Eador is a universe made of countless shards of land drifting in the Great Nothing. Each of the shards is a little world unto itself, with geography and denizens of its own. The power over the shards is bitterly contested by Masters, the immortal beings mortals believe to be gods.
Análisis de usuarios: Variados (940 análisis)
Fecha de lanzamiento: 19 abr. 2013

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Comprar Eador: Masters of the Broken World

 

Recomendado por mentores

"This game is a turn-based fantasy strategy game, where the decisions you make affect the world even deeper than the battles you win! Great Fun!"

Actualizaciones recientes Ver todos (14)

26 de junio

Update notes (June 26)

Hi everyone,

Small update today, but with at least one pleasant fix for many, we hope.



Update notes 1.6.1:

Fixed:

- Application’s process still working in background after closing the game.

- Game freeze caused by choosing quick combat option with no limits during tactical combat.

- Text errors in French localization.

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10 de junio

Update notes (June 10) — Hero, units and items transfer

Hi everyone,

The main addition in today’s update is the ability to transfer progress of one of your heroes, as well as selected items and units, to the next shard.



Now, after you conquer a shard, the game shows a new menu, where at the expense of the astral energy you can choose whom and what you would like to take with you on. Units and items can be exchanged between your heroes, but remember: everything has a price, and most likely something will have to stay behind.

As you can guess, this feature has a bit of experimental nature, so please let us know if you happen to notice some worrisome balance issues.

There's another nice addition for players who value their time and don't like spending it on low-level enemies during late game. If you're sure in your army's capabilities, you now have the opportunity to choose the autocombat option in the province's attack dialogue, right on the strategic map — in this case the game will skip loading the tactical battle.

Update notes 1.6.0:

Added:

- New option to transfer units, items and one of the player's heroes to the next shard.
- New autocombat option in the province’s attack dialogue on the strategic map.

Fixed:

- Tooltip display for item descriptions. Now additional information for items can be triggered with RMB, instead of mouse hovering.

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Críticas

"Eador’s design is worth your time – a testament to its strength."
8.25 – Game Informer

"Eador is bloody enormous, packed with things to discover and hugely rewarding."
Rock Paper Shotgun

"'If you're a fantasy TBS fan, you should definitely pick this up."
88/100 – Gaming Nexus

DLC destacado



Allied Forces adds 14 brand new units to Eador. Masters of the Broken World.

Each of the seven races in Eador is now reinforced with two additional units which have their unique skills and abilities. Befriending one will now pay off much more.

Choose your allies wisely to get the most out of your combat potential!

Acerca de este juego

Eador is a universe made of countless shards of land drifting in the Great Nothing. Each of the shards is a little world unto itself, with geography and denizens of its own. The power over the shards is bitterly contested by Masters, the immortal beings mortals believe to be gods. Take the role of the mighty Master and shape the destiny of Eador! It is in your power to deliver the world from ultimate destruction – or to choke it with an iron fist of tyranny.

Eador: Masters of the Broken World is a turn-based fantasy strategy game, where the decisions you make affect the world even deeper than the battles you win.

Key Features


  • Balanced fusion of grand strategy, turn-based tactics and RPG elements;
  • Boundless roleplaying opportunities;
  • Massive selection of stratagems and ways to wage war;
  • An intriguing, non-linear story;
  • An original fantasy world, living a life of its own.

Requisitos del sistema

    Minimum:
    • OS:Microsoft® Windows® XP SP2 / Vista / 7
    • Processor:Intel® Pentium 2,0 GHz/AMD 2000+
    • Memory:2 GB RAM
    • Graphics:GeForce 7300/Radeon 9200
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX® compatible
    Recommended:
    • OS:Microsoft® Windows® XP SP2 / Vista / 7
    • Processor:Intel® Core 2 Duo 1.6/AMD 3000+
    • Memory:4 GB RAM
    • Graphics:GeForce 8800/Radeon X1900
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:DirectX® compatible
Análisis útiles de usuarios
A 5 de 5 personas (100%) les ha sido útil este análisis
215.3 h registradas
Publicado: 6 de junio
Mi ideal inical era esperar a terminar la campaña antes de escribir el analisis de Eador pero como es probable que envejezca antes de que eso pase voy a poner manos a la obra.

En primer lugar aclaro que Eador es un juego de estrategia por turnos al estilo Heroes of Might and Magic cuyo foco es al menos un 90% el combate. Digo esto porque lei varios reviews que lo describian como un 4X con lo cual asumo que o bien no saben lo que eso implica o no lo jugaron y arriesgaron un genero. Digo esto porque si su idea es comprar un juego donde haya un balance entre desarrollo de ciudades, expansion, arbol tecnologico y combate este NO es el juego, esto no es Civilization ni The Settlers.

