Este mundo es una máquina: A Machine for Pigs, creada exclusivamente para masacrar cerdos. De la mano de los creadores de Amnesia: The Dark Descent y Dear Esther llega un nuevo juego de terror en primera persona que te arrastrará hasta lo más profundo de la codicia, el poder y la locura.
Análisis de usuarios: Variados (2,756 análisis)
Fecha de lanzamiento: 10 de Sep, 2013

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Incluye 2 artículos: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Recomendado por mentores

"A Machine For Pigs is a very different game than The Dark Descent. But it is not lacking in quality."

Acerca de este juego

Este mundo es una máquina: A Machine for Pigs, creada exclusivamente para masacrar cerdos.

De la mano de los creadores de Amnesia: The Dark Descent y Dear Esther llega un nuevo juego de terror en primera persona que te arrastrará hasta lo más profundo de la codicia, el poder y la locura. Te clavará el hocico entre las costillas y te engullirá el corazón.


Estamos en el año 1899

El rico industrial Oswald Mandus se despierta en su cama, destrozado por la fiebre y acosado por sueños de un motor siniestro e infernal. Torturado por visiones de una desastrosa expedición por México, deshecho por sus sueños frustrados en busca de una utopía industrial, invadido por la culpa y aquejado de una terrible enfermedad tropical, despierta y se encuentra en medio de una pesadilla. La casa está en silencio y el suelo tiembla bajo sus pies a expensas de una máquina infernal: lo único que sabe es que sus hijos corren un grave peligro y que en sus manos está el salvarlos.

Exclusivos argumentos de venta

  • Un enfoque nuevo y fresco del mundo de Amnesia, respetando sus orígenes.
  • La historia más siniestra y espantosa jamás contada en un videojuego.
  • Impresionante banda sonora obra de la galardonada compositora Jessica Curry.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: Intel Core i3 / AMD A6 CPU de gama alta o equivalente.
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 200 / AMD Radeon HD 5000 de gama media. Integrated Intel HD Graphics debería funcionar, pero no se incluye soporte; los problemas se suelen resolver con una actualización del controlador.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5 / AMD FX CPU de gama alta o equivalente.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: OS X 10.6.8
    • Processor: Intel Core i3 / AMD A6 CPU de gama alta o equivalente.
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 200 / AMD Radeon HD 5000 de gama media. Integrated Intel HD Graphics debería funcionar, pero no se incluye soporte; los problemas se suelen resolver con una actualización del controlador.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: OS X 10.7.5
    • Processor: Intel Core i5 / AMD FX CPU de gama alta o equivalente.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Distribuciones principales de Linux desde 2010.
    • Processor: Intel Core i3 / AMD A6 CPU de gama alta o equivalente.
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 200 / AMD Radeon HD 5000 de gama media. Integrated Intel HD Graphics debería funcionar, pero no se incluye soporte; los problemas se suelen resolver con una actualización del controlador.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Distribuciones principales de Linux desde 2012.
    • Processor: Intel Core i5 / AMD FX CPU de gama alta o equivalente.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
Análisis útiles de usuarios
A 5 de 5 personas (100%) les ha sido útil este análisis
6.6 h registradas
Publicado: 1 de Noviembre
Debo decir que este no es un juego para todo publico, solo para quellos que saben apreciar una historia contada de una forma literaria, si bien es un juego corto, no es del todo un juego de terror literal, es terror psicologico, es ver como la locura va haciendose el protagonista de la historia cada vez que avanzas en esta fabrica que se convierte en un castigo, si bien no se parece a la anterior entrega de el titulo "amnesia" no me atreveria a compararlas ya que cada una tiene su punto interesante ambos son muy buenos juegos, pero este se destaca por la forma literaria de contar una historia de terror, bastante recomendado.
¿Te ha sido útil este análisis? No
A 6 de 7 personas (86%) les ha sido útil este análisis
5.6 h registradas
Publicado: 26 de Octubre
Gran ambientación y fantástico diseño de sonido. La historia es confusa y para enterarte decentemente hay que explorar para encontrar hojas repartidas por el escenario. Y aún así es difícil de seguir.

