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Enter the mind of Howard Phillips, a young man who has developed an obsession with his dreams. Explore unique worlds filled with puzzles, secrets and horrors to find meaning in Howard’s directionless waking life.
Date de parution: 13 août 2013
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Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative au cours du développement. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“As a small team, ‘Dream’ is our first game and so we have a lot to learn! One of the best ways to make sure we’re on track is to get community feedback as we go along. This also helps us focus our time on the features that our audience most wants.”

Combien de temps ce jeu sera en Accès anticipé ?

“Our current timeline has ‘Dream’ coming out of early access in Q4 2014.”

Comment sera la version final de la version en Accès anticipé ?

“Being on Early Access allows the community to help refine the game all the way to final release.
Upon completion, ‘Dream’ will have a rich story throughout the games levels in multiple languages and released alongside the Oculus Rift version to offer deeper immersion at no extra cost.

Mechanics and features for ‘Dream’ will be added, altered and refined for the full version after being tried out and tweaked in Early Access. Some of these include a more comprehensive and easy to use Inventory System, Collectibles to find which offer story and rewards, Options expanded with more intuitive menus and In-Game items which help aid with exploration and game optimisations.

While these are already somewhat available in the Early Access version they only represents a small part. The story serves as a placeholder in order to give a general idea without spoilers and give players some context in order to voice their opinions in shaping the game”

Quel est l'état actuel de la version en Accès anticipé ?

“Two out of the three acts of ‘Dream’ are available to play with different levels being at different stages of completion. An Alpha of the Oculus Rift version is also available.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“Dream will be included in sales where appropriate during Early Access but it is currently undecided whether the price will go up come full release.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“So far the community has been providing us with indispensable feedback on what works, what doesn’t work as well as it could and what they would like to see next on top of helping us with bug/crash reports. We would like to keep this dynamic going all the way up to our final release.”
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Acheter Dream

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Dream - Development Update

18 juin 2014

So whilst we are not too far away from an update for Dream we thought it would be nice to post an announcement explaining to you all where we are right now on the process of finishing Dream and what we are all currently working on.

As some of you may know, there are only 4 of us developing Dream so we apologize for wait between content updates. With this being said however we are not far away from moving from Alpha to Beta stages. Once all main dreams are created and in your hands we will then be moving to Beta, which will involve the final stages of development such as Tweaking Menus, Improving Mechanics, UI overhauls, Level Populating, Endings, Story Implementation, Localisation, QA and Stability Improvements and just generally other bits and bobs that would take some time to list.

So, here are the main chunks that is left to do of the alpha build:

  • Act III + Nightmare
  • Collectables
  • Act II side dream to push out
  • Hub World “feature”
  • Key Bindings
  • Checking the games ‘Flow’

And here is what the “Dream Team” is working on right now. It’s important to stress that while we have listed the main things on our to-do list, we also tinker in other areas such as Design, Story and just generally collaborating:

Ash - Technical Babble [ Key Bindings - Scripts - Character Animations & Logic - Collectables! ]
Lewis - Arty Farty Things [ Act III Effects, Models, World & Secret things ]
Sam - Master Planner [ Bug Fixes, Act III Puzzle’s ]
Gary - 3D - [ Populating Act III and The remaining side Dream for Act II ]

And the top priority beta jobs:
  • Items and Inventory UI ( better flowing inventory )
  • Mech improvements ( E.g Look at system )
  • More and final options (Such as toggle player mesh, resolution and fixed menus)
  • Story implementation
  • Level tweaking and populating
  • Localisation
  • Backstage tweaks (Implementing hidden tracking features etc)
  • Engine Upgrade (Performance and stability improvements)
  • Oculus Update

While these are listed there are still a lot of things that will be added/removed/changed and overall just improved based on your feedback and development progression.

Thanks for your support and patience, hopefully the next update will be both Keybindings and Collectables. I’m still tinkering with Key Bindings ( More here ) and the basic implementation is there but the Aesthetics & “UI Friendliness” are not. I know this is a very important feature for all of you so it might be pushed out as is and then improved in Beta; we’re still discussing this but please, what do you guys think!?

Take Care!

HyperSloth ːhyperː

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Dream Update | 0.4.4.1 + 0.4.4.2

9 mai 2014

Dream 0.4.4.1

Dream 0.4.4.2

Small fix to fix the fix...
Someone (Me) forgot to upload the fixed howard walking into the build. This should have been corrected.

