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Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat.
Veröffentlichung: 16 Juni 2014
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Kürzliche Updates Alle anzeigen (17)

Xenonauts V1.07HF Released!

8 Juli 2014

This is a very small update to the game, fixing three bugs. It's unlikely to break any of your mods:

- Using the Fury in combat no longer occasionally permanently grounds one of your other interceptors
- Main Menu background artwork should now appear on all computers
- Mac / Linux bugs should now be able to Autoresolve combat without it crashing

We'll be releasing another (larger) update soon to fix the crash to do with units randomly flying outside the map, and a fix that should improve turn times / low framerates on some systems.

This involves some changes to our tilesets so we're going to test it extensively on the Experimental branch first though, else we run the risk of terrain turning invisible.

We will also be making some further changes to the Mac builds to make the install process a bit more straightforward for everyone, and to deal with the problem of blurred text that some users are experiencing.

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Xenonauts V1.07 Released!

30 Juni 2014

Another update for Xenonauts has been released. Again, this is largely a stability update that will not break save games, but it does chance a few game files. If you have any major mods installed (map packs will work fine) then you may need to re-apply them after the update.


  • Month-end funding screen now appears before the Game Over screen if you lose the game.
  • Fixed the issue with upper levels of building not being visible if you have a soldier behind them.
  • Soldier equipment should stop "disappearing" on the Geoscape.
  • Killing a Zombie with a tank no longer spawns two Reapers, the second of which is invulnerable.
  • TU Reserve slider now works properly when you change weapons.
  • AI is now a bit less passive inside UFOs.
  • Extras launcher links now work correctly.

If you want to read the full changelog, you can do so here.

In other related news, the Mac / Linux builds are also finally getting somewhere. We've just enabled them for public download on Steam, but be aware that they are not yet fully functional.

LINUX: If you are playing on Linux, you must have WINE installed to be able to play the game. If it is installed then you should be able to download and play the game with no problem.

MAC: We're not able to launch this through Steam, but we can now distribute the files through Steam. Once they have downloaded, go into the download directory and open - the game is within.

Both the Mac / Linux builds still have some issues in them that we're working on fixing. The visual glitches from the Industrial tileset on V1.06 have been fixed, though - they were making the game unplayable for many.

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“The result is a deeply engaging, indie version of an alien invasion that stands toe-to-toe with X-COM—the classic and the reboots.”
85 – PC Gamer

“Xenonauts is a faithful modernization of a classic. It retains the features that made X-COM such a tense and memorable game, with base invasions and a gigantic open-ended campaign of depth and freedom. If Firaxis' revamped take on the series felt a little too directed and linear for you, then Xenonauts is likely to delight.”
80 – Strategy Informer

Über das Spiel

Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.

Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!

Key Features

  • Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
  • Strategic Management: You will also be managing the defence of the planet, dealing with the invading alien UFOs with your customisable interceptors. You need to balance the needs of your funding nations with your own. Your funds are limited - are you going to spend them on battlefield equipment, more scientists, or expanding your coverage of the planet? Your priorities must be balanced carefully if you are to win the war.
  • Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
  • Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
  • Detailed, Emergent Simulation: Xenonauts contains no scripted missions, just broad rules setting the pace of the invasion. As such, no game plays out the same twice. If you shoot a Scout UFO down over a polar area, you get a Crash Site mission where you can capture a crashed Scout UFO in an Arctic tileset. Commence a battle at night and you'll be fighting the mission in the darkness with reduced sight range. If your base is attacked, you fight the defence in a perfect replica of your base. A lot of time has gone into weaving the two very different halves of the game together into something that feels both natural and enjoyable.


