Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.
Análises de usuários: Extremamente positivas (896 análises)
Data de lançamento: 11/out/2013

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Observação: Este jogo com acesso antecipado pode ou não sofrer alterações significativas durante o desenvolvimento. Caso não esteja com vontade de jogá-lo no estado atual, talvez queira esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

“Nuclear Throne was originally created during MOJAM 2013 as a tiny, two day prototype called 'Wasteland Kings'. We never stopped adding little things to the game, even as we moved on to other projects. We had livestreamed development during MOJAM, and decided to continue doing that while we worked on a full version of the game.”

Por quanto tempo este jogo estará em acesso antecipado?

“The game will be in Early Access until it is done, at which point it'll launch on PC, Mac, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. Until that point, we release weekly updates (each weekend) and livestream every Tuesday and Thursday frmo 1PM CET to 5PM CET on http://twitch.tv/Vlambeer.”

Como a versão completa será diferente da versão de acesso antecipado?

“Nuclear Throne will feature seven full worlds of procedural action, four main bosses, tons of secrets, more than 75 weapons, 10 mutants, dozens of powerful mutations and local multiplayer.”

Qual é o estado atual da versão de acesso antecipado?

“The game is fully stable and playable, and has new additions made to it every weekend.”

O preço do jogo será alterado após o fim do acesso antecipado?

“If you want to wait until the game is done, it'll be available for $11,99 after development is complete. We're not doing any sales or bundles until the game is out of Early Access - we want people that really care about the game to buy and play it now. If you're curious as to how a game like this evolves or grows, now is the time to jump in.”

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

“We livestream development every Tuesday and Thursday from 1PM CET to 5PM CET, are very active in our forums and upload a new build every single weekend.”
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"Vlambeer makes fun games that I can play over and over again. Nuclear Throne is an adorably brutal shooter."

Atualizações recentes Ver todos (67)

19 de outubro

Update #47 - Week of Sound - Week of October 17th



If there's any week where you'll really notice that we're back working on the sound effects, let this be the one! There are so many new weapon sound effects in the game now, we're super excited to hear what y'all think! To make our job easier and pretend we wrote a long introduction here, let's just list them all. New sound effects for: Chicken Sword, Energy Sword, Energy Screwdriver, Hyper Launcher, Rusty Revolver, Smartgun, Sawed-off Shotgun, Double Shotgun, Super Slugger, Flak Cannon, Flak Explosion, Super Flak Cannon, Super Flak Explosion, Wave Gun, Grenade Launcher, all Golden weapons, Heavy Crossbow, Super Crossbow, Flame Cannon, Blood Hammer, Blood Launcher, all Lightning Weapons and the Rogue rifle.

Other than that, there's some proper bug fixing and preparations for future updates going on. Heck yes! Have fun!

    Features
  • A million new sound effects.

    Balancing
  • More range for Allies, making Rebel's Throne Butt even more overpowered!

    Fixes
  • Patience now works as it should again.
  • Inspector slugs can no longer damage you when you're in a Portal.
  • Fixed various little audio problems.
  • Named the Double Minigun "Double Minigun" instead of "Minigun", because we're dumb.
  • Fixed a crash caused by Nukes when the player died.
  • Fire Salamanders should no longer blow up cars by touching them.

    Misc
  • Updated the post-boss music.
  • New art for the light beams.
  • A cool new prop in the desert.
  • All cannons (except the laser cannon) now break walls on impact.
  • Lightning Hammer now plays a lightning sound on impact.
  • Mutation picking now sounds a bit more powerful.

This brings us to a very exciting point in Nuclear Throne! We're getting very close to implementing some of the last big systems before we can start wrapping this baby up!

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12 de outubro

Update #46 - Happy Birthday Nuclear Throne - Week of October 10th



Wait, what. We've been in Early Access for a year now? Wow! This calls for a celebration!

It's kind of absurd to think that for the past year, we've streamed about 520 hours of Nuclear Throne development and released almost 50 updates of the game. From less than a 100 Google results, Nuclear Throne now has over 300,000 Google results. There are over 40,000 YouTube videos, the majority likely by Sleepcycles, Bisnap and TenguDrop. The Nuclear Throne group has over 5,000 Members, we're listed in dozens of Steam Curator Lists and the game has performed super well for us.

