Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful.
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Recentes:
Praticamente negativas (21 análises) - 23% das 21 análises de utilizadores nos últimos 30 dias são positivas.
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Neutras (775 análises) - 65% das 775 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 31 Jul, 2015

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Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful. Adventure through these abstract worlds, solve their challenges and discover their secrets in search of the key to Howard’s future.





The different worlds that make up Howard’s dreams can be strange, beautiful or even chilling. They’re filled with puzzles, collectibles and surprises. Snow-covered deserts, endless twisted stairways, haunting nightmares and much more await you.




With non-linear narrative and gameplay you can explore at will and see the story progress according to your choices. Multiple possible endings mean the decisions you make and the dreams you experience will influence how Howard’s future plays out.




The worlds of Howard’s dreams are accompanied by an enchanting original soundtrack from composer Norman Legies. The Dream OST is available to purchase along with the game.




Dream was created by HyperSloth, a team of three students from the University of Huddersfield whose mission is to create unique games suitable for a wide audience and to a high standard. Dream is their first major release.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processador: 3.0 GHz Dual Core Processor
    • Memória: 4 GB de RAM
    • Placa gráfica: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above)
    • DirectX: Versão 9.0c
    • Espaço no disco: Requer 5 GB de espaço livre
    • Placa de som: DirectX 9.0c compatible, 16-bit
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Publicadas recentemente
Button
( 5.7 hrs em registo )
Publicada: 3 Maio
I actually feel kind of bad writing a review on this one since I haven't played it in several months. When I did play it, I came to a bugged dead end. This had been the second or third time this had happened and I didn't want to reset the game on it. Perhaps the bugs have been fixed and if they have, this would be worth getting on sale.

5/10 would recommend if bugs are fixed/is on a deep sale.
pizza lady <)
( 11.9 hrs em registo )
Publicada: 25 Abril
This game is incredibly atmospheric, calming and beautiful but at the same time it can be very creepy. It's my kind of a game and would be a 10 out of 10 if there were no glitches and bugs.

With that being said: 9 - / 10
I ABSOLUTELY recommend it.
blueflames13
( 9.9 hrs em registo )
Publicada: 24 Abril
The game is great and a LOTof fun.

HOWEVER, there are too many bugs and glitches with it so far, sometimes within the gameplay it is actually hard to tell what should and SHOULDN'T be there, due to it being in a dream like state.

The user interface is clunky and never fully explained, you find yourself picking up items without being able to use them correctly.

Would be a fantastic game if bugs were sorted, WOULD NOT buy at full price. Very short game, the only reason i ended up spending so long on it was trying to restart it so many times to overcome bugs :c
BRUCE PAIN
( 3.9 hrs em registo )
Publicada: 10 Abril
After so many uninteresting puzzles and lackluster settings, I decided to not finish this game. I got to about halfway through the final act and realized this game had left me bored the whole way through. For a game with such an interesting concept, it just seems to go nowhere and doesn't adequately use the dream concept. You're supposed to be exploring dreams for God's sake! Why are you having us do something as mundane as conveyor belt puzzles in a resort that looks like one you could actually find in the real world. This is a video game. You could have us exploring different worlds and seeing incredible vistas that would be impossible in real life.

The description says the character's "waking hours are tedious and dull" and it doesn't seem like his dreams are any different. Go ahead and skip this game. You won't be missing much.
Kazoou
( 0.8 hrs em registo )
Análise de pré-lançamento
Publicada: 9 Abril
Dream is an excellent concept that was victim to poor execution. The game has been left in an incomplete state, and the developer studio seems to have evaporated entirely. They have not been responding to public questions on social media.
JJZPGG
( 4.4 hrs em registo )
Publicada: 4 Abril
I'd love to love this game. It could have been spectacular, an immersive puzzler up there with The Talos Principle or Antichamber. Unfortunately what we get is a buggy, atrociously voice acted college project.

The game looks fine (although in dire need of a UE4 upgrade) and runs well enough, but there are numerous small problems which continually break immersion, be it clumsy collision detection, lacklustre puzzles, or awkward attempts at deep symbolism which fall flat of the mark.
c0rp53
( 2.5 hrs em registo )
Análise de pré-lançamento
Publicada: 3 Abril
Apparently no VR support and lacks support from dev.

Meh for the rest.
DσмιYυκισ 🐾
( 7.7 hrs em registo )
Publicada: 30 Março
I do not know how I could decide......

-It's good to find out some things
-this graphic is ok, only few places are beautiful

I know not, what I should saying, how look this game. And still not decide....

But I only say, what I feel to it: No fun.....for me.
Seva
( 0.6 hrs em registo )
Publicada: 30 Março
It's boring, full of bugs, and besides of that, it's full of text and not translated to spanish
Random Access Mediocrity
( 10.6 hrs em registo )
Publicada: 26 Março
The burning question I was left with after my time with Dream was: so what? You travel through three thematically unconnected areas, each of which eventually lead back to a 'nightmare' version of the house you begin in. After each 'nightmare' - featuring such startlingly original imagery as creepy dolls and threatening messages appearing in blood on the walls - is completed you hear an additional portion of the conversation at the start of the game. Along the way you can visit brief diversions known as 'side dreams', which again bear no thematic relevance to anything, and which occasionally 'reward' you with an inventory item, none of which do anything of note. 90% of the time your inventory is completely extraneous, as puzzles are solved using the environment exclusively.

What is the point of all this? What does a desert, a bizarre business's HQ, a holiday resort, a theme park, or any of the other crap you encounter have to do the protagonist's desire to become a writer? Why do I need to turn off lights in a maze, sort out vacationers' meal orders or connect a bunch of lasers to progress in the game? This is not symbolic of anything. It's not deep and meaningful, no matter how many vacuous Cliffs Notes about dream symbology the devs want to cram in. These are just arbitrary roadblocks between the player, and hearing the remainder of a none-too-interesting conversation.

I kept waiting for the denouement that would tie it all together, but it never arrived. This game would have been better served by completely foregoing its sorry excuse for a narrative and just providing each section without any context beyond that of being a puzzle game. The title would still be resoundingly mediocre, but at least it wouldn't be pretentious to boot.
Bob
( 9.5 hrs em registo )
Publicada: 26 Março
This game genuinely makes me feel ill. I think it is probably the way the screen sways that makes me feel sick; even when you are standing still the screen sways slightly (this is most noticeable when interacting with small objects) which causes various objects to flicker at the edges as they get redrawn. The other factor is that may be contributing is the excessive use of blurring, objects a moderate distance away are blurry and the game uses even more blur and distortion at points of the game e.g. at level transitions. Whatever the cause it is really difficult to look favourably on a game that I can only play for short periods of time without risking losing my lunch.

The game is mostly a wandering about then solving very arbitrary feeling puzzles. After completing a level you are rewarded by being made to listen to the protagonist emotionlessly moan about his first world problems for a bit. The game is relatively short with only three core levels which felt uninspired. I've said this before about Dreamkiller when you set you game in a dream you have a wonderful opportunity to design levels that break the normal rules of reality but the game failed to take advantage of that with the exception of the side dream based on Escher's Relativity, that was excellent.

