Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
用户评测: 好评如潮 (2,166 篇评测)
发行日期: 2013年10月11日

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抢先体验游戏

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注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

这款游戏的抢先体验状态大约持续多久?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

抢先体验版本的现状如何?

“The game is fully stable and playable, and has new additions made to it every weekend.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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由鉴赏家推荐

"Vlambeer makes fun games that I can play over and over again. Nuclear Throne is an adorably brutal shooter."

最近更新 查看所有(99)

5月3日

Update #71 - Literally a million tiny things - Weekend of May 1st



Whoa, an update with update art by Jan Willem Nijman? Our promo artist Justin Chan this week didn't have time to make update art, so we went and asked the most obvious secondary source for super quickly made promo art: professional placeholder artist J.W.

He got so excited at the opportunity to draw for you all, that this week you're all graced with not one, not two, but four pieces of promo art in the style of the placeholder art you've all come to love.

Anyway, if you scroll down you'll notice that this is an update without any main features. We felt that was rather innovative too! This week, we've got almost a million (count and see!) little bits of balancing, fixing, and polishing going on! Next week we'll hopefully have more interface progress again.

    Balancing
  • Seekers weapons deal a bit less damage and have a lower rate of fire, their seeking has also been modified slightly.
  • Horror now doesn't attract rads for a bit after using the beam.
  • Plutonium Hunger adds less range to rad attraction.
  • Gatling Slugger and Laser Minigun spawns a bit later.
  • Total Recall now gives you an extra mutation, is still broken though.
  • Assassins need to get closer before they attack.
  • Sledgehammer deals a bit more damage.
  • Ultra Shovel and Ultra Revolver both use one more rad.
  • Higher rate of fire for the Wave Gun.
  • Super Plasma Cannon spawns later and uses more ammo.
  • Energy Sword deals a bit less damage and spawns slightly later.
  • Made Big Bandit more fun on loop.



    Fixes
  • No more Loop Boss clusters. We're sad about that, too.
  • Crown of Choice is selectable form the menu again.
  • Should be less bandits spawning inside walls now.
  • Improvements to bolt collision.
  • Gamma Guts glow is no longer drawn when you're in the portal.



    Misc
  • Art for the Seeker weapons!
  • Character select icons now animate in.
  • IDPD, Flak, Super Flak, and Ultra Bullets now have hit effects.
  • Picking up radiation now spawns a little effect, larger with plutonium hunger.
  • Changed the sprite origina for the Ultra and Heavy Revolver.
  • Debris and Shells no longer blink before disappearing.
  • Bullet shells are now darker.
  • Some new tips.
  • A controversial change in the team: level names are now displayed as X-X instead of X_X.



Have fun!

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4月27日

Thank you!!!



We’re thankful to announce that Nuclear Throne broke through a total Steam revenue of over 1 million dollars just a few moments ago. That’s kind of ridiculous and amazing, and we owe all of you that bought the game once or many times for the fact that we reached that number.

Of course, this doesn’t mean that the two of us now just have a million dollars sitting in our bank account. A good part of that number goes to our amazing crew – Paul, Jukio, Joonas and Justin – and making sure that they can work on the game comfortably too. Quite a bunch of it has already been spent on travel and conferences and meeting and events, so that we can meet you and negotiate over future platforms for the game to release on. Part of it has been spent on developing the game further and extending our development process beyond the original six months that we had planned.

For that entire period of time, we’ve tried to keep you up to date of progress by doing two livestreams a week and updating the game weekly. We’ve not discounted the game even when we’ve had offers to be in huge Steam sales or bundles, because we feel discounting a work-in-progress is disingenuous. We’re always scouring the internet, following your forum discussions, finding new and amazing fan content every day, laughing about your Twitch banter, and watching your Let’s Plays and Y.V. videos.

It’s easy to forget that when we originally started on Nuclear Throne, we set out to finish a quick jam prototype we made in half a year. Instead, we launched Weekly Update 70 just earlier today, indicating that we’ve been working on the game for almost two years. Over the past two years, all of us have gained an idea of where the game needs to end up, and we can finally say that we’re slowly getting close to a final game. We just wanted to let you know once more that this project would not be possible without your support, not just in very concrete ways like helping us pay our rent, but also in terms of spreading the word and giving us feedback.

As always, thank you for being a wonderful, understanding and encouraging community while we somehow try to kick together a video game.

