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Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Date de parution: 11 oct 2013
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Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative au cours du développement. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Combien de temps ce jeu sera en Accès anticipé ?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

Comment sera la version final de la version en Accès anticipé ?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

Quel est l'état actuel de la version en Accès anticipé ?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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Acheter Nuclear Throne

Mises à jour récentes Tout voir (61)

Update #40 - Shells of Fire - Week of August 16th

20 août 2014

This update was a bit late (and this changelog even later), but please bear with us, it was literally made just after getting home from gamescom, in a night of frenzied coding by Jan Willem, then uploaded between arriving at gamescom while Rami was moving apartment in the spare day he had before flying towards the US for PAX Prime. It adds three fiery new weapons, and fixes some of the new coop bugs!

We honestly don't know how we got anything done this week at all.

    Features
  • Three brand new types of flame shotgun. Enjoy.

    Fixes
  • Coop should no longer skip levels!

    Misc
  • Some updates to 0_1 loop tiles.

We're going back to highlighting community stuff really soon, just need to survive PAX for now. We might end up skipping a single update as to not burn out. Thanks for your patience!

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Update #39 - Quality Time - Week of August 8th

10 août 2014



This week's update is all about quality over quantity. We'll keep it brief, partially because this build had to haphazardly uploaded from Vancouver airport: It features some significant bug fixes, a new B skin, some good tweaks, and oh, a whole new loop-exclusive bossfight. Yeah. Good luck!

Note: The Linux build did not build with the WiFi at Vancouver airport. Therefore, we're skipping a Linux build for this week. Next week, both Steam, Humble and Linux builds should all be at the same version again. Sorry about that!

    Features
  • A loop-exclusive bossfight, still very, very, very work in progress.
  • A new B-skin!

    Balancing
  • Assassins have been made about a millisecond faster with their attacks.
  • Dog Guardians have slightly less HP.
  • Dog Guardians now drop ammo or health.

    Fixes
  • Main menu now plays the complete track.
  • Fixed even more music errors.
  • Fixed some bugs regarding chicken getting revived by mutations.
  • Portal can no longer spawn outside the level.

    Misc
  • Some new tips.

From Vancouver Airport, enjoy playing! Hopeful to see quite a few of you at gamescom and PAX Prime in the next two weeks. Stay tuned for small but fun news!

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Articles

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

À propos du jeu

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

Configuration requise (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Évaluations intéressantes des utilisateurs
16 personne(s) sur 17 (94%) ont trouvé cette évaluation utile
212 produits enregistrés
21 évaluations
108.6 heures en tout
Avis donné pendant l'accès anticipé
Question sérieuse : ne devrais-je pas attaquer Vlambeer en justice pour les dommages qu’ils ont infligé à ma vie sociale ? Entre Super Crate Box, Ridiculous Fishing, et maintenant Nuclear Throne, je ne compte plus les heures passées sur les jeux du studio Hollandais.

Leur dernier projet, initialement appelé Wasteland Kings, puis renommé Nuclear Throne, est né pendant le Mojam 2013.

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Posté le : 6 avril 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
993 produits enregistrés
117 évaluations
0.9 heures en tout
Avis donné pendant l'accès anticipé
God what a hard game but it's got zillion's of quality's, plus i love the soundtrack !!!
Posté le : 13 avril 2014
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
359 produits enregistrés
26 évaluations
18.8 heures en tout
Avis donné pendant l'accès anticipé
Avec la renaissance de la licence Wasteland, ce jeu, qui fut pendant un temps connu sous le titre Wasteland Kings, a dû changer de nom pour celui de Nuclear Throne. Et si la source d'inspiration est désormais moins évidente, elle est toujours bien là. Alors lorsque je vois apparaître un accès anticipé sur Steam, je me jette dessus. C'est qu'en y regardant de plus prêt, le type de jeu, action-roguelike-like en temps réel, m'interpelle ! Un shoot'em up avec des tendances RPG et des règles de roguelike, si je comprends bien. A défaut d'être gaulois, le ciel ne leur serait pas tombé sur la tête, à ses développeurs ?

Je m'attends à tout après avoir cliqué sur l'icône du jeu dont l'installation prend 100Mo sur le disque dur. Le jeu démarre sèchement, sur les chapeaux de roues, avec une musique débordante d'énergie lorgnant du côté western, et un graphisme 2D qui manque de détails et est en faible résolution. Un concurrent à Hack, Slash, Loot en un poil plus détaillé car il est évident que ce jeu ne base pas ses qualités sur ses graphismes.

