The best just got even better! Dovetail Games pushes the boundaries of simulation once again with Train Simulator 2015!
User reviews: Mixed (5,471 reviews)
Release Date: Sep 18, 2014

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Packages that include this game

Buy Train Simulator 2015: Standard Edition

Includes 4 items: Train Simulator 2015, Train Simulator: East Coast Main Line London-Peterborough Route Add-On, Train Simulator: Munich - Garmisch-Partenkirchen Route Add-On, Train Simulator: NEC: New York-New Haven Route Add-On

Buy Train Simulator 2015: Steam Edition

Includes 7 items: Train Simulator 2015, Train Simulator: East Coast Main Line London-Peterborough Route Add-On, Train Simulator: Los Angeles Commuter Rail F59PH Loco Add-On, Train Simulator: Munich - Garmisch-Partenkirchen Route Add-On, Train Simulator: NEC: New York-New Haven Route Add-On, Train Simulator: Pacific Surfliner® LA - San Diego Route, Train Simulator: San Diego Commuter Rail F59PHI Loco Add-On

Buy Train Simulator 2015: Summer Edition

Includes 13 items: Train Simulator 2015, Train Simulator: Amtrak Acela Express EMU Add-On, Train Simulator: DB BR 411 'ICE-T' EMU Add-On, Train Simulator: DB ICE 2 EMU Add-On, Train Simulator: East Coast Main Line London-Peterborough Route Add-On, Train Simulator: Hamburg-Hanover Route Add-On, Train Simulator: Isle of Wight Route Add-On, Train Simulator: Miami - West Palm Beach Route Add-On, Train Simulator: Munich - Garmisch-Partenkirchen Route Add-On, Train Simulator: NEC: New York-New Haven Route Add-On, Train Simulator: Pacific Surfliner® LA - San Diego Route, Train Simulator: The Riviera Line: Exeter-Paignton Route Add-On, Train Simulator: West Rhine: Cologne - Koblenz Route Add-On

Downloadable Content For This Game


Recommended By Curators

"RPS's 24th best simulation game ever"
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Recent updates View all (127)

July 2

BR GT3 Turbine now available


One of the more unusual locomotives ever to be built, the GT3 Gas Turbine Prototype is nevertheless part of British railway history and is now available for Train Simulator from Victory Works.

The GT3 was part of a programme for the development of gas turbine locomotives started in the late 1940s. Designed by English Electric engineer JOP Hughes, construction of the GT3 began in the early 1950s at their Vulcan Foundry works in Newton-le-Willows.

The desire to minimise the number of changes as the locomotive developed and make use of existing machining tools led to the GT3’s rather odd design choice of a 4-6-0 wheel arrangement with a single driving cab at the rear of the locomotive, much like a steam engine - other locomotive being conceived had a cab at each end, removing the need for locomotives to be turned at the end of journeys.

The 2,700hp EM27L Gas Turbine was a two-stage gas turbine with a mechanical gearbox driving directly to the wheels, most efficient when running at high speed. It was also incredibly lightweight, so much so that the locomotive’s frames were three times thicker than those on similarly sized steam locomotives simply to add weight so it could have the required traction.

Continuing its steam locomotive heritage, the GT3 also had a traditional tender, which contained 2,000 gallons of fuel oil, and a vertical boiler with 1,765 gallons of water to supply it.

After static testing at Rugby, the GT3 was run on the Great Central Main Line and the West Coast Main Line, including the famous Shap incline. It was also part of the Marylebone Rolling Stock Exhibition of 1961 to celebrate the 50th Anniversary of the Institute of Locomotive Engineers. However, the popularity of diesel and electric traction saw the GT3 withdrawn and returned to Vulcan Foundry in 1962, being scrapped at nearby Salford in February 1966

The GT3 Turbine for Train Simulator, developed by Victory Works, is available in original demonstrator and fictional British Rail blue liveries, and features simulated turbine flood when overfilled, working window demister on cold days, optional manual cold start sequence, battery isolation switches, opening cab doors and windows, configurable head codes/tail lights, exhaust heat haze and tender interior view. Also included are worn Mk1 maroon passenger coaches.

