From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Análises de usuários: Neutras (3,175 análises)
Data de lançamento: 10/set/2013

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Inclui 2 itens: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Recomendado por curadores

"A Machine For Pigs is a very different game than The Dark Descent. But it is not lacking in quality."

Sobre este jogo

O mundo é uma máquina. Uma máquina para porcos. Útil apenas para o abate de porcos.

Dos criadores de Amnesia – The Dark Descent e Dear Esther, o mundo recebe um novo jogo de terror em primeira pessoa que o apresentará às profundezas da ambição, do poder e da loucura. A Machine for Pigs não sairá da sua cabeça e devorará o seu coração.

O ano é 1899

O rico industrialista Oswald Mandus acorda em sua cama com febre e amaldiçoado pelos sonhos de um motor obscuro e infernal. Torturado por visões de uma expedição desastrosa ao México, enlouquecido pelos sonhos fracassados de uma utopia industriária, acometido por culpa e por uma doença tropical, ele acorda em um pesadelo. A casa está silenciosa, mas o chão sob ele vibra por causa de uma máquina infernal. Mandus só sabe que seus filhos estão em grave perigo e que cabe a ele salvá-los.

Principais características

  • Abordagem inovadora ao mundo de Amnesia sem renegar a origem.
  • A história mais obscura e horrenda já contada em um jogo.
  • Trilha sonora esplêndida criada pela premiada compositora Jessica Curry.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: CPU Intel Core i3 / AMD A6 de linha média ou equivalente.
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 200 / AMD Radeon HD 5000 de linha média. A Intel HD Graphics integrada deve funcionar, mas não tem suporte. Geralmente os problemas são resolvidos ao atualizar os drivers.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: CPU Intel Core i5 / AMD FX de linha superior ou equivalente.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 400 / AMD Radeon HD 6000 de linha superior. A Intel HD Graphics integrada deve funcionar, mas não tem suporte. Geralmente os problemas são resolvidos ao atualizar os drivers.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: OS X 10.6.8
    • Processor: CPU Intel Core i3 / AMD A6 de linha média ou equivalente.
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 200 / AMD Radeon HD 5000 de linha média. A Intel HD Graphics integrada deve funcionar, mas não tem suporte. Geralmente os problemas são resolvidos ao atualizar os drivers.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: OS X 10.7.5
    • Processor: CPU Intel Core i5 / AMD FX de linha superior ou equivalente.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 400 / AMD Radeon HD 6000 de linha superior. A Intel HD Graphics integrada deve funcionar, mas não tem suporte. Geralmente os problemas são resolvidos ao atualizar os drivers.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Distribuição popular do Linux de 2010.
    • Processor: CPU Intel Core i3 / AMD A6 de linha média ou equivalente.
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 200 / AMD Radeon HD 5000 de linha média. A Intel HD Graphics integrada deve funcionar, mas não tem suporte. Geralmente os problemas são resolvidos ao atualizar os drivers.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Distribuição popular do Linux de 2012.
    • Processor: CPU Intel Core i5 / AMD FX de linha superior ou equivalente.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 400 / AMD Radeon HD 6000 de linha superior. A Intel HD Graphics integrada deve funcionar, mas não tem suporte. Geralmente os problemas são resolvidos ao atualizar os drivers.
    • Hard Drive: 5 GB available space
Análises úteis de usuários
3 de 3 pessoas (100%) acharam esta análise útil
3.7 hrs registradas
Publicada: 11 de novembro de 2014
Ótima História, Péssima aplicação...
Amnesia A Machine for Pigs é aquele lovecraftian horror perfeito. Suas narrativas, trilha sonora e a história é perfeita e macabra. mas a aplicação ao contexto do jogo foi muito ruim. Eu simplesmente fiquei de boca aberta no final do game com as falas do Engenheiro (antagonista do game)... uma arte em poesia macabra e muito bem trabalhada. mas não é um poema que queremos e sim um game o qual nos fizesse sentir medo a cada passo. Aamfp não é um jogo ruim. mas eu esperava mais de um game que prometia ser ''O'' survival horror. Mas acabou se tornando apenas outro survival horror qualquer e depois do lançamento do Outlast, seu brilho caiu ainda mais. Se você tem dinheiro sobrando e gosta de uma exelente história no estilo lovecraft horror AAMFP é um bom jogo. mas se você quiser gastar seus 40 reais para sentir medo, aconselho comprar outro jogo... Ainda sim Amnesia é um ótimo jogo, mas o primeiro (The Dark Descent) é superior em survival horror.
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2 de 2 pessoas (100%) acharam esta análise útil
5.4 hrs registradas
Publicada: 27 de dezembro de 2014
-Amnesia: A Machine for Pigs.