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评测

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

关于这款游戏

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

系统需求

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
有价值的用户评测
5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.0 小时(记录在案的)
发布于:4月18日
抢先体验版本评测
无与伦比
这篇评测是否有价值? 欢乐
62 人中有 52 人(84%)觉得这篇评测有价值
有 10 人觉得这篇评测很欢乐
9.6 小时(记录在案的)
发布于:4月16日
抢先体验版本评测
-Started as a Chicken with a Sword
-Made it passed the first boss
-Found a gun that fired saw blades
-Fired Saw blades at enemies
-Saw blade bounces back on a mission from god.
-Saw blade betrays my trust and claims my head as it own.
-Run around for about 5 seconds as a literal chicken with my head cut off.
-Die
-Instantly go again
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37 人中有 28 人(76%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
25.8 小时(记录在案的)
发布于:4月18日
抢先体验版本评测
When one of the in-game tips is "Getting decapitated reduces max HP", you know the game's gonna be good.
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12 人中有 12 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
4.6 小时(记录在案的)
发布于:5月2日
抢先体验版本评测
Playtime and Time/money
I don't seem to have a lot of playtime for this game, but I can assure you that I play this game very often when I'm no longer connected to the internet. My playtime aside you may be wondering "Well what kind of value can I get from this game that looks like a bullet hell kind of game?"

A lot.

So first off, the game is endless. That's a big score there, next off is that the game gets harder each time you go through, most of the time getting far too ridiculous by loop 6. So for the most part it lasts a very long time. Recently they've done up the co-op so that it works properly, and while my friends are scrubs and can't handle the game very much I can revive them by picking up health, which makes it playable as a couch co-op game.

I don't know my exact hours on this game, but so far I'd say it has to be in the 40s so 13/40= 0.325/hour+ So for it's value it's really well worth it and still playing itself out.

Exactly what is this game?
Bullet-Hell-rogue-like-top-down-shooter-bit-graphics game with a fair system and an artificial difficulty slide, along with a slew of good unique playable characters, complete with daily challenges/leader boards and Co-op playing.

So now the standard game rating:
  • Story: 3/10 You and your mutant buddies have to go find the nuclear throne, on the journey there you become more and more mutated and then you do stuff like shooting things (spoilers) The story is not the very deep kind.
  • Gameplay: 10/10 I already explained what type of game this is, but it's both satisfying and has a high skill cap to it. You can play it to perfection and at the same time you could get royally ♥♥♥♥ed over or on the other end gifted by the gods at Vlambeer.
  • Presentation: 10/10 Nothing to complain about. At all. the game looks how it should, it plays how it should and it acts how it should. I haven't come across any game breakers be it by immersion or by engine failures. Not only that but its fairly cheap on system use.
  • Soundtrack: 10/10 Memorable, lovable soundtrack. I love it. Plain and simple.
  • Replayability: 10/10 This is the sort of game that you play when you feel like setting a new record, or when you feel like shooting up a bunch of aliens, or when you have a friend over and you want to show them ur skillzzz All of it is worth playing over again.
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20 人中有 13 人(65%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
9.0 小时(记录在案的)
发布于:4月8日
抢先体验版本评测
It's like rebirth



but with GUNS
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17 人中有 11 人(65%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
65.4 小时(记录在案的)
发布于:4月15日
抢先体验版本评测
Simple way to put this

Good If:
You love rougelikes
You love pixle graphics
You love guns

Bad If:
If you can seperate people's politics from their work of art.
The developer is kind of a grade A A-hole.
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16 人中有 10 人(63%)觉得这篇评测有价值
6.9 小时(记录在案的)
发布于:4月15日
抢先体验版本评测
Videos do not do this game justice.
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2 人中有 2 人(100%)觉得这篇评测有价值
115.0 小时(记录在案的)
发布于:5月3日
抢先体验版本评测
I'm reluctant to purchase early access titles due to the rampant abuse of greenlight - you know the story. But with a reputable developer like Vlambeer, who have delivered games that feel like, well, actual games, I was pretty sure I would get my moneys worth. And if I were to stop playing the game now, it still would have made it worth the purchase. Luckily, Vlambeer has been consistently updating the game on an (almost always) weekly basis with new content being added all the time. They take criticism to heart and listen to the players.

The action roguelite gameplay allows for a variety of gameplay styles within the somewhat limited top-down shooter style, but a variety of "Mutations"(that function like perks which alter your statistics, abilities and expands and also limits how you play) which you are given the choice between when you level up can dramatically alter your plans. Even if you decided on a "melee" character, the selection of mutations you are given as you level up might not cater to that playstyle at all, nor might you get the preferred weapons for how you intended to play in the first place, so the game is dynamic and spontaneous in that it can crash your plans and force you to re-consider your strategy throughout your game.

Permadeath keeps you at your toes. You can forget about checkpoints. This is good because modern games are plagued with these and they make your actions have less consequences. Vlambeer brings back the thrill of old school gaming, and the high-risk/high-reward mechanics is something that draws people to roguelites.

Now to the negatives.

There are balancing issues in the game, sometimes game breaking generation parameters that can give you a seemingly impossible spawn. This has been heavily debated on the forums. This is an obvious problem area when you combine a bullet-hell shooter with a randomly generated roguelite, but Vlambeer have taken the criticism to heart and have improved on the generation parameters throughout the game development and continue to do so consistently.