The locomotive is also Quick Drive compatible, giving you the freedom to drive the BR GT3 Turbine on any Quick Drive enabled route for Train Simulator, such as those available through Steam. Also included are scenarios specifically for the Woodhead route (available separately and required to play these scenarios).

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July 2

PRR RF-16 'Sharknose' available now


The distinctive Baldwin RF-16 with ‘Sharknose’ design comes to Train Simulator, from Digital Train Model.

In 1948, Baldwin Locomotive Works began to apply a new ‘Sharknose’ body style to its cab unit diesel locomotives, partly to differentiate Baldwin locomotives from its competitors, but also to distance the new locomotives from early Baldwin diesels that were plagued with mechanical problems.

The ‘Sharknose’ style was inspired by the Pennsylvania Railroad’s T1 class duplex steam locomotive, some of which were built by Baldwin. The first locomotives to receive the new styling were the Baldwin DR-6-4-20, which was carried through subsequent Baldwin locomotives, including the RF-16.

The RF-16 quickly gained a reputation as a reliable and rugged locomotive with heavy pulling power. Many of the units saw service hauling coal drags, where these characteristics were put to best use.

A total of 109 cab-equipped A units were built between November 1950 and May 1953, along with 51 cabless booster B units, for three main railroads - the Baltimore and Ohio Railroad, New York Central Railroad and the Pennsylvania Railroad.

Withdrawals of the Class began in the early 1960s and by 1971, all but two of the units had been sold for scrap – units 1205 and 1216 were to be scrapped in 1974, but were saved by the Delaware and Hudson Railroad for freight services until 1981. The two units have since reportedly been stored on the Escanaba and Lake Superior Railroad, inside a warehouse that is inaccessible to the public.

The Baldwin RF-16 ‘Sharknose’ for Train Simulator, from Digital Train Model, is available in Pennsylvania Railroad livery and features position lights, number board lights, cab and instrument lighting, engine room lights, opening cab doors and windows, and cab heater. Also included are a number of freight cars, including a 40ft Boxcar, 50ft Boxcar, 53ft Flatcar, Tank Car and Caboose.

The locomotive is also Quick Drive compatible, giving you the freedom to drive the PRR RF-16 ‘Sharknose’ on any Quick Drive enabled route for Train Simulator, such as those available through Steam. Also included are scenarios specifically for the Horseshoe Curve route (available separately and required to play these scenarios).

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Steam Workshop

Now you can easily find, download and rate Train Simulator 2015 scenarios directly through Steam.

The Steam Workshop enables simple searches for specific content; you can also search by area of interest or by specific routes or add-ons. Once you’ve found something you want, click the “Subscribe” button and, the next time you play Train Simulator, the scenarios will automatically appear.

You can even see what your friends have added to their favourites. Scenario writers also enjoy a streamlined process for uploading their work directly to Steam. Of course the exciting part is creating your scenario.

About This Game

Ever dreamed of driving trains? Now you can! Train Simulator brings to life the thrill of driving high speed trains on real world routes in incredible detail.

Welcome to TS Academy: Your career starts here! Learn to master all kinds of trains, locations and situations as you qualify to be a train driver.

Real World Routes: Ride the rails on New York’s busiest passenger route, take an alpine adventure from Munich and drive the express service to London in a variety of challenging career scenarios.

Build your dream: Turn your hand to building your own routes with a suite of powerful and easy to use creator tools and download more routes and locos from the store.

TS2015 features three stunning routes for you to enjoy:

  • East Coast Main Line: London-Peterborough, including First Capital Connect Class 365 and Hitachi Class 801 trains
  • NEC: New York-New Haven, including Amtrak ACS-64 and Amtrak Acela Express trains
  • Munich – Garmish-Partenkirchen, including DB BR 426 and DB BR 411 ‘ICE-T’ trains.

EXCLUSIVE Steam Edition includes San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI, both with scenarios for the Pacific Surfliner®: LA-San Diego route, also included.

Master your Machines with Train Simulator 2015.

