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Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
发行日期: 2013年11月5日
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注意:该抢先体验的游戏内容在开发进程中也许会发生大幅度的变化。如果您目前不是特别想玩这款游戏,那么您可以等待一段时间,直到游戏得到进一步开发。了解更多

开发者的话:

“We're still working on expanding content and features for Grim Dawn but it is already very playable and the core gameplay is fun and relatively polished. The first two acts are currently available and most players have reported their first run taking between 12-24 hours and some have already logged hundreds of hours with replays and item farming. We still have significant content to develop and some features, such as multiplayer, are not yet online. Join us as we roll out new content, features and continue to refine the gameplay experience based on your feedback.

Grim Dawn is a passion project by a small team of experienced developers. Please be aware that we do our best to maintain a stable, enjoyable experience but because the game is in active development and things are constantly changing, problems do sometimes arise. You may also find that our pace of development is not as fast as larger teams. If you're looking for a polished gameplay experience right now and / or would be upset by delayed releases or slow updates, then you'd probably be happier waiting for the final release.

Look below for more detailed information on the current state of Grim Dawn and what's to come.”
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Build 19 Updates

2014年6月19日

Over the last week, we have been making sure that our latest major update, Build 19, was a stable and fun experience for all of you.

In light of that, we released a series of hotfixes that addressed several issues our players had brought to our attention, as well as some small adjustments to the new Constitution mechanic.

In case you missed our Build 19 notes, you can read the (huge) list of changes here.

Hotfix changes below:

  • Fixed an issue with +Skill bonuses not appearing on Relics and Component Completion bonuses. As this was a display issue only, existing items that had generated these bonuses should now correctly display all of their stats.
  • Fixed an issue with items being deleted from the Shared Stash
  • Fixed an issue with the Ancient Shambler boss sometimes not spawning
  • Updated community localication fonts. This includes missing fonts for Russian users.
  • Increased the drop rate of Food Rations and Vital Essence
  • Increased the fast-regen rate of Out-Of-Combat Regeneration

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Steps of Torment and 2h Melee Weapons are now available! (Build 19 Released)

2014年6月10日

We are proud to announce that another major build has just gone live for Grim Dawn.

With this update, you can now access some of the most challenging content available in Grim Dawn to date, with the addition of two rogue-like floors to the Steps of Torment. Also, those of you who prefer to take on hordes of monsters with a huge hammer can now do so with the brand-new two-handed melee weapons category, Epics included!

And that's only scratching the surface. You can read the complete changelog here.

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评测

“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
Rock Paper Shotgun

“Grim Dawn has earned my trust in a viable future; its foundation--the refined action and rock-solid character progression--is so sturdy that from moment to moment, there’s little to remind you that you’re playing an unfinished game.”
GameSpot

“If acquiring loot, battling monsters and progressing a character to amazing heights is your thing, then, again, Grim Dawn is a great game to look into.”
MMORPG

关于游戏

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Be among the first to experience our growing world, new features and make your mark by participating in polls and discussions on our forum.

Key Features

  • Dual class - combine any of five distinct skill classes each with multiple skill trees in which to specialize. Advance your class mastery to unlock over 25 powerful skills and synergistic modifiers per class. Soldier, Demolitionist, Occultist and Nightblade are currently playable with the Arcanist on the way.
  • Augment your class build with a diverse array of unique skills granted by items and components.
  • Collect hundreds of items in common, magical, rare, epic and legendary classes of loot.
  • Quests with Choice and consequence mean you will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions.
  • Recruit survivors who will lend their services to augment your power. Upgrade the town to improve the lives of human survivors.
  • Gain favor with different NPC factions to unlock additional quest lines and earn perks like merchant discounts. However, aiding one faction could turn a rival faction into your enemy.
  • Connect with old friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge. (multiplayer is not yet available but is expected in late July 2014)
  • Fast-paced tactical combat with enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotate the camera if you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Test your hero against over 100 named hero monsters, hand-configured with their own unique arrays of deadly skills.
  • Explode obstacles or repair structures to open new paths.
  • Descend into special "challenge dungeons" where enemies levels increase as you progress.
  • Dynamic Weather brings the world to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Collect item recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • The ability to spend money to reclaim skill points alleviates the fear and frustration of having to make early, uninformed decisions that could permanently gimp a character.