There are also the obvious limitations and confines of the gamemaker engine, which Vlambeer insists on using. The game is locked to 30fps which is downright horrible on the eyes for extended playing sessions. The slideshow effect and clumsiness of this low a framerate is very detrimental to a genre that requires the player to be observant and react quickly. What makes it problematic for gamemaker creators to increase the framerate is that a lot of events are executed per-frame through the step event. This basically means that the devs have to re-write every part of the code that utilizes the step event and change it if the game was to run at, say 60fps. It is a shame that on a dynamic platform like the PC that a game is locked to perform like that.

There are also balancing issues between characters. Vlambeer seem stubborn on keeping some characters underpowered(Fish being the number one example) because they insist on keeping useless active abilities that nobody actually finds useful which becomes ridiculously underpowered in comparison to other characters abilities. At one point, some characters were ridiculously overpowered, like Rebel and Chicken. They were both nerfed, which somehow changed completely the way people play and sort of took away the novelty and personality of said characters. But I must add that criticism like this is aimed at something that takes time to perfect and that there is no one right answer to. You always give some and lose some with such decisions.

To sum it up, I have gotten my moneys worth at least two times over and I intend to also purchase the game again for the PS4 platform, even with the negatives mentioned because the game is still very fun to play.

The game keeps becoming more polished and new features are always added, so I am confident that the game will be great at release. It's just a shame about the framerate. I think it's important to know that a game is locked to 30fps before purchasing.
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4 人中有 3 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
16.9 小时(记录在案的)
发布于:5月4日
抢先体验版本评测
you can't even tell the game isn't finished yet because i bet you you'll never get to the nuclear throne
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
72.6 小时(记录在案的)
发布于:4月8日
抢先体验版本评测
So basically this game has the following.
Guns, lots of em
Bullet hell, lots of it
Enemies, lots of em
Mutations, lots of em
Difficulty, Holy Crap
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.9 小时(记录在案的)
发布于:4月11日
抢先体验版本评测
This is my favorite "rogue like" game yet, gameplay is super smooth, it has great replayability. It is pretty hard, especially when you get to a new area and don't know what to expect yet. You'll find yourself dying by the dumbest things when you get good mutations and think you are badass, don't get cocky, its deadly!
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
11.4 小时(记录在案的)
发布于:4月11日
抢先体验版本评测
Incredibly fun and addictive roguelike-like with a great selection of weapons and upgrades. Every character has their own unique trait which comes in handy for different kinds and levels of players, as well as makes for a creative ground to come up with various strategies. Controls are smooth and responsive (Y.V.s airhorn is a neat bonus). The graphics look great, lovely character design, colors feel well thought out, and the music is super nice and draws me right in. I wouldn't mind buying the soundtrack for listening to while I work! I couldn't recommend this game more. If you like this genre, you'll love Nuclear Throne.
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
60.1 小时(记录在案的)
发布于:5月1日
抢先体验版本评测
I don't know why this is my chill out game. It's the most action packed one I have.

- Action packed Active updates (every week)

- Action packed gunplay

- Action packed melee play

- Action packed boss battles

- Action packed character screen

- Action packed intro screen

Yeah.. you get the picture
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
69.2 小时(记录在案的)
发布于:5月1日
抢先体验版本评测
I don't need no friends
I don't need no phone
Just everybody dead
And my nuclear throne

But seriously, this game is perfect, one of the few instances I'd recommend dropping money on an alpha.
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
32.2 小时(记录在案的)
发布于:4月27日
抢先体验版本评测
very fun and exiting game
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1 人中有 1 人(100%)觉得这篇评测有价值
31.4 小时(记录在案的)
发布于:5月6日
抢先体验版本评测
The only game I actually need on Steam
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1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
9.7 小时(记录在案的)
发布于:5月5日
抢先体验版本评测
All you need to know is there's a character that is literally the Illuminati Pyramid who makes airhorn noises when you press B.

If that didn't make you want to buy this game, then I don't know what will.
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3 人中有 2 人(67%)觉得这篇评测有价值
65.0 小时(记录在案的)
发布于:4月16日
抢先体验版本评测
An enjoyable roguelike with responsive controls, a wide variety of weapons, a nice amount of levels, a great skill curve and incredible character design and artwork. Not to mention the constant support, active staff, dev livestreams every tuesday and thursday, updates every weekend and also you can be a gun god.
seriously.
#yv4life.
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3 人中有 2 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.9 小时(记录在案的)
发布于:4月6日
抢先体验版本评测
It's pretty good, but there's more rats than Bad Rats in the damn sewers
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3 人中有 2 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.3 小时(记录在案的)
发布于:4月21日
抢先体验版本评测
goood gam buy if ur good not gay but gays cvan play 2 its goodc its had chiclkewjns and it gowesa PpewPREWWWWWWWWWWWWW PEWWWWWWWWWWWWWWWWWWWWWWWWWWWW
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