Key Features

  • Learn to drive different trains at the TS Academy and qualify as a train driver
  • Three fantastic real-world routes including ECML: London-Peterborough (UK), NEC: New York-New Haven (USA) and Munich – Garmish-Partenkirchen (Germany)
  • Thirteen stunningly accurate locomotives with realistic sounds, controls and physics including Hitachi Class 801, Amtrak Acela Express and DB BR 411 ‘ICE-T’
  • EXCLUSIVE Steam Edition includes the Pacific Surfliner®: LA-San Diego route, San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI
  • Enhanced graphics and performance
  • Quick Drive menu system: drive what you like, where you like
  • Drive with Xbox 360 controller, keyboard or mouse
  • Integrated Steam Workshop free mission download centre
  • Create your own routes with powerful in-game editing tools
  • Access the Engine Driver community site in-game

System Requirements

    • OS:Windows® Vista / 7 / 8
    • Processor:Processor: 2.8 GHz Core 2 Duo (3.2 GHz Core 2 Duo recommended), AMD Athlon MP (multiprocessor variant or comparable processors)
    • Memory:2 GB RAM
    • Graphics:512 MB with Pixel Shader 3.0 (AGP PCIe only)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:Direct X 9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Quicktime Player is required for playing the videos
    • Graphics:Laptop versions of these chipsets may work but are not supported. Updates to your video and sound card drivers may be required
    • Additional:Quicktime Player is required for playing the videos
Helpful customer reviews
251 of 281 people (89%) found this review helpful
205.6 hrs on record
Posted: May 3
Train Simulator gets some things right, but too many things wrong. You play for a while and kinda get interested, but it doesn't take long until you see the massive amount of flaws and disgusting customer service it has. I've now uninstalled it and I certainly won't be buying any additional content ever again.

First, what does it get right?
+ Lots of DLC which means a huge amount of content to play with (see cons though)
+ Fairly easy to understand and get into
+ Steam workshop expands the playtime hugely

So what does it get wrong?
- Physics are terrid, and in no way represent any sort of realism
- This is not really a simulator since there is only about 5 buttons in the cab that work..
- Crap optimisation. Framerate dips below 20 sometimes. Probably due to lack of multi-core support.
- Tile loading system. This means the game micro-freezes each time it loads a new tile.
- Sounds are often inaccurate and poor quality, and they copy and paste them from train to train.
- Way too many bugs that they won't fix.
- DLC is overpriced. Where do they get these prices from?
- They reskin a train, call it a new one and sell it for another £11.99..
- Graphics are OKAY in areas, but horrid in others.
- Level of quality is inconsistent.
- They force advertising of their next DLC down your throat any chance they get. On the menu, on the loading screen..
- Customer support just ignores you or gives you false promises.

Could go on for a while. It's a game that has a lot of potential, but the devs are too busy concentrating on treating their customers like cattle and chugging out new DLC rather than patching the game, and fixing existing DLC.
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219 of 244 people (90%) found this review helpful
1 person found this review funny
72.2 hrs on record
Posted: January 7
This is a 2015 release of a PC simulator game, and you can't even rebind the keys.

Wait, let me go back a bit.

A bit of background on me: I used to play Microsoft Train Simulator religiously back in the mid 2000s. I was a member on UKTS and a proper modoholic. I bought several addon CDs (yes, CDs. Remember those?) with routes because it was the only practical way to distribute them at that time.

Then Rail Simulator came out, I can't even remember when, and it pretty much killed my interest in the genre. That sounds a little over-dramatic, I know. But the thing was, there was all this content for MSTS (Microsoft Train Simulator), but the graphics and physics were awful and the game engine was really struggling even with contemporary hardware. Then there was Rail Simulator, which had pretty (for the day) graphics, but no user made content. Each one spoiled the other for me. So I stopped playing, and vowed to come back once the community had matured. I wasn't good at content creation myself, so I thought I could be a bit selfish like that and get away with it, and the developers were promising to work with the community and provide all these tools and so on and so forth.

When was that, 2007? I'm writing this in 2015 and all I see is overpriced DLC and what is, essentially, the same game as Rail Simulator. In fact, some of the content is even *exactly* the same. Those god awful sounds for the HST? Those are from 8 years ago, and they were well below par back then, too. I mean, I know that this has essentially been a rolling update, from Rail Simulator to Railworks to Train Simulator, 2011, 2013, 2014 and so on, but this is pretty sad.

