Antichamber ist ein verrücktes psychologisches Erkundungsspiel in dem nichts selbstverständlich ist. Entdecken Sie eine Escher-artige Welt, in der sich Gänge, Räume und Treppen ineinander verwinden und sich dadurch neu erschaffen. Um das Unmögliche zu erreichen, gibt es nur den Weg nach vorne.
Nutzerreviews: Äußerst positiv (5,786 Reviews)
Veröffentlichung: 31. Jan. 2013

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"If you're looking for a 1st person puzzler that requires you to throw away your preconceptions & then makes you brain melt out of your ears. Here it is!"
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Reviews

“Even as the developer told me what the game was doing to mess with my brain while I was playing it, it still succeeded in messing with my brain.”
Rock, Paper, Shotgun

“The most tenacious, infuriating obstacle you’ll face throughout the game is yourself.”
PC Gamer

“Every aspect of Antichamber is made to get players out of their comfort zone.”
VentureBeat

Über dieses Spiel

Antichamber ist ein verrücktes psychologisches Erkundungsspiel in dem nichts selbstverständlich ist. Entdecken Sie eine Escher-artige Welt, in der sich Gänge, Räume und Treppen ineinander verwinden und sich dadurch neu erschaffen. Um das Unmögliche zu erreichen, gibt es nur den Weg nach vorne.

In mehreren Jahren der Entwicklung erhielt Antichamber mehr als 25 Auszeichnungen, unter anderem vom Independent Games Festival, PAX10, IndieCade und Make Something Unreal. Antichamber wurde durch den Indie Fund unterstützt.

Hauptmerkmale

  • Eine tiefe psychologische Erfahrung, bei der Sie alles, was Sie über die Funktion eines Spieles zu wissen meinten, hinterfragen werden.
  • Verrückte Herausforderungen, bei denen Ihre Erwartungen bei jeder Bewegung untergraben werden.
  • Eine scheinbar nicht zu erkundende Welt gilt es zu erkunden.
  • Lebensechte Geräuschkulissen erschaffen von Robin Arnott mit der Musik von Siddhartha Barnhoorn wirken wie eins.
  • Eine Waffe, mit der Sie Materie zerstören, manipulieren oder neu entstehen lassen, wird es Ihnen erlauben die Umgebungen zu überwinden .

Systemvoraussetzungen

    • OS:Windows XP SP2, Vista, or Windows 7
    • Processor:2.0+ GHz or better (dual core recommended)
    • Memory:2 GB RAM
    • Graphics:NVIDIA 8000 series or higher (Shader Model 3 Compatible)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
Hilfreiche Kundenreviews
0 von 1 Personen (0%) fanden dieses Review hilfreich
5.8 Std. insgesamt
Verfasst: 2. November
Gut, nie beendet aber gut.

Ist mir zu Kompliziert.
War dieses Review hilfreich? Ja Nein
75 von 79 Personen (95%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 1. November
Someone once said "If the laws of physics no longer apply in the future, God help you."

That game is here.

God help me.
War dieses Review hilfreich? Ja Nein
13 von 13 Personen (100%) fanden dieses Review hilfreich
7.2 Std. insgesamt
Verfasst: 17. November
Antichamber is easy to dismiss as a Portal clone at first glance; it is a first person puzzle game wherein you move from chamber to chamber, equipped with a puzzle “gun” which interacts with your environment. But while Portal deals mostly in learning the rules of its mechanics and then adding complexity to those mechanics, Antichamber is a game which aims to subvert your expectations about how a puzzle should fundamentally work. It makes you question the unspoken rules that video games abide by. Frequently, it is simply brilliant and mind blowing, though occasionally it’s too obscure or random for its own good (especially in later parts of the game).

There’s no real story to speak of in Antichamber, but the entire experience is expertly accented in a very sterile atmosphere and minimal graphics. Sound design is also minimal, but well done. Certain audio cues can give you hints to where you are in the world, and the simple tick-tock of a clock can become a fixture of an entire portion of the game. It’s definitely a polished game which looks and feels nice.

Of course, the real meat of Antichamber is the puzzles, and it’s hard to say much about them without revealing part of what makes this game special. Suffice it to say that it is one of the most unique and creative games that I have ever played. Environments are frequently non-Euclidean in nature, and rely heavily on perspective or understanding the rules of the universe which Antichamber itself has defined.

There is inherent difficulty in designing that kind of puzzle; if you don’t abide necessarily by the rules of physics or perspective that we’ve come to rely on, puzzles can have arbitrarily hard solutions. For the most part, especially in early parts of the game, Antichamber does an excellent job of staying consistent and teaching you the ways of its mind-melting world.

But in the later hours, you are bound to run into situations where a puzzle solution will feel almost entirely arbitrary. Frustration will set in, and occasionally solutions don’t have the satisfying payoff they were designed for. There was one instance where I resorted to some online hints because, it turns out, I had completed an earlier puzzle in a non-traditional way and didn’t have the resources the game expected me to have. It took quite a bit of digging before finally understanding how I was supposed to complete the prior puzzle so I could complete the current one.

One very smart addition to curb some of this difficulty is the ability to, at any point, press escape and jump out to the central hub of the world. From there, you can see your progress and also a map of the entire area you have so-far discovered. You can jump in to any area you’ve previously visited, and I found it helpful to jump from puzzle to puzzle I didn’t know how to solve. Typically inspiration would strike somewhere, and my frustrations would yield relatively quickly.