Apresentando uma história de suspense/horror o jogo se passa na maioria do tempo em uma fábrica de alimentos retirados de porcos, onde o personagem principal sai a procura de seus familiares desaparecidos, tendo uma certa ajuda de uma voz de outro integrante do jogo!

-Comparação a 'Amnesia the dark descent'.

1 O primeiro jogo dessa franquia considerado por muitos o melhor até então ainda ganha, pois A Machine for Pigs contando com todo o horror e história não se compara ao primeiro jogo, (claro que eu pessoalmente me assustei muito com o jogo em diversas partes onde ele realmente soube trabalhar a palavra MEDO).

2 O jogo apresenta um duração pouca de gameplay onde com apenas 4-5 horas de jogo contínuo você consegue fechar ele por completo, onde contudo o primeiro jogo da série com 5-6 horas o jogo estará também fechado!!

-Ambientação do jogo e pequenos puzzles.

O jogo como dito antes soube trabalhar bem o medo nos seus diversos casos, trazendo inimigos deformados e com aparência bem horripilante, onde em muitas partes é necessário parar e pensar qual trajeto tomar para fujir dos respectivos monstros, escultar os passos dos inimigos e só assim então seguir rumo ao final do game contudo isso somado aos mistérios que se tem a desvendar tornou o jogo rico e bem vivido, com puzzles nem fáceis nem difíceis onde um bom nível de inglês lhe ajudará!

-Conclusão.

Algumas coisas ainda em pauta para falar, porém para evitar SPOILERS vou terminar por aqui, tendo todos esses aspectos juntos eu recomendo 100% o jogo A Machine for Pigs e também The dark descent para aqueles que gostam de jogos de desse grau de história, sendo um dos jogos mais interessante e que poderá aterrorizar até o mais valente coração!

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1 de 1 pessoas (100%) acharam esta análise útil
3.9 hrs registradas
Publicada: 14 de janeiro
Sequencia alterada de The Dark Descent,Amnesia A Machine For Pigs se passa em 1899 nas pacatas ruas de Londres e segue a história de Oswald Mandus que ao despertar percebe que sua esposa e filhos desapareceram e ao perambular pela casa percebe que algo estranho esta acontecendo e decide investigar para descobrir a verdade.Mandus em torno de suas descobertas ira receber chamadas de antigos telefones,notas ou escrituras relatadas por ele mesmo dos acontecimentos que irão lhe suceder.
Amnesia A Machine For Pigs possue uma excelente história,trilha sonora e com nenhuma base no game anterior.Aquele terror psicologico,sobrenatural e assustador anterior passou a ser algo bizarro e morbido tirado de uma maquina de porcos para mente de um só homem.
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1 de 2 pessoas (50%) acharam esta análise útil
8.2 hrs registradas
Publicada: 7 de dezembro de 2014
Não é tão dificil quanto o primeiro, mas ainda é um bom jogo.
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37 de 39 pessoas (95%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.4 hrs registradas
Publicada: 23 de janeiro
If I were to compare the two Amnesia games quickly I would say that A Machine For Pigs is more horrific, The Dark Descent is more terrifying.

I prefered The Dark Descent, but A Machine for Pigs is still a superb horror game. A lot of atmosphere, horrific story and solid gameplay. It did not scare me as much as The Dark Descent, but then no other game ever has either.