We owe all of this to our amazing team, and to all of you. We can't express just how thankful we are for every single one of you that bought the game, but also those that show up in streams, that create weekly challenges, that offer feedback and criticism, that ask questions in the livestreams or make fan art, fan writing, fan music, fan games or even figurines.

So let's get to update #46! We've got Joonas back! That means there's a lot of cool new sound effects. Jukio made a beautiful minimalist tune that plays in the background after you've defeated a boss. There's also a ton of balancing, and three ridiculous new weapons. Go check the log!

We've been working hard behind the scenes on some future features too. Paul's been creating beautiful enemies and tiles for an upcoming secret area, and we've taken our first baby steps towards seeding. It isn't quite working yet, but we'll hopefully have some first test with that soon! Enjoy!

    Features
  • Some little things to celebrate one year of Early Access!
  • Sounds for the *CLASSIFIED*!
  • Three new high level weapons: The Auto Grenade Shotgun, Double Minigun and Gatling Bazooka.
  • Music for after boss fights.
  • Music for 0_1.

    Balancing
  • Boiling Veins now works when under 4HP, instead of 50% HP.
  • Rebel's healing is now rounded down.
  • Bloodlust has received a tiny buff.
  • Lucky Shot has received a buff.
  • Last Wish now fills Rogue's special ammo.
  • Slugger rate of fire has been reduced a tiny bit.
  • Rogue Rifle rate of fire has been reduced a bit.
  • Hyper Launcher deals less impact damage.
  • Snowtanks now take longer before they'll react to things.

    Fixes
  • Rogue's special, the Nuke Launcher and the Ion Cannon now work with gamepad. All still need some work for usability, but we'll go over gamepad controls at some point!
  • The LOW HP message no longer intersects with Rogue's special ammo counter..
  • Boss music no longer keeps playing after *CLASSIFIED*.
  • Rogue should no longer get stuck because portals won't spawn.
  • Boss intro's no longer stop all other sounds from playing.

    Misc
  • Disabled the Sentry Gun for now, we're sorry, but it's terrible.
  • Rogue now sounds as Fish, until she gets her own SFX.
  • Horror starts with a normal revolver again. We want the Rusty Revolver to stay special.
  • Sound effects for pop weapons and fire shotguns!
  • The *CLASSIFIED* no longer fires when you're dead.
  • The screen now shakes a bit when *CLASSIFIED* walks.
  • Boss gun audio now works the same as player gunfire, muting out all other sounds a bit.
  • Rogue has an updated walk animation.
  • Added some more tips.

We're not done yet, though. We have months of work ahead, and during those months we hope for your continued support and help in spreading Nuclear Throne across the world.

Time to celebrate with some Nuclear Throne!

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Análises

“It’s a rapid-fire, deliciously crunchy randomized romp starring a cavalcade of characters from Vlambeer’s past.”
Rock, Paper, Shotgun

“A brutal game that rewards patience, situational awareness and mastery of trial and error.”
Polygon

“The shootiest of shooters.”
Eurogamer

Join us on weekly development livestreams and updates!

Nuclear Throne development is livestreamed every Tuesday and Thursday from 1PM CET to 5PM CET on http://twitch.tv/Vlambeer. Updates happen every weekend between Friday and Sunday.

Sobre este jogo

Nuclear Throne is Vlambeers latest action roguelike-like about mutants fighting their way through a post-apocalyptic world. The radioactive waste in the world allows mutants to get ahead by mutating new limbs on the fly, the abundant availability of powerful weaponry make the quest to become ruler of the Wasteland one frought with peril.