El juego pierde la parte terrorífica en cuanto te das cuenta de que si mueres, apareces en un checkpoint justo antes. Esto es conveniente porque evita perder el tiempo, pero entre eso y que los monstruos no son particularmente aterradores (son hombres-cerdo como el de Beyond Good & Evil) le quita bastante hierro al asunto.

El juego tiene su peor momento cuando intenta ser más juego tradicional y realmente brilla cuando se limita a dejarte andar por los escenarios escuchando los siniestros chirridos del entorno. Por la ambientación merece la pena, pero como juego de terror no tanto.
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A 69 de 76 personas (91%) les ha sido útil este análisis
4.7 h registradas
Publicado: 6 de Noviembre
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Click for Gameplay Trailer - Review
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Graphics:
+ detailed scenes
+ nice but not realistic light atmosphere
- simple architecture
- blurred textures

Balance:
+ notebook
+ fair checkpoints
- ridiculous tasks/puzzles

Sound:
+ good surround effects
+ impressive voice acting
+ disturbing music and unsettling sound effects

Atmosphere:
+ tense situations
+ panic and helplessness
+ some shock moments

Game Size:
+ different rooms
+ brilliantly written script
- not replayable
- short playtime
- drags over the last hour or so with repetition and story padding

Part of the reason why Amnesia: The Dark Descent is scary is because it often leaves you feeling vulnerable and lost in a foreboding world.
Its twisted narrative, creepy visuals, and disturbing enemies intensify these feelings and turn it into an enjoyable and intriguing journey into darkness. The sequel of Amnesia: The Dark Descent takes horror-movie tropes and stirs them into a meditation on the meaning of life, love, war, religion, madness, and the impact of industrialism on 19th-century England.
Put all of this into an incredibly creepy adventure that takes place almost entirely in the pitch dark, toss in some pig-men, and you have one supremely unnerving adventure that is impossible to put down.
Machine for Pigs follows the hazy journey of a wealthy industrialist named Oswald Mandus, who wakes up suffering from amnesia wondering where his children are.
Following in the original’s footsteps, you uncover more about his memories and past actions listening in on conversations he remembers throughout the game and finding diary entries that help build a mysterious backstory.

The story here is by far the strongest aspect of the game, in so much as it stands above everything else like an Olympic weight lifter competing with a classroom of eight year old children without hands (the latter of which sounds like something The Chinese Room would work into one of their games if they could).
It is so well written and genuinely interesting that it kept pulling me along through the game, despite all the nervous flutterings in my stomach that were telling me to turn the game off and go play something more fitting to my bravery level.

Gone is your item inventory and resource management, replaced with a newfound emphasis on environment exploration. Your trusty lantern no longer requires a constant supply of oil, though having it lit will still attract the various beasts which roam the world.
And I’m saddened by the absence of the signature sanity meter, one of the original Amnesia's most memorable elements. A Machine for Pigs delivers a tighter and arguably more interesting horror experience than its predecessor. Honestly, stripping down A Machine for Pigs to its bare essentials makes it a much less physically taxing game. You won't be hiding in closets, flicking your light on and off to regain your sanity, or scouring the environment for extra oil and tinderboxes.
But while it demands less of you through its mechanics, in return it asks much more in terms of unraveling its macabre, savagely poignant story.

The gameplay itself isn't quite as fraught with tension as the plot that you follow, although it comes close. There are no logic puzzles, no inventories full of junk to accumulate, no combat, or anything else that would get between you and the story.
You mostly follow a linear path through the game's many levels, figuring out how to open locked doors, spin various dials and wheels, and so forth.
There isn't a single problem to be solved that requires more than a little bit of exploration and observation.

