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Świat rozpadł się na kawałeczki, dosłownie. Jego ponowne scalenie jest możliwe, ale to zadanie trudne i niebezpieczne. Nie ma jednak rzeczy niemożliwej dla kogoś, kto pragnie nad tym światem panować. Eador: Masters of the Broken World to strategiczna gra turowa. Modelem rozgrywki jest zbliżona do znanej i lubianej serii HoMM.
Data wydania: 19 Kwi 2013
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Kup Eador: Masters of the Broken World

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Update notes (June 19)

19 Czerwiec 2014

Hi everyone,

New update 1.4.4 is coming later today.



Update notes:

Changes:

- Added and improved sounds for a number of units.
- Changed balance (characteristics, skills, upgrades etc.) for a number of units.
- Improved tooltip display during tactical battles.
- Income tooltip is now shown at the bottom of the screen after finishing a turn on the strategic map.

Fixed:

- Foreign quarter's buildings not increasing gold income.
- Incorrect health display for province guards under player’s control after their bribery.
- Units hatched from the eggs of ‘Black Widow’ shown on the victory screen.
- Units immobilized by ‘Slyboots’ ability being able to retreat in close combat.
- Income calculation for the Hippodrome building.
- ‘Roots’ spell bug.
- Catapult and Ballista units can no longer attack other units at close range.

Komentarzy: 4 Więcej

Allied Forces DLC + Linux version

5 Czerwiec 2014

Hi everyone,

Today we're releasing a new DLC for Eador called Allied Forces.

As you know, Eador doesn't exactly lack in the unit department, especially after last month's update. However, we thought that the benefits of befriending one of the seven races in Eador could be a bit more rewarding.

So there it is, inside you'll find 14 brand new units (two for each race) with their unique skills and abilities.

Let's take the gentlemen on this picture as an example:



  • Orc Witchdoctor - the witchdoctors can inspire their kin, improving their fighting ability. Moreover, they can harm their enemies with the «Scream of Urugu,» a curious spell never studied by the magicians too preoccupied by loftier matters.
  • Dwarf Guardsman - these elite dwarven warriors are armed with long halberds, and wield them with great efficiency despite their short stature. Their ability to strike with blazing speed often surprises their opponents thinking themselves safe behind the cover of their troops.
  • Lizardman Turtleback - while untrained and unprepared for regular formation fighting, the lizardmen have invented another way to protect themselves from an attack from behind. The strongest and most resilient among lizardmen become Turtleback warriors, armored with a great tortoise shell on their back, able to deflect almost any attack.
  • Elf Ranger - elves who completed their training at the «Maple Branch» school are called rangers. These warriors are skilled at tracking and ambushing, and their training includes not just the mastery of a bow, but outstanding swordsmanship as well, making them able to stand their ground in melee.
Nice, right? You can get the DLC here for $3,99.

There's even more good news — along with new content we also release the long-awaited Linux version on Steam. Yes, it's taken us quite some time but the promise has been kept and hopefully it would have been worth the wait. Please let us know how it plays, Linux folk.

Update notes 1.4.2:

New:

- Added Linux support.
- Added new sounds for a number of units.

Fixed:

- Incorrect pop-up tips for some abilities used in a battle.
- Exploit that let players hiring trolls in their lair after hero’s defeat.
- ‘TODO’ text shown instead of the Scout’s ability name.
- ‘Life Drain’ spell’s function.
- Crystal of Power giving the same quest repeatedly after player refused completing it once before.
- Icons for golem ingots.
- Incorrect HP display for province guards.
- Bug that affected desert trolls lair and mercenary guild.
- Savegames on Windows XP.
- AI units movement being weird during tactical battles.
- Crystal golem no longer has magic immunity.

Komentarzy: 41 Więcej

Recenzje

"Eador’s design is worth your time – a testament to its strength."
8.25 – Game Informer

"Eador is bloody enormous, packed with things to discover and hugely rewarding."
Rock Paper Shotgun

"'If you're a fantasy TBS fan, you should definitely pick this up."
88/100 – Gaming Nexus

Steam Greenlight

Informacje o grze

Świat rozpadł się na kawałeczki, dosłownie. Jego ponowne scalenie jest możliwe, ale to zadanie trudne i niebezpieczne. Nie ma jednak rzeczy niemożliwej dla kogoś, kto pragnie nad tym światem panować.

