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Kerbal Space Program is a multi-genre game where players create their own space program.
Fecha de lanzamiento: 30 Mar 2013
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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“KSP is still under development. This means the game will be improved on a regular basis, through updates that add new features, content and bug fixes, so make sure to check back for new versions.



The game is being built as a sandbox first, so there are no objectives yet, but we want you to try it out and have fun with it already. You're free to build anything you can think of, and there is an entire Solar System to explore.



During development, KSP is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”
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Actualizaciones recientes Ver todos (11)

Kerbal Space Program: First Contract Now Available

17 julio 2014



Kerbal Space Program, the award-winning, indie space agency sim game from Squad, is launching its latest update, Kerbal Space Program: First Contract, as part of its active development cycle. This major release, numbered 0.24, is a substantial advancement in the game’s Career Mode, which challenges players to run a space agency. It is also the first time the game offers a 64-bit version for Windows via STEAM and the KSP STORE.

Players will now have the opportunity to take on Contracts, manage Funds, a new in-game currency that allows players to buy rocket and plane parts, and earn Reputation for their efforts. Players will take advantage of three new widgets on screen, Funds, Reputation and Science. Players aren’t charged for funds until their vessel launches and the total science amount is now displayed via the widget. Reputation is raised for completed contracts and bringing Kerbals back in one piece. Failing missions, or gasp, blowing them up lowers Reputation.

“First Contract is a massive step forward for Career Mode. Finally, we’re starting to paint a clear picture of our original vision for the complete thing.” creator and lead developer Felipe Falanghe said. “Although there is still a lot to add on future updates, the new Career features should help new players pick up the game in a much more structured manner. One of my favorite aspects, is how it’s added new challenges for even the most veteran players. We’ve found ourselves here, building contraptions we have never had the need to build before, and actually discovering totally new, fun ways to play the game.”

http://youtu.be/54fDJKgjUrs

Contracts are offered based on a player’s Space Program’s reputation, which starts off at neutral. After an initial set of starter contracts, dynamically generated contracts are created in three levels of ‘prestige’, from Trivial to Exceptional ones. Reputation regulates the amount and level of offers that are available. If a player’s reputation is low, he or she will be offered trivial, low-profile contracts. However, if a player’s space agency is well-reputed, contracts to attempt increasingly ambitious things will be offered.

  • Part Test: Perform a test of a part in a specific location, situation and within given flight parameters (when applicable).

  • Collect Science: Return or transmit any scientific data from a specific location.

  • Rescue Kerbal: Rescue a Kerbal who is stuck in orbit.

  • Plant Flag: Plant the Agency's flag on the surface of a given location.

  • Explore: Complete several exploration goals for an unreached location.


Contracts will be found in the new Mission Control building, which was previously not an interactive part of the Kerbal Space Center. Players will enter Mission Control and have the option of choosing between available contracts.

Players will also find new engines, updated parts and vessel recovery, which means you can reclaim the value of landed parts and any resources they contain, in the update.


You can also check out the full changelog on this article from KSP Forums.

Happy Launchings!

Cheers

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KSP: Asteroid Redirect Mission is Officially Released!

1 abril 2014

Hi,

I'm very happy to announce that the Asteroid Redirect Mission patch for KSP is now officially released!

http://youtu.be/H9fvjKVuULQ

This is a very special update in many ways, not least of course is that it was made in collaboration with NASA, to make sure our Kerbal version of the Mission was not only true to its real-life counterpart, but that it was also fun, educational, and in keeping with KSP's style, free to be performed in any way you can think of. Want to re-enact the exact mission profile NASA is planning? Go for it. Want to send up enough rocket fuel to lift an office building and slam on the retrograde brakes? That's also an option. Want to not do any of those things and just use the Advanced Grabbing Unit to choose which Kerbals go and which stay? Erm... sure.

This has been, without question, the largest update we've ever done, not just in terms of development time, but most importantly in terms of the scope of the changes made. No other update has had so many different areas improved on at the same time. We usually focus on a single area to work on, but this time, we really felt the need to make a noticeable improvement in the overall playing experience, especially around flight planning and advanced deep-space missions.