La suite, c'est ici : http://www.rpgfrance.com/dossier-10131
Posté le : 22 juin 2014
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49 personne(s) sur 56 (88%) ont trouvé cette évaluation utile
293 produits enregistrés
1 évaluation
134.1 heures en tout
Avis donné pendant l'accès anticipé
Do you know crunch? I mean, do you truly know the incredibly visceral, powerful and satisfying feedback that is crunch? Now go into Nuclear Throne and smack a maggots nest with a sledgehammer. Go on, I don't mind. Being inanimate text that a person typed and then abandoned, I have no sense of time. It'll be like kicking good vibes across a punch bowl (I'm also hit-and-miss with simile).

Okay, you're back! How was it-- Ohhh, I know that look! Your eyes have the enlightened glint of one who has tried the good stuff, the real deal, the prime reserve. You can't go back, now. Now, you know crunch. The real crunch. This is Nuclear Throne, and it's appeal cannot be simply summed up in a few words. It's referred to as an "action roguelike-like(-like)" because it is difficult to put into a genre. Because it is its own genre. If I were to call it anything, it would probably be "Randomly-Generated Action Crunch with Permadeath", which I am predicting will be a cereal by 2019 (sans permadeath, unless we don't have randomly-generated cereals by then, in which case I WANT to die).

Everything about this game is crunchy. There's a power-up based leveling system (further referred to as they are in game, "mutations"), a charming and variant cast of playable characters, tons of weapons (about 73 as of this writing, but I was just in on a stream where they rather liked my suggestion of adding nunchuks), crazy enemies, b-skins, rule-altering pickups and even local 2-player! And the art and music-- Ohhh, the art and music! The beautiful and detailed pixel art, the energizing (sometimes haunting) tracks and impeccable sound design frankly shocked me. Such character and atmosphere I found myself immersed in!

The game is so easy to pick up, and yet the way you develop your character is incredibly deep. The developers waste none of their time (and consequently, your time) on anything that doesn't feel just awesome. Sure, "Mutation A" doesn't seem very good, at first. But once you learn more about "Characters D and E" and how they synergize splendidly with "Mutation A" when paired with "Mutation G", you get an "Aha" moment! Like a challenging, yet ultimately rewarding puzzle, Nuclear Throne holds a plethora of "Aha" moments for those willing to scratch past the surface and experiment with the MASSIVE number of possible character builds. And you need no mutation to love a samurai chicken! C'mon.

The developers are two guys, who comprise Vlambeer, and four others who handle the art, music and sound. They're the most down-to-earth, approachable and generally cool guys to ever make a game, probably (permission to put that on the back cover = granted). They generally update the game every Saturday with new characters, baddies, weapons, difficulty balancing and bug fixes. They even stream themselves developing said changes every Tuesday and Thursday on their Twitch channel (http://www.twitch.tv/vlambeer)! And they take feedback like pros! None of this "bleuuu, you don't like my game, banned and deleted" business. They're good people.

Oh, and you'll be dying a lot. I didn't "beat" the game until I had already logged around 100 hours (there's an end-boss, but you loop back to the beginning with higher difficulty upon defeating it), but that didn't stop me from thoroughly enjoying every minute up until that point and after! This is a fantasticly addictive game, with a fantastic community and fantastic developers that is already easy to recommend. The fact that it promises to only get better is just gravy!

And yes, I did a "let's play":
http://youtu.be/2c36sZuTyOM
Posté le : 30 juillet 2014
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13 personne(s) sur 16 (81%) ont trouvé cette évaluation utile
239 produits enregistrés
33 évaluations
17.2 heures en tout
Avis donné pendant l'accès anticipé
I love Vlambear, so this was definitely on my radar.

PROS
- Range of characters.
- Easy to get into.
- Regular updates.
- Fantastic developers.

CONS
- The perk system could use some work.

Other than the one con, which can easily be fixed, this game is a full recommendation from me.
(If you buy it off the humble store Vlambear get a cut off the sale and it supports the humble staff!)

Update (8/8/14): Seems the perk system has been improved so that complaint can be removed.
Posté le : 11 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non

Récompenses

PAX East 2013, PAX Prime 2013, Eurogamer Expo 2013, PAX East 2014, E3 2014
INDIGO Showcase Gamescom 2013
Fantastic Arcade Nominee 2013