Publisert: 20. oktober
Xenonauts: Xenonauts is a turn-based combat, alien defense simulator. You play the role as the commander of a special military force designated Xenonauts, who are tasked with the defense of earth from extra-terrestrial invaders. You’ll manage multiple bases you place on the globe, build ground and air forces to combat the alien threat, and defend humanity. Research technology gathered from shot down UFOs, and craft advance weapons, armor, vehicles and aircraft to keep toe to toe with the aliens as the get progressively tougher. Xenonauts is a fantastic spiritual sequel to X-COM UFO Defense, with the entire game playing out almost exactly the same. With that come some very odd choices.
You can’t rotate the map and there are many situations where targeting becomes an issue, and a great irritation. Aliens also like to use the open and close door tactic; during the alien’s turn, they can open doors which close for them after their turn ends, this means they will stay glued to the other side of a door, come out the on their turn, take shots at your soldiers and retreat back to safety, however, when attempting this tactic yourself, the door stays open the entire round, meaning the aliens are free to shoot back during their turn. Aliens even seem to know this tactics as many times they are often waiting right behind doors, making it very annoying to advance through bases or UFOs without a guarantee of losing at least one solider along the way, the only real remedy I found was blowing the doors to high heaven.
The other unfortunate, and boring part of the game is the aircraft combat. The aircraft combat is a top-down view where you set waypoints for your ships to travel, it isn’t easy to change the flight path on the fly and the whole experience feels very slow and unbalanced, I almost always resorted to the auto-resolve, which has its own problems. When auto-resolve is at 100% it’s a guarantee victory, however, if you engage in the real time combat you can actually lose all of your fighters. On the flip side, there have been battles with an auto-resolve 0% rating but, when I engaged in the combat I was able to win. Also, alien space ships seem to have unlimited ammo while you have a very limited amount for your own fighters. The whole thing felt messy and unrewarding, you don’t get to see your ships engage in the combat other than green radar blips you see all the time, so auto-resolve seemed the best and most convenient way to deal with the aliens, this is a pretty big part of the game aside from ground combat and it’s a shame it isn’t more exciting or balanced, there’s also no way to take down aircraft without damaging it.
The other major complaint I have is the lack of mission variety, crash sites are won either by eliminating all aliens or capturing and holding their ships for 5 turns, alien bases are won by either destroying the power core or eliminating all aliens. Those are the only two varieties and couple that with small map variety and the game can start feeling very tedious. Some other things felt missing like a graph for finance and approval ratings from the various countries and just some minor graphical bugs I’ve experienced.
I’ve enjoyed my time with Xenonauts, and would like to see it expanded upon, with more maps, missions, added tools and utilities, and better combat and varied environments. I could go into more detail, honestly, I’m seriously happy with Xenonauts despite my gripes with the combat aspect, I want more and always have and will and the game here is very well crafted with great visuals, music and atmosphere. Thankfully there is a great modding community who may add all that I could think of in a Xenonauts game, but, in the future, I wish for the game to be successful and for more to be added on by the creators.
TL/DL; Xenonauts is a great spiritual sequel of the X-Com series. If you like those games remotely, you’ll love this one. It’s heavy with atmosphere, mostly great combat, the thrill of progress and the feeling you get when you nail a tough mission with flying colors.
-Thumbs up from Royial
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