Build cities, shape a world.Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet!Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on...
ユーザーレビュー:
最近:
ほぼ不評 (13 件のレビュー) - 30% of the 13 user reviews in the last 30 days are positive.
Overall:
賛否両論 (1,168 件のレビュー) - このゲームのユーザーレビュー 1,168 件中 60% が好評です
リリース日: 2013年2月6日

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Cities XL Platinum を購入する

サマーセール! 7月4日 に終了

-80%
$19.99
$3.99
 

このゲームについて

Build cities, shape a world.

Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet!

Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on more than 60 gigantic maps, offering varied terrain and an incredible level of detail.

Take on the role of virtual mayor and find solutions to the problems faced by modern city planners like energy shortages and public transportation. Answer the growing needs of your citizens and find the perfect balance between various services such as housing, recreation, and employment. Specialize your cities and set up a trade network with neighboring towns to ensure large-scale financial success with an increasingly complex network of cities!

Key Features:

  • Over 1000 different buildings
  • 60 gigantic maps
  • Answer the needs of the citizens: employment, housing, recreation, and more
  • Manage a large-scale economy

システム要件

    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP1/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL 2.5 GHZ
    • Memory: 2 GB RAM
    • Graphics: 512 MB 100% DIRECTX 9 COMPATIBLE ATI RADEON HD 3850/NVIDIA GEFORCE 8800 OR HIGHER
    • DirectX®: 9.0c
    • Hard Drive: 9 GB HD space
    • Sound: COMPATIBLE DIRECTX 9.0
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
ほぼ不評 (13 件のレビュー)
Overall:
賛否両論 (1,168 件のレビュー)
Recently Posted
Hitbox | EnVyUs
( 記録時間: 2.2 時間 )
投稿日: 6月27日
It's S***, don't buy it.
参考になりましたか? はい いいえ 面白い
Audish
( 記録時間: 2.5 時間 )
投稿日: 6月25日
The vacuum left by the SimCity series after 4 was a perfect opportunity for another developer to swoop in and claim the city-building throne. After all, as venerable as it was, SimCity never actually ventured into full 3D, and the rare competitors that did could never match the quality of the core simulation. Eventually the folks behind Cities XL stepped up to the plate, and while it ticks all the right boxes for a fine city builder, it also leaves a lot to be desired.

XL's pitch was that you could finally build the modern city of your dreams, as huge and sprawling as you want. To that end you lay roads, zone for residences and businesses, provide utilities and services, and manage the finances of your burgeoning burg, just as you would in a traditional SimCity. All of this is rendered in full 3D, with skyscrapers rising from the hills and valleys of your map, all while little cars and even people traverse your network of streets. From that perspective, it's pretty much what anyone wanted from a SimCity 5.

But Cities XL is more than just a copy of the old formula. The familiar residential, commercial, and industrial zones are split into types that demand specific resources of each other. Homes can be zoned for unskilled workers, skilled workers, executives, and "elites", whatever that means. Industries can be anything from farms to factories, tech centers to office complexes. Different industries require different proportions of worker classes, and then produce goods for your shops and trade outside the city. Some resources are limited by the map, such as having specific agricultural zones for farms or fields for oil. Not every map has every resource, either, so use of the trading system becomes necessary as you expand.

New buildings such as larger services and higher-density zones unlock at certain population levels. In a strange twist this happens at specific "ticks" that actually make XL play more like a turn-based builder than a real-time one. You can set the amount of time between each tick, but until it rolls over nothing will really change in the city. Income, trades, unlocks, and changes to building status are all held until the next tick. Honestly I found speeding up the ticks more useful than playing slow because it keeps the money rolling in at the pace you need to expand.

And boy howdy, will you be expanding. The specific balances of workers against workplaces is so fragile that you'll constantly be zoning new houses and factories to keep up with the alerts pouring in. This isn't the lazy suggestion of SimCity's RCI meter, this is the constant threat of businesses going bankrupt and citizens streaming out of your city. The way Cities XL is designed, your city will never be at peace or even equilibrium. You'll always be lacking something, and forever be pestered to fix it.

That brings me to my chief complaint about the game, the feel of it. Stripping away the complexity of the zoning and additional systems, you could almost mistake XL for a SimCity if not for the incredibly cheap feel of it. Every single menu is a simple blue gradient with text misaligned on it, like a developer's first mock-up of a UI. The building menus have teeny-tiny tooltips and titles, leaving you to rely on the blurry icons to figure out what you're building. You have several zoning tools at your disposal but they all map out fields of square zones mashed against each other at awkward angles or in boring grids. Sure, you can make curved, complex roads, but why bother if you're just going to be snapping cubes against them?