Eador: Masters of the Broken World to strategiczna gra turowa. Modelem rozgrywki jest zbliżona do znanej i lubianej serii HoMM. W trakcie zabawy będziemy przewodzić jednemu z dwunastu kawałków zniszczonego świata, a naszym zadaniem będzie podbój pozostałych jedenastu fragmentów. Rozgrywka oparta jest na prostym schemacie: zdobądź surowce - postaw budynek - wynajmij jednostkę. A potem walcz.

Ciekawostką wartą wyróżnienia jest wpływ ukształtowania terenu na przebieg bitew. W trakcie starć znaczenie będą miały nie tylko przeszkody, które będą blokować ruch czy atak, ale również takie elementy jak wzgórza czy las, decydujące o skuteczności ataku naszych jednostek. I tak np. łucznicy stojący na wzniesieniu będą mieli większą skuteczność. Jeżeli jednak ostrzelają jednostkę stojącą w lesie, obrażenia, które zadadzą, będą mniejsze.

Wymagania systemowe

    Minimum:
    • OS:Microsoft® Windows® XP SP2 / Vista / 7
    • Processor:Intel® Pentium 2,0 GHz/AMD 2000+
    • Memory:2 GB RAM
    • Graphics:GeForce 7300/Radeon 9200
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX® compatible
    Recommended:
    • OS:Microsoft® Windows® XP SP2 / Vista / 7
    • Processor:Intel® Core 2 Duo 1.6/AMD 3000+
    • Memory:4 GB RAM
    • Graphics:GeForce 8800/Radeon X1900
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:DirectX® compatible
Pomocne recenzje klientów
11 z 12 osób (92%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 256
Recenzji: 2
20.1 godz. łącznie
Bardzo dobra i rozbudowana starategia. Pomimo roku czasu od pemiary dalej ma wsparcie twórców, które nie ogranicza się tylko do łatania gry, ale jest ona stale rozbudowywana. Nie wiem skąd te komentarze na temat problemow. U mnie na win 7 x64 nie występują żadne błedy, gra chodzi płynnie i bezproblemowo. Polecam
Zamieszczono: 22 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
7 z 7 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 397
Recenzji: 30
2.7 godz. łącznie
Tytuł dobry dla każdego fana takich gier jak Heroes of Might and Magic czy Kings Bounty. Oczywiście Eador posiada swoje oryginalne i unikalne dla tego typu rozwiązania - jak przykładowo bardzo duża...

https://www.youtube.com/watch?v=kLft_I81smg

... "autonomia" regionów, które zamieszkują różnorodne istoty. Innymi zaletami tej gry są ciekawe wykonane opcje dyplomacji oraz cała masa zadań pobocznych mogących posiadać różnorodne zakończenia. Dzięki temu nigdy nie wiemy, co przytrafi się kiedy jakieś zadanie ukończymy. Do innych zalet należy niska cena gry - spokojnie można ją dostać po kilkanaście złotych (a nie euro!) dzięki temu, że była dostępna bardzo tanio na Humble Bundle!
Zamieszczono: 22 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
1 z 24 osób (4%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 49
Recenzji: 1
0.6 godz. łącznie
Na chwilę obecną nie da się grać , Tnie sie w przechuj i masa błędów.

Ale ma niewykorzystany ( na chwilę obecną) potencjał :)
Zamieszczono: 10 Luty 2014
Czy ta recenzja była pomocna? Tak Nie
204 z 264 osób (77%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 104
Recenzji: 13
86.3 godz. łącznie
This is so close to being an amazing game that it causes me physical pain. It's that close, but there are a few crippling flaws that just ruin it. First, there's the combat. There are different ranks of creatures, one through four, one being weakest and four being most powerful. The problem with this is, after a certain point, anything below rank three will die in the first turn of battle because the enemy AI consists entirely of 'KILL WEAKEST CHARACTER'. The combat maps are tiny so forget any sort of strategy, mid and end game opponents can hit you anywhere you stand. Oh, and those opponents are almost always all one to nine monsters, plus nine to twelve wizards. There are three wizard types, and you will see up to a dozen in every single combat.

