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Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Veröffentlichung: 11 Okt. 2013
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel könnte sich im Entwicklungsverlauf erheblich verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie warten, bis das Spiel einen fortgeschritteneren Entwicklungsstand erreicht hat. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Wie lange wird dieses Spiel den "Early Access"-Status haben?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

Was ist der derzeitige Stand der Early Access-Version?

“The game is fully stable and playable, and has new additions made to it every weekend.”

Wird das Spiel während und nach Early Access unterschiedlich viel kosten?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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Kürzliche Updates Alle anzeigen (61)

Update #40 - Shells of Fire - Week of August 16th

20 August 2014

This update was a bit late (and this changelog even later), but please bear with us, it was literally made just after getting home from gamescom, in a night of frenzied coding by Jan Willem, then uploaded between arriving at gamescom while Rami was moving apartment in the spare day he had before flying towards the US for PAX Prime. It adds three fiery new weapons, and fixes some of the new coop bugs!

We honestly don't know how we got anything done this week at all.

    Features
  • Three brand new types of flame shotgun. Enjoy.

    Fixes
  • Coop should no longer skip levels!

    Misc
  • Some updates to 0_1 loop tiles.

We're going back to highlighting community stuff really soon, just need to survive PAX for now. We might end up skipping a single update as to not burn out. Thanks for your patience!

8 Kommentare Weiterlesen

Update #39 - Quality Time - Week of August 8th

10 August 2014



This week's update is all about quality over quantity. We'll keep it brief, partially because this build had to haphazardly uploaded from Vancouver airport: It features some significant bug fixes, a new B skin, some good tweaks, and oh, a whole new loop-exclusive bossfight. Yeah. Good luck!

Note: The Linux build did not build with the WiFi at Vancouver airport. Therefore, we're skipping a Linux build for this week. Next week, both Steam, Humble and Linux builds should all be at the same version again. Sorry about that!

    Features
  • A loop-exclusive bossfight, still very, very, very work in progress.
  • A new B-skin!

    Balancing
  • Assassins have been made about a millisecond faster with their attacks.
  • Dog Guardians have slightly less HP.
  • Dog Guardians now drop ammo or health.

    Fixes
  • Main menu now plays the complete track.
  • Fixed even more music errors.
  • Fixed some bugs regarding chicken getting revived by mutations.
  • Portal can no longer spawn outside the level.

    Misc
  • Some new tips.

From Vancouver Airport, enjoy playing! Hopeful to see quite a few of you at gamescom and PAX Prime in the next two weeks. Stay tuned for small but fun news!

20 Kommentare Weiterlesen
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Reviews

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

Über das Spiel

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Hilfreiche Kundenreviews
56 von 65 Personen (86%) fanden dieses Review hilfreich
293 Produkte im Account
1 Review
149.8 Std. insgesamt
Early Access-Review
Do you know crunch? I mean, do you truly know the incredibly visceral, powerful and satisfying feedback that is crunch? Now go into Nuclear Throne and smack a maggots nest with a sledgehammer. Go on, I don't mind. Being inanimate text that a person typed and then abandoned, I have no sense of time. It'll be like kicking good vibes across a punch bowl (I'm also hit-and-miss with simile).

Okay, you're back! How was it-- Ohhh, I know that look! Your eyes have the enlightened glint of one who has tried the good stuff, the real deal, the prime reserve. You can't go back, now. Now, you know crunch. The real crunch. This is Nuclear Throne, and it's appeal cannot be simply summed up in a few words. It's referred to as an "action roguelike-like(-like)" because it is difficult to put into a genre. Because it is its own genre. If I were to call it anything, it would probably be "Randomly-Generated Action Crunch with Permadeath", which I am predicting will be a cereal by 2019 (sans permadeath, unless we don't have randomly-generated cereals by then, in which case I WANT to die).

Everything about this game is crunchy. There's a power-up based leveling system (further referred to as they are in game, "mutations"), a charming and variant cast of playable characters, tons of weapons (about 73 as of this writing, but I was just in on a stream where they rather liked my suggestion of adding nunchuks), crazy enemies, b-skins, rule-altering pickups and even local 2-player! And the art and music-- Ohhh, the art and music! The beautiful and detailed pixel art, the energizing (sometimes haunting) tracks and impeccable sound design frankly shocked me. Such character and atmosphere I found myself immersed in!

The game is so easy to pick up, and yet the way you develop your character is incredibly deep. The developers waste none of their time (and consequently, your time) on anything that doesn't feel just awesome. Sure, "Mutation A" doesn't seem very good, at first. But once you learn more about "Characters D and E" and how they synergize splendidly with "Mutation A" when paired with "Mutation G", you get an "Aha" moment! Like a challenging, yet ultimately rewarding puzzle, Nuclear Throne holds a plethora of "Aha" moments for those willing to scratch past the surface and experiment with the MASSIVE number of possible character builds. And you need no mutation to love a samurai chicken! C'mon.

