Enter the mind of Howard Phillips, a young man who has developed an obsession with his dreams. Explore unique worlds filled with puzzles, secrets and horrors to find meaning in Howard’s directionless waking life.
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Fecha de lanzamiento: 13 de ago. 2013

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“As a small team of 3, ‘Dream’ is our first game and so we have a lot to learn! One of the best ways to make sure we’re on track is to get community feedback as we go along. This also helps us focus our time on the features that our audience most wants.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“Our current timeline has ‘Dream’ coming out of early access in Q2 2015.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“Being on Early Access allows the community to help refine the game all the way to final release.
Upon completion, ‘Dream’ will have a rich story throughout the games levels in multiple languages.

Mechanics and features for ‘Dream’ will be added, altered and refined for the full version after being tried out and tweaked in Early Access. Some of these include a more comprehensive and easy to use Inventory System, Collectibles to find which offer story and rewards, Options expanded with more intuitive menus and In-Game items which help aid with exploration and game optimisations.

While these are already somewhat available in the Early Access version they only represents a small part. The story serves as a placeholder in order to give a general idea without spoilers and give players some context in order to voice their opinions in shaping the game”

¿Cuál es el estado actual de la versión de acceso anticipado?

“Two out of the three acts of ‘Dream’ are available to play with different levels being at different stages of completion. An Alpha of the Oculus Rift version is also available for DK1. DK2 will be added once there is support from Epic.”

¿Variará el precio del juego durante el periodo previo y posterior al acceso anticipado?

“Dream will be included in sales where appropriate during Early Access but it is currently undecided whether the price will go up come full release.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“So far the community has been providing us with indispensable feedback on what works, what doesn’t work as well as it could and what they would like to see next on top of helping us with bug/crash reports. We would like to keep this dynamic going all the way up to our final release.”
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"Developer said on Nov 2nd 2014 that they will announce more DK2 info soon. DK1 being dropped unless there is high demand."

Actualizaciones recientes Ver todos (27)

12 de mayo

Dream Update 0.5.6 (Finally)

Hi There,
One many of you have been waiting for:

Changes:
  • Fixed Act III Bora main puzzle. Conveyor Belts should work properly now
  • Tweaked & Fixed some common bugs with Act II Holodeck puzzles

We believe the Bora puzzle to be completely fixed however we could only test on each of our 3 machines multiple times. Please let us know how you get on.

Thanks as always for your support and patience.
If you missed our on the last announcment/news click here to read it

Ash
ːhyperː

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11 de mayo

Dream News, May 2015

Read online:

Hi there,

Just wanted to post an update on how the Dream development is going on the current schedule. I noticed some of you were getting a little concerned and frustrated about the lack of update since February and hopefully this post will clear up as much as possible.

Since the middle of March we really haven’t done much work on Dream and for that I can only apologise and assure you we are back to full time work on Dream from today. We recently had gotten swamped with Final Year University work piling up due to working on Dream and as the May deadlines for university creeped up we had to get it finished.

So now we are all done with University and the 3 of us are back to work!

Release Schedule:

Many of you saw in the forums that I said we were looking to be done around May with Dream. This still stands true in some manner. We plan on getting the English beta done around the end of May with the final endings, inventory, levels and collectables in. We are actually not far off delivering the final side dream.

To Do:

So what’s left to do?
Other than the bug fixes right now (especially on the Bora Puzzle) and adding a flush to Howard’s toilet, the levels are pretty much done. We have one last level we are touching up before releasing. Each level still has NOT got the final script and Voice Over in, this will be added last to avoid spoilers so hopefully the levels will feel more richer and explain a lot more to you.

The inventory and items are being done by me at the moment. We have the final list of the items and are working on getting them in, working and interacting with the new inventory menu. There are 13 items that will aid Howard and we have gotten 7 of them done at the moment. Hopefully this should take no more than 2 weeks.

The collectables are also being added at some point after the next update. This will let you unlock hidden items to view from Howard’s life and count towards the games final ending as well as unlocking the soundtrack to listen to in the Hub world.

