. It unfolds like a fairy tale...

For those of you who feel that there ought to be some more combat in the game -- well, there certainly is; one of the earliest abilities you get is a combat ability, and there are certainly many enemies to fight later on, including several pretty difficult bosses. Though you may find yourself asking philosophical questions about the role of combat, as I did...

There's also an item crafting system wherein you can "cook" ingredients to get food items that can do healing or temporarily boost abilities. It's also quite extensive, and has many opportunities for discovery through experimentation if you're interested in that.

Backtracking in this game is a little tedious at times, but you later on get abilities that allow faster movement, so I suggest waiting on backtracking until you get those. Keep in mind that the map allows you to set multiple colored markers indicating features that you'd like to return to -- which is a really, really nice thing that I actually haven't yet seen another metroidvania game do.

TL;DR much to explore, much to discovery, brilliant top-notch atmospherics. Definitely recommended.
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A 6 de 8 personas (75%) les ha sido útil este análisis
15.5 h registradas
Publicado: 28 de noviembre de 2014
Aquaria is a beautful underwater game that feels very much like a mixture of Ecco the Dolphin and Super Metroid. If you're not familiar with the Metroidvania styele of game,s it involves avast, open world where the player is given, generally, very little direction of where to go, with the only obstacles being environments or passages thta the player cannot explore due to needing to unlock abilities, find items, leanr amgic, or what have you.

Aquaria does this through songs, which lets you transform into other forms giving you new abilities, like energy blasts, faster swimming, or the ability to project light into darkness. The world is larger than I expected, and comprised of several distinct areas that run the gamut from the Kelp Forest, to a Sunken City, to the Veil, which should be seen in game to be properly experienced. Luckily, the game lets you put down as many checkpoints as you want, to let you mark down places you can't quite get to yet, or areas you might want to come back to later. If you want to collect veeyrthing, you'll be backtracking quite a bit.

Music is a focal point in the game, and so it's not surprising that Aquaria has fantastic music. The graphics are pretty for what they are, and the bit of voice acting in the game is good as well. Most of the songs seem to ebe a variation of the game's main theme, which becomes a point touched on in the game's plot later.

The game has tons of optional content, areas, and bosses, which lets you find either new optional forms, new costumes for Naija, the adventurer, or simply little trinkets that sit in your home that make the place look nicer and sometimes add little creatures to the area. The little touches like thsis bring the game from being good to much better.

Combat gets very 'shmupy/bullet helly' at times, and sometimes boils down to chugging healing items (which are made through a very robust recipe and cooking system - actually pretty neat!) and blasting away as fast as your right mouse button will let you click.

If I had any qualms with the game, it's that it feels like the fast travel is just few and far enough between to where you do a lot of swimming around, but if you get good at wall-boost chaining (and you will) a lot of this is mitigated. There's also a few moments where how to proceed is not immediately apparent, and it's only after i tried everything that i realized what the hint telling me what to do was actually supposed to be. The game also runs off of a save-point system, with no checkpoints in between, so a feath can force you to replay a bit more of your previous progress than you might like. This isn't a huge issue typically, though there is one optional boss that's quite a trek from a save point to get to, and isn't very easy to top it off.

Finally, the last problem: The game ends on a huge cliffhanger, and we will never see a sequel, more than likely. Oh well.

Fantastic game, and I would heavily recommend it
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A 3 de 3 personas (100%) les ha sido útil este análisis
21.7 h registradas
Publicado: 23 de enero
An amazing game, like a slightly more friendly looking Super Metroid. Enjoyable gameplay set in a great atmosphere, I was really impressed with this little gem.
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A 2 de 2 personas (100%) les ha sido útil este análisis
92.0 h registradas
Publicado: 1 de febrero
LOVED this game! Its fun, it has a variety of things to do, lots of bosses and minibosses, plus a beautiful world to explore and all kinds of things to find. Ive played it through a few times and each time i find a hidden something i missed before. I also would like to express my love for the music and sound fx. I feel like someone put a lot of time into that part of the game. The game itself progresses very well if you keep up on your food and cooking. I do wish i could have stored more food in my inventory though. It forced me to keep stopping and cooking so I would not be picking up drops for nothing. I think that is intentional though. I can think of a few reasons it might be that way, still frustrating. Over all this is in my top most played games even though its a simple sidescroll game. Good animation, good progressiveness, neat story. Fun for all ages.
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A 3 de 4 personas (75%) les ha sido útil este análisis
17.0 h registradas
Publicado: 11 de enero
This game is an oftentimes slow-paced world where the most important thing to get out of it is a sense of exploration. There is an expansive world with an entire history to be discovered. For those looking for an expansive adventure full of exploration and discovery, this is for you. For those looking for pew pew in their games, you'll find that here too, but in much shorter supply.
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A 5 de 9 personas (56%) les ha sido útil este análisis
35.7 h registradas
Publicado: 18 de noviembre de 2014
Análisis de preestreno
A metroidvania style game. Swim your way through a huge map that you will visit the same locations multiple times using your different powers that you've learned over the course of your adventure to unlock new locations. Magic, action, and casual gaming bring a good mix to this 2D animated game. While I recommend this, I must warn you, the game ends with a "to be continued." However, no sequel is likely to ever be made. The story does end well though, so you will not be let down by playing just this one game.
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A 4 de 8 personas (50%) les ha sido útil este análisis
18.5 h registradas
Publicado: 7 de noviembre de 2014
A mix between Zelda Ocarina of Time, Metroid & Ecco the dolphin. 10/10 Fan for life

