Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.
Évaluations des utilisateurs : Très positive (2,818 évaluation(s))
Date de parution: 5 nov 2013

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Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“We started as a two-man team and eventually grew to six, then eight after a successful Kickstarter and alpha release. Our early vision was to create a fairly small, somewhat rough game as a way to get our studio off the ground with very limited resources. Kickstarter and Early Access have allowed us to expand greatly on that original vision and to create a larger game with more unique features. We continue to use Early Access as a laboratory in which to test and grow Grim Dawn, with continual player feedback and the flexibility to add new features and spend time refining the game in a way that typical publisher funded development doesn't allow.”

Combien de temps environ ce jeu sera-t-il en Accès anticipé ?

“We hope to have all core content completed by mid 2015. Beyond that, we will take as long as necessary to fix, polish, optimize and make adjustments based on community feedback until the game feels ready to call complete. We're estimating final release before the end of 2015 but ultimately, we'll work as long as it takes to get it right.”

Comment sera la version finale de la version en Accès anticipé ?

“Grim Dawn is already about 80% complete.

The only major feature not yet in, is another layer of skill development we're calling "Devotions," which will be revealed in more detail later on. Beyond that, you can expect more items, more enemies, more environments and more quests.”

Quel est l'état actuel de la version en Accès anticipé ?

“The core gameplay is well established and fun, there are 5 fully complete classes (which you can dual class to create tons of hybrid builds), hoards of loot to collect and an expansive world to explore with many secrets.

Most players are reporting between 10 to 20 hours or more for a first-time play-through. The finished game will probably end up around 15-30 hours for a first-time play-through depending on how much of the content you clear. Since we try to avoid "gating" the player and allow players to access Act 2 even before they've completed Act 1, it is possible to run though the game quickly, skipping a lot of content but there are also huge side-areas and secret areas, so clearing everything will take much longer.

Most players are reporting little to no crashing with only minor bugs. Multiplayer is available and most players are reporting a smooth experience. We continue to work on optimizing performance and expect to release the first significant optimizations in the first quarter of 2015. More performance optimization will occur toward the end of development as programmers finish feature work and are able to focus more on it.”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“We haven't made a final decision but currently it is expected that the launch price will be the same as Early Access.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“We regularly read and respond to our forums both on Steam and the Grim Dawn website. A trip to the Grim Dawn website will show our history of interaction with our community since development first began. We've gathered feedback, posed questions to the community, taken polls to better understand the community's feelings about certain issues and tried to always explain our reasoning behind important decisions.”
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Recommandé par les curateurs

"Grim Dawn - Is a top-down hero RPG, "diablo style" game that has fun mechanics and a nice leveling system."

Mises à jour récentes Tout voir (23)

19 juin

Build 26 Hotfixes live

As always, we are committed to giving you as smooth an experience as possible. In the last week, we have released two hotfixes which were aimed at not only resolving crashes but also improving your experience with balance improvements and tweaks.

Viist the forum for the full list of changes.


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12 juin

Build 26: Complete Act 3 and Level Cap Increase is Now Available!

We are proud to announce that Build 26 has come ahead of schedule!

With this major update, Act 3 is now complete and you may venture forth beyond the northern walls of Homestead and into the Cult of Ch'thon's territory. You may now become an ally of either the Order of Death's Vigil or the Kymon's Chosen factions, or earn their hatred and spawn their Nemesis! Also with this update, the level cap has been increased to 50, granting you access to over 70 new Epic items.

While this build marks a major milestone for Grim Dawn, there are still many exciting things on the horizon as we push towards our end-of-the-year target release date for the full game. Future releases will include Legendary Items, the Devotion System, an unannounced 6th Mastery, and more!

We wish to thank all of our supporters who have helped us get this far. 2015 is an exciting year for Grim Dawn!

For a full list of B26 changes, visit our forum.

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“Grim Dawn’s the action RPG I’ve enjoyed most in quite some time, and I’m very keen to try the later chapters as they’re released. More so than Torchlight 2, which was a bit too much of a sugar rush experience for me, and certainly more so than Diablo III”
Rock Paper Shotgun

“Grim Dawn has earned my trust in a viable future; its foundation--the refined action and rock-solid character progression--is so sturdy that from moment to moment, there’s little to remind you that you’re playing an unfinished game.”

“If acquiring loot, battling monsters and progressing a character to amazing heights is your thing, then, again, Grim Dawn is a great game to look into.”

À propos de ce jeu

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence.

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest. Join the Grim Dawn community and provide feedback on the ongoing development of the game. Be among the first to experience our growing world, new features and make your mark by participating in polls and discussions on our forum.

Key Features

  • Dual Class - Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and a sixth yet to be announced.
  • Hundreds of Item Skills - Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
  • Collect hundreds of Items - Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
  • Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
  • Friendly and Enemy Factions - Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
  • Rebuild the World - Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
  • 4 Person Multiplayer - Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
  • Fast-paced Visceral Combat - Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
  • Rotatable Camera - If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
  • Secrets and Perils Abound - 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
  • Rogue-Like Dungeons - Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
  • Dynamic Weather - The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
  • Recipe Based Crafting - Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
  • Reclaim Skill Points - The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.

Development Roadmap

You can currently play through Acts 1, 2 and the first chapter of, up to character level 40. There are multiple large, higher-level secret areas to be found beyond the main story content. While content is still in development, the core gameplay is already fairly robust and a lot of fun. There is quite a lot of replay value between trying different classes / builds and collecting items. We're still refining gameplay based on player feedback, adding requested features and working to deliver the remaining content and additional slated features. Most players report that the current build is fairly stable with mostly mild bugs and we're always working to fix bugs as they come up. Here is some of the stuff we plan to roll out in the coming months:

  • Currently in development:
  • Continued optimization and bug fixing
  • More questing and NPC interaction involving factions
  • Act 3 - Chapter 2 to be released in Q1 2015
  • Additional big features to be announced

    We expect the final game will provide about 30-40 hours for a first-time play-through on normal difficulty, depending on level of exploration / clearing. This is our first game as a studio and we intend for Grim Dawn to be a continuing franchise, not just a one-off game. So it is important that we put in the time and effort to create something we're proud of, that will help us to earn a loyal fanbase for the future. We hope you'll come be part of this experience and help us to forge a strong new addition to the ARPG genre.