The final side dream should be done soon so hopefully we can get that out to you in the next two weeks. It’s quite a heavily narrative side dream so unfortunately until the voice over goes in it might not be fully satisfying to some of you.



So I mentioned the English Beta will be done around May which means that the final gold version with the following languages should go gold around July/August time and be fully released out of Early Access with the full story.

English
French
German
Russian

Other Platforms

Mac and Rift. It’s hard to say but this one doesn’t look good. As said before on the rift version the issues still stand the same. Mac doesn’t looks promising either. It is hard to get working and when it does most of the effects and post processing do not work. When we originally said we would be on Mac and PC we knew that UDK had a compiler that let you export to mac but it is very broken and other companies have the same issue, in fact the only successful UDK game running on a mac from what we can see is Dungeon Defenders.

We do however hope to port to UE4 sometime in the future but this is a big job and our main focus is getting Dream finished first. UE4 can port to Oculus DK2 and has a better relationship with Mac.

Hopefully this clears up most issues in the most honest way.

Ash /HyperSloth

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Informa de errores y deja opiniones sobre este juego en los foros de discusión.

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Acerca de este juego


Dream is an adventure game with a focus on narrative and exploration. Play as Howard Phillips, a young man whose waking hours are filled with feelings of dread and despair, but whose dreams are clear, lucid and powerful. Do these dreams hold the key to Howard's future? Journey through the subconscious mind in a quest for self-awareness and truth.





Dream is currently in Early Access and is still a few months away from being completed, you can expect the following if you get the game now.

  • Two of the three main acts are complete, with the main hub of act 3 available; a total of eight dreams to explore.
  • A Nightmare for each complete act so far released.
  • The game is currently PC-only and English-only.





Unique Interact-able 3D Environments
Every environment in the game is lovingly hand-crafted by our close-knit team of four and with no worldly restrictions to the environments we can have a vast range of aesthetics and puzzles.

Non-linear Narrative and Gameplay
You are free to explore dream environments where puzzles can be completed in different orders and the story progresses according to your choices. The paths you choose affect which dreams you experience and how the finale plays out.

Collectables, Items and Secrets
Each dream is filled with secrets and collectables that help the player progress and contribute to the story.

Soundtrack
Dream features an original soundtrack by composer Norman Legies.

Requisitos del sistema

    Minimum:
    • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
    • Additional Notes: While under development in early access Dream performance will vary until optimizations are done, these requirements are a bare minimum so ideally you should try and ensure you exceed them to get the best experience.
Análisis útiles de usuarios
A 6 de 9 personas (67%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.9 h registradas
Publicado: 3 de mayo
Análisis de acceso anticipado
Wow! Money well spent i love games like these where you explore and find weird things story's great and touching. my games a bit laggy but thats just my computer. And it looks really nice. i'm looking forward to more dream zones (levels) So... 10-10
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A 1 de 1 personas (100%) les ha sido útil este análisis
18.2 h registradas
Publicado: 25 de mayo
Análisis de acceso anticipado
I totally loved this game. Seriously, it is everything I love in the casual, exploratory genre. Beautiful graphics, puzzles to solve that are not super hard, but also not obvious. The music is decent and relaxing. Nightmare music is creepy in a Stephen King way, but even the nightmares can not be classified as 'horror'. Not at all. Each Act (there are currently 3) is filled with puzzles, hidden surprises that take you to another side dream or two and I even enjoyed the story line and narrative even though its not finished.

There are a few minor technical glitches, but just do a search in discussion forum on Steam and you'll find out what you need to know.

Congratulations to the Devs and I'm looking forward to the next update! :)
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A 21 de 26 personas (81%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
10.6 h registradas
Publicado: 7 de diciembre de 2014
Análisis de acceso anticipado
As a lucid dreamer myself, I had a special interest in this game. I hoped it to be very weird, hard and mentally satisfying. It was those 3 things and ever more! The word mindf*ck is a great one to describe this game : -) in short.