Requisitos de sistema

    Minimum:
    • OS: Windows XP
    • Processor: 1.2Ghz+
    • Memory: 1024 MB RAM
    • Graphics: 256MB
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows XP
    • Processor: 2Ghz
    • Memory: 2048 MB RAM
    • Graphics: 1GB
    • Hard Drive: 500 MB available space
Análises úteis de usuários
14 de 15 pessoas (93%) acharam esta análise útil
8.4 hrs registradas
Análise de acesso antecipado
Why should you buy this game

* roguelike
* regular updates
* almost players extolled developers
* various kinds of characters and weapons
* nice music and graphics
* it's ready to release the formal version not the early access
* hard difficulty but fun
* better than Goat Simulator!
Publicada: 26 de setembro
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13 de 16 pessoas (81%) acharam esta análise útil
158.6 hrs registradas
Análise de acesso antecipado
I like the part where airhorn
Publicada: 3 de outubro
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4 de 4 pessoas (100%) acharam esta análise útil
4.1 hrs registradas
Análise de acesso antecipado
It's like Hotline Miami and Fallout had a baby that watched too much Mad Max.
Publicada: 4 de outubro
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3 de 3 pessoas (100%) acharam esta análise útil
10.8 hrs registradas
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After playing a bit more of this, I can honestly say that this game is fun. It's a run-and-gun rpg bullet hell roguelike shoot-em-up from my own backyard (because Holland is about the size of a typical backyard). There are many aspects to making a game, and all of those (or at least most) have to be met in order for a game to be truly good. This game does just that. It takes every single one of my conditions for a good game and fills them in. Twice. Actually, I have two sets of conditions for the only two types of games that can ever be truly amazing: story-driven open world and hard-core skill & reflex fest. And it must also not be Call of Duty because that game ♥♥♥♥ing sucks balls. Anyway, this game falls into the second category, and let me explain what my criteria are and how it completely shreks the hell outta them. Unlike Call of Duty.

Enemies. Any self-respecting game needs tons of varied enemies to keep things interesting and to make a natural transition to more difficult gameplay. Don't just add lvl. 44 to your opponent and give him more health and damage, make a new one! With different attack plans, weapons, health and speed. That's how you justify harder enemies, not by giving him a higer number. This game gets that, and every stage has it's own set of mortifying enemies that are designed especially to work on every nerve in your body. It's annoying to have to get to learn every opponent by dying from them first, but that's how it works. Nothing in life ever goes well on the first try. Except Call of Duty that stupid half-♥♥♥♥♥ piece of ♥♥♥♥! Ah that game is really getting on my nerves hrrrrrgghhh...

Difficulty. In order for a game to actually be satisfying it has to be hard. Have you ever felt proud after you have eaten a banana? No? Wanna know why not? Because even a monkey could do it. It's not hard, it's not special, anyone could do it. Just like beating Call of Duty. It's not rewarding to do something anyone could do, it's only rewarding when you put time and effort into it. When you have thought about that glorious moment of opening a banana every second for the past 4 months of pure struggling. When you have longed for the taste of a banana for all that time. That's when eating a banana feels good, and that's what REAL men go for. And that struggle is exactly what makes Nuclear Throne rewarding to loop. That's right, Nuclear Throne is in fact unbeatable, for it has no end.

Weapons. Preferrably of varied rarerity. A good selection of guns, of which at least a few hard to get, makes any game more enjoyable. It is necessary in games that are intended for replay, since playing the same game over and over again requires at least some aspect of variety. Hence the perks, random levels and tons of weapons. It's all there to keep you, the paying consumer, indulged in the game so that you'll tell your friends how cool it is and they would buy it too. Variety is the spice of life, they say, and I think the best example of that is having lots of guns in a run-and-gun rpg bullet hell roguelike shoot-em-up type of game.

A good game also requires some type of milestones to help players remember that they ARE making progress! In this game that is done with levels and bosses. Anytime you beat one, you will know again that you have become better, encouraging you to play some more (and tell your friends about it)!

Furthermore, under no circumstance should a good game ever be Call of Duty. Fortunately, this game is in fact NOT Call of Duty, and therefore meets this condition.

