Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful.
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發售日: 2015 年 07 月 31 日

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"Developer said on Nov 2nd 2014 that they will announce more DK2 info soon. DK1 being dropped unless there is high demand."

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08 月 26 日

Dream 1.2 | Keybinds, Performance increase & Bugs

Dream 1.2
Sorry for the wait. Version 1.2 brings the new keybind fixes. Those who have already rebound keys will have to do so again. Thanks for all the help and support as always.

Here are the full notes:
  • Keybindings now work correctly and support secondary bindings.
  • Item number #3 (Alarm Clock) now shows correctly in the Hub World.
  • Fixed the collision turning off on level load for the Desert Information Boards.
  • Vast Desert performance improvements.
  • Bubble in Act III no longer floats above the Ocean and appears where it should.
  • Fixed light switch flipping 180 degrees in nightmare 1.
  • Fixed ending doors sometimes opening instead of closing.
  • Records/Vinyls now correctly display.
  • Fixed Collector achievement not popping for some people.
  • PowerStone now uses correct keybind instead of 'F'

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08 月 5 日

Dream 1.11 and 1.12 Hotfix

Dream 1.12 Hotfix
Final portal now shows- For those needing to use it, please re enter nightmare 3, wait untill the first subtitle, then wake up and enter the hub world.

Dream 1.11
  • Able to collect Vinyl #4
  • Collision improvements around Side Dream 6
  • Fixed the resume button not working for the Russian Pause Menu
  • Fixed lots of audio VO playing when entering the desert again
  • Russian PC in Act II now works as should.
  • No longer able to pick up Teleporter early.
  • No longer able to teleport out of the meadow when rotated.
  • Hub world now shows correct item instead of a sphere.
  • Stopped Howard saying "I'm sure there are more cubes every time I come here." over and over.
  • Desert Bubble (Rock Catacombs) now shows text.
  • Interacting with the door in Nightmare I no longer cuts the phone message.

12 則回應 繼續閱讀

Steam GREENLIGHT

關於此遊戲


Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful. Adventure through these abstract worlds, solve their challenges and discover their secrets in search of the key to Howard’s future.





The different worlds that make up Howard’s dreams can be strange, beautiful or even chilling. They’re filled with puzzles, collectibles and surprises. Snow-covered deserts, endless twisted stairways, haunting nightmares and much more await you.




With non-linear narrative and gameplay you can explore at will and see the story progress according to your choices. Multiple possible endings mean the decisions you make and the dreams you experience will influence how Howard’s future plays out.




The worlds of Howard’s dreams are accompanied by an enchanting original soundtrack from composer Norman Legies. The Dream OST is available to purchase along with the game.




Dream was created by HyperSloth, a team of three students from the University of Huddersfield whose mission is to create unique games suitable for a wide audience and to a high standard. Dream is their first major release.

系統需求

    Minimum:
    • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processor: 3.0 GHz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above)
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
值得參考的用戶評論
5 人之中有 5 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
5.7 記錄時數
張貼於:08 月 4 日
有噩梦、有美梦、有诡异的梦、有轻松的梦、有奇异的梦、有真实的梦。体验一晚上的梦!(第一人称解密)
這篇評論值得參考嗎? 有趣
433 人之中有 352 人(81%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.0 記錄時數
張貼於:07 月 31 日
August 4 edit: This review applies to the 1.01 release; the 1.1 release may solve some of these problems. When I have a chance to try it I'll update what's merited.


I hate to give this game a negative review since i've been waiting patiently for two years to play it fresh. Unfortunately this game cannot really be evaluated on its artistic merit due to numerous technical issues:

- Lots of graphical tearing, despite vsync.
- Several menu UI problems, many of them painfully obvious, such as inconsistent highlighting of menu options, confused/incorrect localization options, and even disclaimer text on the remapping menu explaining that it doesn't work correctly (!!)
- Several in-game control problems, such as apparently incorrectly labelled keybindings. "F", for example, pops a console message, rather than the stated function of "using" an object. Small things like the loss of the mouse pointer when using the catacomb computer can be worked around or figured out but are still rather rough for a finished product. Maybe this is just me but when I found an item to pick up and put it my inventory, I had no idea how to find it again. Collision boxes are also rather rough-and-ready.
- I had problems with the voice-overs. The initial house section seemed to "speak" correctly, but in the desert I was unable to hear any speech, although subtitles appeared from time to time. Even the subtitles had misprinted characters (possibly a localization issue? or related to the localization menu confusion?)

Other issues are possible since I stopped playing just after the maze/light puzzles; if patches improve the experience I'll be back to finish it off.

On the positive side I found it pretty good-looking and it definitely has an interesting concept, one I've long been awaiting. But despite the long lead time in early access, this game is not really ready for a true release, particularly at this price. If you're interested in purchasing, I would wait a for a few patch cycles to address some of these problems.
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151 人之中有 118 人(78%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
32.3 記錄時數
張貼於:08 月 1 日
Dream - A game which was in a better state during EARLY ACCESS than in the present full game.