Graphics aren’t that good, but the gameplay makes up for that ten times over. And as a musician I am also very interested in the sounds and music. The music was great, but it could have been a bit more weird or experimental in my opinion, but still not a bad job! The sounds and FX are great! You really get sucked into it from time to time.

The story is also cool, but I won’t spoil anything by telling too much here ; ) If you like puzzles, weirdness and non-traditional gameplay? Buy it! It’s way worth the money, and since it’s still in development, it will keep surprising you!

Have fun!
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A 16 de 20 personas (80%) les ha sido útil este análisis
2.2 h registradas
Publicado: 15 de enero
Análisis de acceso anticipado
Really interesting game, playing in your dreams/nightmares. Full exploration games with some really good ambience/ambient music. Worth a try!
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A 15 de 20 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
3.6 h registradas
Publicado: 6 de abril
Análisis de acceso anticipado
the closest thing you can get to a getting-high simulator

10/10
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A 26 de 41 personas (63%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
7.8 h registradas
Publicado: 22 de febrero
Análisis de acceso anticipado
Almost all of this game is fine, and actually kind of charming. I've even been quite enthralled by some sections.

...However,

The controls on the terrace garden puzzel section are so bad that they turn a 5 minute puzzle into something that I have spent nearly 4 hours across three days attempting to complete.

There is nothing complicated about this puzzle. I worked out very quickly that I had to rotate the lasers and I didn't have any trouble figuring out how I should align them to complete the sequence of rings.

It was the fact that I had almost zero control over the actual means of rotating the laser. Holding down F is the only way get them to turn, and they turn following some kind of mixture of RNG and some other hidden variable. Getting a laser to aim correctly would take me between 5 and 30 minutes. Often I had to give up on a solution as I had to go do something and wasn't able to leave the game running.

I'm still not done. I'm currently writing this as I attempt to align the forth of the nine lasers.

I don't really know why I am even still continuing with this. Some primitive mixture of anger and determination.

If the Terrace Garden controls receive vast improvement, I'll think about either removing this or writing a nice review about the many things I really liked about Dream.
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A 8 de 10 personas (80%) les ha sido útil este análisis
12.3 h registradas
Publicado: 25 de febrero
Análisis de acceso anticipado
Currently I am experiencing some kind of crash with the latest update so will enlighten on how I felt about the game last I played it (last review is deleted). For a while I loved DREAM and it still is a great game. Good enough that I still recommend it. The premise is a fantastic and unusual one for a video game: Lucid Dreaming. As a result this opens so many doors to how creative and fun the game can be. For its already existing good points, DREAM is filled with quality. The environments are stunningly detailed and beautiful and even more enjoyable to explore given the non-linear design of the game. Puzzles are varied and at times really challenging to accomplish. As you wander in Howard's dreamland your ears are bombarded with some beautiful and appropriate music. Added together, these things highlight significant promise for the developers' ambition. Overall, I commend them for taking a brave turn in development in this unique setting.

HOWEVER, there are a few negative points that really need addressing:

- I must be honest with the story. It's really not as good as it could have been. Though the premise is fitting enough, as it focuses on a lonely young man whose life seems futile and non-progressive, and depends on the ability to lucid dream in order to find reason to live. And that simplicity is completely OK if it can be executed well. You'd think it could given that it focuses on the psychological/dream world which opens the ability to produce so much depth and surreal interpretation for an otherwise basic plot. Unfortunately it doesn't utilize that potential. I know it's an indie game made by a very small and inexperienced team, but it still would have been nice to have more in the way of mystery and reason that is not all that well-developed. Things might change in the final release once the (various) endings become available but until then, I can't laud the story too much.