    • OS:Windows 8 / 7 SP1 / Vista SP2
    • Processor:Intel 2 GHz
    • Memory:1 GB RAM
    • Graphics:Integrated Graphics
    • Hard Drive:3 GB HD space
    • Sound:Integrated
    • Monitor:1280x720 pixels minimum
    • Memory:2 GB RAM
    • Graphics:512 MB DirectX 9.0c Compliant Video Card
    • Hard Drive:Solid State Hard Drive
Hilfreiche Kundenreviews
32 von 44 Personen (73%) fanden dieses Review hilfreich
167 Produkte im Account
14 Reviews
5.1 Std. insgesamt
Early Access-Review
Ihr habt euch schon immer gedacht "Mensch diese neuen XCom Teile sind totaler Rotz die alten waren viel besser" ?
Eure Gebete wurden erhört. Xenonauts ist der Inoffizielle Nachfolger von UFO und den alten XCom Spielen.
Simpel gehaltene Grafik, dafür einen Funktionellen Basenbau eine durchdachte Forschung und eine voranschreitende
Alien Invasion die es auf einer Weltkarte mit mehreren Stützpunkten aufzuhalten gilt. Auch ein System zur Finanzierung
eurer Stützpunkte ist mit an Bord also denkt gut drüber nach, bei wem ihr Ufos abschießt und wer selbst damit klarkommen muss. Alles weiter könnt ihr euch anschauen, ich habs schonmal vorbereitet ;)
Verfasst: 30 März 2014
War dieses Review hilfreich? Ja Nein
17 von 22 Personen (77%) fanden dieses Review hilfreich
219 Produkte im Account
9 Reviews
88.1 Std. insgesamt
Early Access-Review
Noch nicht fertig aber jetzt schon der beste Anwärter auf den X-Com Thron. Ich muß auch zugeben das es Stellenweise besser als das Original "Ufo Enemy Unknown" ist. Ich freue mich sehr auf die fertige Version.
Verfasst: 3 Februar 2014
War dieses Review hilfreich? Ja Nein
11 von 12 Personen (92%) fanden dieses Review hilfreich
190 Produkte im Account
2 Reviews
6.2 Std. insgesamt
Fan´s der Serie X-Com dürften sich recht schnell an glorreichere Tage erinnern, aber die Alienhatz wird erstmal herber abgebremst als ein U-F-O durch eine Stinger Rakete. Die erste Basis, das ausbauprogramm, die Soldaten etc sind ganz gut geworden, auch was die Entwicklung angeht aber im Boden bzw Luftkampf fühlt man sich zunächst doch ziemlich allein gelassen. Kein Tutorial ? Und meine Mannschaft wird angewiesen auf Sicht auf den gegner zu feuern - nur anscheinend traut sich von denen keiner auch mal den " Feldposten " aktiv zu nutzen Oô Hallo ? Da nutzt einem doch das ganze flankieren nichts wenn der gegner sich ungehindert aus der Falle wieder rausziehen kann. Und im Luftkampf hat man ausser " Weiche aus " und " Gib vollgas " keine möglichkeit den Jäger zu beeinflussen, was im tutorial bzw der tastenbelegung anderes vermuten ließ - also nix mit " von hinten anpirschen und den lieben Xenos einen soliden Erdengruß zwischen die Triebwerke gepfeffert.

Ich bin fan von X-Com, auch des letzten Ablegers " enemy within " und Xenonauts ist eine hervorragende Ergänzung und wiederauflebung des " alten Flairs " aber by E.T´s verschwitztem Unterhemd - more tutorials !

Verfasst: 18 Juni 2014
War dieses Review hilfreich? Ja Nein
8 von 9 Personen (89%) fanden dieses Review hilfreich
313 Produkte im Account
11 Reviews
14.9 Std. insgesamt
As a fan of the old XCom games, this is a must-buy. A tactically very in-depth game in rather well done retro-style, I've played it for quite some time while it was still early access and now that it's out and considering the modest price tag, there is no excuse not to sink into this gem.

Another thing worth mentioning is the fact that Xenonauts is one of few games only that emerged from early access into 1.0, and it's actually still being updated and patched. These guys have delivered, and that's definitely right another reason to support them.

Great game, great dev team and a decent price tag - I'm rather sure fans of the genre won't regret this.
Verfasst: 17 Juni 2014
War dieses Review hilfreich? Ja Nein
6 von 7 Personen (86%) fanden dieses Review hilfreich
33 Produkte im Account
1 Review
47.0 Std. insgesamt
Der Klassiker XCOM im neuen Gewand, sinnvoll erweitert, nicht Casualisiert, fordernd, suchtgefährdend und vor allem (richtige) Rundenstrategie ...muss ich wirklich noch mehr schreiben ?

Verfasst: 21 Juni 2014
War dieses Review hilfreich? Ja Nein