Where am I even going to start? This game is just so broken in so many ways! It doesn't feel complete.

When this game was in Early Access I had literally no problems at all. It felt like a game with still some missing content. I really wanted this game to be a great game, because it had so much potential in early access. Yet... I was disappointed. Even though it's still the first day since out of early access, the game should've been totally complete. That's what we, gamers, should expect. I'll just put down some lesser/greater problems I have/had with this game (since some of them have already been fixed):

-When I first booted this game up, the options menu was all messed up. The options there didn't do the things they were meant to do, for example when I changed the game's language and the voice acting language, it would just make me float around the level. Or when I tried to hide the player, it would show the player (Some of the options now work properly).

-When I entered the first level (Act I - Desert) The game just wouldn't let me go into the sauna in there. There seemed to be an invisible wall blocking my path. This is not meant to happen, confirmed by the developers.

-When I tried to bring up the items by using the "Open Inventory" key, it wouldn't do anything. Later I discovered that it had been changed into the mouse wheel. But when I tried to use it, It wouldn't do a single thing. I was very confused, and found out that it's a bug. I then fixed the bug by deleting some files in a directory, and now the mouse wheel actually scrolled through my items. EXCEPT: When I tried to pick up the Flashlight or the Psychic Paper, they would never appear in the inventory. I still have this problem and it's pretty infuriating.

-The Voice Acting is so quiet that I can't hear anything. In addition to that, the subtitles are not synchronized with the speech, and they sometimes go off the HUD.

-The game has crashed on me so far atleast 3-4 times. Guess it's just an unstable game.

-I can't beat Act II at all. It just takes me to the end of the level, but the game doesn't count it as beaten, leaving me stuck in the game, without making the last piece of the portal. However I have Act III unlocked and I have beaten that already with just two problems that will be listed below.

-In Act III, I can still see those Dream Bible Tracts that were in the game during Early Access. They were inaccessible in locked resort huts, but now they just float in the air without a reason, still being inaccessible.

-Also in Act III, I think I heard that there was going to be another side dream. However, there is none. Or if there is (and if it's that one dream portal that's on the remote island) it doesn't work. I got the "Teleport" item which would occasionally teleport me to the remote island, but when I got there, I couldn't use the damn portal. So that was just a waste of time. If it's somewhere else, then I have no idea how to find it. There just is no space left to explore in the level.

-I've had a few framerate issues, but I can deal with them.

In conclusion: This game would be so good, if only it had no issues that prevent me from touching the game. This was my all time favorite game during early access, but these issues drop it to my least favorite. It has beautiful graphics and music, creative gameplay and exciting puzzles but in the end I just can't overlook these problems.

I can play this game, looking through fingers all of this, but when it comes to recommending this game to others, I just have to say no. Most people won't/can't deal with these problems, and that's why I cannot recommend this game to others.

I most probably won't change this review if these problems get fixed because I'm too lazy.

Verdict: 3/10
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69 人之中有 49 人(71%)認為這篇評論值得參考
5.6 記錄時數
張貼於:08 月 2 日
What happened?

Seriously, something bad happened to this game between when I last played it in early access and it's release.

Previously, the game was beautiful. The "gameplay" wasn't to my liking, but I played anyway because the game was just stunning to look at.

Now, well...

Visual quality has gone way down. LOD pop-in on textures and objects is VERY noticeable. There's very little difference between playing on the video settings maxed out and having them set on the lowest possible settings. Also, no difference in game performance (FPS) between max and min settings.

Turning off bloom while looking at an object with bloom results in a bloom "ghost" staying on my screen until I changed resolution.

Glitches galore! A number of key bindings simply do not work! They have a lengthy writeup in the corner of your bindings menu "explaining" what the hell is wrong with it.

Dialogue audio played when it felt like it. The subtitles showed that someone was talking, but nothing could be heard.

Plant textures in the Guardian Quandry (first place you visit when you dream) were glitched out, as well as the background on the subtitles. See my screenshots for examples.

That's as far as I got with the game. I'm sure if I played further, I'll find even more things that were ruined.

At least the game was pretty before.
這篇評論值得參考嗎? 有趣
39 人之中有 30 人(77%)認為這篇評論值得參考
1.3 記錄時數
張貼於:08 月 3 日
Dream is a surreal atmospheric journey through a man's mind, as he lucid dreams and his waking hours and sleep blurs the line of reality. The game features some pretty good aesthetics, as the environmental design and lighting is really quite superb. There's not a whole lot of mechanics though there seem to be a few puzzle segments to keep the player interested.

The game has a lot going for it, great visual design, an interesting theme, and what seems to be a fair amount of content, but it does suffer from a few technical hitches. Stuttering frames, object collision that traps the player from proceeding, and a variety of audio and option menu bugs to name a few. It's also possible to see through some walls if you get too close, which is of course a huge no no.
https://www.youtube.com/watch?v=SvlMphNOqx8
I've only played the first hour or so, but I've recorded a video (above) of my experience so you folks can make up your mind based on the recorded footage.
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