Suit up as an operative of the Ark Corporation, sent to the farthest reaches of the universe in search of habitable planets to terraform. However, after the long space journey you awaken from cryosleep to find that your ship has gone way off course and is disabled near a strange new world.
Recenzii utilizatori: Echilibrat (1,203 recenzii)
Data lansării: 28 iun., 2013

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Joc cu acces timpuriu

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Ce au de spus producătorii:

“Edge of Space is still under development. By getting into the ongoing BETA now you will be getting a discount from its final price of $14.99. The game will be improved on a regular basis through updates that will add content, new features, and bug fixes. Please check back frequently to update to new versions. Your feedback matters!

Early Access Incentive

- First Responder Armor: For those who take up the call early will receive armor that will grant bonuses to help in those first waking moments after leaving your pod.

- Surprises: We like to reward! There are still things we might add to reward those people who get the game early.”
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Cumpără Edge of Space Standard Edition

Cumpără Edge of Space Standard Edition Four Pack

Includes four copies of the base game - Send the extra copies to your friends.

Pachete care includ acest joc

Cumpără Edge of Space Special Edition

Include 2 produse: Edge of Space, Edge of Space Special Edition

Cumpără Edge of Space Special Edition Upgrade

 

Recomandat de Curatori

"Terraria is to MegaBloks, as Edge of Space is to Legos."
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Actualizări recente Afișează tot - (81)

20 aprilie

ArkCo News - 4/20/15

Hey ArkCoNauts!

Boy have we been busy since you last heard from us! The next patch is shaping up to be a very fun one, and we think the community will love what we have in store. I do want to take a moment to extend my personal apologies for the lapse of the Spring event this year, it was due to a very unexpected leave of absence on my part, due to some serious issues I was faced with. To make it up to the community now that I am back in action, I am planning another of my big giveaways, and hopefully a few other fun surprises in our summer event. I'll be sending out more details on that once I lock down dates and times. Let's get down to the real fun now: hints for the upcoming patch.

One of the things that some have considered lacking in Edge of Space, has always been that the world did not feel “alive” to our players. People were left to wander the world, wondering where to turn and what to do. The last patch saw the introduction of some of the framework for quests, and now the real fun begins in that regard. NPC's are on their way! This first implementation will be just a small teaser, introducing a few of our crazy new friends and testing the core functionality of this new system. Once we pound the bugs out, with the help of our ever loyal ArkCoNauts, we'll be bringing in plenty more where that came from.

http://i.imgur.com/4gQeBKS.png

Another focus right now is a complete overhaul of the looting system, which allow for better balance, and a much more robust system coming into play. Loot will become more consistent and easier for us to work with. This will lay the groundwork for world loot chests, and future opportunities for sweet loot, which we know is very important!

In addition to these highlights, our sound wizard Jens has been updating sound across the board, to ensure that Edge of Space continues to dazzle the ears and that the new content and features coming in are as pleasing to hear as they are to play. If that still isn't enough to look forward to, you can also expect some changes to the death system. I can already hear the collective cheers of ArkCo operatives everywhere as we do away with having to craft cryorods, and instead move to a more player friendly regeneration over time method for renewing cryorod supplies. In this way, players are rewarded for staying alive for longer spans of time, and valuable materials are not lost to player death. We will also be adding higher max cryorod counts to higher level pods, to further encourage you to stretch for those high tier goals. Putting in the work for a high level pod will mean much less worrying over your cryo count.

As you can see, we have a flood of content and features in the works, and plenty more we haven't talked about here. We used to talk about reaching the point where content was rolling out at breakneck speed, and you can see that becoming more apparent now with every patch. This is where the game really starts to show what it's made of, and we're very excited to see you all playing with the new features as we go. Thanks for reading as always, and we'll see you next time for ArkCo News!

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31 martie

Main Branch Mania - [Patch Notes: v0.3983+v0.3898]

Hey ArkCoNauts! The moment has arrived, and we are moving all of the content from the opt-in patches to the main branch. For those who haven’t opted in to test, you’re in for a treat, the changes have been sweeping, especially to the early game. For everyone’s convenience, we’re including the notes from the opt-in to show the extent of what’s new with this patch.

Featured Addition!

New Billboard Quest System! (check journal > Billboard tab: default key {J}) This feature allows player to gain randomized quests!


Fixes

[Public-Test] Patch v0.3983

Fixed an issue where arklight canisters would go out instantly
Fixed an issue where quests could not be aborted
Fixed an issue that prevented player from hitting creatures at point blank range
Fixed an issue that would cause crafting UI to lag when being opened or closed
Fixed an issue where aluminum could be duplicated in the tutorial
Fixed a UI issue where messages were being sent multiple times
Fixed an issue where the UI could crash or partially crash



[Public-Test] Patch v0.3898

Fixed an issue where certain placeables were not functional
Fixed an issue where creatures would spawn in crafted bases
Fixed an issue where science xp was not being spent in MP mode
Fixed an issue where the rewards could get stuck if an item count of 0 is on the list
Fixed an issue with enhancements and knowledges keybindings (you may need to rebind your key)
Fixed crafting menu tier filter sorting
Fixed an issue where you had to clear a resource before selecting a new one (crafting menu)