- Though it is an early access game, the controls are really terrible. It's easy to get stuck in weird places and it makes some of the already challenging puzzles even harder to accomplish. For the setting of an inner subconscious world I would expect one to feel more "free" in their experience and gameplay. I would have forgiven the clunky feel if the game still took some advantage of "freedom" like adding some flying sections (a large domain of lucid dreaming) instead of constantly walking/running around and doing too many physically basic 'waking life' routines. Additionally, the nightmares are a bit lacking. Though they have good atmosphere and some appropriately bizarre design they just feel more like anxious thoughts than actual *nightmares*. There is no danger to the player and they always take place in the same area which wouldn't be a problem were there more variation in added environmental designs. Given that the nightmares are the major point in the game's storytelling they don't provide nearly as much sense of horror and progression as I would have liked.

I applaud the team for tackling a project like this, particularly as their very first! And the game is still worth buying if you wish to support the game and developers. As excited as I am that there's a game that takes on the subject of lucid dreaming with a very ambitious focus, its current form makes it difficult for me to give a high rating for the time being (higher than 7/10). I'm sure my review will change as the game further improves. In fact, I still encourage you to get it if you are interested as it's full of potential! Just for the time being it hasn't quite reached it yet.

72/100
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A 10 de 16 personas (63%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
6.4 h registradas
Publicado: 11 de enero
Análisis de acceso anticipado
This game is very creative and well sorted out
I RECOMMEND THIS GAME TO ANYONE AND EVERYONE!!!
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A 4 de 5 personas (80%) les ha sido útil este análisis
2.0 h registradas
Publicado: 20 de marzo
Análisis de acceso anticipado
I liked parts of this game but I felt like it was missing something. I can't exactly put my finger on it. Maybe it's the puzzles which can be kind of "ehh" at times. Or it might be the fact I wasn't really sure what to do. I felt like I was just wandering around and would end up at a dead end or back where I started. Of course the game isn't done, so they could fill in the empty space which this game has a lot of.

Some levels are cool like when it suddenly turns into a horror game and you're put into this creepy enviorment inside your house, but then there's levels like the huge buisness building with the pipes all around where there's just nothing to do but walk around and find the end. It is possible it was a bug and I wasn't supposed to be there.

Overall the game has potential to be really good. The developers just need to kind of smooth out the edges in terms of fun or interesting gameplay. I haven't been able to beat the game because of a game breaking bug where I'm trapped, so this review isn't from the most experienced person.
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A 6 de 9 personas (67%) les ha sido útil este análisis
9.6 h registradas
Publicado: 6 de diciembre de 2014
Análisis de acceso anticipado
I haven't even finished this game, nor feel close to it and I am utterly amazed at the artistry and depth this free-roam dreamy adventure, and how it dazzles and emerges the mind into the first person perspective. Even not finished entirely as a greenlight game, this feels like a masterpiece with only a few small aesthetics to iron out that are easily forgettable while passing through each elaborately clean and well themed environment.

Truly a place of dreams. And if you happen to be fortunate enough to own a Oculus, this is definitely one of the titles worthwhile to sail under the flagship of virtual reality gaming infancy, exceptionally so for the price.

If you don't care much for puzzles and want straight action, this game, however, is not for you, but I recommend giving it a try sometime on a insomnia-driven night. Might make you dream, and dream well. :)
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A 17 de 31 personas (55%) les ha sido útil este análisis
1.0 h registradas
Publicado: 4 de abril
Análisis de acceso anticipado
Do NOT buy this game at least until it is finished. I encountered a bug even before I began a new game. The entire first level is walking around 3 different mazes accomplishing the same task, if that's your idea of fun, try Talos Principle. After that, you're back at the house and then trapped in a living room with an answering machine. BUG HERE, if you touch anything with an audiosource, the answering machine stops playing and your stuck. yay.

