From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Análisis de usuarios:
Overall:
Variados (3,941 análisis) - El 64% de los 3,941 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 10 sep. 2013

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Incluye 2 artículos: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Acerca de este juego

Este mundo es una máquina: A Machine for Pigs, creada exclusivamente para masacrar cerdos.

De la mano de los creadores de Amnesia: The Dark Descent y Dear Esther llega un nuevo juego de terror en primera persona que te arrastrará hasta lo más profundo de la codicia, el poder y la locura. Te clavará el hocico entre las costillas y te engullirá el corazón.


Estamos en el año 1899

El rico industrial Oswald Mandus se despierta en su cama, destrozado por la fiebre y acosado por sueños de un motor siniestro e infernal. Torturado por visiones de una desastrosa expedición por México, deshecho por sus sueños frustrados en busca de una utopía industrial, invadido por la culpa y aquejado de una terrible enfermedad tropical, despierta y se encuentra en medio de una pesadilla. La casa está en silencio y el suelo tiembla bajo sus pies a expensas de una máquina infernal: lo único que sabe es que sus hijos corren un grave peligro y que en sus manos está el salvarlos.

Exclusivos argumentos de venta

  • Un enfoque nuevo y fresco del mundo de Amnesia, respetando sus orígenes.
  • La historia más siniestra y espantosa jamás contada en un videojuego.
  • Impresionante banda sonora obra de la galardonada compositora Jessica Curry.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows Vista
    • Procesador: Intel Core i3 / AMD A6 CPU de gama alta o equivalente.
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GeForce 200 / AMD Radeon HD 5000 de gama media. Integrated Intel HD Graphics debería funcionar, pero no se incluye soporte; los problemas se suelen resolver con una actualización del controlador.
    • Almacenamiento: 5 GB de espacio disponible
    Recomendado:
    • SO: Windows 7
    • Procesador: Intel Core i5 / AMD FX CPU de gama alta o equivalente.
    • Memoria: 4 GB de RAM
    • Gráficos: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Almacenamiento: 5 GB de espacio disponible
    Mínimo:
    • SO: OS X 10.6.8
    • Procesador: Intel Core i3 / AMD A6 CPU de gama alta o equivalente.
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GeForce 200 / AMD Radeon HD 5000 de gama media. Integrated Intel HD Graphics debería funcionar, pero no se incluye soporte; los problemas se suelen resolver con una actualización del controlador.
    • Almacenamiento: 5 GB de espacio disponible
    Recomendado:
    • SO: OS X 10.7.5
    • Procesador: Intel Core i5 / AMD FX CPU de gama alta o equivalente.
    • Memoria: 4 GB de RAM
    • Gráficos: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Almacenamiento: 5 GB de espacio disponible
    Mínimo:
    • SO: Distribuciones principales de Linux desde 2010.
    • Procesador: Intel Core i3 / AMD A6 CPU de gama alta o equivalente.
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GeForce 200 / AMD Radeon HD 5000 de gama media. Integrated Intel HD Graphics debería funcionar, pero no se incluye soporte; los problemas se suelen resolver con una actualización del controlador.
    • Almacenamiento: 5 GB de espacio disponible
    Recomendado:
    • SO: Distribuciones principales de Linux desde 2012.
    • Procesador: Intel Core i5 / AMD FX CPU de gama alta o equivalente.
    • Memoria: 4 GB de RAM
    • Gráficos: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Almacenamiento: 5 GB de espacio disponible
Análisis útiles de usuarios
A 3 de 3 personas (100%) les ha sido útil este análisis
6.3 h registradas
Publicado el 13 de noviembre de 2015
Para quien espere la tensión y supervivencia del primer título, solamente obtendrá decepción. Para quien quiera una especie de Dear Esther ampliado (pudiendo correr!) de terror, con estética steampunk y no demasiada complicación (me han matado menos de 5 veces en todo el juego), tiene un buen título. Eso sí, no lo recomiendo a más de 10€.
¿Te ha sido útil este análisis? No Divertido
A 21 de 27 personas (78%) les ha sido útil este análisis
11.3 h registradas
Publicado el 19 de enero
I don't understand all the hate directed at this game. People have bought this game in hopes that it would be as scary as its predecessor. Sure it's not as scary as Amnesia: The Dark Descend, but still, Amnesia: A Machine for Pigs is a brilliant game. First of all, it is story-rich and has an awesome plot, although the story might be a little difficult to understand if English isn't your first language.