So, Here are the highlights for this update:

* Asteroids:
Kerbin is no longer alone in its orbit. Nearby are countless objects that buzz in and out of its sphere of influence, some flying by harmlessly, others on impact trajectories. Ranging in size from just a few meters through 5 size classes up to gigantic objects weighing thousands of tons, these new objects should provide a new challenge for both new and veteran players. Each asteroid is procedurally generated, so no two are the same. Also, asteroids can have samples taken from them by EVAs, providing a constant source of valuable science data, right on the edge of Kerbin's SOI.

* Object Discovery and Tracking:
Before you set out after an asteroid, you first need to identify and track them using the Tracking and Discovery features on the Tracking Station Facility. Select one of the unknown objects spotted near Kerbin, and start tracking it actively to reveal more information about it. Also mind that untracked objects can be lost if they're left unobserved for too long.

* The Advanced Grabbing Unit (aka "The Claw")
As the name probably implies, this new part is the means by which asteroids can be captured to be redirected. Just arm the device, approach the target carefully, and the claw will do the rest. It's like a docking node, but without the need for a mate node on the other side. Better still, the AGU can be used to grab on to much more than just asteroids. In fact, it can pick up just about anything, even Kerbals.

* New SLS-inspired Size 3 parts:
We've added a host of new parts, featuring the largest engines and fuel tanks ever seen in KSP. These new parts were designed based on NASA's upcoming Space Launch System, and they pack a huge amount of rocket power.

* Completely Overhauled Part Joints:
We have completely re-done the way parts attach to one another, to allow for much greater flexibility and control over each joint. Joints are also more accurate and stable, as both jointed sides are now anchored at the attachment node (this wasn't possible before the Unity 4.3 update).


There's more. This update also features a host of small, and some not-so-small tweaks and improvements to usability, giving many features added a good while ago a much needed refurbishing, and adding a lot of the little things we never got a chance to add when we first implemented them.

Check this post for the complete changelog

Release Notes:
* The ARM Patch (0.23.5) should not break backward-compatibility with previous saves. That said, however, do mind that we cannot account for mods, so don't expect them all to work perfectly. If you experience any problems, make sure you try a clean install of the game without any mods, and a new clean save as well.

* The ARM Patch is available just as any other update. You should be auto-updated next time you run the game. Just make sure you haven't disabled Steam's auto-update system for KSP.


Happy Launchings, and have fun!!

Cheers

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Acerca del juego

Kerbal Space Program is a multi-genre game where players create their own space program.


In KSP, you must build space-worthy craft, capable of flying your crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!


The game is being built first as an open sandbox, you're free to build anything you can think of, and fly it wherever you want, even into orbit and out to other planets and moons throughout the Kerbal Solar System. The first draft of the career mode is also available now, it is still in development, so expect more features!

Key Features


  • The Vehicle Assembly Building and the Space Plane Hangar allows players to build spacecraft out of any imaginable combination of parts.
  • Fully-fledged, Physics-based Space Flight Simulation ensures everything will fly (and crash) as it should.
  • Take your Kerbal crew out of the ship and do Extra Vehicular Activities.
  • Fly out to Moons and other Planets.
  • Procedural Terrain delivers detailed terrain at a vast scale. The Kerbal Planet is 600km in radius!
  • Mod-enabled, allows players to create new content and modify the game.
  • Ship systems. Keep an eye out for engine temperatures and fuel levels, and try not to explode.
  • Build ships with multiple stages, and jettison parts away as they burn out.
  • Full control over the ship’s setup allows for complex ships and advanced functionality.
  • Dock spacecraft together to build Space Stations, Massive Starships, or even surface bases on other worlds.
  • Manage your crewmembers, hire them, and send them out into space and make them into heroes.
  • Research and Develop new technologies to advance your Space Program.

Planned Features


  • Take on Missions to attract interest in your Space Program.
  • Discover new worlds and expand the scientific knowledge of Kerbalkind.
  • And a whole lot more!