Developers: If you're going to sell a game that's in Beta, be kind enough to playtest and get all the bugs out of the early release version, while you work on the REAL game.
I'm out 16$ for a game I played 10 minutes before I gave up.
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A 4 de 6 personas (67%) les ha sido útil este análisis
2.2 h registradas
Publicado: 4 de febrero
Análisis de acceso anticipado
I have to say this is a very interesting and a rather interesting concept focusing on lucid dreaming. The visuals are suitably pleasing and there isn't much of a story the individual dreams make up the 'missions' each taking place in a completly different section with interesting puzzles to solve, the soundtrack is also nice and relaxing as well but for every dream there is a nightmare but while there aren't actualy nightmares there are sections which can be startling or downright creepy which gives a nice contrast to the surrealism of the nice dreams. On the whole I like this game a lot, it's fun, interesting and has some nice puzzles to it and I do heartily recomend it for the spectical alone.

Check out my youtube channel for a playthrough and other videos
http://www.youtube.com/watch?v=m_Vq79TdKXk
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A 4 de 6 personas (67%) les ha sido útil este análisis
12.6 h registradas
Publicado: 26 de abril
Análisis de acceso anticipado
I got this game when I had a coupon. I spent $11 on this game.

It was my best spent $11 spent. Ever

This game is like a lot of shorter, good titles, like Order 1886 or Deadpool. Despite being so short, they're still good games. And with content continuesly being added, there's a lot to do here. However, at most, one gets abut 15-20 hours of entertainement. But I still cannot recomend this game enough. Only real problem with it is the bugs one comes across every now and then, but that's to be expected of an early access title
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A 3 de 5 personas (60%) les ha sido útil este análisis
6.2 h registradas
Publicado: 31 de enero
Análisis de acceso anticipado
1/2/2015

This is my first proper review of a game. I chose this game on purpose because there is a lot to be said. This game is one of the closest thing to a masterpiece in the form of a videogame. I won't beat around the bush and just get the cons (or should I say con, since there is only one) out of the way.

When I played the first couple of minutes the voice acting of Howard Phillips seemed a bit souless and without character which deeply annoyed me to the extent that I just muted him and read the subtitles instead, I would have expected a person such as Howard to have a bit more emotion in his voice. Again this is a personal opinion and I don't expect a lot of people to agree.

Where the game really gets my "Yes" or "Thumbs Up" score is the beautiful dreams captured so vividly. Everything in the 'Dreams' just bursts with this combination of saturation and contrasts. Many of the dreams that are in this game bare a striking ressembelence to dreams I have as a 15 year old and some levels just feel familiar. The psychology behind each dream is quite accurate, due to the stressful things occuring in Howards life it's very obviously represented in the dream.

The nightmares are also well designed, it's very dark and surreal. You're never sure of why they're so random because it's so... realistic, but then you remember that it is a nightmare. It's not really a "jumpscare in your face" as much as it is a pure psychological horror and tends to rely on just feeding your brain terror. It drives shivers through your body and the nightmares just get more and more terrifying.

Another aspect I really enjoyed in this game is the puzzles. You could spend either minutes, hours, or a whole day on a puzzle. If you really enjoy brain teasers and headache inducers then seriously this game is hands down the best game for you.

The soundtrack is another great aspect of the game. When the dreams are calm and pleasent then you'll hear the new age music or ambient noises. When the dreams are confusing and weird you'll hear robotic/techno type music. When you are in a nightmare you'll hear a piano melody that is slightly out of key. Every song works really well with the level/dream.

So lets summeries

PROS:

-Brilliant level/dream design
-Solid psychology and philosophies behind the dreams
-Great puzzels
-Suiting music

CONS:

