This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs. From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Çıkış Tarihi: 10 Eylül 2013
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$19.99

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2 ürün içerir: Amnesia: The Dark Descent, Amnesia: A Machine for Pigs

Oyun Açıklaması

This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

The year is 1899

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Unique Selling Points

  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

PC Sistem Gereksinimleri

    Minimum:
    • OS: Windows Vista
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space

Mac Sistem Gereksinimleri

    Minimum:
    • OS: OS X 10.6.8
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: OS X 10.7.5
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space

Linux Sistem Gereksinimleri

    Minimum:
    • OS: Major Linux Distribution from 2010.
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Major Linux Distribution from 2012
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
Yararlı müşteri incelemeleri
2 kişiden 1 tanesi (50%) bu incelemeyi yararlı buldu
Hesabında 197 ürün var
1 review
kayıtlı 4.7 saat
deliyi öldürme korkut oyunu
Yayınlanma: 23 Haziran 2014
Bu inceleme yararlı oldu mu? Evet Hayır
159 kişiden 116 tanesi (73%) bu incelemeyi yararlı buldu
Hesabında 304 ürün var
5 inceleme
kayıtlı 4.9 saat
Firstly, it's very short. I don't rush stuff and tend to explore but this game doesn't really reward that, there is nothing to collect no scarcity or danger of running out of light. The notes are just about the only extra to find and they didn't drive me enough after the first half to actually go looking.
Secondly, there is not much of an actual game here. The few puzzles that do exist are embarrassingly simple so it's mostly just you walking around avoiding the occasional pig man and listening to the story.
Ah, the story. Bit of a cliche, but of course the memory loss is expected based on the title. Other things that happen don't get much better and the plot completely gets lost up its own behind in the last half hour.
On the positive side the atmosphere, music and sound design is excellent and builds a bit of tension early on. That this is squandered later is a shame.
Is it worth getting? if it's cheap and you've played Amnesia:TDD then give it a go but there is probably somethign better.
Yayınlanma: 16 Mart 2014
Bu inceleme yararlı oldu mu? Evet Hayır
13 kişiden 11 tanesi (85%) bu incelemeyi yararlı buldu
Hesabında 102 ürün var
8 inceleme
kayıtlı 3.7 saat
"I do not know how a man can **** that much blood and still live."

For such a short game, it managed to feel drawn out and unnecessary. If there is one thing that we can learn from this narrative, it is that wordy and intelligent are not synonyms. It brushes against interesting themes, but does not reach any conclusion worth noting, aside from the classic video game trope that "evil is bad." The few encounters with enemy creatures devolve from an intial tense atmosphere to an annoyance, as the player realizes they can always outrun their opponent, and will never be challenged with completing a task while an enemy is present. Heaven forbid you stumble on one of the half-dozen safe points from which you can view the underwhelming models of the creatures you have been running from. In the final hour, there is a two-part boss battle which is mind-boggling in both concept and execution, and clashes harshly with the game's established world. Then you get on the pork shuttle to watch the game play the final act through on its own - though why the final scene concludes the game as the protagonist wishes is not obvious to me. This is not a technically challenging horror game, and it is not an intellectually challenging narrative adventure. This is a drawn out and densely crowded narrative-heavy gameplay-light experience, which manages to come across as half-baked.
Yayınlanma: 22 Haziran 2014
Bu inceleme yararlı oldu mu? Evet Hayır
227 kişiden 126 tanesi (56%) bu incelemeyi yararlı buldu
Hesabında 1,398 ürün var
74 inceleme
kayıtlı 6.4 saat
Personal Rating: "Worth playing"
Traditional Rating: 7.5/10
Genre: Horror

Frictional Games may have not had a hand in developing Amnesia: A Machine for Pigs only simply publishing it with development reigns for this iteration having been handed to Dear Esther development house, The Chinese Room. However, that in no way lessens the experience for the gamer or sullies the franchise as is often the case when outside development houses take over in subsequent sequels. In fact by the time the end credits roll on A Machine for Pigs, The Chinese Room have taken you to a far more menacing and darker psychological place than the original Amnesia could have ever have dreamt up.

My main gripe with the original Amnesia was that, whilst utterly terrifying in its first half, its second half was plodded and padded out with puzzles there simply to exist to lengthen the adventure. When it all began to fall back on the familiar supernatural tropes so often trotted out in horror I was left slightly disappointed. The Chinese Room seem to have understood this perfectly, especially when it comes to horror. By toning down the puzzles (there is no inventory to speak of) you end up not being taken out of the horror every five minutes to solve some mind-bending puzzle as was the case in the first one. By removing the need for oil and the sanity meter they have streamlined the experience further which in the end allows the story to move to the forefront and my-oh-my what a story it is. The Chinese Room also understand perfectly that horror and tension of this sort can only be sustained for short periods. This was my gripe with both the first Amnesia and Outlast in that they should have been shorter in order to sustain the terror they were trying to convey. Brevity is the golden rule in my books when it comes to horror and any horror game outstaying its welcome in length ends up being a diminished experience. A Machine for Pigs comes in at a pert 4-6 hrs (depending on how you play) and that is the perfect length in my books for a horror title.

A Machine for Pigs is set at the end of the Industrial Era (which the game evokes beautifully) and sees you take control of Oswald Mandus awaking to a terrifying personal nightmare. Emerging from a hellish fever dream that involves some kind of infernal industrial machine, he soon realizes that both of his children are missing. Once again, like the first, notes lay sprewn about the game world that give us insight into his back story. Oswald, you see, is the proud owner of a meat processing factory but as the tale descends into its serpentine labyrinth of terror you soon realize that this is a factory where very little governance seems to have been applied when it comes to the kind of meat being processed for consumption.

Whilst slow going to begin with - the second half of the game really literally picks up and moves at a cracking pace which never seems to let up for one single second as it hurtles towards its grim ending. I was initially a bit disappointed with it but as time marched on I found myself more and more invested in this tale of horror than I was with the initial Amnesia. At the end of it all, all I can say was that I was suitably impressed with this title and if The Chinese Room is drafted in at some stage to make another I can't say I will be disappointed.

If you enjoy horror there is no reason you should not enjoy this. Remember this is a more darker, complex (in terms of the tale its trying to tell) and sinister game experience than the first one and if you go in not expecting a rehash of the first game you are bound to be in for a pleasantly spooky surprise.
Yayınlanma: 22 Nisan 2014
Bu inceleme yararlı oldu mu? Evet Hayır
12 kişiden 9 tanesi (75%) bu incelemeyi yararlı buldu
Hesabında 28 ürün var
1 review
kayıtlı 4.4 saat
This is a shoddy sequel to "Amnesia: Dark Descent". It's not scary. There's so much "poetry" it's just pretentious. There aren't any difficult sneaking stages or even any good puzzles. Basically, it plays like "Dear Esther" (also made by the chinese room), where all you do is walk through a story. Except in this game the protagonist has these annoying flashbacks ever so often, during which he can't walk for ♥♥♥♥ and you get frustrated because ALL YOU WANT TO DO IS WALK DOWN THE HALL, WHY CAN'T HE DO IT AT A NORMAL PACE WHILE HE DRONES ON AND ON ABOUT ALL YOUR STUPID WOES?!!

I finished this game, hoping to find some redeeming quality. I did: It could be uninstalled.
Yayınlanma: 14 Şubat 2014
Bu inceleme yararlı oldu mu? Evet Hayır