Aquaria est un jeu d'action et d'aventure primé qui se déroule dans un univers aquatique mystérieux et secret. Rejoignez Naija, une aventurière solitaire qui voyage de grottes en lagons à la recherche de son passé. Elle trouvera des trésors, explorera des régions inconnues et combattra les monstres des mers.
Évaluations des utilisateurs : Très positive (509 évaluation(s))
Date de parution: 7 déc 2007

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Acheter Aquaria

 

À propos de ce jeu

Aquaria est un jeu d'action et d'aventure primé qui se déroule dans un univers aquatique mystérieux et secret. Rejoignez Naija, une aventurière solitaire qui voyage de grottes en lagons à la recherche de son passé. Elle trouvera des trésors, explorera des régions inconnues et combattra les monstres des mers.
  • Monde submergé immense
  • Histoire riche et magnifiquement illustrée graphiquement
  • Combat basés sur la magie, contrôle à la souris
  • 175 créatures à découvrir et à combattre
  • Des douzaines de trésors
  • Système d'association d'objets pour plus de pouvoirs
  • Remportez les succès Steam

Configuration requise

    • Interface : Windows 2000/XP/Vista
    • Processeur : 1.8 Ghz
    • Mémoire : 256Mo
    • Graphismes : Carte graphique compatible OpenGL
    • Disque dur : 225Mo
Évaluations intéressantes des utilisateurs
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
14.2 heures en tout
A rare gem of a game, rarely have I played a game that left such a lasting impression on me. You can feel the passion and dedication of the developers.

* Compelling story with interesting twists
* Great gameplay
* Well-tuned difficulty, never felt too easy nor too hard
* Beautiful graphics

I haven't even mentioned the best part yet: I find the soundtrack of this game breathtaking. It perfectly manages to capture the mood of the game. At the same time the music is warm, refreshingly cool, relaxing if not soothing, passionate and melancholic.
The rest of the audio is great as well. In particular, Jenna Sharpe does a great job voicing Naija. I don't remember whether it's part of the game or the independently released Aquaria sountrack, but Jenna's singing in the song "Fear the Dark" is worth mentioning.

One aspect of the game I didn't like is the cooking system, it didn't seem to quite fit with the rest, but it's just a minor issue.

In unison; story, gameplay, visuals, sound and music combined; this is one of the best games I've ever played.
Posté le : 7 mai
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
15.4 heures en tout
What is the reason we fall in love with a game? Is it the visuals that are aesthetically pleasant and utilize some original style? Or is it the world, the story, the characters? Maybe the biggest thing is gameplay mechanics, or if we speak about metroidvania genre in particular the complexity of the vast map and its clever design, which makes nearly every path valid and interesting? That matters a lot if a developer can not only make a bunch of interesting locations separated by obstacles that require special abilities or items to pass them, but also performs a miracle of guiding you through it without showing direction with a giant red arrow on the map. Feeling not lost, but intrigued like a true discoverer traversing unknown grounds — that matters a lot. And Aquaria has all of that and more. It has voice and sound. Beautiful and soothing voice of the protagonist narrating events throughout the game being as clueless as the player. And a truly amazing soundtrack, which is not just some “accompanying music”, but a masterpiece on its own. It stands out like a pearl lying on the ocean’s floor shining against the background of dull sand.
And it has one fatal truly hurting me flaw, which makes me love this game even more. That must be stupid — to love something because of the defect, one might think. But this one is special. Aquaria ends on a high note with a cliffhanger of such enormous proportions, that the fact that sequel most probably wouldn’t happen ever makes me sad ‘till the present day. A craftsmanship of just two guys, it came out in 2007, and it has been 7 years since then. Bit Blot studio is effectively defunct. Derek Yu created wonderful Spelunky, and Alec Holowka composed a lot of wonderful soundtracks for a number of games and collaborated on various projects, ultimately launching the successful Kickstarter campaign for a Night in the Woods, which looks very promising. To tell you the truth, the story of an underwater journey is still very much satisfying, it closes script arch in a wonderful way, with a proper resolution and sensible ending. It’s just that final little itty-bitty glimpse, that promises more of Aquaria to come, that sticks to my brain. And I can’t let go. Among hundreds of games that I played it’s the one I easily can name as one of the most beloved.
But obviously that moment in the end wouldn’t irritate me if the game itself was mediocre. So let’s talk about it for a moment, instead of grieving the never-happening-sequel. You play as Naija. You can call her a mermaid, I suppose; except she doesn’t really have that fish-like scale tail and looks more like a green-skinned girl with flippers and strange ears. So, she breathes underwater and even is able to “sing”. This is actually the main form of interaction with the world. For the most part the heroine can’t affect game objects directly. Different tunes perform different actions like lifting or shielding. But they all change “form” of Naija giving her offensive, defensive and various other abilities. In order to perform a melody the player has to select the right order of color-coded tones. Technically you are bound to do it only once, when learning it for the first time. After that you can use it with a hotkey, but then you’ll miss the one tiny detail: tones actually change depending on the region you are in. And that may not be the exact detail that makes Aquaria so great, but it is a great example of how vast the game is. Honestly: you can’t just point a finger at a single thing here and say, that it’s the most important — they all are. From the glorious warm waters of near-surface areas to the chilling thrills of deepest abyss this game just doesn’t stop to surprise. A very simplistic beginning that reflects Naija’s life as “a simple creature” in her own words transforms and grows like an underwater life itself becoming more and more complex, throwing in more mechanics, more songs, more pieces of backstory. It simply isn’t possible to draw a line here. Where does the story end and the gameplay begin? Where does the world transform into a form of a narrative? It’s just one whole engaging thing. I guess this is the best possible result for metroidvania, especially the one which starts with a phrase “The Verse binds us, narrator and explorer; my story will become your own, and yours will become mine.”
But you don’t know what The Verse is yet, do you? That is the force that runs through all the Aquaria (yes, game’s world has the same name as the game itself), every living being contains small part of this power, and it can be guided with rhythms and music. This seemingly peaceful concept can deceive you in the beginning into the feeling that all of the game would be careless joy and swimming around looking at the beautiful scenery. Well, in a way it is, but as you path goes down into the darkness closer to the ocean bed the grim secrets of game’s world become uncovered. What starts as seemingly aimless journey started out of curiosity turns out to be an epic tale about extinct races, gods gone mad and ultimately finding out what this all was about… except that last tiny bit, of course, but you already know that, and it shouldn’t bother you for now. Because there’s a whole world ahead of you, don’t miss an opportunity to visit it.
Posté le : 30 juin
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
30.6 heures en tout
Aquaria's an absolutely astounding game. Novel gameplay and absolutely stunning graphics, the world is really brought to life and the areas feel really ♥♥♥♥in' huge! It also helps that the protagonist is super cute.
Posté le : 17 septembre
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.3 heures en tout
I originally played Aquaria on the iPad 2. I wasn't really a big tablet/phone gamer, but Aquaria looked fascinating, and I love me some Metroidvania, especially when it's done right as so many devs fail at. I was never really into PC games until I found out about Steam, i loved the idea of having an Xbox Live Arcade like system, and I had always heard of it but never knew what it was until recently. I was surprised to find how many games I loved that were on here, and when they do deales on things, it can make you want to buy a bunch of stuff. I HAD to buy Skyrim Deluxe pack even though I have it on 360 and with all DLC, I wanna see what kind of improvement my new PC will make.