Development Roadmap

You can currently play the first two "Acts" of Grim Dawn and up to character level 35, with some additional higher level secret areas to be found beyond the main story content. While content is still in development, the core gameplay is already fairly robust and a lot of fun. There is quite a lot of replay value between trying different classes / builds and collecting items. We're still refining gameplay based on player feedback, adding requested features and working to deliver the remaining content and additional slated features. Most players report that the current build is fairly stable with mostly mild bugs and we're always working to fix bugs as they come up. Here is some of the stuff we plan to roll out in the coming months:

  • Currently in development:
  • Continued optimization and bug fixing
  • Multiplayer release is estimated as end of July 2014
  • More questing and NPC interaction involving factions
  • 5th player class, the Arcanist, should be ready mid to late 2014
  • Additional big content releases in late 2014

We expect the final game will provide about 30-40 hours for a first-time play-through on normal difficulty, depending on level of exploration / clearing. This is our first game as a studio and we intend for Grim Dawn to be a continuing franchise, not just a one-off game. So it is important that we put in the time and effort to create something we're proud of, that will help us to earn a loyal fanbase for the future. We hope you'll come be part of this experience and help us to forge a strong new addition to the ARPG genre.

系统需求

    Minimum:
    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8
    • Processor: x86 compatible 2.0GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    Recommended:
    • OS: Windows 7
    • Processor: x86 compatible 3.0GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
有价值的用户评测
17 人中的 17 人(100%)觉得这篇评测有价值
帐号内拥有 432 项产品
53 篇评测
61.5 小时(记录在案的)
抢先体验时期的评测
和titan quest同门,引擎一样使得画面风格也一样,游戏优化一般,画面相比titan做了更多的细节但是整体画面不算好,美工的审美估计和大众有点区别,哪怕是蒸汽朋克风格画面也体现得脏了一点,游戏打击感比titan强多了,继续拥有副职业,任务点比titan难找,不过基本还是一路走下去把路探完就能搞定了,游戏还是半成品也使得怪物重复性比较高(ACT2已大幅改善)。ACT2现已更新,增加了新的怪物,内容大幅扩充。。。根本停不下来!!!!期待联机(本游戏距离完成还有挺长一段时间(完全完成预计2015年中旬)但是现有内容在我看来就足够玩上50h以上,当然了,不是特别喜爱这种ARPG的慎入)
PS:本游戏合作汉化正在进行中。
发布于:2014年3月10日
这篇评测是否有价值?
7 人中的 5 人(71%)觉得这篇评测有价值
帐号内拥有 320 项产品
4 篇评测
18.5 小时(记录在案的)
抢先体验时期的评测
明明是泰坦之旅一样的引擎,为何画面如此不堪入目...
所幸的是游戏打击感确实不错,初始职业选择枪手,扔手榴弹感觉好好
发布于:2014年1月25日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 219 项产品
8 篇评测
9.9 小时(记录在案的)
抢先体验时期的评测
看了下Credits,不算上贡献者的话,开发这个游戏的人数只有10个,对于这样一个规模的工作室,能做出这种水平的ARPG,算是非常不错了,可能有些人不太喜欢这种偏暗粗砾的画面风格,但作为一个ARPG爱好者,个人反倒是觉得画面属中上。而且打击感做得相当不错,有当年Titan Quest的感觉。

不过也是因为开发人数过少的原因,明显感觉游戏存在很多不足:

1、任务比较单薄,这个不说了,想让十个人兼顾画面、音效、剧情明显不太可能。但任务系统比较闹心的一点是,没有在地图上明显标注出目的地,而且关键NPC、地下城入口只有当你在他附近的时候才会在地图上有所展现。。这个问题本来不算什么,但如游戏中的场景差异并不明显,如果你想在A任务的中途跑去做B任务,有可能做完B回来之后要费很大的劲才能重新接上A任务。

2、装备掉落有点问题,与本角色的贴合度不够,你无法想象30级的角色拿着黄色的14级武器但包里装满了其他职业的绿色和蓝色装备是什么感觉,而且装备在等级之间的差异没有做出来,对了,装备说明中竟然没有部位描述,这有点不可思议。

3、技能设计摒弃了传统的人物主动+人物被动技能,而是给你四个风格迥异的技能,然后由这些技能延续出“技能的被动技能”,随着等级的提高,将解锁出更为强大的副技能,这一点比较有新意。但问题就在于,技能设计似乎过于强大,导致游戏难度偏低。不知道全部通关之后有没有更有挑战性的内容(游戏中会你去做能开特定门的钥匙,开门之后进入的场景中怪物都比较强大,游戏可能会围绕这个来发展?)