In the end, the shoddy presentation and the unnecessary complexity doom Cities XL to languish behind even the earliest SimCities. The graphics can't even save it, cursed with washed-out colors and bland models for even the largest skyscrapers. You can make enormous, sprawling cities but they're just going to be grids (or knots) of ugly, samey buildings, with little to even differentiate offices from condos. And honestly, if you can't build a city you can admire, there's just no point to building.
参考になりましたか? はい いいえ 面白い
Evil Wagz
( 記録時間: 725.4 時間 )
投稿日: 6月22日
Like:
Huge lands to build your city.
Trading between your cities allowing you to customize your city specialization.
Beautiful graphics and ground level action adds scale to your gaming experience.
Good bugs, like the vacation resort taking up no vacation land. Concentrate them and your leisure skyrockets!
Economy management that goes way beyond other city simulators.

Dislike:
Horrible memory lag when your cities get real big.
Highway system is terrible. Use the large expressway, one-way the roads and build pairs to better your city's traffic control.
Bad bugs, like some generated buildings that wont connect to road and the leisure buildings not satisfying the citizen leisure parameter.

Overall,
A beautiful, broad sweeping city simulator that offers many facets of the genre that other games do not. Quick money generation without age or natural disasters. Buggy as all hell but Cities XXL is the same game with all the bugs fixed. If you dont mind the bugs, this game is the best of the genre.
参考になりましたか? はい いいえ 面白い
pathogenhs
( 記録時間: 92.3 時間 )
投稿日: 6月19日
I don't think I played more than 10 minutes of this game, but apparently I have played 92 hours. So I am an expert?
参考になりましたか? はい いいえ 面白い
Big Boss Ioustinianos
( 記録時間: 11.9 時間 )
投稿日: 6月12日
Owned this game since it first released and was excited for it 2 years prior, following all the developer diaries intently.

This game is terrible. it was one of the largest disappointments as an excited Sim City 4 player, even after buying each new version they released after the first.

Every version of the game is the same, with an extra bunch of buildings that don't add anything new and unique to the game. The largest overhaul that they brought was probably an interface colour change and that's it. Numerous bugs followed each version, including:
  • Alt tab crashes the game even in windowed or fullscreen windowed mode
  • Incorrect income/expense stats
  • Utility buildings not working at all after being placed
  • Absolutely stupid traffic issues, like cars not moving at all

There was originally going to be a fantastic and innovative multiplayer system where player's cities would be able to negotiate trade deals for resources and different education leveled people from their cities to fill jobs requiring workers, and players being able to communicate with eachother on a global map screen, seeing the cities expand without having to go through loading screens like the newest SimCity.

They quickly attached a Pay to Play wall on it where you paid a minimum of 10 dollars a month to access the multiplayer features, and then removed the multiplayer aspect completely after 2 months of release for the original game.
They kept the trade negotiation system however, but you only trade with an AI that has an unlimited amount of resources which you trade for your monthly income, and vice versa with your own resources.

The first 3 versions of the game had absolutely no road building assistance if you wanted to make straight roads or squares quickly, and relied completely on the tools and putting a lot of time and effort into it creating straight lines properly.

I had very high hopes for a next generation City Building simulation from Focus Home Interactive and this the was complete opposite. Please don't put your money into this franchise.
参考になりましたか? はい いいえ 面白い
Sarkoth
( 記録時間: 14.1 時間 )
投稿日: 6月11日
Play Cities: Skylines instead. Trust me.
参考になりましたか? はい いいえ 面白い
outlandsounds
( 記録時間: 9.6 時間 )
投稿日: 6月9日
This game is great, XXL is better. I was a long time Sim City fan, there latest games look great but are not much fun to play. I wanted to like like Cities Skylines, I realy did but I find the gameplay mechanics clunky, and it's hard to get a small city going with possitive cashflow. In Cities XL you don't have this problem, and it's rewarding to make progress and unlock things for your city. This (and XXL) are by far my favorite city sims, this is the modern day sucessor to Sim City 2000 and 3000 that I wanted, and I felt the need to post this because people are always blathering on about how great Cities Skylines is.
参考になりましたか? はい いいえ 面白い
Kastrenzo
( 記録時間: 1.6 時間 )
投稿日: 6月7日
In between SimCity 4 and Skylines, there was Simcity Socities, Simcity 2013, and Cities XL
Three times I tried a game from the XL franchise, and three times I felt like I just bought a turd.