Con respecto a la jugabilidad, al inicio seleccionamos un heroe de entre 4 clases disponibles (guerrero, arquero, mago y comandante) y vamos a encontrarnos con un fuerte inicial en el cual vamos a tener que ir comprando las mejoras. Cada mapa se divide en provincias y el heroe puede moverse de una a otra usando 1 accion por turno. LAs provincias estan defendidas por guardias a los que vamos a tener que derrotar para poder reclamarlas como propias y ampliar nuestro terriorio. Ademas, es posible (y necesario) explorar las provincias ya que las mismas contienen locaciones donde se puede ganar experiencia, dinero e items. Una diferencia importante con otros juegos del estilo es que aca las unidades suben de nivel a medida que ganan experiencia con lo cual pueden mejorarse sus atributos o bien aprender nuevas skills. Por lo tanto es de fundamental importancia evitar que las mismas mueran.

En cuanto al corazon de la bestia, es decir , el combate, el mismo es muy similar a otros exponentes del genero con la particularidad de que el terreno tiene una participacion crucial. Cada unidad tiene puntos de movimiento y mientras cruzar un terreno llano consume 1 punto , atravesar un pantano o colina requiere 2. Al mismo tiempo , el terreno afecta las estadisticas de las unidades. De esta forma, una unidad cubierta en un bosque gana defensa de rango.

Dicho todo esto Eador no es para nada un juego facil y si bien es sumamante recomendable para fanaticos del genero no lo es tanto para quienes recien se incian. Por otro lado, hay decisiones de diseño que son realmente dificiles de justificar y me imagino que es lo que hace que este juego tenga tantos votos negativos. El problema al que me refiero es que es realmente dificl reclutar unidades las unidades de mas alto rango (3 y sobre todo 4) ya que los recursos que demandan por lo general requieren de partidas muy largas y para el momento que el jugador tiene acceso a ellos ya no los necesita.

Sin embargo, creo que si bien es un problema importante de ninguna forma opaca todo lo que si hace bien y a los seguidores mas acerrimos del genero no puedo sino recomendarles que le de una oportunidad porque es realmente adictivo.
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A 23 de 25 personas (92%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1,051.0 h registradas
Publicado: 12 de abril
Ok I always look for negative reviews first. My opinion is that someone who hates the game will over exagerate the flaws, but at least will talk about the flaws where someone who loves it is less likely to. That being said, I still love this game even though it has flaws. However, some people won't like it as I do so I will begin with the negatives then move on to the positives since that's how I approach it anyway.

Negatives:
Crashes too much. I'd say once every few hours of play time you will have the game crash. It's not enough to bother me, but it can be frustrating.
AI can be off pretty bad. Battles that will tell you are impossible sometimes can be beaten manually without losing a single hit point. Battles that say they are so weak they are not worth your time will sometimes wipe you on auto. That doesn't happen all of the time, and with some play time you can easilly judge for yourself. Also computer players will keep throwing themselves at your defenses every time they resurect even if they die every single time in some situations.
Bugs. There are a few, one that for some reason will pop up the AI's hero screen in front of me which has shown me they get a +10 gold per turn bonus per hero at the level I was playing at.

Positives
It is constantly changing. Every time you start a new character or see a new world, the game will be different, different maps, different quests available. It kind of reminds me of Civ in that aspect.
You can chose how you play. Some games require you to be the hero, some games require you to be the villian, this game requires you to be whatever you feel like being.
It is a great strategy game IMO. Losing a single soldier at the wrong time can cost you an entire map, granted like most strat games you can always load fail (load the game and redo a fight because you lost), but not all of us play like that.

So with all of that I'd say the game play and replayability are worth it. The bugs and glitches and even AI issues can be fixed (or modders can fix them if it ever opens to mod on steam). Overall I'd say the positives outweigh the negatives enough for me.
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A 34 de 45 personas (76%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
75.7 h registradas
Publicado: 24 de febrero
For all the fans of Heroes III, Age of Wonders and similar titles. Not recomended for casuals, they will cry loud..
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A 16 de 19 personas (84%) les ha sido útil este análisis
41.1 h registradas
Publicado: 4 de abril
One of my favorite 4X games. If you like fantasy and 4X this is a must buy.

There are a lot of negative reviews talking about bugs and other issues. I just don't seem to notice them. The developer has continued to work on the game and the lastest version seems very very good.

You have lots of choices with buildings and your units level up. There is a lot of decision making involved. Play the game using custom settings to enjoy the full experience.

This is a hard game that is tough to beat. I sometimes wonder if that is what people are complaining about. I personally rank this ahead of games such as AoW 3 because the battles are so tactical and demanding.

This is a great game for those who want a deep demanding immersive fantasy 4X.
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A 11 de 12 personas (92%) les ha sido útil este análisis
46.9 h registradas
Publicado: 29 de enero
First the bad things:

The game suffers from some balancing issues, sometimes everything seems to be against you and can be really unforgiving as Hell.
There are some small bugs when I'm writing this review.

The good things:
The campaign seems to be going on forever! As a dinosaur remembering Civilisation 1 on Amiga, where I've spent months on one session bringing my country to greatest power ever I strongly appreciate very long games.
Map generator - you can specify how you want your skirmish map to look like and go!
Diverse strategies (not as many creatures as in say HoMM3, but there are so many different tactics!
Unuque game structure, where (in campaign) in order to gain new tech you need to conquer particular shards - this means if you loose one important region, you may not get certain tech and be forced to reevaluate your stratedy.

Summary:
Really like this game - spent quite a bit of time and am already considering the allied forces expansion.
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