Amnesia: A Machine for Pigs is a very enjoyable game that is both scary & story-rich. Sure, it's got its flaws like every other game such as being very boring in the beginning (Doing almost nothing for the first 1.5 hours) but Frictional Games, teamed up with the Chinese room have created a good game. However, the absence of the sanity mechanics somewhat makes this game "incomplete".

If you like really good stories, mixed in with some horror, then this game is for you.

I'd give it a solid 7.5/10

PS: "SPOILER" I wish we had the choice at the end of the game, of either destroying the machine, or let it do its job and "save" humanity.
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A 24 de 34 personas (71%) les ha sido útil este análisis
43 personas han encontrado divertido este análisis
9.6 h registradas
Publicado el 10 de noviembre de 2015
Yall think pigs aren't scary but you aint try playing while being a muslim yet
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A 13 de 18 personas (72%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
8.8 h registradas
Publicado el 26 de diciembre de 2015
Honestly, I think people are too hard on this game.

Is it as scary as Amnesia: Dark Descent? Not necessarily, but then Dark Descent was such an unexpectedly delirious and exhilerating experience. It was a surprise. The difference with its sequel is that people have been expecting A Machine For Pigs for a while; based on those expectations, some were disappointed.

I was not. A Machine For Pigs doesn't need to be as scary as Dark Descent. Of course there are plenty of moments in that game which made my blood run cold, such as the infamous chase through the flooded Archives with a monster snapping at your heels, the damned Prison area which gave me plenty of mini heartattacks, and just the growl of those disgusting monsters. Yet I remember only a few moments from that game, which to me are not as important as the overall experience. What was the most scary for me was actually the story, and learning about Daniel. At the beginning, he's a man that drank the Amnesia potion to make himself forget the horrors the Baron had inflicted. But of course, as we descend deeper into Brennenberg, we realize the truth. Near the end, I wasn't even sure Daniel deserved to be saved (which is why the three different endings pleased me so much).

A Machine For Pigs has a story that is just as good, and in some respects, better than Dark Descent. It has its moments too, but A Machine For Pigs is all about how it leaves you feeling than the individual moments you can remember. The core element of discovering the story through notes, and the journal entries of Oswald, is still there. We learn he's a drunkard (wine is, after all, its own form of Amnesia). We learn he's a butcher. We learn he wants to be more effective at butchering through the use of technology. We learn his wife died in childbirth, which clearly has a bad affect on his sanity (like a true madman, he wants mmotality, and creates a machine to that effect). He apparently wants to save his children, and is guided by a vaguely familiar and sinister voice over the scattered telephones. His journal entries are distrubing enough, littered with contempt, hatred, anger, dispair, and revolting descriptions, all which offer a glimpse into his deranged mind.

You really need to appreciate the briliance of this, along with the other core elements that made Dark Descent amazing, which A Machine For Pigs definitely has: the sound, the constant oppressive and immersive atmosphere, the music, the voice acting, and the mystery. Despite the tension which keeps you constantly on edge, you want to keep exploring the machine. You feel compelled to descend further down, past the scraping metal, the wails of steam, the screams and groans of the machinery, the flickering lights, the thick, putrid smell as its often described, the pulsing of the engines-A Machine For Pigs does a fantastic job of creating the setting. The fact that I felt no relief when I was briefly outside is also a testament to that accomplishment. The rain slicked and gloomy London streets offered no breath of fresh air.

