Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max.
Évaluations des utilisateurs : Très positive (230 évaluation(s))
Date de parution: 1 août 2013

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Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

“Welcome to Take On Mars. Just as with any space exploration mission, the initial launch of TKOM is the start of a journey. By making the game available as an Early Access title, we hope to receive feedback and suggestions from players, and work together to create the most dynamic exploration sim game - driven by everyone’s passion for exploration and interest in extra-terrestrial bodies, such as Mars... Better said, especially Mars!”
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28 novembre

Fixes and improvements to the 'Survival/Multiplayer' update released!

Hello everyone!

We have been very busy since Tuesday's Multiplayer/Survival update, specifically addressing issues and bugs people encountered while playing. In light of this, and after careful evaluation and consideration, we have decided to release another update to all branches (except for Legacy).

A major change is compatibility between builds, that is, someone on the Dev build can play with someone on the Main build, as long as their data match, for example.

However the fixes do not extend only to the Manned section, and the Robotic section has received some love as well.

For those interested in what has changed, here is a list:

28th November 2014:
- Fixed crash caused when removing a Huge Monitor building block from the wall
- Fixed crash caused by pressing Standby on Huge Monitor building block when it was viewing a player
- Fixed crash caused by pressing Standby on monitor in the Science Buggy when viewing rear view cam
- Fixed minor camera clipping issue on Huge Monitor when viewing players
- Fixed issue where 3D printer could be placed in the air incorrectly
- Improved printed placing heights of Forklift, Scout Buggy, and Science Buggy

27th November 2014:
- Optimized atmospheric zone creation, now occurs only for changed groups
- Reduced micro-freezes occurring from adding/removing panels and 3D printing with huge structures
- Fixed stack overflow occurring for huge structures
- Changed default rotate object key to 'R' and 'Mouse 4'
- Changed default rotate object (alt axis) key to 'Left Alt' and 'Right Alt'
- Changed default slow time key to 'Numpad Enter'
- Added titles next to each tab in the options menu
- Fixed issue in multiplayer where the Drilling Rig and Atmospheric Processor did not animate
- Fixed Moon location having Mars rock and atmospheric resources
- Fixed E3 Gale Crater scenario where the Large Rover smashed into the ground
- Fixed landing rovers/landers not using descent cams properly
- Fixed cameras not switching to ground cameras on landing in rovers and landers
- Raised re-entry height/velocity in all Mars locations
- Improved Large Rover wheel sounds

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25 novembre

Take On Mars 'Survival/Multiplayer' update

Today we've deployed a major title update for Take On Mars - our Early Access space exploration game. Highlights of the update include the addition of multiplayer, which enables players to establish the first human colony on Mars in co-op, plus the update implements the first survival gameplay elements.

http://youtu.be/d1KEdR7WFhA
In multiplayer, people have to work together to build a self-sustaining habitat on the Red Planet. One of the key challenges there will simply be surviving the harsh conditions on Mars. With various vehicles and high tech equipment at their disposal, players will have to manage their resources, construct (pressurized) buildings, grow food, recycle waste, and conduct various scientific experiments. Multiplayer progress is recorded via a unique ‘viral’ multiplayer save system, which means that whenever someone saved the game, the save file is shared with all the players who are connected to the multiplayer session.

Furthermore, the new update also packs a variety of brand new vehicles and equipment, including a drilling rig, atmospheric processor, material refinery, different types of Astronaut suits, a thruster-powered VTOL aircraft, a fork lift, and many new building parts. Last but certainly not least, a new location has been added: the Apollo 17 landing site on our own Moon.