Changes

[Public-Test] Patch v0.3983

Changed Cryorods to a loot instead of a consumable
More armor has been updated with new tool placement
Knowledges now use a 1-1 ratio (1xp - 1 knowledge point)
Almost empty div on avatar selection screen now shows research and upgrade progress
Added a semi-transparent background to quest tracker
Adjusted UI scaling size
Added knowledges access to the quick menu
Changed default UI positions
Resource tracking button removed, added schem tracking checkmark box
Attempting to make a avatar without a name will now warn you to name the avatar
Moved banner text from the left side to the center
Added new banner text to indicate when SCI-XP is maxed
Added new banner text to indicate when a new knowledge rank is unlocked
New Billboard for quests (check journal: default key (J))



[Public-Test] Patch v0.3898

Tutorial tasks no longer need to be completed, they will autocomplete
Phase shotgun 1 and 2 increased base damage
Pushed zombie spawn during the night a little bit lower
The tutorial tasks have been updated
Right-click no longer puts items in chests in the tutorial
Removed learning schematics from tutorial
Modified tile placement portion of tutorial
All phase weapons have been beefed up
Added weapon recoil to all weapons
Moved the “tool” hand to the back of the player
Some Armors have tool hand changes implemented (some armors still need updating)
Adjusted the day/night cycle length (shortened)
Added a clock to the UI for Day/Night cycle (click on clock to change format)
Adjusted the max count and lifetime for dropped world items (reduction to prevent lag)
Dropped world items will now attempt to merge into larger stacks when possible
Added a hidden knowledge that handles giving out schematics in the tutorial this will make it so any tutorial changes of schematics will be retroactive

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Official Terraria Content!

MMORPG.com - Best Indie RPG at PAX East 2014

"Edge of Space is looking like another in a long line of fantastic Indie RPGs for the PC gaming crowd this year."

Special Edition

Special Addition Includes (given at full game launch)

  • First Responder Armor
  • Sugar Glider Pet
  • Upgraded Pickaxe: Dig Faster
  • Edge of Space Soundtrack
  • Edge of Space PDF Artbook

Despre acest joc

Suit up as an operative of the Ark Corporation, sent to the farthest reaches of the universe in search of habitable planets to terraform. However, after the long space journey you awaken from cryosleep to find that your ship has gone way off course and is disabled near a strange new world. With no choice but to descend to the surface and figure out how to survive long enough to complete your mission, you step into the escape pod.

Along the way you’ll gather resources to craft armor, weapons, facilities, and vehicles to help you explore the world and conquer its aggressive inhabitants. Your base of operations will evolve from a few basic facilities exposed to the elements into a hardened fortress full of advanced technologies that let you accomplish amazing improvements to your equipment and alter the environment itself.

Be careful, though; almost everything down there wants to kill you, including fierce laser space sharks, artillery-toting polar bears, wickedly quick jetpack penguins, and even crazier horrors. Out on the Edge of Space, you must adapt or you die. Good luck, ArkCo Operative!

Key Features (Launch Version)

  • Open World Exploration– Dynamically-generated 2D sandbox set in the deepest recesses of space, explore randomly generated caverns, wormhole anomalies and dive deeper into the planet to discover valuable resources and other rare phenomenon.
  • Crazy Creatures – Hordes of enemies and epic bosses ranging from Artillabears, squid pandas, jetpack space penguins, and laser space sharks; not to mention epic bosses like DJ Penguin and Omegatron
  • Cooperative Exploration – Engrossing gameplay, built from the ground up, to support multiplayer focusing on cooperative exploration and combat with team-based tactics.
  • Advanced Crafting System - Using the power of science, craft advanced technology for weapons, gear and base constructions from basic resources
  • Loads of Armor – Ranging from stat boosting battle armor to quirky vanity costumes, craft armor to survive the changing environmental conditions and specialize in different aspects of mining, exploration, and combat.
  • Weapons – Create a wide-variety of dynamically generated weapons ranging from guided rocket launchers to Experimental Gauss Rifles and discover new advanced weaponry to expand your arsenal.
  • Research System – A new research system allows players more freedom to discover new areas of technology in exploration, combat, base building, and much more.
  • Command Center Management – Establish your central base of operation by creating the ultimate Command Center customized with defensive turrets, hangers and repair drones. Make improvements to protect yourself from the constant environmental changes like radiation storms and other anomalies.
  • PIOS (Power Input Output Systems) – A simple drag and drop tool, letting you design electrical systems as basic as powering a light or as complex as creating your own logic gates.
  • Pets – Create and collect pets that assist you on your epic exploration of space by granting defensive, offensive, or exploration perks.
  • Anomalies - Random world events both dangerous and helpful
  • Vehicles - Craft items from hover boards to massive mechs to safely explore the dangerous world
  • Terraforming - Conquer space by turning the land into a livable habitat
  • Continual Support – Regular post-launch updates will bring fresh new content

(Many features listed above are currently in the game but since we are still in Early Access some will be added in the future. Vehicles and Terraforming are among them.)

Cerinţe de sistem

    Minimum:
    • OS:Windows 7
    • Processor:2.9 ghz or higher
    • Memory:2 GB RAM
    • Graphics:512 MB Video memory
    • DirectX®:9.0
    • Hard Drive:900 MB HD space
    • Other Requirements:Broadband Internet connection
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