See my full video review for details : https://www.youtube.com/watch?v=0uNyejlkJGI&list=PLE7DlYarj-Deq-6FHXFQQ72vz__aROZ-A&index=19
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41 de 48 pessoas (85%) acharam esta análise útil
1 pessoa achou esta análise engraçada
9.0 hrs registradas
Publicada: 23 de janeiro
Darkly atmospheric and beautifully rendered, I thoroughly enjoyed this one, dare I say, more than the first. It abandons the point and click Hidden Object Game mechanics in favor of exploration while masterfully building tension. That's right, it's not a HOG like it's predecessor, which was innovative for it's time and we can still see it's legacy in a brillant masterpiece like Outlast. This one is much more polished and focuses on a cinematic audio that will have you taking off your headphones and turning on the lights to make sure that was from the game and not from the burning carbuncle eyes snorting in the darkness at your window. Often hiding the horrors, it knows that what you can't see will bend your mind on all fours to imagine far worse than any engine can grind up and reanimate. The porcine genius of it all is the sqealing progression of a story line that will raise the bristles down your spine as it roots around, huffing and snuffling, in the fetid mire of your psyche.
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192 de 301 pessoas (64%) acharam esta análise útil
2.4 hrs registradas
Publicada: 30 de outubro de 2014
Oh man. This game is such a dissapointment.
If ''The Chinese Room'' didnt get involved this could've been so much better.
They didnt try to make Amnesia 2, they tried to make a sequel to Dear Esther.

I loved the story in TDD, it had the perfect balance between gameplay and story. This one is more focused on the story but I couldn't really get into it because it's so effin boring. There was not a single scary moment in this game and the 'monsters' you'll face later on are no threat to you and you can just casually walk past them. Your character is never in any actual danger. You couldn't check your sanity; tinderboxes and oil didn't exist. You don't have an inventory so don't even bother exploring. But why mention it? You can't do that anyway since every door in this game is locked unless you have to actually go through it. If you loved grabbing random sh*t in TDD and throwing it at the enemy or just against a wall - you can't do it in this one cause everything is locked in place.
The nerve wrecking atmosphere from TDD is completey lost, you don't have to worry about oil for your lantern cause it is unlimited.

I quit the game 3 times but I kept giving it a chance because I WANTED it to be good but there is really no hope for this. A Machine for Pigs is a complete let down to every The Dark Descent fan.
The fact that this game is 3-5 hours long is a joke.
So I will say this: This is one of the worst Horror Games I've ever played in my entire life.
It's not even worth a 1 out of 10 so I won't bother rating it.
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42 de 61 pessoas (69%) acharam esta análise útil
2.6 hrs registradas
Publicada: 20 de novembro de 2014
List of things that were good in Amnesia The Dark Descent:
- you could light candles with limited supplies of matches
- you had a lantern that could go low on fuel
- you had to manage madness : stay stealthy in the dark and become mad, or get low on resources and be spotted by enemies by lighting stuff but remaining sane. It was smart and a balanced system
- enemies were threatening AND frightening, and hard to outrun

This is also the list of things that have been removed in A Machine For Pigs.
It is closer to Dear Esther than Amnesia. Don't buy if you're looking for a horror game.

Didn't finish it, I was just bored playing it. Not frightening, not involving, not entertaining. And I've seen too many valves.
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66 de 111 pessoas (59%) acharam esta análise útil
50 pessoas acharam esta análise engraçada
3.3 hrs registradas
Publicada: 13 de novembro de 2014
About as scary as a five foot and senile man, in his late seventies, attempting to rob you with a blunt fork, in broad daylight.
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22 de 31 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.6 hrs registradas
Publicada: 2 de novembro de 2014
I like it.

I do not like many games. I am ridiculously picky, but this game was good enough to get me to write a review.

It has an excellent story (read the notes you find dammit), creepy atmosphere, and keeps a good pace. It is a short, but worthwhile game to play through.
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12 de 14 pessoas (86%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
1.4 hrs registradas
Publicada: 4 de fevereiro
I will be completely honest here, I used a walkthrough for this and played it in a fully lit room, and sped my way to the end in about two hours.