Overall, Antichamber is a smart, mostly incredible puzzle game. Moments of frustration are almost inevitable here, and for the most part the balance is hit just right so that frustration results in joyous satisfaction when you make progress. It occasionally missteps and frustration just leads to greater frustration, but it’s easy to forgive when so much of the game is so good. Highly recommended.
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13 von 14 Personen (93%) fanden dieses Review hilfreich
18.8 Std. insgesamt
Verfasst: 30. Oktober
I love mindfsk games.
THIS is a gorgeous mindfsk puzzle game. You don't have to listen to boring dialouge or pay attention to what is going on in the story. You just do. WARNING: Not a linear game. This is not just a puzzle game. It is an ultra mind♥♥♥♥. Be prepared to ragequit. Worth every penny and second.

<3
~color
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19 von 27 Personen (70%) fanden dieses Review hilfreich
8.6 Std. insgesamt
Verfasst: 31. Oktober
Holy Sht
War dieses Review hilfreich? Ja Nein
18 von 26 Personen (69%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 2. November
Have a psychodelic trip without becoming a junkie.

10/10
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
10.2 Std. insgesamt
Verfasst: 13. November
Just play this game. It is that good. Some puzzles are tedious as hell, but it is worth playing through to the end. Most puzzle consist of switch activating and others consist of physics that are consistently non sensical, and this is its strong point. I would recommend that everyone try play this. Even if they don't play video games.
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
12.0 Std. insgesamt
Verfasst: 30. Oktober
This game is totally awesome and crazy :D First it'll feel a little like Valves Portal but I assure you it's only at the beginning. Some philosphy elements and a bunch of skullcracking puzzles will entertain you for a couple or more of hours! Worth every cent of investment =)
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
8.1 Std. insgesamt
Verfasst: 21. November
Clever puzzle game revolving around the use of perspective and non-Euclidean space in a minimalist environment. Puzzles were challenging without ever really feeling unfair (except for one instance: but it turned out to be an optional puzzle so i don't feel like I missed very much.) Great fun for anyone that loves the puzzle genre and can handle the potential headaches of navigating things that don't quite make sense, unless you force it to.

Things that annoyed me: There are a few precise platforming moments that feel awkward in the FPS scheme, and there was one puzzle that relied on an annoying jumping mechanic where I knew how to solve it but couldn't make the stiff platforming work 'properly' for lack of a better word.

Everything else was fantastic. I beat the game and I still have some puzzles left unsolved. Some of them seem to lead to hidden side areas that only exist for the satisfaction of getting there.
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
17.7 Std. insgesamt
Verfasst: 21. November
Antichamber is a first person puzzle game in a fantastic world.In this game ,in order to find the logical solution of the puzzles, you have to see things from different points of view.

So brilliant,so challenging,so addicting,so complicated,so different,so unique.....so perfect!
War dieses Review hilfreich? Ja Nein
8 von 13 Personen (62%) fanden dieses Review hilfreich
15.4 Std. insgesamt
Verfasst: 5. November
My head hurts and I feel like I just played Wolfenstein 3D or Doom I... on psychotropics...

WTF indeed...
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
8.1 Std. insgesamt
Verfasst: 6. November
Like modern enigmas ? This is for you ! This game is brilliant, the gamplay is made to be absolutely with the main thing about the game, and having a gameplay coordinate to the main idea of a game, it's not that simple for a game based on enigmas and solving puzzle... Definitely a really good job, even if you're not good with that kind of game, this one is a perfect harmony of gameplay and puzzles AND without being boring ! There's always a kind of mystery thing that you absolutely want to discover, just wrtitting this makes me want to play it again !
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
12.6 Std. insgesamt
Verfasst: 12. November
I do not like puzzle games normally, but this game kept my interest. I'm sure that if you enjoy playing puzzle games and like having your mind stretched like a rubber band then this game is for you. Be prepared to think differently than you normally do.
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
9.0 Std. insgesamt
Verfasst: 18. November
One of my abosolute favorites. I will forever recommend this to other gamers as this game brought me HOURS of gameplay. Not only is it a game, its a piece of artwork, more clever than any game I have played in my life. I love it. Absolutely love it. It took me over a year, after many attempts, to finally beat it without looking anything up. I love the game producer and I hope you make more games like it.
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
11.6 Std. insgesamt
Verfasst: 13. November
One of my favorite games on steam. This game made me believe that anything is possible in a videogame. The trippy ways that they bend reality blew my mind. I also love the super atmospheric soundtrack.
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
6.7 Std. insgesamt
Verfasst: 14. November
Some games aim to be entertaining, some aim to be art, and some aim to be both. This is one of them, and it does so greatly
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Verfasst: 21. November
Great for when you want to play something different!

It looks a bit like Portal at first but feels completely different when you play it.
The solutions may seem random at first but I can assure you they are not. Once you get the hang of it you'll see you'll just have to look at things from a new perspective to progress.
This game will teach you to look at things from a new perspective to solve problems.
Very much recommended!
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Verfasst: 13. November
Ran in circles in a locked room until I was sufficiently frustrated there was no exit. Walked the opposite direction and an exit appeared. Played for an hour, couldn't figure out how to progress forward, felt nauseous. Never went back. 8/10
War dieses Review hilfreich? Ja Nein
2 von 4 Personen (50%) fanden dieses Review hilfreich
9.3 Std. insgesamt
Verfasst: 16. November
Mind♥♥♥♥ing game, you'll spend a lot of hours to find out how to pass level.
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
14.1 Std. insgesamt
Verfasst: 18. November
If you like puzzles and being mind♥♥♥♥ed then this is a good game for you.
War dieses Review hilfreich? Ja Nein