It is difficult to say how much my opinion of the underlying game was coloured by how ill it made me feel but I don't think I could recommend this game even without the nausea.
LukeTh3Nuke
( 1.2 hrs em registo )
Publicada: 23 Março
Ok Lets just say its bad. The entirty of it is just running thrugh mazes. (or the first part i cared to play) Well at least you get a meaningless achivement. I put an hour to do this just to find the 4 mazes that you HAVE to explore every single inch of. Honestly it wont let you progress until you have. I never wanted to "explore" the rest of his dreams and never cared. Oh well time for a refund.
Kiel
( 0.9 hrs em registo )
Publicada: 23 Março
Cobbled together from a bewildering variety of products (I've never accepted so many EULAs for one program before in my life), Dream is a game that is, for lack of a better word, sloppy. The concept of a Myst-like game that takes place wholly in dreams was an interesting one, certainly one which got me interested enough in the game to buy it. However, the graphics are a disappointing mishmash, the controls fiddly and non-immersive, and the user interface completely unhelpful. Collision detection and other issues with simply moving around made the game feel tedious, where I'd hoped to experience a sense of wonder and novel exploration, as well as meaningful and engaging puzzle-solving.

Instead I got a disappointing mess that felt unworthy of being called a game product, though perhaps it would be a suitable game-in-progress.

Though it is far from expensive, I would suggest saving your money for something worth playing.
Idunhaël
( 0.5 hrs em registo )
Publicada: 18 Março
So. You give some randoms a free engine, they throw together some free 3D items, dump in some text and voilà, they call it a game.
Really.
That's what it feels like. People, if you don't have a story to tell, just shut up. Don't make a game from it. A game of nothing-ness. If I waste my life playing games, at least I want to have fun doing it.
Teabag
( 1.3 hrs em registo )
Publicada: 16 Março
This game has the most cringeworthy voice acting and scripting I have ever seen in a video game, plus the graphics are inconsistent (especially at the start).
Apart from that this game is okay, I still wouldn't recommend buying it though.
STEVEN
( 3.8 hrs em registo )
Publicada: 14 Março
I want to like this game, it looks good and it's got a great soundtrack, it's just tedious and I don't know what I'm supposed to be doing.

I feel like a horrible person writing negative reviews...
lakitu64
( 1.2 hrs em registo )
Publicada: 13 Março
looks cool on the surface but the actual gameplay is extremely boring. Not to mention the game is very glitchy. Most of the time you'll be walking around wondering what to do. Initially I though I was just missing something but the gameplay has zero direction whatsoever. You just wander aimlessly until you get bored.
Cynomys
( 0.4 hrs em registo )
Publicada: 12 Março
A game i followed all through greenlight and bought the first sale after "release." A lot of good ideas ruined by the dev not supporting the game with even basic functions such as a FOV slider. promosing them in early access and not delivering them to date. Would not recommend buying except maybe in a $1-$2 sale, as you mostly likely won't be able to finish it anyway due to bugs.
C@$h-M0ney-[1138]
( 30.9 hrs em registo )
Publicada: 12 Março
Very fun game, good graphics, great music and atmosphere sadly I feel like like this is my life as well as the main characters....Some achievemnt can be wonky to get and parts of the game seem half broken , but the game is what it is & I would reccomend it to anyone who likes first person narrative puzzlish games.
nilen435
( 9.5 hrs em registo )
Publicada: 9 Março
I liked it and it had a nice atmosphere in the different dreams you are exploring. I liked that it talked talked about what different things in dreams can mean. But the also some of the dreams felt a bit short and overall there where not that many dreams. Some of them where a bit boring. Not much in them. Some of the puzzels where not that fun and forced you to run around the whole map looking without any real hints and some felt more like chores than fun puzzels. When it comes to story, it was not much of it but the bits that where there feelt good.
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8 de 9 pessoas (89%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Não recomendado
1.7 hrs em registo
Publicada: 5 Fevereiro
It really saddens me a lot to write a negative review about this game, mainly because Dream looked and sounded promissing, but specifically because the game was gifted to me as a birthday present from my girlfriend.

I really tried to play and of course like it, but right from the start numerous bugs tempered the delight (almost no tutorials, vsync needs to be driver forced, often no animations on shadows, controller support is broken, numerous crashes, various glitching... and so on). Everything that actually worked still felt clumsily integrated or programmed. So I waited. For Patches. For David Bowie´s return from Mars. For Cthulhu´s awakening. For anything to happen at all. But nothing happened. I started to write about the bugs and problems in the steam forums, but the developers would´nt care. I even wrote a private message on a well known social network, but never got a reply.

