Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
사용자 평가: 압도적으로 긍정적 (평가 6,717 개)
출시 날짜: 2013년 1월 31일

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Antichamber 구매

 

큐레이터의 추천

"If you're looking for a 1st person puzzler that requires you to throw away your preconceptions & then makes you brain melt out of your ears. Here it is!"
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평가

“Even as the developer told me what the game was doing to mess with my brain while I was playing it, it still succeeded in messing with my brain.”
Rock, Paper, Shotgun

“The most tenacious, infuriating obstacle you’ll face throughout the game is yourself.”
PC Gamer

“Every aspect of Antichamber is made to get players out of their comfort zone.”
VentureBeat

게임에 대해

Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.


Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund.

Key Features

  • A deeply psychological experience that will make you question everything you know about how a game works.
  • Mind-bending challenges that will subvert your expectations at every twist and turn.
  • An enormous, seamless non-Euclidean world to explore.
  • Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.
  • A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.

시스템 요구 사항

    • OS:Windows XP SP2, Vista, or Windows 7
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series or higher (Shader Model 3 Compatible)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
유용한 고객 평가
7명 중 7명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.1 시간 기록
게시 일시: 2015년 1월 22일
게임하면서 처음으로 두통을 호소하였습니다. (진짜 두통)

제가 이상한 놈인지는 몰라도 강렬한 빨간색 파란색을 보면 머리가 어지럽고 속이 매스껍고

아주 난리가 납니다.

게임은 참신한고 재밌는거 같은데 정말 토 할뻔 해서 플레이 불가

이걸 추천해야할지 말아야 할지..
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4명 중 3명(75%)이 이 평가가 유용하다고 함
3.9 시간 기록
게시 일시: 2015년 1월 23일
제가 하고 싶은 말은 한가지입니다.

게임이 당신을 엿먹입니다!

그런데 게임 내에 나오는 한마디 한마디가 인생 사는데 많은 도움이 되요
하지만 공략없으면 못깨는건 여전함ㅋ
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557명 중 510명(92%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
2.1 시간 기록
게시 일시: 2014년 11월 1일
Someone once said "If the laws of physics no longer apply in the future, God help you."

That game is here.

God help me.
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229명 중 223명(97%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
7.2 시간 기록
게시 일시: 2014년 11월 17일
Antichamber is easy to dismiss as a Portal clone at first glance; it is a first person puzzle game wherein you move from chamber to chamber, equipped with a puzzle “gun” which interacts with your environment. But while Portal deals mostly in learning the rules of its mechanics and then adding complexity to those mechanics, Antichamber is a game which aims to subvert your expectations about how a puzzle should fundamentally work. It makes you question the unspoken rules that video games abide by. Frequently, it is simply brilliant and mind blowing, though occasionally it’s too obscure or random for its own good (especially in later parts of the game).

There’s no real story to speak of in Antichamber, but the entire experience is expertly accented in a very sterile atmosphere and minimal graphics. Sound design is also minimal, but well done. Certain audio cues can give you hints to where you are in the world, and the simple tick-tock of a clock can become a fixture of an entire portion of the game. It’s definitely a polished game which looks and feels nice.

Of course, the real meat of Antichamber is the puzzles, and it’s hard to say much about them without revealing part of what makes this game special. Suffice it to say that it is one of the most unique and creative games that I have ever played. Environments are frequently non-Euclidean in nature, and rely heavily on perspective or understanding the rules of the universe which Antichamber itself has defined.

There is inherent difficulty in designing that kind of puzzle; if you don’t abide necessarily by the rules of physics or perspective that we’ve come to rely on, puzzles can have arbitrarily hard solutions. For the most part, especially in early parts of the game, Antichamber does an excellent job of staying consistent and teaching you the ways of its mind-melting world.