The developers are two guys, who comprise Vlambeer, and four others who handle the art, music and sound. They're the most down-to-earth, approachable and generally cool guys to ever make a game, probably (permission to put that on the back cover = granted). They generally update the game every Saturday with new characters, baddies, weapons, difficulty balancing and bug fixes. They even stream themselves developing said changes every Tuesday and Thursday on their Twitch channel (http://www.twitch.tv/vlambeer)! And they take feedback like pros! None of this "bleuuu, you don't like my game, banned and deleted" business. They're good people.

Oh, and you'll be dying a lot. I didn't "beat" the game until I had already logged around 100 hours (there's an end-boss, but you loop back to the beginning with higher difficulty upon defeating it), but that didn't stop me from thoroughly enjoying every minute up until that point and after! This is a fantasticly addictive game, with a fantastic community and fantastic developers that is already easy to recommend. The fact that it promises to only get better is just gravy!

And yes, I did a "let's play":
http://youtu.be/2c36sZuTyOM
Verfasst: 30 Juli 2014
War dieses Review hilfreich? Ja Nein
13 von 17 Personen (76%) fanden dieses Review hilfreich
241 Produkte im Account
34 Reviews
23.4 Std. insgesamt
Early Access-Review
I love Vlambear, so this was definitely on my radar.

PROS
- Range of characters.
- Easy to get into.
- Regular updates.
- Fantastic developers.

CONS
- The perk system could use some work.

Other than the one con, which can easily be fixed, this game is a full recommendation from me.
(If you buy it off the humble store Vlambear get a cut off the sale and it supports the humble staff!)

Update (8/8/14): Seems the perk system has been improved so that complaint can be removed.

Update (29/8/14): After further addiction to this game, I can confirm it is a solid 10/10. It is by far in my top 10 games ever made.
Verfasst: 11 Juni 2014
War dieses Review hilfreich? Ja Nein
8 von 10 Personen (80%) fanden dieses Review hilfreich
236 Produkte im Account
1 Review
8.5 Std. insgesamt
Early Access-Review
While still under development, Nuclear Throne is a sublime game which will burn your hours. As challenging as it is fun, it harkens to older games. The different characters offer a wide variety of playstyles add to that the randomness of the drops and mutations and you'll get a great replay value. The soundtrack by kozilek is a great addition to this game, creating the adequate atmosphere for a post apocalyptic wasteland shootout.

TL;DR: Vlambeer delivers again
Verfasst: 14 Juli 2014
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
181 Produkte im Account
14 Reviews
3.7 Std. insgesamt
Early Access-Review
Very good. The Binding of Isaac + Crimsonland + Alien Shooter = Nuclear Throne
9/10
Verfasst: 3 August 2014
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
67 Produkte im Account
1 Review
69.8 Std. insgesamt
Early Access-Review
Incredibly addictive, action packed and fun game! Great job from developers who know how early access should look like. Game feels like it is finished already (at least for me). Constant patches (at the moment patch 39) add a lot of stuff which improves the game, from simple fixes to new bosses, secret levels and skins. Definitely a game that will keep you occupied with step by step progress and feeling of achievement after completing levels and beating our nemesis. I fully support and recommend this game.

Pros:
-Addictive
-genuinely fun
-tons of multiple character build options
-fun characters
-constant challenge with looping and patches
-heaps of weapons to try out!
-great music!
-helpful community which can also provide custom challenges

Cons:
-some people don't like early access
-kind of hard but it depends on player
-wouldn't recommend for epileptic players

Other than that i can just tell you: "GO PLAY IT NOW!"
Verfasst: 13 August 2014
War dieses Review hilfreich? Ja Nein
11 von 11 Personen (100%) fanden dieses Review hilfreich
70 Produkte im Account
2 Reviews
7.8 Std. insgesamt
Early Access-Review
Echt tolles Spiel für zwischendurch!

Ich besitze es nun schon einige Monate und es macht mir immernoch Spaß.
Obwohl es hier eigentlich um ein sehr einfaches Schema geht, Mutanten wegschlachten und nächstes Level betreten.
Doch die Umsetzung mit den ganzen verschiedenen Charaktere, die Unmengen an völlig verschiedenen Waffen und der zufälligen(!) Weltgenerierung hat echt super geklappt und jede Runde ist das Spiel ein wenig anders.
Dabei ist es gerade noch im Early Acess und es gibt oft Updates mit neuen Charakteren, Leveln und Waffen.

Jeder der ein bisschen Gewalt und/oder den Wiederspielfaktor von zufällig-generierten Level mag, wird von diesen Spielen begeistert sein. Auch jeden anderen, der sich gerade ein Casual Game sucht, lege ich dieses SPiel ans Herz! :D

-Der Chesra
Verfasst: 16 Januar 2014
War dieses Review hilfreich? Ja Nein

Auszeichnungen

PAX East 2013, PAX Prime 2013, Eurogamer Expo 2013, PAX East 2014, E3 2014
INDIGO Showcase Gamescom 2013
Fantastic Arcade Nominee 2013