Through the use of enigmatic diaries, wonderfully creepy audio logs, and a great sense of environmental storytelling, A Machine for Pigs makes Mandus' narrative arc a fantastic trip that culminates in one of the most satisfying final acts of 2013. It marries a deeply tragic and personal story with a terrifying look back at the dark side of the rise of technology. I'm being vague for a reason, because much of Amnesia's power lies in a series of great story reveals. Sadly, you'll have to trudge through a lot of underwhelming puzzles to extract it.

Amnesia: A Machine for Pigs may be a different kind of horror than fans are expecting, but it's an interesting and welcome experiment in gaming terror. Between the obligatory puzzles is a game that delivers a painfully personal story and some superb psychological horror.

Score: 73 / 100


Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
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A 52 de 77 personas (68%) les ha sido útil este análisis
2.4 h registradas
Publicado: 30 de Octubre
Oh man. This game is such a dissapointment.
If ''The Chinese Room'' didnt get involved this could've been so much better.
They didnt try to make Amnesia 2, they tried to make a sequel to Dear Esther.

I loved the story in TDD, it had the perfect balance between gameplay and story. This one is more focused on the story but I couldn't really get into it because it's so effin boring. There was not a single scary moment in this game and the 'monsters' you'll face later on are no threat to you and you can just casually walk past them. Your character is never in any actual danger. You couldn't check your sanity; tinderboxes and oil didn't exist. You don't have an inventory so don't even bother exploring. But why mention it? You can't do that anyway since every door in this game is locked unless you have to actually go through it. If you loved grabbing random ♥♥♥♥ in TDD and throwing it at the enemy or just against a wall - you can't do it in this one cause everything is locked in place.
The nerve wrecking atmosphere from TDD is completey lost, you don't have to worry about oil for your lantern cause it is unlimited.

I quit the game 3 times but I kept giving it a chance because I WANTED it to be good but there is really no hope for this. A Machine for Pigs is a complete let down to every The Dark Descent fan.
The fact that this game is 3-5 hours long is a joke.
So I will say this: This is one of the worst Horror Games I've ever played in my entire life.
It's not even worth a 1 out of 10 so I won't bother rating it.
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A 26 de 35 personas (74%) les ha sido útil este análisis
27.9 h registradas
Publicado: 24 de Octubre
I will say though, I have much more respect for bacon, now that I know where it comes from. :/

Amnesia: A Machine For Pigs is alright, but nowhere near in comparison to Dark Descent. The atmosphere, sounds and story is quite good, but it lacks enemies, real puzzles and in-depth secrets. It is basically point A to Point B with no backtracking, sidestories or mods to boot. Basically you get chased by mechanical pigs in dark. What is groovy about it though is that the audio is incredible, the SFX is riveting, and voce acting is quite good. Only thing it lacks is the fear the shadows gave you in the older installment. Get this game when it is on sale, for sure.
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A 21 de 28 personas (75%) les ha sido útil este análisis
5.0 h registradas
Publicado: 29 de Octubre
Play for the story and the creepy atmosphere. No horror game excels Amnesia: A Machine for Pigs in those regards.

Note to anyone who has played Amnesia: The Dark Descent:

Please do not take this game as a sequel to Amnesia: The Dark Descent. What many people do wrong with this game is that they go with the mindset of the previous Amnesia - going for the horror.

Now, I'm not saying it's wrong to play horror games for the horror in them, and it definitely is not a surprise why people think of this as a sequel, what with the blaring "Amnesia" in the name. However, while the game does make an occasional reference to the original, it's significantly better to think of this as a stand-alone game.

Amnesia: The Dark Descent was made by Frictional Games. They have made a name for themselves by bringing back the horror in the horror genre. Their games have that creeping atmosphere that you can never be rid of. From Penumbra: Black Plague onwards, they took a theme of defenselessness, which definitely has been a big asset.

Amnesia: A Machine for Pigs was made by The Chinese Room. When Frictional Games thought about making a sequel to the Amnesia series, they decided to have an other company make it instead. Being impressed by Dear Esther, they approached The Chinese Room for sharing similar mindsets in their game development. Frictional Games did not want The Chinese Room to make a game that is similar to the original, they wanted them to make a game in their own way.