I don't know what happened to the community in the years I was away, but it seems to have died a death. All I know is from reading other reviews. They're talking about the developers refusing to engage with the community, except as a cash cow. I don't know how true the former is, but the latter is obviously true.

Go and look at all the DLC available, then look at the price. OK, got that? Well, maybe if you end up using this content a lot, like maybe the buses in OMSI, then it might be worth it, right? Now look at the scenarios included with the DLC. That's all you're going to get, dear. There is no way to set up a timetable and just drive it with AI traffic. You either go free roam, or the 4 or 5 pre-packaged scenarios (which may also rely on other DLC, watch out for that), or the same scenarios but with a score logged at the end. Thanks for the £25, good bye, don't let the door hit you on the way out. You know how in a game like OMSI you can just get in there and drive at any time of the day you want, with the weather you want, on the line you want, and the game just makes everything else up for you and you can have a happy bus-filled extravaganza of mid-80s German-ness? Yeah, that's not what you get here. You will exhaust these scenarios, and then you will be done.

But wait! What about Steam Workshop? Good luck. Good luck finding anything that works with what ever selection of DLC you've happened to buy. In my experience, it's useless. Yes, this is something that plagued MSTS as well, but good god that game came out in 2001 and hasn't been developed since. That games gets slack. This thing has been in constant development for more than 8 years. Let that one sink in. This is 8 years worth of work, and it's still the same pre-made, finite, static content as it ever was. Oh, but there's bloom effects, so that's nice.

So, enough about the overpriced content and lack of community. What about the game engine itself, what about the environment? The content may be limited, but perhaps we can immerse ourselves in what we have, and really enjoy it for what it is.

Na. Sorry. The game engine looks ok, yes. But it's just "OK", and that's not really 8 years worth of work, is it? It still looks reminiscient of Rail Simulator back in the day, but now it has some slightly fancy lighting effects. In fact I was going to start talking more about some of the nice graphical things they've added since the original game, but I actually can't think of any off the top of my head. It just looks like it did back then but now it runs worse. Although, there is the bloom. There is always the bloom. If you smudge vaseline on the lens, that makes it look all realistic and next-gen, right?

OK, what ever, I'll stop moaning, turn on my TrackIR and-oh wait, there's no TrackIR support.

....Fine. You know what? Why do we even need TrackIR on a train sim, It's only one of the main components for immersion in first person simulator games, but I suppose I'm just looking straight ahead most of the time anyway. I'll just get my controller out and have fun with that instead. I've got some nice realistic analoge controls set up here that I can use for the throttle, brake and so on. It will be so much better than using the bizarre keyboard layout. Boo for digital controls, am I right?

My god. Why is the "controller" menu just a picture of an XBox controller? Is this a joke? Well, maybe I just rebind it in the main menu instead, it's probably just a reminder of the assignments I've already set up and... wait, there's no way to even rebind the keys?!

This is a 2015 release of a PC simulator game, and you can't even rebind the keys.

I give up. You win, Dovetail. You win. 6/5 stars, game of the year, game of the century, take my money, take my dignity, take my god knows how long I spent writing this review. Learn from my mistakes.

I'll be in the corner sobbing into my old copy of Microsoft Train Simulator like the sad, sad person that I am.
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69 of 83 people (83%) found this review helpful
7 people found this review funny
6.2 hrs on record
Posted: February 22
DLC Simulator 2015.
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45 of 53 people (85%) found this review helpful
14.9 hrs on record
Posted: March 12
Still has bugs like sound effects that is missing or controls that are not preperly visualized. Don't really like how everything is comparted in DLC's. Even MSTS had Steam Trains in the main package. It's unbelievable how much you have to shell out for a single DLC.
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43 of 53 people (81%) found this review helpful
1.6 hrs on record
Posted: May 20
i admit this game has an amazing gameplay, and i would recommend it but...
the amount of DLC just makes me immediately throw it out the window without second thoughts.
the fact that you pay $30+ dollars per ♥♥♥♥ing train! its horse ♥♥♥♥. and the fact gets worse considering there is 230 DLC and to buy them all it costs a whopping $4997.70 dollars. this should be banned from the steam store. we dont need a peice of absolute ♥♥♥♥ like this.
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