Pros: Rough around the edges, but still an excellent value. If you loved Diablo, Torchlight, & Titan Quest then this is the game for you. Combat is solid, the story is well presented, monster design is top notch. Spiffy animations. Art direction takes a few cues from Fallout 3 & Borderlands. A few shout outs to H.P. Lovecraft. No crashes for me & almost no bugs. Very stable game!
Cons: has pretentions to being a 'Ye Olde Skool' hard core ARPG game. Thus the game lacks modern rpg conviences like quest markers. Expect to wander lost for stretches at a time. Game balance is nightmare. Playing a caster is easy mode. Loot drops are a bit sketchy, but it is getting better. Crate employees are swell & willing to listen to feedback. Crate fans on the other hand... Well, let's just say they are a bit defensive. Saying that there are flaws with Grim Dawn is tantamount to calling their baby ugly. The Crate Forums are going to be very interesting when the final product ships...
In conclusion: post apocalyptic, low fantasy that doesn't pull any punches. Some of the game design choices are real headscratchers, but they're being ironed out. Crate entertainment is a pretty decent indie outfit & deserve support. It's a work in progress that takes you on fun, brutal journey. 8 out of 10, Above average. B+ Four Stars out of Five.
Publicado: 25 noviembre 2013