-Voice acting needs some work

All in all the pros outweighs the cons so I have decided this game certainly gets a well deserved 9/10
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A 3 de 5 personas (60%) les ha sido útil este análisis
8.2 h registradas
Publicado: 1 de diciembre de 2014
Análisis de acceso anticipado
Amazing game would recommend. Nightmare house scared me though :<
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A 15 de 16 personas (94%) les ha sido útil este análisis
1.6 h registradas
Publicado: 13 de octubre de 2013
Análisis de acceso anticipado
estimo, por lo pronto, que apunta a un: 4/5 cuando este completo (idioma Español) y cuando salga la nueva version SDK del Oculus (sin mareo)
Solo probado un par de horas y adquirido, para apoyar la idea de su VR.
(a quien Nulo en ingles, recomendaria comprarlo en unos meses; salvo tengan $ para apoyar la mejora del mismo)
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A 2 de 3 personas (67%) les ha sido útil este análisis
3.4 h registradas
Publicado: 29 de septiembre de 2014
Análisis de acceso anticipado
Me encantan los juegos indie y este me parece muy interesante, basicamente se adentra en el mundo de los sueños no puedo decir mucho mas :/ Aun así Recomendado
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A 274 de 299 personas (92%) les ha sido útil este análisis
8.8 h registradas
Publicado: 27 de noviembre de 2013
Análisis de acceso anticipado
An awesome new game that takes an interesting look into something you dont see a lot of games about...dreams. This game will have you stop to look at the beautiful scenery but have you running through some horrors and have you creep and crawl from the nightmares. For an early access game: Dream Delivers! This is definetly gonna be the game I keep my eye on with updates. The graphics and storyline are both fantastic and deliver some top quality gaming for anyone. You'd be a fool not to want to have this game in your Steam library.
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A 113 de 122 personas (93%) les ha sido útil este análisis
10.0 h registradas
Publicado: 24 de junio de 2014
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First of all i need to tell averyone that i bought this game last year with only one place to go and now a days, Dream is one of my favourites games in my Steam Library. I got it with the discount on it, but i can say that if you pay for the original price, you'll be REALLY happy.

This game conteins things that i cannot explain, things that fits perfect like the combination of place - music. I'm a music student in the university and i can say that the "Dream OST" is SO GOOD that im actually learning it on piano.

I feel very comfortable with the game in all the aspects, and i like that thing of making us collect pieces of paper that contains information about the meaning of these objects or things that we all have in our dreams.

¿What about the nightmares? You'll see how much you can sweat with a good enviroment and the correct sounds in the perfect time.

For me, this game it worth what it cost, and i give Dream 4.5 Stars out of 5. Why? Because it's still on Alpha, maybe then i could give this game 5 stars when alpha finishes.

Thanks to the Devs for such a good experience :)
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A 116 de 138 personas (84%) les ha sido útil este análisis
4.1 h registradas
Publicado: 27 de diciembre de 2013
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First of all, I will give a 9 out of 10 for this game.
Before telling how good this game is, I need to tell the bugs I found in the game:
1, Don't change resolution during the game or you will stuck by lots of "nothing".
2, While you're listening to a phone call, you can listen to the end and respond to it. Then, you will find yourself unable to move. Best way to do it without missing anything is to listen and respond to that phone call and wake up. Then, go to sleep again and find portal to get to the phone part again. This time you don't listen to the phone call to the end. You need to try to open the door in order to interrupt that phone call. Then, you shall continue to solve the puzzle.(Hint: the locked door is not a bug.)

Ok, let's talk about this game.
First, the graphic is awesome. I really enjoy lots of scenes especially when I was playing in the garden part. That sunlight effect is great to me.
Second, the music is good. I have to say that I felt the music is too "musical" as BGM at the beginning. However, after I did some puzzles in the game, I found out that the music in this game are suitable for atmospheres of different parts and they also don't make you feel bored while you're trying solving puzzles.
Third, gameplay is mostly about solving puzzles and exploring. Sometimes it's little bit hard to interract with objects since I could hardly see where I was aiming. However, I didn't find it too hard to do most of tasks.
At last, I could almost get the plots of this game and see the connection between dreams and reality. It's not hard to figure out what things in dreams represent and basically you could find that out just by following every single hints, dialogs and sentences on the walls.
In conclusion, it's a great game full of puzzles and explorations and IT'S STILL IN ALHPA. I would recommend my friends to try this game. It might not be interesting to everyone, but still with little patience, this could be one great experience during this Christmas, enjoying music, solving puzzles, and getting yourself into a few-hours trip to different dreams full of memories and imagination.
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