But in the later hours, you are bound to run into situations where a puzzle solution will feel almost entirely arbitrary. Frustration will set in, and occasionally solutions don’t have the satisfying payoff they were designed for. There was one instance where I resorted to some online hints because, it turns out, I had completed an earlier puzzle in a non-traditional way and didn’t have the resources the game expected me to have. It took quite a bit of digging before finally understanding how I was supposed to complete the prior puzzle so I could complete the current one.

One very smart addition to curb some of this difficulty is the ability to, at any point, press escape and jump out to the central hub of the world. From there, you can see your progress and also a map of the entire area you have so-far discovered. You can jump in to any area you’ve previously visited, and I found it helpful to jump from puzzle to puzzle I didn’t know how to solve. Typically inspiration would strike somewhere, and my frustrations would yield relatively quickly.

Overall, Antichamber is a smart, mostly incredible puzzle game. Moments of frustration are almost inevitable here, and for the most part the balance is hit just right so that frustration results in joyous satisfaction when you make progress. It occasionally missteps and frustration just leads to greater frustration, but it’s easy to forgive when so much of the game is so good. Highly recommended.
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296명 중 264명(89%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
0.8 시간 기록
게시 일시: 2014년 12월 6일
You don't play Antichamber, Antichamber plays you.
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347명 중 262명(76%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
7.1 시간 기록
게시 일시: 2014년 11월 29일
what
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123명 중 104명(85%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
2.9 시간 기록
게시 일시: 2014년 11월 29일
After playing for a bit, I can conclude that you will say these 2 things a lot:
1. Where the ♥♥♥♥ am I?
2. And how the ♥♥♥♥ did I get here?

In short Antichamber is a puzzle game where the laws of physics and logic do not apply. Try and survive your way through the many, many ordeals in a world where common sense is non-existent. The game offers many philosophical messages which you will completely miss as you try to comprehend what to do and where to go.
An amazing game if you want to lose your sense of logic and your sanity.
8/10
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173명 중 131명(76%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
2.1 시간 기록
게시 일시: 2014년 11월 2일
Have a psychodelic trip without becoming a junkie.

10/10
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54명 중 49명(91%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
8.3 시간 기록
게시 일시: 2014년 10월 26일
This game is so hard to understand and you it really challenges to use your brain at its best. But take breaks because your brain will probably stop at a moment. The puzzles are very hard to solve but when you do it is so rewarding and worth it.
Id recommend this game for sure
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50명 중 43명(86%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
18.8 시간 기록
게시 일시: 2014년 10월 30일
I love mindfsk games.
THIS is a gorgeous mindfsk puzzle game. You don't have to listen to boring dialouge or pay attention to what is going on in the story. You just do. WARNING: Not a linear game. This is not just a puzzle game. It is an ultra mind♥♥♥♥. Be prepared to ragequit. Worth every penny and second.

<3
~color
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22명 중 22명(100%)이 이 평가가 유용하다고 함
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9.2 시간 기록
게시 일시: 2015년 1월 13일
After 1 year of procastinating to play such a great game.
I don't even know why my brain decide not to finish this game last year, maybe it just got confused.
Nevertheless, now I have finished this game and learn every life lessons that is included in the game.

Every single challenge got real life advice from the dev.
I admit solving the puzzles most of the time frustated me. But you will get the hang of it when you learn how the mechanism works.
One of the advice stated "With more experience, previous challenges aren't so difficult" and that is indeed true.

Truly a lifetime experience, one of a kind and will be remembered as a masterpiece.
Last quote "Every journey comes to an end".
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28명 중 23명(82%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4.0 시간 기록
게시 일시: 2014년 10월 25일
Mind-bending-puzzling-trippy-sketchy-bewildering and frustrating FUN! After it breaks your brain for the 46th time, it'll break it once more, then again, then again, then again, then ag...