The game is no where near as scary as the original Amnesia, but I still ended up going through multiple pairs of underwear. The puzzles are decent, however I don't see how anyone could work some them out if they didn't have a guide.

The game does also have some serious performance issues, no matter what settings I changed, the frame rate dropped rapidly between 60 fps and 30 fps. Not sure why, it may just of been me, but my rig is more than powerful enough to run this.

If you haven't played an Amnesia game before, I'd definitely recommend the original over this one, however Machine for Pigs is still a good game.
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10 de 12 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.2 hrs registradas
Publicada: 24 de novembro de 2014
I think Machine for Pigs is a failure. But it is such an interesting, artful failure that it's nearly a success. I'm not sure how much I'd recommend it to horror fans, but I think it's a must-play for anyone interested in developing horror games. First, because it tells one of the most intelligent stories in horror gaming, and second, because it provides so many great examples of how not to make a narrative-focused horror game. Some of which aren't immediately obvious. I personally didn't realize before how important environmental interaction in a narrative-focused game was until I played A Machine for Pigs and saw how detrimental static environments could be to immersion.

Read more here
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44 de 77 pessoas (57%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.1 hrs registradas
Publicada: 1 de novembro de 2014
Certainly feels like I am playing another "The Chinese Room" game. To me, it feels like Dear Esther but with the "Amnesia" name slapped on it. You have very little to no interaction with your environment. No inventory. You spend the whole time just walking. Atleast in the first Amnesia you had puzzles to complete and had to manage your lantern. The times when you would come into contact with the monster were predictable. I never really felt scared to search an area because anytime I would see the monster it would come in the form of a mini jump scare for its reveal.

Here, it is nothing like that and the AI is horrid. There is one part where you need to go down a hallway and the exit is to the right. But to the left it branches off a to a small path with which the monster does laps of. You could sneak past. OR do what I did and just run past and as soon as you go through the door the monster doesnt follow because invisible walls they can't past. It was honestly the stupidoust thing I've ever seen. It was an encounter that was absolutely pointless. I made a little picture to show below. But anyone that played it long enough and got to this part would know how stupid it was.

Excuse the horrible picture I attempted to make.

###################################
#....................................................................EXIT
#.................... ==>
#......../\.....#######
#.......| |.....#..........#.........| |...........########
#.......| |.....#..........#.........| |..........#
#...............#######.........\/..........#
#...................................................#
#...........<== MONSTER.................#
#################.................#
..................................#.................#
..................................#.................#
..................................#.................#
..................................#...YOU......#
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10 de 13 pessoas (77%) acharam esta análise útil
14.1 hrs registradas
Publicada: 9 de novembro de 2014
It's not exactly like The Dark Descent, for sure. But too many people evaluate A Machine for Pigs on the standard of how similar it is to its predecessor, too afraid to look at it on its own merits. Indeed, there are fewer gameplay elements, such as an infinite lamp duration, easier/fewer puzzles, and an overall lower danger level. But what AMFP has, it does spectacularly. The Chinese Room took a more story-heavy approach and crafted the world around how it's told, and it's a tale well worth hearing. The environments are beautifully constructed, the voicework fits the characters perfectly, and Jessica Curry's music is spectacular. It's like a roller coaster: just because you're not pushing the carts yourself doesn't mean it's not a enjoyable, thrilling ride.

People looking for a game that will leave them petrified with fear will be more at home with The Dark Descent. But if you enjoyed the story of The Dark Descent and want to lose yourself in a tale just as gripping and harrowing, definitely give A Machine for Pigs a shot!
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7 de 8 pessoas (88%) acharam esta análise útil
9.2 hrs registradas
Publicada: 8 de janeiro
Amnesia: A Machine for Pigs - The second main game from Amnesia series. After the amazing Amnesia: The Dark Descent people wanted next Amnesia, much better than first game, but is it really better? I won't anwer that question, I'll just say that it's "Different", but mostly in positive aspects.