The complete list of highlights from the Take On Mars ‘Survival/Multiplayer’ update:

  • Multiplayer
  • 'Viral' Multiplayer save system (sends save to all connected)
  • Pressurized buildings
  • Drilling Rig, Atmospheric Processor, Materials Refinery
  • 3 Astronaut suits (light, medium heavy)
  • Inventory system (can take off suit, equip tools, eat food, and more)
  • New vehicles (4-seat VTOL thruster-powered aircraft, Fork lift)
  • The Moon location (Apollo 17 landing site)
  • Many new building parts
  • Survival elements (oxygen, food, water, vitamins, and more)
  • Player sounds (grunts, breathing, death, and more)
To enlist as a Rover Operation and/or astronaut, you can pick up the Early Access version of Take On Mars now on Steam and Store.bistudio.com . For more information, please visit www.takeonmars.com and remember to follow Take On Mars on Facebook and Twitter.

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Expedition One now available!

À propos de ce jeu

Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max. Finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration of another planet, unlocking the secrets of Mars’ distant past.

Early Access

Get immediate access to the game while it is still being developed. The game evolves as you play it, as you give feedback, and as the developers update and add content.


Key Features

  • Space Program Campaign - Explore the Red Planet from the perspective of a science-driven space agency. Become a rover operator, allowing you to control various fully simulated mobile rovers and stationary landers, and make your way through numerous scientific missions.
  • Realistic Terrain - Travel across a vast, unforgiving Martian terrain with locations based on actual satellite data from famous locations such as Victoria Crater and Deimos.
  • Economy - Increase your budget by completing missions and individual tasks. Develop new technologies, vehicles and instruments to tackle the challenges you meet along the way.
  • Dynamic Destruction System - Break off cameras, robotic arms, even individual struts and wheels, all affecting the way your vehicle handles.
  • Content Creation - Create your own scenarios and share them on the Steam Workshop, or just play around with whatever you wish in this limitless, free-form mode. Dive into Take On Mars’ powerful Workbench editing suite to develop new terrains, addons and total modifications.
  • Expedition One - Take on the role of a marsonaut and establish the foundation for a human colony on Mars. Build your own habitat, drive unpressurized and pressurized manned vehicles, and manage the resources needed to keep you alive.


Explore content made by other players via the Steam Workshop!

Configuration requise

    Minimum:
    • OS:Windows Vista or Windows 7
    • Processor:Intel Core2Duo 2.5Ghz or AMD Athlon Phenom X4 or faster
    • Memory:2 GB RAM
    • Graphics:Nvidia Geforce 8800GT or ATI Radeon HD 3870 with Shader Model 3 and 512 MB VRAM, or faster
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX Audio compatible
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core i5 or AMD Athlon Phenom X4 or faster
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 560 or AMD Radeon HD 7750 or faster
Évaluations intéressantes des utilisateurs
9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
28.1 heures en tout
Posté le : 26 novembre
Avis donné pendant l'accès anticipé
Great game. But it would be nice if the devs would finish stuff that hasn't been touched in over a year. Such as the 'Content comming soon' stuff. Rather than concentrating on multiplayer.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
40.7 heures en tout
Posté le : 1 décembre
Avis donné pendant l'accès anticipé
Despite what other reviews are saying, the controls are not that difficult to learn. Yes, the tutorials are kind of raw, but this is a game I'm glad I got. build a base on the Moon and Mars, Take pictures through filters at Victoria Crater, EVA on Deimos, and the newly added multiplayer adds a whole lot of fun to the game, and you only have to click twice to set up a server anyone in the world can join. About the controls, do Esc, Options, then Key Bindings to see where all the controls are.

I'm glad I bought this game, and I highly reccomend it to anyone who is looking for a fun, realistic space game.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
18.4 heures en tout
Posté le : 4 décembre
Avis donné pendant l'accès anticipé
This game is my kind of game. In take on mars you control a space agentcy with a cool logo that... well, explores mars. But not just mars! You can also go to a testing facility on earth (Where if you take your helmet off you die.) the moon, mars's moon, witch i forgot the name of and also an asteroid belt. This game allows you to explore a deep tech tree, which rushing it may cause budgget shortage and budget cuts. You need to progress, use money carefully, explore, be an astronaut and build stuff. The game, in my opinion is better than ksp in a way.
But you also need to figure things out on your own, but that is what makes it fun, Keeps the game with you longer and most of all, makes it great!

music 5/10
gameplay 8/10
exploration 9/10
graphics 7/10
rp experience 8.7/10
depression of your astronaut 10/10

9.3/10 Cyberknight seal of approval!
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
15.7 heures en tout
Posté le : 2 décembre
Avis donné pendant l'accès anticipé
Amazing game!