9/10
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22명 중 19명(86%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
10.2 시간 기록
게시 일시: 2014년 11월 13일
Just play this game. It is that good. Some puzzles are tedious as hell, but it is worth playing through to the end. Most puzzle consist of switch activating and others consist of physics that are consistently non sensical, and this is its strong point. I would recommend that everyone try play this. Even if they don't play video games.
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18명 중 16명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.0 시간 기록
게시 일시: 2014년 10월 30일
This game is totally awesome and crazy :D First it'll feel a little like Valves Portal but I assure you it's only at the beginning. Some philosphy elements and a bunch of skullcracking puzzles will entertain you for a couple or more of hours! Worth every cent of investment =)
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20명 중 17명(85%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
8.1 시간 기록
게시 일시: 2014년 11월 21일
Clever puzzle game revolving around the use of perspective and non-Euclidean space in a minimalist environment. Puzzles were challenging without ever really feeling unfair (except for one instance: but it turned out to be an optional puzzle so i don't feel like I missed very much.) Great fun for anyone that loves the puzzle genre and can handle the potential headaches of navigating things that don't quite make sense, unless you force it to.

Things that annoyed me: There are a few precise platforming moments that feel awkward in the FPS scheme, and there was one puzzle that relied on an annoying jumping mechanic where I knew how to solve it but couldn't make the stiff platforming work 'properly' for lack of a better word.

Everything else was fantastic. I beat the game and I still have some puzzles left unsolved. Some of them seem to lead to hidden side areas that only exist for the satisfaction of getting there.
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23명 중 18명(78%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
0.9 시간 기록
게시 일시: 2014년 12월 21일
Like acid (LSD), but cheaper
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9명 중 9명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.5 시간 기록
게시 일시: 2015년 2월 19일
Pros:
-If you love hardcore puzzle games this is the game for you.
-Unlike other shallow games, this one tells a story, the Journey of life -as it was first called. You slowly see it unveil as you make progress.
-The main feature that I like is that you never know what to expect in the next step you make. The map is full of surprises.
-The design is beautiful and unique.
-The game requires you to pay attention to details and think outside the box, then you will realize that the solution was right in front of your eyes. It has its own logic and its own specific style, and once you come in terms with it, you will love and appreciate every single puzzle.

Cons:
-The music gave me headache after some hours into the game, so I had to turn the volume down. It's supposed to be soothing, but I personally found it a bit annoying.
-There is no Antichamber 2
이 평가가 유용한가요? 아니요 재미있음
9명 중 9명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.8 시간 기록
게시 일시: 2015년 2월 20일
If you are looking for different and brilliant puzzle game, you have come to the right place.

Some puzzles can be difficult but suprisingly not frustrating, if you find yourself to be stuck on something, you just go to do something else and things will eventually work out, sometimes you might even get to feel good about yourself for figuring it out.

1000 / 1010

이 평가가 유용한가요? 아니요 재미있음
7명 중 7명(100%)이 이 평가가 유용하다고 함
0.9 시간 기록
게시 일시: 2015년 3월 25일
Having some unusual, but clean graphics, presenting strange physics, but very accurate, Antichamber runs its own league.
It's a puzzle game that plays with your mind. When you thought you reach the end, it's just the game trolling you. You will often come back to some visited places and notice that the Matter Gun opens a completely new and unexplored path. Then you will reach a dead end and you will try new approaching techniques.
In short, this is literally mind-♥♥♥♥. But a brilliant one. You will feel really satisfied after you get past a challenge. The solutions require careful thinking and sometimes the most unexpected idea turns out to be the correct one. I have played the game more before getting it on Steam, yet I never reached the end myself.
Pros: +takes the ''unique idea'' to a whole new level;
+ challenging and rewarding puzzles;
+ the way you see the path (and this is actually a real hint) matters a lot;
+ makes you feel comfortable in its world, as you cannot die or take damage;
Cons:-after you discover most of it, there is not much that wants you to get back and replay it;
-can become frustrating at times, as some puzzles have very unexpected solutions;
Personal rating: 78/100
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19명 중 13명(68%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.6 시간 기록
게시 일시: 2014년 12월 28일
Finally, a smart game for smart gamers.
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