First you have to remember that this game wasn't created by Frictional Games like first Amnesia. It was created by The Chinese Room (You can know them if you've played Dear Esther). Ok, but let's talk about the game!

Most of the players didn't like Amnesia: A Machine for Pigs, because a few important aspects from Amnesia: The Dark Descent were cut off in this game. There wasn't any inventory, you couldn't pick up many items like chairs, boxes etc, no tinderbox to pick up and your source of light is unlimited. So the survival aspect of the game don't exist. The only items you can pickup are letters, papers and important items that you have to pickup to move on with story.

Monsters aren't that scary like in first game, but still i have to say that power of imagination in that game still works! I was scared because of simply noises and i thought there is monster nearby. Also i should note that there aren't the "warning alert" when the monster is next to you. That alert was in first Amnesia and in my opinion it's better that it's don't exist here, because if you won't be careful you can me surprised in "negative" aspect of course! Don't get me wrong, Amnesia: A Machine for Pigs is still very scary game, but you can't compare it to the first game.

Soundtrack is amazing! It was composed by Jessica Curry (Same artist like in Dear Esther). The style is again different than from the first game, but it's also amazing and it's fit with all those factory levels and London from fall of XIX century. Go ahead and try it https://www.youtube.com/watch?v=-fkVvNMuJsA

You could thought that i already said the most important things from that game, but nope, not yet! Now is The Story

The story in this game... I can't describe it, if i'll say it's amazing it's not enough. In this aspect Amnesia: A Machine for Pigs owning the first game, no doubt about it! It's very emotional, sad and you'll think about it after you'll finish the whole game. I won't say any spoilers, but to make you curious i'll just say that the "Pigs" in the title of the game is an ambiguous word... In my opinion one of the best stories i've ever been seeing in video games. You should play this game even only because of that story. Also i recommend read all the notes that you'll find in the game from the chronological order after you'll finish the game.

I'm really sad seeing all those negative reviews, most of these people were just looking for Amnesia: The Dark Descent 2, but I really understand them. I was also a little bit dissapointed when i realised i couldn't take chairs and other objects and throw them away, honestly I don't understand why developers removed that, but when i finished the game I was glad i pre-ordered it.

I rate this game 8/10 (Very Good), mostly because of that great story, soundtrack and the whole atmosphere. It isn't that scary like Amnesia: The Dark Descent, so if you're looking for only scary horror game and you don't care about other aspects, then you should buy other game. My english isn't perfect so I apologise for any grammar mistakes, I hope i'll be better in future!
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3 de 3 pessoas (100%) acharam esta análise útil
3.8 hrs registradas
Publicada: 23 de dezembro de 2014
Great game! I was hesistant to buy the game considering the reviews, but I'm glad I did. While it's true that it's "dumbed-down" (no insanity, health, or inventory), I feel like it makes you focus more on the environment and the story itself. Definitely doesn't deserve the negative reviews it recieved. It's a quality game.
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3 de 3 pessoas (100%) acharam esta análise útil
7.7 hrs registradas
Publicada: 19 de março
Overview
It's nothing like the original - but that's not necessarily a bad thing. The Dark Descent featured challenging puzzles, pulse-raising ‘run or hide’ decision making, inventory management and constant danger. A Machine for Pigs holds none of these accolades, however, it’s still a good game! It has an interesting story with some horrific themes running throughout. It really makes you feel like you are trapped within the innards of some mechanical beast.

The gameplay mechanics (or lack of)
There are a few terrifying and jumpy moments before you actually encounter a pig-monster face-to-face... Until you realise that they are a totally pointless gameplay mechanic. Normally, in games where you must rely on either running or hiding from enemies (e.g. the game’s predecessor or Outlast), there is normally some general indication as to where to run or hide. Whether this is done by backtracking to previously seen areas, or running towards illuminated exits. With other games there is fun to be had in evading danger, but not in a Machine for Pigs. The pig-monsters spot you instantly and you can rarely outrun them! This is all okay though because if you get killed, you simply black out and spawn further on in the game, as if the encounter never happened... What’s the point?