Requisitos del sistema (PC)

    Minimum:
    • OS:Windows Vista
    • Processor:Core 2 Duo
    • Memory:3 GB RAM
    • Graphics:SM3 512MB VRAM
    • Hard Drive:1 GB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Core i3
    • Memory:4 GB RAM
    • Graphics:SM4 1GB VRAM
    • Hard Drive:2 GB HD space

Requisitos del sistema (MAC)

    • OS:Snow Leopard
    • Processor:Dual Core Intel
    • Memory:3 GB RAM
    • Graphics:SM3 512MB VRAM
    • Hard Drive:1 GB HD space
    Recommended:
    • OS:Mountain Lion
    • Processor:Core i3
    • Memory:4 GB RAM
    • Graphics:SM4 1GB VRAM
    • Hard Drive:2 GB HD space

Requisitos del sistema (Linux)

    • OS: Linux (Most distros should work)
    • Processor: Core 2 Duo
    • Memory: 3 GB RAM
    • Hard Disk Space: 1.5 GB HD space
    • Video Card: SM3 512MB VRAM
    Recommended:
    • OS:Ubuntu 14.04
    • Processor:Core i3
    • Memory:4 GB RAM
    • Graphics:SM4 1GB VRAM
    • Hard Drive:2 GB HD space
Análisis útiles de usuarios
A 2,696 de 2,782 personas (97%) les ha sido útil este análisis
312 productos en la cuenta
8 análisis
88.2 h registradas
Análisis de acceso anticipado
One day my daughter came home from school and asked me "Have people actually travelled to the Moon? How is it possible?"

Two years ago, I would have answered "yes, but I don't really know how. It's very complicated, with lots of math and science. You might learn about it in a physics class in 10 years time."

Instead, I answered "Here, let me show you." and fired up Kerbal Space Program. We built a moon rocket and launched it, me steering and she hitting the separation detonation buttons when needed. 30 minutes later we had landed on the moon.

Thank you, Squad, for enabling me to give that answer.
Publicado: 19 marzo 2014
¿Te ha sido útil este análisis? No
A 23 de 24 personas (96%) les ha sido útil este análisis
66 productos en la cuenta
4 análisis
364.3 h registradas
Análisis de acceso anticipado
No dejéis que la apariencia algo infantil de los muñecos os engañe, ésto es un simulador espacial puro y duro. A través de un interfaz sencillo y bien pensado tienes libertad para construir todo tipo de ingenios espaciales, desde pequeños cohetes a estaciones espaciales, rovers o naves interplanetarias.

Pero luego viene la segunda parte, pilotarlos, y entonces el juego es despiadado. Puedes perder una nave porque te quedas corto en un par de litros de combustible al hacer un quemado. O quizá porque el campo gravitatorio de una luna es más fuerte de lo que pensabas, o la superficie es muy escarpada y vuelcas al aterrizar.

Entonces vuelves a la mesa de diseño para añadir más combustible, o cambiar los motores, o conseguir que el "lander" tenga una base más ancha y sea más estable. Y así una y otra vez, en cada fracaso aprendes algo más, mejoras tu diseño, y vuelves a intentarlo. Hasta que lo consigues y te marcas el siguiente reto.

Aunque el juego está en desarrollo, yo llevo casi un año jugando y todavía me sorprende. Si te interesa el espacio y la exploración espacial bájate la demo y échale un vistazo, vale la pena aunque esté en desarrollo.

Publicado: 9 abril 2014
¿Te ha sido útil este análisis? No
A 10 de 11 personas (91%) les ha sido útil este análisis
33 productos en la cuenta
1 análisis
55.2 h registradas
Análisis de acceso anticipado
Este juego solo puedo decir una cosa. me encanta. Me lo compre hace un mes y me esta encantando. Te hace planificar tus misiones y pensar en diseños que despues pones en práctica. Quien le guste el tema del espacio es un juego obligatorio. Las físicas son muy buenas y muy parecidas a la realidad (sin contar las atmósferas). El juego tiene unos gráficos decentes pero si pones mods visuales es mágnifico. Ahora yo tengo puesto Hot rockets, Environmental Visua lEnhancements y para eliminar ese silencio en el el espacio el mod Chatterer.

Una recomendación, si eres una persona que se da por vencido facilmente no recomiendo el juego. Es muy dificil las primeras horas. Ahora mismo el juego tiene unos tutoriales muy basicos e insuficientes (están haciendo nuevos). Mientras tanto aconsejo mirar en youtube, si entiendes inglés, mirar Scott Manley, en español no se si hay canales parecidos, tendreís que mirarlo.