When I first launched this game, I saw Mars in the menu and instantly started a random scenario...
The game only had rovers and landers at the time, but it didn't take a long time when we got Astronauts and "MULTIPLAYER!!!"

Pros:
-Highly detailed textures and environment-
-Extremely detailed physics- (BeamNG should be afraid)
-Multiplayer- is an excellent feature
-Most accurate simulation of Mars, Zero gravity and the Moon-
-Includes 2 RETRO GAMES!!! yay
-So much good stuff and HUGE AMOUNT OF POTENTIAL!!!

Cons:
-Early Access- (can't wait for lots of content and the full release)
-I can't come up with anything else :)

"For people who HATE this game:"
1. Its Early Access
2. This is not an FPS
3. Its a simulation
4. Deal with it...
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
93.7 heures en tout
Posté le : 1 décembre
Avis donné pendant l'accès anticipé
While this is still in late alpha, it is coming together to look like a fusion of certain aspects of KSP and Space Engineers, in addition to (soon to be) working life support. If you like either of those games, you will love this one provided you have the patience with bugs and lacking documentation.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
36.3 heures en tout
Posté le : 5 décembre
Avis donné pendant l'accès anticipé
Highly recommend. The new human survival is very detailed and fun.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
2.4 heures en tout
Posté le : 12 décembre
Avis donné pendant l'accès anticipé
If you enjoy Kerbal Space program and expect same thing to this, DON'T buy it.
Graphic and sound is best, but things you can is just seeing probe's landing and other small things.
There is completely NO joy of building probes and moving it around like KSP.

I say again graphic and sound is impressive. this is true, but I enjoyed this game for first 10-20 mins.
I wasted money.
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13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
53.8 heures en tout
Posté le : 1 juillet
Avis donné pendant l'accès anticipé
https://www.youtube.com/watch?v=tLeMMkF_Jvo&list=UUPSXbtjwqUGM4jO4mIyleKA

Que dire à propos de ce jeu qui est toujours en Alpha...
Déjà, graphiquement le jeu est très beau, je n'ai presque rien à dire là-dessus, même si certaines textures piquent un peu les yeux encore ! (Par exemple la salle de contrôle où il y a les PC.) Mais ce n'est pas très grave car ne ce n'est pas du tout le cœur du jeu !

Effectivement, ce jeu est une pure simulation de conduite d'engins spatiaux ! Au départ vous commencerez avec de tout petits engins qui auront parfois même du mal à se poser là où vous le souhaitez et ensuite, plus vous jouerez, plus vous gagnerez de l'argent et plus vous pourrez acheter de nouvelles pièces et améliorations pour vos engins spatiaux. Et au final la petite sonde devient un magnifique Rover !

Au niveau des missions, c'est assez riche : Nous avons toute la planète Mars qui est "découpée" pour faire plusieurs missions et en plus deux astéroïdes ! On a de quoi faire à ce niveau-là.

N'oublions pas le mode scénario qui regroupe, comme le dit son nom, plusieurs scénarios qui retracent des missions qui se sont réellement passées ! C'est tout simplement génial, que dire de plus...

Il y a aussi un mode éditeur qui permet de créer nos propres missions et d'ensuite aller les partager sur le workshop, ce n'est pas mal, mais l'interface est trop brouillonne pour l'instant à mon avis.