I would have a few more criteria, but I think those speak for themselves. Anyway, there you have it, a great game and the reasons why! I do encourage you to go out and buy this game, even though it is not finished yet. It is already immense fun and more than worth your while and money.
Publicada: 14 de outubro
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2 de 2 pessoas (100%) acharam esta análise útil
6.4 hrs registradas
Análise de acesso antecipado
good game
Publicada: 26 de setembro
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2 de 2 pessoas (100%) acharam esta análise útil
29.4 hrs registradas
Análise de acesso antecipado
If you have even a passing interest in top-down shooters or roguelites/roguelike-likes, play this game. Even if you don't, I would strongly urge you to consider it anyway. This is one of the most fantastically executed games I have played in my life. Yes, it is in early access, and I will possibly revise this review once the game is fully released (The game currently does not have all the planned content implemented, and there are some bugs and balance issues), but I seriously doubt that my opinion of it will change to anything other than even greater love.
On paper, everything seems pretty swell. The soundtrack is great. The presentation is absolutely incredible. Even the game's setting is very original and oddly intriguing, with a more cartoon-like, but still fairly gritty approach to the post-apocalypse aesthetic, complete with such details as an (admittedly not yet fully fleshed out) original language and hints to some fairly complex plot elements.
In practice though, the game is even better. So, so much better. Nuclear Throne was built from the ground up to be as responsive and as visceral as possible. This is done through many seemingly insignificant factors such as attack animations, sound effects, and screen shake (which can be turned down, but unless you suffer from serious motion sickness, you're doing yourself a disservice by doing so). Combined with the considerable variety of weapons and fairly expansive character roster (both of which are still being added to), this creates a gameplay experience that is absolutely greater than the sum of its parts. Playing Nuclear Throne is enjoyable in ways that descriptions and even gameplay videos can't fully portray, because everything about the game is created to be satisfying on a psychological level.
Also worth noting, the devs everything a independent development can and should ever be. Being in early access, the game is updated around once a week, and the developers are always active on the message boards, receptive to suggestions, and perfectly transparent. Buy the game.
Publicada: 28 de setembro
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2 de 2 pessoas (100%) acharam esta análise útil
59.5 hrs registradas
Análise de acesso antecipado
Yes, yes, yes, AH!
It's the
Dead body lootin', mutant shootin' Venus youthin',
Rootin' tootin', Luger totin' Ruger loadin',
Bullet throwin', way too long grenade holdin',
Triangle, I might mangle your weapon to rap,
Flash color coded clips and an RPG hat,
Baby baby blue ammo, turn red when it clap,
Shoot your face in the fat, give your cadaver a slap,
Where the level boss at?
I wanna click-click-clack cha-pow, click-click-click-clack that.
I see him, shoot him, skin him, wear him, mount him on the wall,
If completely armor plated, I'ma shoot it in the
maw, like a black hole, a vulture flock,
You violently challenge, your thangs don't ♥♥♥♥,
Your things get shot, your party stop,
When I roll up Teen Wolfin' on the ambulance top,
This ain't no game, ain't never been no show,
And I'll gladly gun down the oldest lady you know.

I don't need no friends, I don't need no phone,
Just a bag of severed heads and my Nuclear Throne,
I don't need no bread, I don't need no home,
Just everybody dead and my Nuclear Throne.
Publicada: 20 de outubro
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2 de 2 pessoas (100%) acharam esta análise útil
6.4 hrs registradas
Análise de acesso antecipado
Im playing as a samurai-wielding, gun-toting, time-controlling, scorpion-killing post apocalyptic headless badass ninja chicken with extra feet and 2 stomach

"Best chicken ever 10/10" - IGN
Publicada: 14 de outubro
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3 de 4 pessoas (75%) acharam esta análise útil
3.4 hrs registradas
Análise de acesso antecipado
It's a hard-as-nails game, but very fun.
Publicada: 28 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
26.2 hrs registradas
Análise de acesso antecipado
Intense rogue-like bullet hell with mutants and monsters and an interdimensional police force and a throne and KILLER MUSIC OMG. Don't get me wrong, there are still bugs and kinks in the game (weird sound issues, weird graphics glitches, spawns can be a nightmare, enemy AI can be weird, etc.), but I mean. It's early access. And it's constantly getting better.