There are dragons in the game, and you can find them as random encounters. That isn't a problem. A single low level dragon can be beaten, but it's fairly tough unless you come loaded for end game critter hunting with high end, high level units. It's cool. You get an achievement. What isn't cool is that the dragons can spawn in groups of up to six, and all of them in the level 15 range. There might be worse groups out there, but this is literally what invaded one of my provinces in my current game. This isn't something you can fight. I also mean that Literally. You can not defeat these multiple dragon encounters. It isn't possible. You can build an arena in your home province and send heroes to battle in it to gain experience. Why am I mentioning this? because as soon as a hero reaches level ten, the enemy heroes you battle in the arena can also spawn with dragons as minions. It goes about as well as you'd expect.

On the plus side, your units can level up and improve their abilities, but it really doesn't matter, because a lvl 30 tier one unit will still be instagibbed by a lvl 1 tier four. And the upgrade system is utterly worthless as well. Why yes random number generator, I did want to improve my crossbowmans hand to hand skills for the fourth time in a row. No, he doesn't need better ranged attacks, he needs to be able to swing that butterknife he has like a man!

There are hundreds of items you can find, which is nice, but there's almost no storage space for them. You get a tiny little vault that can't be upgraded. It wouldn't be so bad but on the same screen you have access to the merchant window to sell stuff, and hey, if you guessed that had a scroll bar and infinite space in it, go get a cookie or something. You can build an artifact shop so you can buy artifacts, but unfortunately it doesn't cycle through different ones. You get the opportunity to buy three randomly chosen ones and it never changes for the rest of the game. Those three items are pretty much going to be terrible and I really want to chalk it up to being a bug that it doesn't refresh every so often, but it's been like that since release so probably it isn't.

There are four types of hero you can recruit, but you shouldn't bother getting anything but a warrior. The warrior is so much better than the other three it defies belief. Scouts can be useful for the rare encounters designed exclusively to kill warriors, but that's about it. Oh, and yeah, there are encounters designed from the ground up to murder warriors. packs of medusa will petrify you and then poison you, giant spiders will web you down and poison you, giant slugs will poison you if you hit them or vomit poison on you from a distance if you don't.

Edit: Okay, so I finally managed to grind a mage high enough to use a specific spell named 'white magic', and basically, it lets you break the game over your knee like a rotten twig. Two casts will clear virtually any combat encounter of critters, barring the two (the latest update may have added more) creatures who are magic immune. Once you get one cast per combat, better beleive that mage is going straight to lvl 30 since he can now effectively obliterate entire armies. Unconquerable foes turn instantly into big, meaty sacks of free XP. Just load up every unit slot with lvl 1 swordsmen, the enemy creatures/mages/whatever will go and kill them while your mage, free and unharmed, fires magic nukes that hit EVERYTHING ON THE MAP FOR MASSIVE DAMAGE. This is a well balanced, well implimented ability that reduces multiplayer combat to 'whoever goes first wins'. Casting it does a small amount of damage to the mage, but a couple of healers can fix it easily before any monsters that made it to turn two kill them for being a weaker, easier target than the wizard FIRING MAGICAL NUKES AT THEM.

Oh, and I hope you like really, really really loud TING! sounds, because the game plays one over and over at random for no reason I can discern.


Edit: I also hope you don't like loading saved games, because doing that while the game is running will cause the entire thing to crash. Not always, but often enough that I had to mention it.
Zamieszczono: 28 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
34 z 43 osób (79%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 563
Recenzji: 357
6.5 godz. łącznie
Eador: Masters of the Broken World combines features from several fantasy games into one very nice package. A true follower of the classic Heroes of Might & Magic recipe: heroes, turn-based battles, XP and RPG-style leveling up, fantasy settlements and their management, parties and armies of strange creatures and all that you would expect from a decent fantasy story. Eador: Masters of the Broken World manages to venture into grand strategy, tactical battles and role-playing and come out on the other side as a deep and satisfying experience. After most initial bugs have been corrected, the game stands as an impressive addition to the turn-based strategy genre. An engaging and addictive game that presents you with lots of challenging dilemmas and strategic choices. The presentation might not be spectacular, but you’ll get loads of upgradable units, buildings and an extensive dynamic campaign. Eador might not be as intuitive as Might & Magic Heroes, but it is just as difficult to get away from it. Eador: Masters of the Broken World is a must for anyone who likes fantasy turn-based strategy games.
Zamieszczono: 4 Maj 2014
Czy ta recenzja była pomocna? Tak Nie