the game advertises the fancy cities that you'll make, I never got even remotely close to that stage. just doesnt play well
参考になりましたか? はい いいえ 面白い
Iksarra
( 記録時間: 3.6 時間 )
投稿日: 6月5日
Cities XL was not terrible for a City Builder but then Cities Skylines came out and yeah... Sorry, going to have to recommend Skylines of Cities XL by a long way.
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 2.5 時間
投稿日: 6月25日
The vacuum left by the SimCity series after 4 was a perfect opportunity for another developer to swoop in and claim the city-building throne. After all, as venerable as it was, SimCity never actually ventured into full 3D, and the rare competitors that did could never match the quality of the core simulation. Eventually the folks behind Cities XL stepped up to the plate, and while it ticks all the right boxes for a fine city builder, it also leaves a lot to be desired.

XL's pitch was that you could finally build the modern city of your dreams, as huge and sprawling as you want. To that end you lay roads, zone for residences and businesses, provide utilities and services, and manage the finances of your burgeoning burg, just as you would in a traditional SimCity. All of this is rendered in full 3D, with skyscrapers rising from the hills and valleys of your map, all while little cars and even people traverse your network of streets. From that perspective, it's pretty much what anyone wanted from a SimCity 5.

But Cities XL is more than just a copy of the old formula. The familiar residential, commercial, and industrial zones are split into types that demand specific resources of each other. Homes can be zoned for unskilled workers, skilled workers, executives, and "elites", whatever that means. Industries can be anything from farms to factories, tech centers to office complexes. Different industries require different proportions of worker classes, and then produce goods for your shops and trade outside the city. Some resources are limited by the map, such as having specific agricultural zones for farms or fields for oil. Not every map has every resource, either, so use of the trading system becomes necessary as you expand.

New buildings such as larger services and higher-density zones unlock at certain population levels. In a strange twist this happens at specific "ticks" that actually make XL play more like a turn-based builder than a real-time one. You can set the amount of time between each tick, but until it rolls over nothing will really change in the city. Income, trades, unlocks, and changes to building status are all held until the next tick. Honestly I found speeding up the ticks more useful than playing slow because it keeps the money rolling in at the pace you need to expand.

And boy howdy, will you be expanding. The specific balances of workers against workplaces is so fragile that you'll constantly be zoning new houses and factories to keep up with the alerts pouring in. This isn't the lazy suggestion of SimCity's RCI meter, this is the constant threat of businesses going bankrupt and citizens streaming out of your city. The way Cities XL is designed, your city will never be at peace or even equilibrium. You'll always be lacking something, and forever be pestered to fix it.

That brings me to my chief complaint about the game, the feel of it. Stripping away the complexity of the zoning and additional systems, you could almost mistake XL for a SimCity if not for the incredibly cheap feel of it. Every single menu is a simple blue gradient with text misaligned on it, like a developer's first mock-up of a UI. The building menus have teeny-tiny tooltips and titles, leaving you to rely on the blurry icons to figure out what you're building. You have several zoning tools at your disposal but they all map out fields of square zones mashed against each other at awkward angles or in boring grids. Sure, you can make curved, complex roads, but why bother if you're just going to be snapping cubes against them?

In the end, the shoddy presentation and the unnecessary complexity doom Cities XL to languish behind even the earliest SimCities. The graphics can't even save it, cursed with washed-out colors and bland models for even the largest skyscrapers. You can make enormous, sprawling cities but they're just going to be grids (or knots) of ugly, samey buildings, with little to even differentiate offices from condos. And honestly, if you can't build a city you can admire, there's just no point to building.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 725.4 時間
投稿日: 6月22日
Like:
Huge lands to build your city.
Trading between your cities allowing you to customize your city specialization.
Beautiful graphics and ground level action adds scale to your gaming experience.
Good bugs, like the vacation resort taking up no vacation land. Concentrate them and your leisure skyrockets!
Economy management that goes way beyond other city simulators.

Dislike:
Horrible memory lag when your cities get real big.
Highway system is terrible. Use the large expressway, one-way the roads and build pairs to better your city's traffic control.
Bad bugs, like some generated buildings that wont connect to road and the leisure buildings not satisfying the citizen leisure parameter.