Great music is also worth mentioning, had to buy the soundtrack ^.^
The next best thing to playing N64 Zelda Games

Everything about the game is perfect, the only problem I had with it was trying to figure out where to go next, but easily fixed with a brief look at a walkthrough to point me in the right direction.
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A 2 de 2 personas (100%) les ha sido útil este análisis
29.4 h registradas
Publicado: 12 de marzo de 2014
Como se diria visualmente parece un juego para niños, pero a medida que avanza el juego la dificulta aumenta y el gusto por sacar los logros es mayor.
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A 2 de 2 personas (100%) les ha sido útil este análisis
30.9 h registradas
Publicado: 20 de agosto de 2014
Juego de gran belleza y arte 2D que sin embargo echará atrás a más de uno por su estética de cuento y ritmo relajado a los primeros compases de juego. La exploración y variedad de entornos irá en constante aumento, encontrando en cada rincón del mapeado jefazos muy bien diseñados, cada uno con patrones que debemos aprender para acabar con ellos.

Cuenta con una BSO bastante buena acorde a cada momento del juego. Por contra diré que es bastante exigente, no es para todo tipo de público y resulta bastante dificil seguir el hilo sin echar un vistazo a internet dado a lo inmenso de los mapeados y a la falta de información de la que disponemos, hay unas pocas secuencias que explican lo que estamos viendo, aunque se queda en una historia meramente anecdótica. Aun así, resulta muy divertido y desafiante, multitud de transformaciones, escenarios variados y corte muy Metroidvania harán las delicias de quien quiera darle una oportunidad.

Nota personal: 7.
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A 1 de 1 personas (100%) les ha sido útil este análisis
19.7 h registradas
Publicado: 10 de julio de 2011
Beautiful game. Excellent music and a magnific art direction. Should buy it just to support indie developers when they create games like this one.
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A 1 de 1 personas (100%) les ha sido útil este análisis
20.6 h registradas
Publicado: 30 de noviembre de 2011
Con Don Omar y Pepe Viyuela como la pareja protagonista, éste juego de puzles en primera persona está ambientado en el Neo-Tokio del siglo XXXV, en el que una gran corporación controla a la gente con sus productos caros e innecesarios, por lo que una banda de granjeros armados con sus horcas han de hacer lo posible por evitar que Adolf Hitler vuelva a la vida.

Le pongo un 8/10 por la escasez de Flubber en el juego.
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A 1 de 1 personas (100%) les ha sido útil este análisis
8.2 h registradas
Publicado: 18 de julio de 2013
Un metroidvania en el que se emprende una aventura en una perfecta recreación del fondo marino. Se podría decir que es mitad juego, mitad obra de arte.
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A 1 de 1 personas (100%) les ha sido útil este análisis
20.3 h registradas
Publicado: 2 de julio de 2012
Un juego increíble. Música y escenarios preciosos, un mundo inmenso para explorar y una historia fantástica. Difícil sin llegar a ser desesperante, con montones de batallas de jefes para derrotar con estrategias muy ingeniosas. Mi indie favorito hasta el momento, 5 estrellas, os lo recomiendo.
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A 1 de 1 personas (100%) les ha sido útil este análisis
8.2 h registradas
Publicado: 19 de junio de 2014
Análisis de preestreno
Un juego hermoso, profundo, con gran historia, me ha gustado mucho. Eso sí, no lo he llegado a terminar, pero la experiencia que he tenido me pareció muy buena.
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A 2 de 4 personas (50%) les ha sido útil este análisis
0.1 h registradas
Publicado: 8 de diciembre de 2010
PRECIOSO.
Si te gusta la mecánica de juego de los Metroid clásicos en 2D, este te entusiasmará.
Es como si un cuadro cobrará vida y se convirtiese en videojuego.
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A 2 de 6 personas (33%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
0.2 h registradas
Publicado: 12 de abril
Que es esto 0.0 joder que pésimo juego solo es nadar y no tiene ni la más mínima ciencia de dónde sacaron esto, lo peor es el personaje de donde salió ese personaje 0.0 pero nombre que ridiculez es esta ahora si quede 0.0 con ese personaje 0.0 que va No te Recomiendo ni aunque sea gratis 0.0 diantres 0.0 como dicen XD doy un emoticón y me estoy arriesgando XD

Voces: Ingles
Texto: Ingles

****Anilisis*****
*Jugabilidad: Muy Malo
*Un Jugador: Inservible
*Campaña Horas: Muy Malo
*Aventura : Inservible
*Graficas: Muy Malo

Calificacion: 1.6

Nota+Definicion: 10=Obra Maestra, 9=Excelente,8=Muy Bueno, 7=Bueno, 6=Medio Bueno, 5=Mejorable, 4= Mediocre, 3=Malo, 2=Muy Malo, 1=Inservible
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A 1 de 4 personas (25%) les ha sido útil este análisis
22.2 h registradas
Publicado: 18 de mayo de 2013
Solo por la música ya merece la pena.
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