4、装备设计有待进一步提高,到目前为止没有看到一件带有特效的装备。而且装备成长曲线不太平滑,人物成长的满足感相对其他同类型游戏来说比较小。

5、虽然目前还不能联网,但反倒希望别太快出了,先把主要内容填满吧。

总体上来这个游戏的完成度大概只有30%-50%,能看到发展成为优秀ARPG的巨大潜力,至于实现与否就要看这个工作室能不能坚持下去了,但愿不要收了钱做了一半就跑路,可惜了这么好的底子。
发布于:2014年7月9日
这篇评测是否有价值?
1 人中的 1 人(100%)觉得这篇评测有价值
帐号内拥有 193 项产品
12 篇评测
1.0 小时(记录在案的)
抢先体验时期的评测
1.游戏估计2015年7月才能正式发售。
2.这个价格有点略高,按现在的进度来看,如果后面能够做的更好,应该还算比较直的。
3.算是泰坦之旅的续作吧,喜欢的可以考虑一下。
4.画面不是很细腻,还是很粗糙,操作系统也挺简陋,但保留了以前arpg的技能树啊什么的。光影的感觉挺不错,而且打击感很强。
人物移动感觉有些僵硬。而且现阶段不能联机游戏,更新到第二章。
5.听说范海辛要出2,还有现在普遍sbeam吧吧友都在刷暗黑3,这游戏其实完全可以等暗黑3 资料片玩腻了再买。
6.没汉化,英文吃力的建议不要买。3dm的应该是老版的汉化 没试过。
发布于:2014年3月12日
这篇评测是否有价值?
8 人中的 4 人(50%)觉得这篇评测有价值
帐号内拥有 56 项产品
5 篇评测
15.0 小时(记录在案的)
抢先体验时期的评测
zombie & zombie & zombie. And more zombie...........fire zombie ...................cold zombie.............my god............so let it be!

除了各种种类和形状的僵尸还是僵尸。在我跑到第7个传送点以后迎接我的第一个物体居然还是僵尸,好吧,你们赢了!而我在这段时间当中没有发现任何能超越《titan quest》的东西。当然我必须承认这款demo的原画及设定真的非常优秀,用极小的篇幅就让我付了钱并且怀着激动的心情等待着下载。我就像一个第一次经历约会的腼腆男生那样等待着美妙时刻的到来。。。。。。但是那糟糕和不详的感觉也在等待着我,看着角色那水桶般扁平的身材,我一度说服自己“这是为了迎合游戏设定那迷幻时尚的风格”。直到我放弃第一个近战角色后重新建立了一个女性远程职业。啊!对不起!如果不是角色模型的脸小一点的话,我直接无法判断它的第二性征代表的是女性!所以,我选择继续poe。我知道从titan quest之后的漫长等待对所有arpg爱好者来说都是痛苦而充满希望的,但是在这个demo完成之前我真的向神皇祈祷gd一定要以现在这个样子出现在我的眼前,我希望看到一个正常一点的,有真正明确思路的游戏,而不是随大流的把又一个僵尸游戏翻译成暗黑破坏神II一样的arpg游戏。总之我很期待它最终的样子,但是至少现在我很失望。
发布于:2014年1月26日
这篇评测是否有价值?
17 人中的 17 人(100%)觉得这篇评测有价值
帐号内拥有 432 项产品
53 篇评测
61.5 小时(记录在案的)
抢先体验时期的评测
和titan quest同门,引擎一样使得画面风格也一样,游戏优化一般,画面相比titan做了更多的细节但是整体画面不算好,美工的审美估计和大众有点区别,哪怕是蒸汽朋克风格画面也体现得脏了一点,游戏打击感比titan强多了,继续拥有副职业,任务点比titan难找,不过基本还是一路走下去把路探完就能搞定了,游戏还是半成品也使得怪物重复性比较高(ACT2已大幅改善)。ACT2现已更新,增加了新的怪物,内容大幅扩充。。。根本停不下来!!!!期待联机(本游戏距离完成还有挺长一段时间(完全完成预计2015年中旬)但是现有内容在我看来就足够玩上50h以上,当然了,不是特别喜爱这种ARPG的慎入)
PS:本游戏合作汉化正在进行中。
发布于:2014年3月10日
这篇评测是否有价值?