Bâtissez des villes, façonnez un monde. Avec Cities XL Platinum, vous créez, développez et connectez entre elles des villes de toutes tailles et de tous genres sur la planète Cities XL ! Construisez des villes toujours plus impressionnantes : Cities XL Platinum met à votre disposition plus de 1000 bâtiments et constructions (dont 50...
Évaluations d'utilisateurs : Plutôt positive (678 évaluation(s))
Date de parution: 6 fév 2013

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À propos de ce jeu

Bâtissez des villes, façonnez un monde.

Avec Cities XL Platinum, vous créez, développez et connectez entre elles des villes de toutes tailles et de tous genres sur la planète Cities XL !

Construisez des villes toujours plus impressionnantes : Cities XL Platinum met à votre disposition plus de 1000 bâtiments et constructions (dont 50 inédits), à placer librement sur plus de 60 cartes constructibles immenses aussi détaillées que variées.

Endossez le rôle de maire et répondez aux problématiques qui se posent à l’urbaniste moderne : approvisionnement en énergie, gestion des transports… répondez aux besoins de vos citoyens et trouvez l’équilibre parfait entre les services tels que l’emploi, les loisirs et le logement. Spécialisez vos villes dans certaines industries, établissez des échanges commerciaux entre chacune d'elles, et créez ainsi un équilibre économique sur une échelle gigantesque.

Caractéristiques :

  • Plus de 1000 bâtiments différents
  • 60 cartes gigantesques
  • Répondez aux besoins des citoyens : emploi, logement, les loisirs, et plus encore
  • Gérez une économie à grande échelle

Configuration requise

    Minimum :
    • Système d'exploitation : WINDOWS XP SP3/WINDOWS VISTA SP1/WINDOWS 7/WINDOWS 8
    • Processeur : AMD/INTEL 2.5 GHZ
    • Mémoire vive : 2 Go de RAM
    • DirectX® : 9.0c
    • Disque dur : 9 Go d'espace libre sur DD
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
16.7 heures en tout
Première installation, je suis resté scotché dessus pendant presque 4 heures.
La construction proprement dite est agréable et la possibilité d'arpenter les rues de sa petite ville en mode 'piéton' donne une réelle satisfaction quant au travail accompli. ^_^
Visuellement, c'est sympa : déplacement de la caméra à 360°C, zoom, deux niveaux d'élévation, alternance jour/nuit. Les rues sont animées par la circulation et même, si l'on zoome assez, par les piétons.

Grâce aux conseils présents sur Steam et sur internet, j'ai tenté d'optimiser le jeu.
Le résultat reste toutefois décevant : à partir de quelques centaines de bâtiments, ma config (i7, 660Ti, 1920x1080 qualité max mais AA désactivé) n'est plus capable d'assurer un fps constant de 60. Néanmoins, cela reste très jouable.

En dépit du manque flagrant d'optimisation, je ne regrette pas du tout mon achat (6€ en promo).
Posté le : 15 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
27 personne(s) sur 34 (79%) ont trouvé cette évaluation utile
25.4 heures en tout
Incredibly detailed and complex city planning and management game. Not for everyone. For those who wish to build a dream city with all the challenges of managing a city, or for civil planning student, this can be quite rewarding, watching your city grow.

One draw back, however - the check point system. Once an earlier check point is loaded, it automatically erase all progress after that point and overwrite any later check point, forcing you to start again from that point. It also doesn't help that it is quite easy to accidently load a check point, causing many wasted hours.
Posté le : 5 juin
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21 personne(s) sur 26 (81%) ont trouvé cette évaluation utile
17.0 heures en tout
This is a city builder you'll have to adjust to. I'm a Sim City die hard; So I naturally like drawing my own zone sizes and knowing what will deveolp and what size they will be. This game has pre-designated zones/ blocks. So everytime you want to place one home you will place the same size block over and over (no zoning). But it does allow you to drag and drop the size and quantity of blocks you want in a zone. It also has a nice road building feature where you click to start a build point, click again to anchor, click for another anchor point, then double click to end.
Plus when it comes to building your city, you must unlock all of the features per city in order to build as you wish. You start out with very basic zones and access to all road types.

My biggest annoyance about this game is the achievements. While you play, it will pop up achievements, in a huge gold bubble right across your screen. And if you've earned many at once, they're all listed at once so you can't see anything. And these achievements are repetetive and are unlocked per city you build.

It's still an enjoyable game, though. Less difficult of the city builders.
Posté le : 24 mai
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17 personne(s) sur 21 (81%) ont trouvé cette évaluation utile
25.5 heures en tout
Awesome game if you are in to city builders, but you will need a good rig to run it. It starts off without lag but the larger your city gets the more it lags up until it's not playable anymore.
Posté le : 25 juin
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13 personne(s) sur 14 (93%) ont trouvé cette évaluation utile
14.6 heures en tout
i increased my score a couple point to try to offset the trolls and griefers that wrongfully malign this otherwise great game. and while its not worth a 10 its definitively not a 0!. i would say about a 7 and with all the stuff on xlnation.net perhaps an 8!

please understand that this game has a bit of history. over 4 years ago a small company named monte cristo developed and released it as massively multiuser online game. unfortunately less than a year after they went broke due to low subscription rate and were unable to finish the game. soon after focus acquired the writes and reworked it as a single player offline game and released it. since then making minor fixes and about once a year they have been releasing new content dlcs.

as you can imagine the people who originally purchased and subscribed to cities xl unlimited edition, the mmo version from the now bankrupt developer, are ♥♥♥♥ed off that they got stuck with a dead game after only being able to play with it for such a short time.

so they troll steam forums and even this site complaining about the long defunct developers and about long ago fixed bugs and basically spooking people away from buying the game.

many do not even own or play this game, they just own the other game and since the servers have all been shutdown for that game long ago can't no longer play it. yet they refuse to upgrade to this game, basically wanting the new developers to basically give them the new game.

here check out the facts for yourself

i own and play just about every city sims/builders that is out there

this is great game, loads of fun, runs great, have played it for hundreds of hours.

even better if you go to xlnation.net you will find hundreds of mods for it, everything imaginable and a very active community over 40,000 members!

i also want to say that there is no serious memory leak or programming issue like some people are posting. what issue that people are having is that the game allows you to build huge i mean huge cities, ive seen some with population over 90M and basically they do not set limits other than the hardware you have. so as you add more and more buildings and roads and the cities get larger and more complex sure its going to use more and more memory until you run out of memory and until your cpu/gpu cant handle the size of the cities and complexity and the framerate goes down. It's hard to put in words just how large and complex your cities can get, they can look so real that you can't distinguish screenshots from real world images of some of the worlds largest cities. in fact i cant think of a real world single city that has a population of over 90M. so what you have a people with low end hardware trying to build cities they can't support. and since its a 32-bit application, like most games, the cities can only get so large and complex before you hit the 2-3gb limit that windows imposes. the trick is to balance city size and complexity and not try to build cities that don't make sense and would not be practical even in real life.

so yes the game is a 32-bit game with the game logic running in a single thread, but most other games out there have the same limitations. the only difference between those games and this game is that this game does not impose limits on you like simcity or tropico or anno does. also this games lets u pack the density of the cities to real world levels and beyond. in this way its more a city builder than a sim i would say.

having said that the game, like all other games and software, does have bugs and issues, but luckily they are for minor and can easily be ignore of worked around.
Posté le : 18 août
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
13.8 heures en tout
Trés bon jeux, mais seul un pc avec un trés bon processeur sera le faire tournée aprés plusieur heure de jeux...
Posté le : 29 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non