My latest try to play the game was today, but after encountering an aggressive bug that is known since 2013 (I couldn´t exit the computer in Act 1) I just felt the need to wipe this off my harddrive. I will of course update this review if the stars are right (and I were actually able to play this without all the hassle).
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12 de 20 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
7.7 hrs em registo
Publicada: 30 Março
I do not know how I could decide......

-It's good to find out some things
-this graphic is ok, only few places are beautiful

I know not, what I should saying, how look this game. And still not decide....

But I only say, what I feel to it: No fun.....for me.
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2 de 2 pessoas (100%) acharam esta análise útil
Não recomendado
10.6 hrs em registo
Publicada: 26 Março
The burning question I was left with after my time with Dream was: so what? You travel through three thematically unconnected areas, each of which eventually lead back to a 'nightmare' version of the house you begin in. After each 'nightmare' - featuring such startlingly original imagery as creepy dolls and threatening messages appearing in blood on the walls - is completed you hear an additional portion of the conversation at the start of the game. Along the way you can visit brief diversions known as 'side dreams', which again bear no thematic relevance to anything, and which occasionally 'reward' you with an inventory item, none of which do anything of note. 90% of the time your inventory is completely extraneous, as puzzles are solved using the environment exclusively.

What is the point of all this? What does a desert, a bizarre business's HQ, a holiday resort, a theme park, or any of the other crap you encounter have to do the protagonist's desire to become a writer? Why do I need to turn off lights in a maze, sort out vacationers' meal orders or connect a bunch of lasers to progress in the game? This is not symbolic of anything. It's not deep and meaningful, no matter how many vacuous Cliffs Notes about dream symbology the devs want to cram in. These are just arbitrary roadblocks between the player, and hearing the remainder of a none-too-interesting conversation.

I kept waiting for the denouement that would tie it all together, but it never arrived. This game would have been better served by completely foregoing its sorry excuse for a narrative and just providing each section without any context beyond that of being a puzzle game. The title would still be resoundingly mediocre, but at least it wouldn't be pretentious to boot.
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1 de 1 pessoas (100%) acharam esta análise útil
Não recomendado
9.5 hrs em registo
Publicada: 26 Março
This game genuinely makes me feel ill. I think it is probably the way the screen sways that makes me feel sick; even when you are standing still the screen sways slightly (this is most noticeable when interacting with small objects) which causes various objects to flicker at the edges as they get redrawn. The other factor is that may be contributing is the excessive use of blurring, objects a moderate distance away are blurry and the game uses even more blur and distortion at points of the game e.g. at level transitions. Whatever the cause it is really difficult to look favourably on a game that I can only play for short periods of time without risking losing my lunch.

The game is mostly a wandering about then solving very arbitrary feeling puzzles. After completing a level you are rewarded by being made to listen to the protagonist emotionlessly moan about his first world problems for a bit. The game is relatively short with only three core levels which felt uninspired. I've said this before about Dreamkiller when you set you game in a dream you have a wonderful opportunity to design levels that break the normal rules of reality but the game failed to take advantage of that with the exception of the side dream based on Escher's Relativity, that was excellent.

It is difficult to say how much my opinion of the underlying game was coloured by how ill it made me feel but I don't think I could recommend this game even without the nausea.
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99 de 133 pessoas (74%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
Recomendado
3.2 hrs em registo
Publicada: 19 de Dezembro de 2015
"When Portal meets Inception."
I think this little sentence summerizes the game at all.

