Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma series and DayZ, Take On Mars places you right in the middle of mankind's most exciting undertaking. Pioneer the exploration of Mars.
Recenziile utilizatorilor:
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Echilibrate (893 recenzii) - 66% din cele 893 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării: 1 aug., 2013

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Joc cu acces timpuriu

Primește imediat acces și implică-te în testarea jocului pe măsură ce este dezvoltat.

Notă: Acest joc aflat în Acces Timpuriu se poate schimba sau nu pe viitor. Dacă nu ești dornic să-l joci aşa cum este el acum, atunci ar trebui să aștepți ca să vezi dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce Acces Timpuriu ?

“Early Access allows us to involve the community from early on in the project, meaning the players very much help shape the game. This allows us to make decisions based on what the community wants. After all, we are making the game for them, not only for ourselves.”

Aproximativ cât timp se va afla acest joc în Acces Timpuriu?

“The game is planned for release in the the second half of 2015.”

Ce diferenţe vor fi între versiunea completă, finală şi cea aflată în Acces Timpuriu?

“Until the game leaves Early Access, it's likely that it will feature some unpleasant bugs or confusing features. With final release, we aim to deliver a more streamlined experience, including tutorials and fixes for bugs and issues the community reports via our Feedback Tracker website."”

Care este starea actuală a versiunii aflate în Acces Timpuriu?

“At present, Take On Mars is in the Beta development stage. It means that the game should not dramatically change in terms of gameplay possibilities, but we will keep adding new content and features during the Beta stage”

Va avea jocul aflat în Acces Timpuriu un preţ diferit faţă de versiunea finală?

“We intend to slightly increase the price upon the release.”

Cum doreşti să implici comunitatea în procesul tău de dezvoltare?

“We listen to your feedback and we aim for very open communication. While we sometimes need to prioritize, we take the ideas and suggestions of our community very seriously. As an example, the entire robotic section of the Space Program mode was completely overhauled from a linear set of missions to sandbox style progression where technologies determine which missions are available.”
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Limba Română nu este suportată
Acest produs nu are suport pentru limba ta locală. Te rugăm să revezi lista de limbi suportate mai jos înainte de cumpărare

Cumpără Take On Mars

Cumpără Take On Mars 4-Pack

Pachete care includ acest joc

Cumpără Bohemia Interactive Bundle

Include 25 produse: Arma 3, Arma 3 Apex, Arma 3 Helicopters, Arma 3 Marksmen, Arma 3 Karts, Arma 2, Arma 2: British Armed Forces, Arma 2: Operation Arrowhead, Arma 2: Army of the Czech Republic, Arma 2: Private Military Company, ARMA: Gold Edition , DayZ, Take On Helicopters: Hinds, Pound of Ground, Fish Fillets 2, Alternativa, Pat & Mat, Alpha Prime, Take On Helicopters, Carrier Command: Gaea Mission, Memento Mori, Original War, UFO: Afterlight, Memento Mori 2, Take On Mars

 

Actualizări recente Afișează tot - (25)

18 august

Radiation, shielding and broken helmets...

Hello everyone!

Today we released a major new update featuring some improvements, fixes and additions.
To name a few of the shiny new things:

* Radiation shielding (based on material and thickness)
* Radiation sickness (slowed movement, vomiting - visual can be switched off)
* Adaptive physics setting (automatically adjusts based on your FPS)
* Slope slippage (can no longer walk up ridiculous slopes)
* Helmet and suit damage (with escaping air, can be patched using Suit Patch)
* Printable Suits, Suit Patches and Emergency Oxygen bottles
* Injured movement (slowed movement)
* Communications ranges (affects map etc)
* Background communications chatter
* ISS model update (interior now much closer to reality)

And some fixes:
* Manned Mobile Lab screens malfunctioning
* Manned Ascent Vehicle auto-docking speed bug
* Radiation spike bug at sunset in multiplayer
* Respawn and join issues in multiplayer
* Mars Yard rover testing bug where multiple vehicles remained
* Disappearing models and particles in complex scenes
* Some crashes and NULL pointer issues

So, what major features remain?
* Life Support Module (used to pressurize/depressurize bases)
* Gases and their quantities (tracking in atmospheric zones)

Once those major remaining features are done, we will move towards finishing up the minor remaining features (such as pressurizing vehicles) and, most importantly, move on to bug-fixing and polishing.