En bref, ce jeu est une pure merveille si nous aimons la simulation et l'espace, personnellement j'accroche totalement ! J'ai hâte de voir les futures mises à jour, car ne l'oublions pas le jeu est encore en Alpha.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
31.6 heures en tout
Posté le : 1 juillet
Avis donné pendant l'accès anticipé
Magnifique ! Les Rovers, les Landers, tous sont très bien faits ! Et les premiers pas des Marsonautes avec les premières mises à jours d'Expedition One sont à couper le souffle ! Continuez comme ça Bohemia Interactive ! Un grand Bravo
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 18 juillet
Avis donné pendant l'accès anticipé
Mars est sa repart!
Pour une fois vous avez accés a des photos de mars pas trafiquer par la NASA ^^
Construizer vos sondes/rovers etc...
Faites des essais de materiel puis envoyer tout cela sur Mars!
C'est un jeu/simu sans réel but autre que se prendre pour un ingénieur de la NASA (içi Mars X).
Dépaysement garantie!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
132.6 heures en tout
Posté le : 7 septembre
Avis donné pendant l'accès anticipé
Un super jeux de simulation trés bien réalisé . Il ne demande pas de compétences particulieres comme les simu d'avions ou de train . PAR CONTRE : Il faudra vous armer de patience , car les robots ne vont pas à 100km/H sur la surface martienne !
Des missions riches, parfois répétitive.
Maitrise de l'anglais un peu obligatoire . Bonne prise en main :)
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128 personne(s) sur 172 (74%) ont trouvé cette évaluation utile
10.0 heures en tout
Posté le : 28 juin
Avis donné pendant l'accès anticipé
I'm not sure. I want to like Take On Mars, but overall I don't find it a very engaging game.

TOM wants you to play the game its way, or the highway. My first play through and I spent all of my money to build a super-lander. It had a robot arm, soil scoop, atmosphere sensors, the works. I managed to get it down on the ground and thought to myself: "Whoo! Let's do some SCIENCE!" And then the game said, "Yay, you explored this region! Now do it some more, elsewhere!" Wait. What?

I wasn't able to use my robot arm or soil scoop. My atmosphere sensor was useless. The game had intended only for me to complete a set of explore-the-area objectives before it would unlock the next set. I realized then that Bohemia Interactive had a much different idea of SCIENCE! than I did. To me, spending my wad on an uber-science craft made sense. Cram as much science as you can in a single big-budget mission so you can unlock more technology. But I was thinking like a scientist, not as a game player.

And that's where TOM lost me. The game wants me to play it like a game. I was expecting a simulator. For something that bills itself as a simulator, I found this really disappointing.

Science tasks earn me money, and I spend that money to research better science-making gear. This system feels hap-hazard and slapped together. Why not have a separate budget versus "science points" (much like in Kerbal Space Program)? Why is the science objective-based instead of having "wells of science fact" that are tapped and eventually exhausted (again, like KSP)?

In fact, playing this game just made me want to play KSP instead. Which is a real pity, because TOM looks great and it could be a real contender for introducing people to the act of managing a space program and how extraterrestial science works.

I restarted my game and played it The Right Way and was able to upgrade to rovers. I was excited at first, because I thought this was a chance to do something interesting. Only to realize that "interesting" meant holding down the "W" key for hours on end, driving a slow rover across the Martian surface. And this is where TOM completely lost me. Suddenly, it wanted to act like a realistic simulator -- Oh you have to DRIVE AROUND to find interesting science! In realtime! With no automatic navigation system!

At that point, I just stopped playing. I haven't bothered to unlock the next set of objectives, and have yet to set a human down on the surface of Mars in TOM, and that's a real pity.

Oh well, at least my science base on Duna is thriving...
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21 personne(s) sur 23 (91%) ont trouvé cette évaluation utile
78.3 heures en tout
Posté le : 1 octobre
Avis donné pendant l'accès anticipé
This is a great game, if you’re into this kind of stuff. Otherwise I guess you’ll hate it, which of course would make you a heartless monster.
TakeOn Mars certainly is no GTA Mars. Getting to your next target can and will require prolonged use of your W-key as your rover crawls over the martian surface at a snail’s pace. But hey, you’re rewarded with actual education! Now isn’t that fun!?
While you progress through the missions the built-in encyclopedia presents you with tons of actual facts about Mars which you could also find on Wikipedia without having to carefully drive your rover down some crater wall first.
So if you feel “ready” for a “more or less accurate” simulation of Mars exploration this game may be for you as well. Otherwise I guess it’s more likely you’ll be bored to death and back.

