Julkaistu 17. toukokuu.
A very clever 4X that follows in the footsteps of King's Quest and Heroes of Might and Magic, but adds plenty of its own to the genre. The scale of the game is horrifying, it's taken me several days to beat my first randomly generated scenario out of what promises to be a 50-100 scenario long campaign.
There's a huge amount of content and plenty to do every turn, but it's presented in an efficient way and turns go quickly.
The game isn't exactly unpolished, but it has some splinters that could be sanded down. Expect a harmless crash every 24 hours or so. There's one bug that can hit fairly often and prevents kills from registering, especially on retaliatory hits and especially on slower combat speeds. It can be resolved without incident by autoresolving at the end of combat and almost always works in the player's favour, blocking its AI reenforcements and almost never occurs on the highest combat speed, which I would recommend using either way, because the second slowest is much too slow. There are other cases in the game where the settings are not as delicate as they perhaps aught to be.
The game seems to be a direct remake of Eador: Genesis. I prefer this version, but there's not a lot between them.