Please get this game, even if it's early access. It's awesome and constantly being updated and completely worth the money. Vlambeer is making a truly incredible game here.
Publicada: 30 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
29.2 hrs registradas
Análise de acesso antecipado
One of the most insanely fun and difficult games I've played in a long time, I'll probably be playing this longer than I've played most games.

Long live the Chicken!
Publicada: 10 de outubro
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1 de 1 pessoas (100%) acharam esta análise útil
0.5 hrs registradas
Análise de acesso antecipado
Not bad so far. Some things are definitely going to need to be worked on. But I enjoy the challenge in this game. Trust me. It's hard. Fun... but hard. That's what she said. Anyway, I think once this game is finished and they make the controller system better it will be great.
Publicada: 24 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
15.2 hrs registradas
Análise de acesso antecipado
Pretty damn challenging game with lots of replayability rate. Different characters provide different playstyles, which makes the whole game very enjoyable even for longer sittings. I also like seeing how developers improve the game on livestreams. This gotta be my favourite Vlambeer game so far, being lots of fun and hard as heck in the same time. I also love the art style and music.
Publicada: 25 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
72.8 hrs registradas
Análise de acesso antecipado
10/10 would bang

but seriously good game because its easy to play in a short time period
Publicada: 24 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
16.6 hrs registradas
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DID YOU LIKE BINDING OF ISAAC?

THIS IS BINDING OF ISAAC ON STEROIDS WITH A BALLIN' SOUNDTRACK.

YOU GET GUNS AND KILL THINGS.

YOU REALIZED YOU USED TOO MUCH AMMO KILLING THINGS, SO YOU GET A NEW GUN.

REPEAT.

UNLESS YOU'RE USING A SLEDGEHAMMER IN WHICH CASE DAMN SON SLOW DOWN.

YUNG VENUZ 4 LIFE.
Publicada: 25 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
15.5 hrs registradas
Análise de acesso antecipado
Highly addictive. If you liked Hotline Miami,give this a shot.
Publicada: 25 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
129.6 hrs registradas
Análise de acesso antecipado
After 10 seconds of playing this, I knew it was a great game. After 20 seconds, it was my favorite game of the day. After a minute, in my top 10 games of all time. After my first session, I knew... This is my favorite game. Hands down.

TL;DR: ACTION + STRAT + RANDOMNESS = REPLAY VALUE OVER 9000

Nuclear Throne gives you the fast paced action you crave when you just want to shoot stuff, and still demands that you make smart choices in character, perks and guns, that you will need if you want to cheat permadeath and make it to that glowing seat of yore.

You can play it for just a few minutes or dive in for hours, and even if you eventually get tired of your favorite go-to character, there's plenty more that will offer new strategies, styles of play, and perks, making for some crazy replayability.

Do yourself a favor and pick up this game. Its delicious gameplay will instantly hook you, and the desire to make it even close to the end will keep you coming back for more.
Publicada: 25 de setembro
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1 de 1 pessoas (100%) acharam esta análise útil
7.6 hrs registradas
Análise de acesso antecipado
You will instantly lose a good hour of your time when you boot this up. I imagine the devs'll gamify a lot of the pieces soon too. There is something oddly therapeutic about shooting at maggot nests and how the weapons just crunch against enemies in this game, and the mutations, oh the mutations - awesome nod to Crimsonland!

This is one of the games, like Terraria, which I would have gladly paid more than what I did (I did not buy this on sale, mind you) for. :)
Publicada: 10 de outubro
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1 de 1 pessoas (100%) acharam esta análise útil
5.7 hrs registradas
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Amazing game it's a goof thing the made it early access because this game is too amazing to make people have to wait for it to realeas if you like roguo like games then i say get this game because i didt know at first if i wanted to get this or not but i'm happy i did.
Publicada: 11 de outubro
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1 de 1 pessoas (100%) acharam esta análise útil
1.9 hrs registradas
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I don't know about you but I miss the days of simple games. Don't get me wrong I love all sorts of games including complex ones but sometimes you just wanna veg. Nuclear Throne, pick up a gun and shoot stuff, LOTS of stuff. Hear the crunch of every hit, the pounding soundtrack, and the cries of anguish from your enemies. A modern classic :)
Publicada: 13 de outubro
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