The Story:

As Howard Phillips, you jump into the role of a young man, whose parents want to force him into a lifestyle. He himself wants to become an author, but he keeps staying in the shadow of his uncle. Because of he's not very successfull in his life, he often falls back into his dreams. The mainstory is about his familys past and the last speech he had with his uncle. In the begining you get a short preview of the whole speech. Now it's your turn; discover the dreams of Howard and solve the riddles you get in there, to relive the speech on your own.
Since the story is somehow monotone at some points, I can only give 6/10.

The Gameplay:

Since the story is based on solving riddles, the gameplay is kept pretty simple:
Classic WASD-Controlled walking
Some ducking and jumping
Interaction with objects via left-click or a bound key
But, like in Portal, it is not a negative aspect, because this game is based on solving riddles.
While discovering your dreams, you feel a bit like in the movie "Inception", because in this movie the also use the so called "luzid dreaming", while moving around in the dreams of others.
In addition it is a lot of fun, seeing the dream worlds change, the more you solve the riddles.
All in all I give an 8/10 for the gameplay.

The Graphics:

I don't want to do a graphic analysis, because this game doesn't want to impress with awesome 4K-textures or bombastic real-/quicktime-events. But the graphics part is always a part of a complete review.
The graphics are very balanced at all. The worlds are 67% made of repeating textures, but these are very detailed. The textures, that are important for the riddles, are very lovely designed. A picture frame, that makes an impression of a glass-made front and a wooden backside, or a clipboard, where even the clip is well textured, are aspects that make a game deserve commendation.
All in all, I have to lower one's sight, because of the repeating textures in bigger areas.
Therefore, it is still a solid 7/10.

Pro & Contra:

Pro:
Well done merging of Portal and Inception
One one hand you have relaxing riddles and on the other hand you have very hard ones
Lovely designed (dream-)worlds
Very clear atmospheric difference between the different worlds


Contra:
Gamesound is too low even on maximum, as long as the background music is turned on
Some small collision-bugs
Minimal graphic-bugs in some situations


My Result:

Based on the numbers, I get a 7/10 for this game. But since it has a lot of little aspects, that are very positive, I incline a bit more to 8 so I want to give 7,5/10.

I got a Steamkeyfor review purpose.
This review was written as a valuation inside of its own genre.


If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
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44 de 50 pessoas (88%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
14.2 hrs em registo
Publicada: 1 Janeiro
Please THUMB THIS UP for other people to see:

I made a FIX for the controls (both keyboard and controller controls are fixed, follow this thread)

http://steamcommunity.com/app/229580/discussions/0/458604254455530274/

Beware though: the game has some sections where you need to type stuff....so the controller alone is not enough to play the whole game, you will need a keyboard to type stuff into terminals.

TECHNICALS: no problems with vsync, no gamebreaking technical problems. The game runs smooth enough but some maps are just heavy for no reason and I get framerate drops even on a GTX 970. Visually the game is nice and has got some style.

GAME ITSELF: Seeing that many bad reviews were not recommending the game because of controls problems....well, I got the game anyway because I knew I would have been able to fix controls or graphical issues. I was wrong, even after fixing everything, the game was working fine, started well enough....it definitely had some good moments and exceptional levels and puzzle BUT

AND IT IS A BIG BUT(T):

the game does not deliver. The story is extremely simple and you can tell the meaning of the story from the first cutscene. The narration REPEATS itself every single time you complete a level, maybe to remember you the story every time from the beginning. Well, if you are like me and didn't forget anything about the story/narration, you will get stuck in front of the screen waiting for it to develop the story (because 90% of it, you already heard).

Don't pay more than 3 euros for this. I would recommend it because we don't have many walking simulators, the game was nice enough although surely not a masterpiece, some puzzles were extremely entertaining, some other were making me fall asleep. I have to say though that the developer never bothered replying on the forum, everybody was complaining about the controls, I was just lucky to be able to edit the config files and fix them. The subtitles show grammar, spelling and syntax mistakes. This should not happen, if a developer invested enough time in the game development.