Seriously, it’s awesome!
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18 personne(s) sur 20 (90%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 15 novembre
Avis donné pendant l'accès anticipé
As a science and astronomy geek, this game feels like a dream come through.
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13 personne(s) sur 15 (87%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 9 novembre
Avis donné pendant l'accès anticipé
Intresting game, but a difficult one at that..
The tutorial is a bit 'raw': you get the idea, but you have to find out a lot for yourself..

The interface and controls are a bit confusing
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10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
63.6 heures en tout
Posté le : 24 septembre
Avis donné pendant l'accès anticipé
I like this game, because it's slow. After a very extensive FPS, it's the best choice to relax.
The only problem is the lost saves: if a new version published, the old saves became corrupt and I have to start the campaign from the beginning, what is very frustrating.
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12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
141.5 heures en tout
Posté le : 14 octobre
Avis donné pendant l'accès anticipé
I recommend this game 100%, Must buy for fans of a vast genre covering either space or planetary sciences. To name them all would occupy me for a long time.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
186.8 heures en tout
Posté le : 5 septembre
Avis donné pendant l'accès anticipé
I've been playing this game for a bit off and on. I love it but also am critical on some things. I will give a more in depth review in the future once more content has been put out. Right now as of today I give a temporary review.

Pros:
1-You can take control of rovers, landers, zero-G probes, and even control a human character.
2-The Dev's are working to put in realisticscientific data recorded from what is currently known about Mars.
3-Multiplayer is about working as a team to create a base. This isn't DayZ, Rust, StarForge or other games that people run around and kill noobies while complaining about how bad the game is, this game demands patience, teamwork, skill, and most importantly a mature and calm outlook to get into.
4-The game is simple to mod, you can create custom scenarios, and can even save games while in MP.
5-Bohemia Interactive and their amazing track record for bringing us incredible games that challenge the word "Simulation."

Cons:
1-As with any early access there are bugs, right now there is a SP game breaker bug that causes you to not use rover/lands instruments that require robotic movments. This will be fixed once the Development team returns on Sep182014.
2-Multiplayer does not have survival mechanics in. This will also be fixed when the dev's return.
3-Multiplayer has very few people who actually play it. Due to the high system demand, and how intimidating/frustrating it can be to get into this game, a lot of people give up. I've spent three hours yesterday trying to teach people how to change keybinds and rotate objects. The keybinds need to be reworked, especially since most people don't know or don't even have a "Mouse4" button.
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
34.6 heures en tout
Posté le : 21 juin
Avis donné pendant l'accès anticipé
It's pretty fun, but there are a few issues with it; the two major one is that when it crashes your game, even if it's saved, will be gone and right now the game doesn't load at all. I'm still giving this a game a thumbs up because it was really fun when it was working and I think it still will be once the bugs are worked out. It'll bring out the childhood space nerd in everyone.
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
40.5 heures en tout
Posté le : 13 juillet
Avis donné pendant l'accès anticipé
first is too restrictive. we cant build vehicles from parts we must use nasa methods which extreemly limits the play diversity
while the environment is very mars like exploring or gathering science is also scripted and repetitive. mission "press the button" player "presses the button" so the devs are micromanaging the players right now so the game/simulation needs more freedom and diversity if the player is interested in a specific rock formation they can go look at it but game wise its pointless.

they need to add mini rovers, orbiters, drones, balloons ground penetrating landers and as many different experiments as they can think up how about experiment that works in cooperation with other landers like 3D imagery or seismic experiment where several craft place seismometers on the ground,, then another lander launches out explosive probes that land on the surface and detonate and the landers collect the results?

how about telescopes? how about weather guages that actually work and tell us how fast the wind is moving

how about some ways for players to interact with systems on board their craft possibly even improve or repair them or bypass damage or adjust power levels

how about some experiments that can serve additional science such as radio signals being used to determine atmosphere depth or planet width simply by the signal strength or drop out.
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