Overall,
A beautiful, broad sweeping city simulator that offers many facets of the genre that other games do not. Quick money generation without age or natural disasters. Buggy as all hell but Cities XXL is the same game with all the bugs fixed. If you dont mind the bugs, this game is the best of the genre.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 3.6 時間
投稿日: 6月5日
Cities XL was not terrible for a City Builder but then Cities Skylines came out and yeah... Sorry, going to have to recommend Skylines of Cities XL by a long way.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
22 人中 21 人 (95%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 2.1 時間
投稿日: 2013年12月23日
グラフィックが綺麗でゲーム自体は面白い

だけどシングルスレッドしか使わない上に
メモリリークでどんなPCでも結局重い

かなり重い上に
改善の見込みもないみたいなので注意...
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 18 人 (90%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 39.0 時間
投稿日: 2014年11月25日
シムシティも遊んでますが、個人的にはこちらの方が好きです。
ごちゃごちゃした街を作ったり、のんびりした町を作ったり、やりたいなと思うことの殆どは出来ると思います。
ただ面倒なのがレジャー・・・・・
ちょ~~~~~っと人数増えると
” レジャーが足りません ” 的な事を言われます。レジャー施設ってこんなに必要!?って悩みます。
そんなに遊びたいのかよ! とツッコミたくなりますが・・・・
日本語で遊べますし、セールの時に綺麗な町並みを作ってみてはいかがですか?
このレビューは参考になりましたか? はい いいえ 面白い
13 人中 13 人 (100%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 74.2 時間
投稿日: 2014年10月9日
ゲーム内容自体はそれなりに良い。
この手の3次元に自由に道路を引けるゲームに発生しやすい三角地などの隙間を埋める装飾もあるので、シムシティより見た目を整えやすいのが大変良い。景観命な人はとても気に入ると思います。この部分だけは他の街ゲーも採用して欲しいと切に願ってます。
グラフィックは見てのとおり良好です。
MAPごとに資源や観光力などの各要素が分布しているので多少戦略的な要素がある反面、生産施設などに縛りができるので完全に自由に街づくりができるわけではありません。
地下鉄路線の追加や修正ができない一発設置なのがかなり不満。
オンライン要素には手を出していないのでわかりません。
MODもそれなりにあります。

しかし大問題なのが他レビューにあるようにめちゃめちゃ重いです。
スペックとかの問題ではなくシステム根本の問題です。
絶対に後悔するのでお勧めしません。
どうしてもやりたければ再起動しまくって気合でがんばってください。
本当に、本当にもったいないゲームだと思います。
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 28.4 時間
投稿日: 2014年1月4日
都市育成シミュとしての完成度は問題なし。交通問題にまで細かく取り組めるのは◎。ただ一部処理が後半重くなるとの評があるが、これはクライアントを一度再起動してリフレッシュすれば、解決できるのでさほど問題ではない。
とりわけ問題なのは本作が交通問題にまで細かく取り組めるものの、後半の交通渋滞で詰みに陥りやすいのは難点。いかに前半から都市計画を練り、交通問題が起こらないようにするかが鍵。ただその交通問題を解決する『道路』を引く作業の際に、区画のスクラップ&ビルドになるのは、ちょっともったいないかもしれない(しなくてもできるが、システム的に考えると、そうなる方が多い気がする)。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 40.0 時間
投稿日: 2013年8月24日
インフラや働き手、商品を生産し他の都市と交易することを中心としたゲーム。本来のシムシティと同じように都市開発できるけど、交易に関しては結構細かくできる。なのでかえって面倒という意見もあるけど、設定がはっきり見えてなおかつ思い通りにできるこっちのほうがストレスがないかなと思う。
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 3 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 38.5 時間
投稿日: 2014年2月20日
Sim Cityを好きな人ならおすすめ。一通りの開発をしちゃうとやることなくなっちゃうけど、単純に町をひろげる。それだけでおもしろい。
重くなってきたら町をいったん抜けるとましになります。

リニューアルバージョン早く出して~
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 12.3 時間
投稿日: 2014年10月15日
街づくりゲーの中では良ゲー。
大きな街を自分で築いていく快感と、にょきにょきと生えてくる建物を見てるだけでワクワクしました。

システム的には意外と難しく、焦りすぎると一瞬にして赤字にまっすぐ向かいます。
まったりゆっくり、大きなを街を築いていくゲームです。

その代わり、非常に重たいゲーム。
そこそこのPCでもファンが泣きわめきそうです。
このレビューは参考になりましたか? はい いいえ 面白い