Anyways as for Aquaria, if you like Metroidvania games, this is the game to buy, it takes place underwater but like any real Metroidvaniaa style game you have to power up and collect items to get to certain areas you've passed. It was so easy to control on iPad, I imagine the PC would be just as easy if not more so.
Posté le : 22 juin
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4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
0.8 heures en tout
I want to recommend this game because it is wonderfully crafted, the underwater world just looks fantastic and the soundtrack is also great and rather relaxing and suits the game very well. The only problem is, I found the game got very boring. I got hooked after the first 5 minutes and was thinking "this is amazing, this game is so cool", but after another half an hour of playing, I started to get bored. I'm not sure if this is because I've only played a short time and haven't unlocked a lot of things, but I just couldn't stay hooked on it.

The actual gameplay and controls are different to most games, and a little average at times when I found myself clinging to a wall when I didn't want to be there.

Another downfall of the game is the mostly black area that surrounds your screen and the game world a lot of the time. I get the point of it, you're swimming through caves and everything, but I didn't like it, it got in the way of, and ruined, the game world a little too much for me.

Overall I'd say that if this is on sale, -%50 or more, maybe pick it up and give it a go, you might enjoy it more than I did.
6/10
Posté le : 27 juin
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9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
22.4 heures en tout
A la croisée entre Ecco the Dolphin et Metroid (avec, va savoir, un soupçon de Loom), Aquaria est un titre à part. Beau à regarder autant qu'à entendre, il propose une jolie aventure à l'ancienne qui plaira à tous ceux que les titres cités précédemment font rêver. Avec sa superbe ambiance, ses petits moments touchants et des environnements bien plus variés qu'on peut le penser au premier abord, Aquaria a tout pour lui - ou presque. Pas assez didactique (dans le genre "démerde-toi", Aquaria se pose là) avec trop peu d'indications et un level design fouillis dans lequel on a tôt fait de se perdre, autant dire qu'au mieux on se paume assez régulièrement, au pire on gueule devant l'écran. Moi j'ai bien gueulé en tout cas. Histoire de bien achever les joueurs d'un naturel frustré, une difficulté parfois carrément stupide vient enfoncer le clou. A réserver aux courageux.

Aquaria est paradoxal. Il est l'un de ces jeux légers et plaisants qui vous agacent. Un jeu dans lequel on aime se balader plus que se perdre mais où l'on se perd plus qu'on se balade. Mais surtout un de ces jeux qu'il faut faire d'une traite et ne pas laisser en plan deux mois avant de reprendre sa partie, faute de le payer très cher. Conseil de vétéran.
Posté le : 10 mai 2013
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