A Machine For Pigs is memorable for its hauntingly beautiful settings. Now, one of my complaints is that there is not really a sense of urgency. That's practically a requirement given the premise, but unlike the constant fear of having the Shadow chase you in Dark Descent, A Machine For Pigs takes its time delivering on the scares. To be sure, there are scares to be had, and there are a few jumpscares right from the very beginning. The urgency comes in bursts, mostly from being chased by the grotesque pig-men. The puzzles are mostly unnecessary (like the Sanity meter in Dark Descent, which did little more than blur the screen) and mostly frustrating.

Interestingly, while I was playing, I couldn't stop thinking of Pink Floyd's video for Another Brick In The Wall. That's totally a good thing! I also couldn't shake the eeriness, the dread. The disgust, eventually, because just as I felt ultimately repulsed by Daniel, Oswald proved to surpass even Daniel's selfishness and brutality. That's why A Machine For Pigs is so good, in my opinion: the sum of its parts is an experience worth your time and careful attention.

The blood splattered walls of the factory where the pigs are slaughtered take on an even more vile nature when you read Oswald's diary because his descriptions of people, often as "swine," sends chills down your spine. Pigs are closest to humans, biologically speaking. And Oswald's pursuit of fortune, and of leaving a legacy which survives flesh and bone is accomplished without scruples and through ruthlessness which makes Daniel seem like a saint. His creation is the machine, and the setting of Industrial Revolution era London, with all of its distinct British cruelty, child labour, capitalism, and new technology is simply perfect to tell a story that is fundamentally about greed. And the bloody path we carve to sate it.

And there are scares. Some require a bit more thinking and putting the pieces together, some require running away and hiding, some can make you yell and flinch away from the screen. It's good we don't have to gather oil for the lantern (it runs on electricity now, anyway) or that we need to gather an inventory because I think in this context, it would become tedious. Instead, we can focus on the atmosphere, story, and the scares. We can get lost in the growls and squeals, the heavy, incessant labours of the machine, and simply unravel the insanity within.

So is A Machine For Pigs scary, all in all? That depends on your definition of scary; it will scare you when and where it's supposed to, in a heart pounding, sweaty hands sort of way. Think of it as a rush, a wave of fear that crashes into you, whereas Dark Descent was a constant flood.

Yet instead of comparison, we should enjoy A Machine For Pigs rather as its own unique, interesting, and dark vision of human nature. So I think the real question should be: is A Machine For Pigs horrifying? And the answer is absolutely. That is the point, after all.


Truly, I am not a fan of horror. I was intrigued by Dark Descent because my friends wouldn't shut up about it, with good reason. Dark Descent became the game which urged me to consider some other ones, and Dark Descent quickly became my favourite horror game, with Outlast being a very close second. I've found that the genre is deeply rooted in all the sorts of sad, brutal, sick and twisted ways humans strip away their humanity (usually by trying to become more than what we are; most of the time, the sacrifices aren't worth it). This game is no exception.

A Machine For Pigs is certainly deserving of sharing the same panicked breath with Dark Descent.
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A 7 de 7 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.0 h registradas
Publicado el 21 de abril
Unfortunately nothing like its predecessor, maybe the spookiest game I’ve ever played Amnesia “The Dark Descent”. The "Machine for Pigs" is dull, uninteresting and slow paced, you don’t feel scary, you feel bored, I couldn’t bear more than 40 minutes of this game and had to uninstall it afterwards. Although I read the reviews, I really wanted to check it anyway, so yes, reviews don’t lie; it’s a poor ghost of Amnesia, nothing more to be said here… Chinese room made "A Machine For Pigs", who did a stand alone and critically acclamed 'Dear Esther', but not the Frictional Games and you can clearly see the other hand at work, "Chinese Room" is know best for athmostherical and rather emotional games, not horror ones.
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