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发行日期: 2012年10月17日

购买 Unity of Command: Stalingrad Campaign


购买 Unity of Command Trilogy Bundle

包含 3 件物品: Unity of Command: Stalingrad Campaign, Unity of Command - Red Turn DLC, Unity of Command - Black Turn DLC


“Wargames this fresh and friendly tend to inspire deep loyalty.”
86/100 – PC Gamer

“A traditional hex-based wargame of unusual elegance, one that is perfect for genre newcomers but equally satisfying to veterans."
9/10 – PC Power Play

“Accessible yet deep, attractive and with an AI which teaches you the core of the game by beating you around the head.”
Rock Paper Shotgun


Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.


    • OS:Windows XP
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    • Processor:2.0 GHz
    • Memory:2 GB RAM


    • OS:10.6
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    • Processor:2.0 GHz
    • Memory:2 GB RAM


    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
14 人中有 13 人(93%)觉得这篇评测有价值
帐号内拥有 150 项产品
11 篇评测
17.1 小时(记录在案的)
This game is a nice surprise! I would have overlooked it if it was not on sale, but I am glad have it now and it is defininitely worth it at full price.

This game has been made by only 2 guys, but the quality is excellent. Even though this is not an easy game and has more depth then it looks at first glance it is easy to get into the game thanks to a good tutorial and intuitive UI.

If you like Stratego and chess then I highly recommend to pick this game up! (be sure to get the 'red turn' dlc too, because it has more beginner scenario's).

Oh and it also has a nice scenario editor/builder, multi-player and hotseat option too!
9 人中有 9 人(100%)觉得这篇评测有价值
帐号内拥有 59 项产品
9 篇评测
18.6 小时(记录在案的)
If you've ever whiled away an hour or nine playing 'hex wargames' -- those things that a great many gamers used to play back in those dim, dark and distant years BC (before computers), the ones with paper maps, cardboard cut-out unit counters, thick rulebooks, charts and random number generators (RNGs) called 'dice': you're in for a treat with Unity of Command (UoC).

UoC: Stalingrad Campaign elicits in me strong memories of many such happy hours playing 'Battle for Stalingrad' by Simulations Publications Inc (SPI) back in my teens. I used to lose to my mate Roland -- a lot. But I always came back for more :)

Of all the games I've played recently, Unity of Command has possibly the best potential for true longevity -- if it develops into a framework for folks to make their own wargames.
7 人中有 5 人(71%)觉得这篇评测有价值
帐号内拥有 347 项产品
9 篇评测
5.9 小时(记录在案的)
A solid intermediate entry into logistical and strategic wargaming, with both beautiful and clean assets and a foreboding soundtrack. Yes, this might appear to be like many other board or video game strategic wargames. What separates Unity of Command, however, is the cat and mouse aspects of defending your own supply line while simultaneously attacking your opponents, to prevent your troops from running out of supplies (ammo, clothes, food, one would assume) while taking away these necessities from your opponent, giving you the advantage. Without saying much more and probably repeating what others have said, UoC is one of those games that appear simple on the surface -- youu load the deceptively small game, play through the tutorial, and then load up the campaign or scenarios hitting the ground running -- but after your first and second round you begin to realize that it will be hard to master. Sure, the initial handful of scenarios are easy, even for the relative genre newbie, but the difficulty begins to quickly ramp up, never treating you with kids gloves. It is important to note that the game is difficult without being unfair, or using cheats to compensate for lackluster AI: you won't find those problems here. All of the aforementioned, should be noted, sits pleasantly under one of the most pleasing UI design choices in any wargame I've seen. Like the game itself, the art direction and UI can be summed up as simple, effective, and beautiful. This relatively inexpensive game will serve you with many hours of fun for a long time. Definite thumbs up from moi! :)
4 人中有 3 人(75%)觉得这篇评测有价值
帐号内拥有 133 项产品
15 篇评测
80.5 小时(记录在案的)
This game is a nice throwback to panzer general and other hex games with its own unique mechanics. I recommend it to everyone.
12 人中有 7 人(58%)觉得这篇评测有价值
帐号内拥有 10 项产品
1 篇评测
57.5 小时(记录在案的)
To "H---" with this game. It is a simple and somewhat interesting rudimentary strategy game, but every little thing has to roll your way to really have a chance to win and you'll need an act of God to win with full prestige as the game progresses. The computer AI is actually not bad but it seems to have better odds of coming up with good rolls of the dice than you. I found it is deeply fustrating to make the neck break turn based strategic goals with a game that requires all your attack rolls to come up big (one or two bad rolls often dooms your chance of beating the turn clock), also any bad weather will set you back a turn or two (which is all the game needs to make you start over yet again). Supplies (always a life blood of an army) gets really freak'n thin in the later scenerios, and good luck getting your lousy Luftwaffe to actually kill something. It is very true that the difficulties make a game more interesting to play, but only up to a point, and this game rockets well past that point to become simply being as much fun as banging your head against the wall until you knock yourself out cold. This is actually one of the worst strategic games I have played in a long long time and I am more than a little upset of even knowing this game exists much less having the terrible memory of paying for it.
6 人中有 6 人(100%)觉得这篇评测有价值
帐号内拥有 79 项产品
11 篇评测
7.0 小时(记录在案的)
嗯……Unity of Command,我们且翻译为《联合指挥》,是一个二战东线战场题材的SLG游戏。游戏过程是(有限)回合制,大地图、以正六角格(对角线之间的距离相当于20KM)作为单位的容置点,以此表现团级以上的单位之间的战斗,展现辽阔东线战场上苏德之间的厮杀。本体是表现德军的进攻和苏联的初次逆袭,而DLC - Red Turn则是开始表现苏联红军的反攻之路(Black Turn还未入手,不了解)。
游戏本身以表现大单位间的战斗为主,但也十分注重不同因素的效果。例如单位间有战斗经验间的划分(分为新兵Green、普通Standard、身经百战Veteran和精锐Elite)、编制的划分(步兵师、摩步师、装甲师、骑兵师等),环境变量有地形(平原、森林、山丘、泥地、河流等)、天气(降雨、降雪、正常等),单位同时还能通过特殊装备来获得战斗上的优势(例如一个配有88mm Flak的步兵师可以在面对一个同等规模的普通装甲师时小有优势,而装甲师通常是克制步兵师的)。
玩家在允许的情况下可以使用场外资源(空袭、扩充补给源辐射范围、空投补给、动员起义、桥梁架设/摧毁等),帮助自己进行战斗。也可以在允许的情况下通过两军的最高指挥部(德国是OKH,苏联是Stavka)或者Force Pool为自己的单位增援、向战场派遣新单位、为单位添加特殊装备等。
总而言之,如果你对二战和SLG感兴趣,Unity of Command是你值得一试的选择,其较为考究的虚拟地图制作、单位编制的真实番号、多种需要考虑的因素和时间跨度的高度准确性是值得玩家称赞的——据说这是两个人精心制作三年的结果。