Two different companies make a game of the same world, with the same theme. It's obvious there'll be differences.

From Amnesia: A Machine for Pigs, you'll get to experience a creepy, gross, horrifying story of a mad man trying to redeem himself.
From Amnesia: The Dark Descent, you'll get a full-blown horror blast in your face. Scrreeeaaaam.
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A 4 de 4 personas (100%) les ha sido útil este análisis
14.1 h registradas
Publicado: 9 de Noviembre
It's not exactly like The Dark Descent, for sure. But too many people evaluate A Machine for Pigs on the standard of how similar it is to its predecessor, too afraid to look at it on its own merits. Indeed, there are fewer gameplay elements, such as an infinite lamp duration, easier/fewer puzzles, and an overall lower danger level. But what AMFP has, it does spectacularly. The Chinese Room took a more story-heavy approach and crafted the world around how it's told, and it's a tale well worth hearing. The environments are beautifully constructed, the voicework fits the characters perfectly, and Jessica Curry's music is spectacular. It's like a roller coaster: just because you're not pushing the carts yourself doesn't mean it's not a enjoyable, thrilling ride.

People looking for a game that will leave them petrified with fear will be more at home with The Dark Descent. But if you enjoyed the story of The Dark Descent and want to lose yourself in a tale just as gripping and harrowing, definitely give A Machine for Pigs a shot!
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A 6 de 8 personas (75%) les ha sido útil este análisis
4.6 h registradas
Publicado: 2 de Noviembre
I like it.

I do not like many games. I am ridiculously picky, but this game was good enough to get me to write a review.

It has an excellent story (read the notes you find dammit), creepy atmosphere, and keeps a good pace. It is a short, but worthwhile game to play through.
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A 11 de 19 personas (58%) les ha sido útil este análisis
4.1 h registradas
Publicado: 1 de Noviembre
Certainly feels like I am playing another "The Chinese Room" game. To me, it feels like Dear Esther but with the "Amnesia" name slapped on it. You have very little to no interaction with your environment. No inventory. You spend the whole time just walking. Atleast in the first Amnesia you had puzzles to complete and had to manage your lantern. The times when you would come into contact with the monster were predictable. I never really felt scared to search an area because anytime I would see the monster it would come in the form of a mini jump scare for its reveal.

Here, it is nothing like that and the AI is horrid. There is one part where you need to go down a hallway and the exit is to the right. But to the left it branches off a to a small path with which the monster does laps of. You could sneak past. OR do what I did and just run past and as soon as you go through the door the monster doesnt follow because invisible walls they can't past. It was honestly the stupidoust thing I've ever seen. It was an encounter that was absolutely pointless. I made a little picture to show below. But anyone that played it long enough and got to this part would know how stupid it was.

Excuse the horrible picture I attempted to make.

###################################
#....................................................................EXIT
#.................... ==>
#......../\.....#######
#.......| |.....#..........#.........| |...........########
#.......| |.....#..........#.........| |..........#
#...............#######.........\/..........#
#...................................................#
#...........<== MONSTER.................#
#################.................#
..................................#.................#
..................................#.................#
..................................#.................#
..................................#...YOU......#
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A 2 de 3 personas (67%) les ha sido útil este análisis
4.4 h registradas
Publicado: 17 de Noviembre
A really great story within a mediocre game. They removed most of what made the first Amnesia enjoyable. The manpigs are a joke of an "enemy", if you could call it that. They're mostly there just to scream and damage your ears. Aside from that, it has a bunch of technical bugs, like draw distance problems and low framerate sectors.