Una cosa que me encanta del juego es el sentimiento de victoria cuando consigues hacer algo por primera vez, (lanzar un cohete y aterrizar, llegar al espacio, orbitar ir a los satelites de kerbin, viaje interplanetario...) Si te quedas sin objetivos, descargate mods hay cientos y muy buenos. Para buscar mods ir a Kerbal space port, el foro de KSP (Kerbal Space Program) o la página recien abierta en el portal Curse.

Mi mayor queja es el modo carrera, ahora estan trabajando en poner contratos y que las partes cuesten dinero in-game. No me gusta como estan repartidas los desbloqueos pero es cosa personal. Seguramente con la actualización 0.24 meterán el siestema de contratos y en la proxima dicen que lo mejorarán.

En resumen, si eres un jugador casual, prueba la demo. Es un gran juego pero sufre mucho por su dificultad y mecánicas. (que una vez que sabes usarlas te encantarán). Si te cansas del juego original, ve a por los mods creados por la comunidad que es muy buena. Creo que hay un mod que traduce el juego al español si tienes problemas con el idioma. Me parece que esta en los foros de KSP en el sub-foro español, personalmente no lo he probado. El juego tiene un punto de humor que me gusta, la mayoría creada por la comunidad y Jebediah Kerman. Si eres nuevo ya lo entenderas tranquilo.

Espero que os sea útil y cuidado con el Kraken.
Publicado: 11 mayo 2014
¿Te ha sido útil este análisis? No
A 10 de 11 personas (91%) les ha sido útil este análisis
142 productos en la cuenta
2 análisis
375.0 h registradas
Análisis de acceso anticipado
Después de más de 300 horas jugando puedo decir que AMO a este juego.
Si alguna vez te has sorprendido mirando hacia las estrellas, leyendo articulos sobre planetas, lunas, naves espaciales o aviones, o simplemente imaginándote flotando en gravedad cero, éste es tu juego.

Las posibilidades de crear engendros espaciales y de hacerles provocar a tus "kerbalitos" los mayores accidentes aeronáticos de la historia conocida, son prácticamente infinitos.

GRACIAS SQUAD POR ESTA ♥♥♥♥ MARAVILLA!!!
Publicado: 24 junio 2014
¿Te ha sido útil este análisis? No
A 8 de 8 personas (100%) les ha sido útil este análisis
30 productos en la cuenta
1 análisis
176.8 h registradas
Análisis de acceso anticipado
Teniendo en cuenta que aun no ha salido oficialmente como juego acabado, Kerbal Space Program es a mi parecer el mejor juego que ha salido para PC en mucho mucho tiempo. Empezar a jugar resulta bastante complejo, hasta la mision mas sencilla como puede ser poner un cohete en orbita, resultara ser la tarea mas complicada a la que nunca te habras enfrentado. Es un juego dificil al principio, y podras llegar a desesperarte mas de una vez, no obstante, una vez comprendidas las mecanicas del universo, resultara ser uno de los mejores y mas divertidos juegos a los que habras jugado. Cada mision es una nueva aventura digna de recordar.Podras crear naves, estaciones espaciales, estaciones planetarias, aviones o cualquier otra maquina que se te pase por la imaginacion. Podras conquistar el universo en una de las historias mas epicas jamas contadas ya que seras tu el que la escriba.

Sin duda este juego va por el buen camino con cada actualizacion que sacan, y para mi deberia de ser GOTY desde hace ya 2 años. Si aun no lo tienes en tu coleccion te recomiendo que lo adquieras lo antes posible porque no te vas a arrepentir.

SQUAD esta haciendo un grandioso trabajo y sinceramente, acostumbrados a las mediocridades de los videojuegos ultimamente, ya era hora de que sacaran un juego de este nivel.

Si estabas dudando, compratelo, si no habias oido hablar de el, compratelo y si no eres capaz de hacer que un cohete despegue, busca en youtube al gran señor Scott Manley, el te enseñara de una forma didactica y divertida como hacer que tus Kerbalitos conquisten el universo.

Publicado: 8 mayo 2014
¿Te ha sido útil este análisis? No