We hope you all enjoy the new content and a big THANK YOU goes out to all those who have believed in us thus far! We certainly hope to deliver a polished simulator that you will all enjoy.


Martin Melicharek,
Project Lead

Radiation sickness:

Radiation Detector:

Suit and Helmet damage + patching:

ISS interior update:

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1 iulie

Still alive and kicking!

Hello everyone!

Straight off the bat I'd like to sincerely apologize for the lack of announcements and news about Take On Mars on Steam.

I've noticed many have started to suspect the game to be dead. This could not be further from the truth. In reality we have been extremely busy this half year, adding in resource usage, the new modular 3D Printer and a plethora of additional features such as vehicle to vehicle docking (in space), the new Manned Landing Vehicle (with Ascent stage), ladder functionality and many, many more features and additions too long to fit in here.


Amongst the most recent additions to the game is the International Space Station (ISS), with full interior, docking, and physics. Yes, you can accidentally (or intentionally) smash it to pieces.


So, I am sure many of you would ask, why? Why all these features? Why can't you just finish the darn game?! Firstly, these features have been planned for a very long time. They are an integral part of the vision that is to be TKOM 1.0, and are important for the Manned section to the Space Program mode.

That leaves us with one final question - Release. Our intention is to polish, bug-fix and release Take On Mars 1.0 within the next few months, certainly before the year's end. To add weight to that statement I would mention that we are almost feature-complete. The last remaining features are almost ticked off and we can then move to a feature-lock state where only bug-fixes and polish remain.


With the launch just around the corner, we will strive to improve our communication with you all on the news pages, posting announcements more often.

Thank you all for your support, understanding and we look forward to your feedback!

Martin Melicharek,
Project Lead

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Expedition One now available!

Despre acest joc

Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma series and DayZ, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max. Finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration of another planet, unlocking the secrets of Mars’ distant past.

Key Features

  • Space Program Campaign - Explore the Red Planet from the perspective of a science-driven space agency. Become a rover operator, allowing you to control various fully simulated mobile rovers and stationary landers, and make your way through numerous scientific missions.
  • Mars Rover Simulation - Take a seat of an operator in the mission control center, commanding rovers, landers or probes over the distance of hundreds of millions of kilometers, and collect important scientific data about Mars.
  • Expedition One Multiplayer - Use the opportunity to become Mars astronauts and work together to establish the foundations for a first human colony on Mars. Build your own habitat, drive various vehicles, and manage the resources needed to keep your crew alive.
  • Real Life Locations - Travel across a vast, unforgiving Martian terrain with locations based on actual satellite data from famous locations such as Victoria Crater and Deimos.
  • Physics Simulation & Dynamic Destruction - Experience motion in locations with different gravity strength (including Zero-G). Break off cameras, robotic arms, or even individual struts and wheels - all affecting the way your vehicle handles.
  • Content Creation Tools & Modding Support - Create your own scenarios in the 3D Editor and share them on the Steam Workshop, or dive into Take On Mars’ powerful Workbench editing suite to develop new terrains, addons and total modifications.


Explore content made by other players via the Steam Workshop!

Cerinţe de sistem

    Minimum:
    • OS:Windows Vista or Windows 7
    • Processor:Intel Core2Duo 2.5 GHz or AMD Athlon Phenom X4 or faster
    • Memory:2 GB RAM
    • Graphics:Nvidia Geforce 8800GT or ATI Radeon HD 3870 with Shader Model 3 and 512 MB VRAM, or faster
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX Audio compatible
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core i5 or AMD Athlon Phenom X4 or faster
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 560 or AMD Radeon HD 7750 or faster
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