It is also really, really short. I completed it around 4 hours, but I explored just about every corner, expecting to find something interesting but you'll only end up with an extra note or two. You could probably finish it in 2 hours or less.
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A 2 de 3 personas (67%) les ha sido útil este análisis
9.3 h registradas
Publicado: 9 de Noviembre
Awesome game with an awesome ending.
This really isn't in the same class horrorwise as amnesia the dark descent.
They should have released this as a new game and not a sequel.
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A 2 de 3 personas (67%) les ha sido útil este análisis
0.5 h registradas
Publicado: 9 de Noviembre
Not quite sure how I feel about this game. I mean, it's scary and all, but I don't think it's as scary as TDD. And I believe the problem lays in the fact that it was not developed by Frictional Games, but was made instead by the Chinese Room. A company that's only well known title is "Dear Esther" and very lack luster 'Adventure' game. http://youtu.be/Iekm59q6TYo
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A 3 de 5 personas (60%) les ha sido útil este análisis
2.8 h registradas
Publicado: 3 de Noviembre
Not worth 21.99 USD. But also not deserving of the negative feedback given to it. Yes the lantern is infinite and its much more simple than "A Dark Descent". The puzzles are trivial and it has nowhere near the horror of its predecessor. It's a psychological horror game, the type that you have to immerse yourself in. If being chased by freaks and attacked constantly is your thing, then Buy "Outlast". If Machine for Pigs goes on sale, Scoop it up. i picked it up for 5 dollars after 6 months of wanting it, and im not disappointed with it.

Dont let morons ruin expectations of a game because its not Action packed like other titles.
In short: If Dark descent is a 10/10 this is a 7/10.
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A 3 de 5 personas (60%) les ha sido útil este análisis
3.1 h registradas
Publicado: 8 de Noviembre
dissapointing to the point not worth playing. would rather play the dark descent a second time than use money on this.
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A 6 de 11 personas (55%) les ha sido útil este análisis
4.9 h registradas
Publicado: 2 de Noviembre
Amnesia: A Machine for Pigs maintains the core mechanics and gameplay from Amnesia: The Dark Descent so prepare to experience an intense and scary game. The game starts off very strong, but then does fall off in terms of horror mid-way through the game. The game is also shorter than the original and a lot of the "danger" elements have been removed so you are not constantly dying but experiencing the story. Recommended if you enjoyed The Dark Descent and want another pass for a horror game.
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A 3 de 6 personas (50%) les ha sido útil este análisis
9.5 h registradas
Publicado: 30 de Octubre
The game feels like a fan contribution to the original Amnesia - similar theme but with none of the style. Jump-scares are substituted in place of tension and carefully layered atmosphere, The world feels less interactive and explorable, and the whole expereince feels like the subtlety has been stripped out, when compared to the original.



Machine for Pigs almost exclusively tries to startle you rather than firghten you. The problem with this is that being startled is a physical reaction, being frightened is an emotional one: and I think most would agree a more satisfying one in a horror game.



The only situation I think someone would prefer this game to the first one is if they are unfamiliar with computer games in general and find it distracting to have to manage lantern oil, inventory, sanity etc. All of these have been removed form the game.



I picked this up from Humble Bundle and so I hardly spent anything to buy it, I would not recommend this if you are paying full price.
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A 1 de 2 personas (50%) les ha sido útil este análisis
4.2 h registradas
Publicado: 13 de Noviembre
Don't be fooled by the name. This game is nothing like Amnesia: TDD. The puzzle-solving sucks (way too easy) and the gameplay is incredibly linear and short (4 hours playthrough). A few good jump scares and audio cues are not enough to justify buying this game.
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A 3 de 6 personas (50%) les ha sido útil este análisis
4.0 h registradas
Publicado: 10 de Noviembre
I believe Bioshock Infinite made more sense than this. Now excuse me while I go get something to eat, I'm craving bacon for some reason.
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A 3 de 6 personas (50%) les ha sido útil este análisis
1.7 h registradas
Publicado: 8 de Noviembre
Its basically a scary walking simulator with some puzzles. I'm not kidding, I just told you all of the gameplay mechanics.

Yes, you can hide but you can't die nor die of sanity.
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A 2 de 4 personas (50%) les ha sido útil este análisis
0.7 h registradas
Publicado: 17 de Noviembre
If there's one thing I'll give it credit for, It's more scary than Farming Simulator.
¿Te ha sido útil este análisis? No