P.S. I played basically every other walking simulator out there.....I like the kind of game, I would put a neutral review for this if it were possible. Just be sure not to pay too much for this one, and don't expect a masterpiece. Simply, Ether One or Gone Home or whatever, they are on a total different level in both visual quality, narration and plot. This one still deserves a chance though.
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10 de 12 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
21.6 hrs em registo
Publicada: 18 de Novembro de 2015
It's mostly alright.
The puzzles are occasionally fun and occasionally annoying, but always beautiful, and the music is brilliant.
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13 de 18 pessoas (72%) acharam esta análise útil
Não recomendado
3.9 hrs em registo
Publicada: 2 Janeiro
I know i shouldn't judge a game before finishing it, but this game made me want to stop playing it after a very short time and that's enough to not recommend it.
I love experimental titles, specially if dealing with subconcious, dreams, surreal landscapes and stuff like that. but this game, despite the nice trailer, falls short of all the important things.
This game is unfocused, and hasn't got any sense of direction.
You end up navigating vast maps which don't feature any noteworthy visual elements, trying to go into the right direction but failing most of the time; i found myself going around in the same area for half an hour without finding the right path to follow, and that's just annoying.
The other problem with the title is that, unlike other games which only focus on the environments and the player's sensations, this game tries to implement some sort of "logical gameplay", making the whole experience insanely frustrating, making you say "What....still not finished?" many times...way too many.
The main issue, though, is that the game misses the mark. The current market is filled with "dreamy" experimental titles which actually stimulate thought and communicate with the player's sub-conscious.
Journey, Neassance, Rememored, Flower, Nevermind, The Beginner's guide ecc...while DREAM feels like a newcomer with no skills trying to fit into a market he doesn't know well, and tries to lure the masses in with the overused stereotype of the "Introvert guy with social anxiety who battles with his self-esteem", without making it interesting.
For something that really speaks at a subconscious and is incredibly intense i'd strongly recommend "The Beginner's Guide" (From the author of "The Stanley Parable").
Last downside of DREAM is the fact it's unpolished. You occasionally glitch out, the ambient occlusion is too strong (making the visuals worse) and some effects and animations are missing.
This game was a real let-down. If you like GOOD games belonging to this "genre" you can check the titles i've written above.
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7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
15.9 hrs em registo
Publicada: 21 de Novembro de 2015
This game is so good. It's so relaxing to play and the graphics are so nice, some small mistakes here and there but nothing major. When the game comes to the ''scary'' parts, like the nightmares, they really deliver. Its eerie and it feels like something is everywhere around you when you play. Just like scary should be.

This game all in all is about 9/10! Some minor issues here and there but it works great either way!
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11 de 17 pessoas (65%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
0.9 hrs em registo
Publicada: 18 de Novembro de 2015
This post is on behalf of Thorin from Feed Me Pixels

Overall, I feel that this game is average when considering its indie roots. If this game went on sale, I would probably pick up a copy and play through it once, especially if I had an oculus rift, or was wondering, “What should I do with my life?”. While it does have some issues with the mechanics, this game does a great job of making you feel emotions and immersing you into a great world.

Check out the full review here: http://feedmepixels.com/dream-review/
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6 de 8 pessoas (75%) acharam esta análise útil
Não recomendado
2.5 hrs em registo
Publicada: 29 de Dezembro de 2015
I like walking simulators, but Dream is technically shonky (eg, going up stairs results in a camera "jump" with each step, instead of a smooth movement) and padded out with loads of repetitive content (4 maze puzzles, really?). The story, such as there is, is not very interesting.
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9 de 14 pessoas (64%) acharam esta análise útil
Não recomendado
0.6 hrs em registo
Publicada: 14 de Dezembro de 2015
Game has no introduction. But definitely needs one. It's just full of random rooms from the very beginning. It needs to be much more linear from the beginning then transform to a more open environment. It is incredibly offputting after playing for 20 minutes and having absolutely no idea how / why this is a video game.
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12 de 20 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
19.7 hrs em registo
Publicada: 7 de Dezembro de 2015
I do think it's a very nice game, looks well built and the attention to detail is there.