Original 0.4.4.1 Notes

Hey folks, more of a patch here than an update but here’s what you need to know:

  • Many collision issues fixed
  • Fixed Howard’s walking
  • Howard now moves slower in the House/Nightmares
  • Improvements and tweaks in Nightmare II based on feedback
  • Portals are no longer usable before unlocking

Thanks for the feedback, we’re hard at work on Act III and can’t wait to show you more!
The rift version of 0.4.4 is just around the corner too.

ːhyperː

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À propos du jeu


Dream is an adventure game with a focus on narrative and exploration. Play as Howard Phillips, a young man whose waking hours are filled with feelings of dread and despair, but whose dreams are clear, lucid and powerful. Do these dreams hold the key to Howard's future? Journey through the subconscious mind in a quest for self-awareness and truth.





Dream is currently in Early Access and is still a few months away from being completed, you can expect the following if you get the game now.

  • Two of the three main Acts in the game are available; a total of five dreams to explore.
  • A Nightmare for each Act so far released.
  • Oculus Rift support for all current content.
  • The game is currently PC-only and English-only.





Unique Interact-able 3D Environments
Every environment in the game is lovingly hand-crafted by our close-knit team of four and with no worldly restrictions to the environments we can have a vast range of aesthetics and puzzles.

Non-linear Narrative and Gameplay
You are free to explore dream environments where puzzles can be completed in different orders and the story progresses according to your choices. The paths you choose affect which dreams you experience and how the finale plays out.

Collectables, Items and Secrets
Each dream is filled with secrets and collectables that help the player progress and contribute to the story.

Soundtrack
Dream features an original soundtrack by composer Norman Legies.

Oculus Rift Support
Transform how you experience the game through the use of the Oculus Rift.

Configuration requise

    Minimum:
    • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processor: QuadCore 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce™ 8800 GTS or AMD® Radeon™ HD 3850, 512 MB VRAM Minimum
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
366 produits enregistrés
2 évaluations
3.3 heures en tout
Avis donné pendant l'accès anticipé
Un jeu excellent, à noté que l'on n'est pas du tout pris par la main, par le jeu, si l'on veut en découvrir les secrets il faut savoir chercher... (au début j'aurais cru qu'il n'y avais que le monde désertique, mais je l'ai vu changer, puis j'ai eu accès au 2nd monde, ...)

Le jeu est remplit de puzzle par ailleurs, et les différentes ambiances sont bien intriguante, on est souvent balader entre admiration des grands espaces (ou de la complexité d'autres), la musique colle très bien à l'ambiance et à ce qu'on ressent en jouant, ...

Un jeu qui vaut le coup !
Posté le : 8 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
37 produits enregistrés
1 évaluation
0.5 heures en tout
Avis donné pendant l'accès anticipé
Graphismes et interaction dans le monde sans limite..
A jouer tranquillement...
#TOP10GAMES
Posté le : 11 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
132 produits enregistrés
2 évaluations
0.6 heures en tout
Avis donné pendant l'accès anticipé
Je vous le conseil car c'est beau de rêver =)
Posté le : 3 mai 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
57 personne(s) sur 61 (93%) ont trouvé cette évaluation utile
61 produits enregistrés
63 évaluations
3.6 heures en tout
Avis donné pendant l'accès anticipé
Awesome game, Very tranquil..Just like a place you've never been its easy to get lost. But eventually you'll find your way around. Nightmare was probably my favorite. I hope when they create more dreams/nightmares it will become even more disturbing. its a W.I.P
Posté le : 4 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
70 personne(s) sur 87 (80%) ont trouvé cette évaluation utile
146 produits enregistrés
7 évaluations
2.2 heures en tout
Avis donné pendant l'accès anticipé
i thought this game would be fun when i was high. it is.
Posté le : 29 avril 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
27 personne(s) sur 27 (100%) ont trouvé cette évaluation utile
134 produits enregistrés
5 évaluations
1.4 heures en tout
Avis donné pendant l'accès anticipé
Un jeu magnifique, plein de poésie. Avec des énigmes assez difficiles mais toujours très agréables. Un jeu ou l'on doit juste prendre le temps de la comtemplation.
Posté le : 28 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non