Configuration requise

    • OS: Windows XP / Windows Vista / Windows 7 / Windows 8
    • Processor: x86 compatible 2.0GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c compatible 16-bit sound card
    • Additional Notes: 4GB of memory is required to host multiplayer games
    • OS: Windows 7
    • Processor: x86 compatible 3.0GHz or faster processor
    • Memory: 4 GB RAM
    • Graphics: 1.5GB NVIDIA GeForce 500 series or ATI Radeon 6000 series or better
    • DirectX: Version 11
    • Hard Drive: 5 GB available space
    • Additional Notes: 4GB of memory is recommended to host multiplayer games
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
45.3 heures en tout
Posté le : 23 juillet
Avis donné pendant l'accès anticipé
Une exellente surprise que ce Grim Dawn.
Des graphismes plutôt bons, une bande son juste magique qui me fait beaucoup pensé à l'ambiance des deux premiers Diablo.

On retrouve un peu la patte des créateurs de Titan Quest ce qui est juste exeptionnel.
Un système de gem très intéressant permettant de varier les builds jusqu'à l'infinie !
Et surtout la possibilité d'hybridation de deux classe.

Si vous avez aimé Titan Quest ou si vous êtes fan de Hack'n'Slash foncez, ce jeu se doit d'être connu car oui il souffre un peu car peu connu.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
364.8 heures en tout
Posté le : 16 juillet
Avis donné pendant l'accès anticipé
Jeu tout a fait sympathique dont on ne se lasse pas. On attend avec impatience la suite de l'histoire.

Après plus de 280 heures de jeu et plus de 5 personnages créés je découvre encore des choses et des passages "secret".

Les plus :
- La jouabilité
- La possibilité de faire des choix qui influence quans même l'histoire du jeu
- La taille de la MAp (même à l'heure actuelle sans act4
- Le mode coopération
- Les divers correctif apporté depuis titan quest comme le regroupement automatique des reliques
- les armes divers est varié sur lequels les améliorations sont multiple

Les moins :
- Anglais quand tu nous tiens.... Un peu de français ne ferait pas de mal! Même mal doublé je suis preneur
- Des petits "bugs" lors des parties multi : transparance des personnages, lag (non du à la connexion)
- les quêtes mal indiqué

Pour le prix et le travail des développeur je le recommande fortement.

Un des rares jeu aujourdhui où l'on peut encore dire merci au développeurs et à tous les participants de sa création.

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
113 personne(s) sur 155 (73%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
2,822.2 heures en tout
Posté le : 29 juin
Avis donné pendant l'accès anticipé
Look ya ♥♥♥♥♥♥s! As you can clearly see I am entirely too busy actually playing this game to write you a proper review. So.. Look at my hours, now look at my recommendation. Finger it out and buy the game. Peace.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
20 personne(s) sur 20 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
739.3 heures en tout
Posté le : 29 juin
Avis donné pendant l'accès anticipé
Imagine if the Apocalypse happened in the late 19th century. Now imagine it coming in the form of unspeakable horrors that could definitely belong to a Lovecraft's novel.
Take whatever scrap you find in the wild and wreak havoc on armies of demons, zombies, wild animals or bandits. Build your character like you want and use either a vast array of weapons or magical powers ( or even both ).

Pros :
+ Great music and atmosphere
+ Overall very good looking
+ ( Almost ) perfectly balanced difficulty : mobs scale on your level and Veteran mode can give ARPG experts some challenge
+ Complex enough mechanics to please the theorycrafters, but not too much so the newcomers don't feel overwhelmed
+ Insanely huge replay value ( see my play time )
+ Very satisfying combat and levelling
+ The dual mastery system and the itemization allow for high character customization
+ Crafting, farming, reputations, collecting, bounties... there are a ton of things to do
+ Promised to be moddable at release

Cons :
- Some performance issues at the moment
- Outdated ( albeit still good looking and greatly improved ) graphics engine from the mid-2000s
- Lacks some outstanding locations
- The lighting and props ( specially trees ) can sometimes make it hard to distinguish anything
- A few pathing, collision and AI issues
- The inventory, while being expandable, might still be a tad too small

For the fans of Titan Quest and the ones who got heavily disappointed by Diablo 3.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 17 (100%) ont trouvé cette évaluation utile
1,789.7 heures en tout
Posté le : 29 juin
Avis donné pendant l'accès anticipé
I have never been compelled to write a review for any game and I have been playing pc games since the Commodore 64 came out.

If you could take the good parts of the Diablo series, Sacred series and Titan Quest and combine it into one game you would get Grim Dawn.

I have played over 1600 hours and still haven't scratched the surface yet. There are so many builds I want to test and gear to try out. It really is amazing what a small group of dedicated developers can make. Even though it's still early access the game is very polished.

This game has grabbed me the way Diablo II did. And that was the last game I was truly addicted to. For me the biggest plus is replayability. Diablo III didn't have it (not knocking the game but replay value was low for me). As I stated I have 1600+ hours in and not even close to being bored or wanting to take a break yet.

If you have enjoyed Diablo, Sacred, Titan Quest, Torchlight, PoE etc you will enjoy this game. And for $25 it's probably the best game investment you could make.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante