Unity of Command는 1942/43 동부 전선의 스탈린그라드 전역을 다루는 혁신적이고 새로운 작전적 수준의 전쟁 게임입니다.
사용자 평가: 매우 긍정적 (평가 405 개) - 이 게임에 대한 사용자 평가 405개 중 84% 가 긍정적입니다.
출시 날짜: 2012년 10월 17일

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Unity of Command: Stalingrad Campaign 구매

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$19.99
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이 게임이 포함된 패키지

Unity of Command Trilogy Bundle 구매

3 가지 포함된 항목들: Unity of Command - Black Turn DLC, Unity of Command - Red Turn DLC, Unity of Command: Stalingrad Campaign

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

 

평가

“Wargames this fresh and friendly tend to inspire deep loyalty.”
86/100 – PC Gamer

“A traditional hex-based wargame of unusual elegance, one that is perfect for genre newcomers but equally satisfying to veterans."
9/10 – PC Power Play

“Accessible yet deep, attractive and with an AI which teaches you the core of the game by beating you around the head.”
Rock Paper Shotgun

게임에 대해

Unity of Command는 1942/43 동부 전선의 스탈린그라드 전역을 다루는 혁신적이고 새로운 작전적 수준의 전쟁 게임입니다. 추축국과 소련 양쪽의 시점에서 플레이할 수 있는 이 게임은 제 2차 세계대전의 가장 결정적인 시기의 전략, 관련된 병력들과 전반적인 긴장감을 재창조하기 위해 노력합니다.

턴 기반 전략 환경에서 매우 유동적이고, 대단히 거대한 책략전을 경험하십시오. 병참과 악천후, 그리고 단 1 마일, 단 하루의 차이가 승패를 결정짓는 이 오락가락 격변하는 전투들을 지휘하십시오.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    Recommended:
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    Minimum:
    • OS:10.6
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
    Recommended:
    • Processor:2.0 GHz
    • Memory:2 GB RAM
    • Processor:1.6 GHz
    • Memory:1 GB RAM
    • Hard Drive:150 MB HD space
유용한 고객 평가
49명 중 39명(80%)이 이 평가가 유용하다고 함
449.9 시간 기록
게시 일시: 2015년 9월 2일
Even after few years, this game is so fresh and enjoyable to play. Its quite easy to learn basics and quite hard to master, I d reccomend it to any WW2 fan. I must note that reviews of the players who spent cca 10 hours in this game are rubbish, cause game is much more complex than written in reviews. Amazing thing about this game is that it doesnt have only operational side of the war gaming and one can easily notify strategic side of each map. Due to this, multiplayer games are never the same, or even similar, which constantly adds fresh flavour of this game. Defo one of the best&most realistic ww2 strategies, only object I have is relatively small community of players. Cant wait for new games from Uzelac& company :)
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75명 중 54명(72%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
7.2 시간 기록
게시 일시: 2015년 9월 1일
Do not buy this thinking it is a strategy game. A strategy game lets you explore many different paths to victory against an opponent that is reacting to you. You can create your own strategy to beat the enemy. This game on the other hand, is more like a puzzle game.

The units are set up in predetermined positions. The AI is extremely passive and just reacts to the very few outcomes you can do by scripting. The AI stands absolutely no chance in a fair fight. The only reason why the campaign is so hard is because you are usually extremely outnumbered, you have a limited number of turns to get your objective and the supply line mechanic is designed so you are at a disadvantage as an attacker. Combined with the extremely closed scenarios, the AI just reacts to your predictable movements with strategies scripted by the designer. I frankly do not find any fun in that.

TL;DR This is not a strategy game. It is a puzzle game where you play against the level designer to beat a level in a few turns with an overwhelming disadvantage. If you like that and pretty graphics, try this game. Otherwise stay clear of it.
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20명 중 16명(80%)이 이 평가가 유용하다고 함
720.0 시간 기록
게시 일시: 2015년 8월 17일
Unity of Command and it's DLC's Red and Black turn are some of the best games I've ever played. The campaigns are difficult, hell I failed the ones rated easy quite a few times, and even then I have never been able to get a brilliant victory on them. You alone must find a way to circumvent or smash your way through the enemy forces and capture the objectives. However, the AI will not take this lying down. You wipe out half their units and are close to grabbing the objective, and they wipe out your suppressed Panzer Divison because you thought it would be a good idea to smash 3 different Mechanised Corps and open the way for your infantry divisons to surround those 2 tank diviosn that are in a nearly unassaliable position, and then strikes right into your supply chain, You have 1 turn to get your supply chain back, and by then they've repositioned their defences around the objective.

To quote X-COM

"Good Luck, Commander"
이 평가가 유용한가요? 아니요 재미있음
24명 중 18명(75%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
35.6 시간 기록
게시 일시: 2015년 9월 9일
I love this game, but it should be made clear that it is NOT a strategic or tactical combat simulator like games such as Panzer General. I think that many users dislike the game because they have mistaken it for a tactical combat simulator, which is just not the case.

It is instead an Operational warfare simulator where the destruction of enemy units and control of the map are less important than creating and exploiting breakthroughs in enemy lines, disrupting the enemy's and protecting your own supply lines and sparingly deploying your reserve forces. Because the game focuses on the Operational level of warfare, it is entirely possible to win a decisive victory without destroying the enemy's army if you pay attention to maneuver and logistics. You will actually be punished for throwing your forces into a full blown assault in an attempt to destroy their forces or control the entire map because the AI prioritizes logistics and maneuver, and because the scenarios have a very short turn limit.

I recommend this game but do NOT mistake it for a tactical combat simulator. This is not Panzer General; winning takes careful planning and attention to factors that other strategy games downplay or leave out all-together.
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13명 중 10명(77%)이 이 평가가 유용하다고 함
33.6 시간 기록
게시 일시: 2015년 11월 7일
Unity of Command is strategic level "Panzer General" game with supply lines. Pretty much everything you do in this game is keeping your supply lines working while cutting off your enemy's supply lines. (within very tight turn limit).

AI in this game is pretty good, you are tied to move your divisions properly if you want to archieve objectives on timeline given.

Great game if you are lookin for "light" wargaming experience with rock-paper-scissors -feeling!
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