Note that in that sentence the key word was: 'Looks'.

For the majority, it runs well, but play further and some of the bugs reported come to the light. One of which I have found completely stops me from progressing further in the game in Act 3.

I actually like this game (to an extent for the time being), but I wouldn't suggest buying this right now. I sincerely hope as many of the reported bugs as possible have been tended to, then I just might change this review.
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3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
8.1 hrs em registo
Publicada: 20 de Novembro de 2015
You can not find the ....
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4 de 5 pessoas (80%) acharam esta análise útil
Não recomendado
18.8 hrs em registo
Análise de pré-lançamento
Publicada: 5 de Dezembro de 2015
The game is decent. I should have waited until the game had more to it before buying. The concept and ideas are quite cheesy but the environments are cool. There were many bugs that impeded my progress to go any further until I just decided I no longer wanted to play it anymore. I wouldn't buy it again sadly.
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4 de 5 pessoas (80%) acharam esta análise útil
Não recomendado
0.3 hrs em registo
Publicada: 26 de Dezembro de 2015
The idea behind this game seemed interesting enough, but after about 20 minutes of trying to play it, it doesn't seem very well executed, and the technical glitches (specifically with controls, keyboard or gamepad) were really off-putting. I probably won't be coming back to this for a while.
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5 de 7 pessoas (71%) acharam esta análise útil
Não recomendado
2.8 hrs em registo
Publicada: 4 Janeiro
Well I was looking forward to trying this out but when the controlls only partially work I just give up. On keyboard I can't jump or sprint. On controller I can only interact with lights and dorrs with interact button and I also can't sprint. I've tried using the Steam controller too and was not able to achieve anything better. Buttons also won't rebind.

From the sounds of it everything screwed up after the last fix. There hasn't been any response from the devs either on the diiscussions thread. Until I see an update that fixes these issues I can't recommend this game. If things get fixed I will update this review.

Update to review:

Well thanks to rogermorse I was able to have working controls. It's still a knock on the game though as the developer should be doing this not the community. After getting working controls I had the game lock up on my about 4 times. I gave up that night and tried again next day. I played around for about an hour and just can't find any enjoyment in this game. I have no clue what to do. I wandered around his dream where I found another door to continous hallways which wasn't fun. I finally found another door which brought me back to where I originally was in the dream. After that I'm done.

Seemed like it could have been a cool game but with the issues I've had and not having to much fun with it after I got controls I can't change to a recommendation.
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7 de 11 pessoas (64%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
0.9 hrs em registo
Publicada: 20 Janeiro
I've never been one to consider "walking simulator" an insult, but good games generally have actual content besides some nice scenery.

I swear to god I can't figure out what this game wants me to do, I just wander around and find the absolutely TINY little fragments in an annoyingly massive landscape, and then... get to do it again. Yay.

This game is boring. It looks nice. But it's boring.
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12 de 21 pessoas (57%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Recomendado
0.6 hrs em registo
Publicada: 19 de Novembro de 2015
what a hell is wrong with all the top-reviewers?
"Menu works bad" - is this a point to rate this INCREDIBLE game with UNREAL graphics 0/10?
Well, it's definetelly not.
This game is simply amazing.
Deep story, a lot of objects to interact with, good translations (English voice is a little bit quiet tho)
Even TEXTURES are transleted. Really cool game.
This game has some lack of optimization (but it's acceptable)
The music matches. The gameplay can be played in a lot of different ways.
This game DEFINETELLY worth it's money.
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
1.7 hrs em registo
Publicada: 19 de Novembro de 2015
This games seems awesome but it lags like crazy. Is there a 64bit version? Other than that, it so far seems very creative and imaginative.
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