As soon as I hear a pig’s squeal, this is normally my reaction:

“Oh blimey! It’s a pig-man! And he’s spawned right behind me again! I guess I’d better run ahead!”

*runs ahead*

“Oh-no! There’s nothing here! You know what?... Sod this! I’ll just take a beating because I have no idea what is going on...”

*stands there, gets beaten to death by pig trotters and respawns*

“Ohhhhhhh so I was meant to run down that ridiculously dark corridor that was obstructed from view by that massive pipe! Stupid me!”

Literally, I’d say 2 out of 3 pursuits could pan out like this. The action is AWFUL. The "puzzles" literally rely on pressing buttons, replacing power fuses or turning steam valves. That said, simply looking at the machinary is a joy to be had and interacting with it can be quite fun!

Why it is good!
The game’s redeeming features are the story and the atmosphere. I’m not going to say much about the story, but it is really good! The themes expressed are extremely dark and the way everything unfolds is rather marvellous. Whoever designed all of the machinery did a really good job. The large growling machines and the spitting steam pipes twisting all around create a very immersive portrayal of 19th century industry. Brilliant ambient noises with the accompaniment of eerie music makes you want to jump out of the nearest factory window. There are some instances at the start that had me bricking myself.

What's with the title?
I personally don’t believe this game should have been called “Amnesia: A Machine for Pigs” because it is hardily like its predecessor. The only thing that is the same is that you can open draws and doors, and wind steam valves with mouse actions. That’s it! Everything else has changed. The game feels more like a scary industrial Dear Esther. However, I can totally understand why the developers would want to capitalise on a series.

Should you buy it?
Essentially, if you want an incredibly immersive and very artistic story-based gaming experience, this game is probably for you. However, if you want a heart-pounding survival horror – don’t even think about it. It’s nothing like the previous game and your money would probably be better spent on Outlast, if you haven’t already played it.
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2 de 2 pessoas (100%) acharam esta análise útil
5.8 hrs registradas
Publicada: 23 de dezembro de 2014
Amnesia: A Machine for Pigs is a game unlike it's predecessor. The fear and anxiety caused by The Dark Descent is replaced by an unlimitted supply of light and mental clarity. The game itself often feels more laid back and common place. It relies on atmospheric horror rather than a genuine threat to your so called digital life. While The Dark Descent left me shreiking this game only gives me a subtle jump on the rarest of occasions. This is mostly due to my own mental anticipation which proves to be wasted effort in and of itself. In spite of this, I cannot seem to put down the game. It's redeeming feature lies in the fact that it is truly "A Machine for Pigs". The atmospheric story telling keeps me navigating each passage and slowly bringing the factory to life. As I chase after apparitions it leads me to question my own humanity. In fact, the beasts in this game are strangley human compared to the character I find myself trapped in. Am I really human or am I just trapped in a machine for pigs?
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2 de 2 pessoas (100%) acharam esta análise útil
3.2 hrs registradas
Publicada: 20 de dezembro de 2014
I've played trough the storyline and really loved it. I could not get the exact "Amnesia-feeling" like I did with the last one, but I don't complain. The game was full of puzzels that made it challenging and the jumpscares alot beter. Sad though it didn't last longer of what it did. It took me almost 4 hours to complete it. Good start with a great tutorial and a story I got right into

Summary
+ Good storyline
+ Good controls
+ Jumpscares
+ Challenging puzzle
- Short
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2 de 2 pessoas (100%) acharam esta análise útil
5.8 hrs registradas
Publicada: 16 de dezembro de 2014
If you're looking for more of what made the first Amnesia so good, you'll probably be let down. This one takes things in a very different direction and dials back the scares and puzzles in favour of sheer atmosphere. It still can be unsettling in parts if you let yourself get sucked into it, and has excellent writing and sound design that really make it memorable. More a very creepy playable horror story and less an outright horror game, you'll enjoy it if you like more emphasis on enviromental horror than the threat of monsters. Experimental and worth experiencing, but not for everyone.
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