Divine Divinity est un jeu de rôle épique offrant de l'action d'une rare intensité, un monde immense à explorer et des milliers d'objets à récupérer, échanger et utiliser.
Évaluations des utilisateurs : Très positive (475 évaluation(s))
Date de parution: 20 sept 2002

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Acheter Divine Divinity

Packages qui comprennent ce jeu

Acheter Divinity Anthology

Inclut les 3 articles suivants : Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut

 

Recommandé par les curateurs

"Diablo meets Ultima 7 meets Belgian humor - wonderful Action CRPG from Larian - recommended!"

Articles

“Un jeu de rôle bien conçu avec des graphismes impressionnants et une bonne rejouabilité dans un monde ouvert.”
8.6/10 – Gamespot

“Je suis directement passé de Neverwinter Nights à Divine Divinity, je les ai adorés tous les deux de la même manière.”
84/100 – PC Gamer

“Fan de Diablo 2 ? Si vous cherchez une expérience plus riche n'allez pas plus loin.”
91/100 – PC Gameworld

À propos de ce jeu

Répertorié par PC GAMER (2012) comme l'un des "meilleurs jeux PC de tous les temps", Divine Divinity est un jeu de rôle épique offrant de l'action d'une rare intensité, un monde immense à explorer et des milliers d'objets à récupérer, échanger et utiliser.

Le jeu met en scène le combat éternel opposant de vaillants héros aux forces destructrices du Chaos, contrôlées par un culte démoniaque appelé Black Ring. Vous incarnez l'élu de la prophétie qui a pour mission, avec l'aide du sorcier Zandalor, d'unifier les sept races de Rivellon afin de devenir l'être divin et d'empêcher la naissance du seigneur du Chaos.

Cette version retravaillée offre une compatibilité avec Windows 7 et des résolutions plus élevées.

Caractéristiques principales :

  • Un jeu de rôle aux dimensions épiques
    Découvrez une aventure qui vous tiendra en haleine pendant plus de 100 heures de jeu, avec un nombre ahurissant de quêtes non linéaires à terminer et un monde gigantesque à explorer !
  • Un développement de personnage libre
    Vous décidez du destin de votre personnage ! Commencez dans la peau d'un guerrier, d'un sorcier ou d'un survivant, chacun étant doté de ses propres aptitudes, avant de choisir librement parmi 96 compétences, quelle que soit votre classe de départ.
  • Un système de combat orienté action
    Combattez des dizaines de types d'ennemis et exterminez-les grâce à un système de combat résolument tourné vers l'action. Vous ne savez plus où donner de la tête ? Mettez donc la partie en pause et prenez le temps de mettre au point vos tactiques... ou de boire une potion de soin salvatrice !
  • Des interactions approfondies
    Vous allez pouvoir récupérer, échanger, utiliser et combiner un nombre impressionnant d'objets. Vous venez de mettre la main sur des flacons vides et des champignons colorés ? Créez des potions ! Vous avez trouvé du poison ?Utilisez-le pour enduire votre épée ou vos flèches : vos ennemis ne comprendront pas ce qui leur arrive !
  • Une bande-son récompensée
    Profitez des mélodies enchanteresses de Kirill Pokrovsky, lauréat à deux reprises de la récompense "Performance musicale exceptionnelle", décernée par IGN.

Configuration requise

    • Système d'exploitation : Windows XP
    • Processeur : Pentium IV 1 GHz
    • Mémoire vive : 256 Mo RAM
    • Disque dur Space: 1.7 Go
    • Carte graphique : DirectX compatible 3D card
    • DirectX® : DirectX 9.0c
    • Son : DirectX compatible
Évaluations intéressantes des utilisateurs
5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
38.5 heures en tout
Posté le : 10 novembre 2014
Un jeu prenant, mais dont le temps a mis les lacunes en relief.
Les +:
-Certaines quètes sont compliquées, avec plusieurs fins possibles dont (souvant) une seule est concluante.
-Personnalisation des statistiques/équipements et des sorts réussie.
-Une durée de vie correcte et une bonne rejouabilité (propre au RPG cependant).

Les -:
-Graphismes sans interêts/rebutants et maniabilité au rabais.
-IA stupide au possible, certaines capacités comme le camouflage pouvant même supprimer toute difficultée.
-Difficulté mal gérée, parfois frustrante.
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50 personne(s) sur 56 (89%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
48.4 heures en tout
Posté le : 8 octobre 2014
“If it waddles like a duck and quacks like a duck, then you can probably surmise it’s an imp in disguise.”

Divine Divinity represents a classic and very enjoyable action role-playing game, with a lot of charm and great love for detail. Each level offers a unique atmosphere, creative quests, humorous dialogues and vast amounts of different (and sometimes pretty though) enemies. The exploration of the various dungeons with all the loot, treasure chests and secrets will definitely keep you motivated to check every corner.

Another strength of this game is the character development, which offers plenty of flexibility and freedom in terms of skill selection. Once you have reached a certain level, you can basically pick and increase any kind of ability. For example, a warrior swinging a two handed hammer while casting a freeze spell and throwing deadly scorpion traps is just one of many possible (and very effective) builds.

The limited voice acting and repetitive (sometimes uninspiring) music should be mentioned as the disadvantages of this classic RPG.

Overall Divine Divinity can be considered as a diamond within the role-playing game genre, although there are some rough edges that would have needed more attention, in order to give it the finishing touch.

Fun fact: Do not attack a cat! Otherwise every other cat will try to tear out your eyes! Must be some kind of telepathic link of demonic nature between them.
--

My rating system consists of six categories in descending order of importance:

- Atmosphere
- Combat & Controls
- Details
- Tactical gameplay
- Characters
- Story

Based on the performance each category will receive one of the following grading:

- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior

If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).
--

Atmosphere: A-Rank

Combat & Controls: A-Rank

Details: S-Rank

(You have a near invulnerability to lightning-based attacks. You can wear a copper helmet and stand in a vat of water on top of a church steeple during a storm, shouting “All gods are bloody ♥♥♥♥♥♥♥s!” with impunity.)

Tactical gameplay: A-Rank

Characters: A-Rank

Story: A-Rank
--

While there are no achievements to conquer, two very useful guides can be found on the links below.

http://www.locusinn.com/games/divinity/guides/DivinityQuestGuideV2.pdf

http://www.gamebanshee.com/divinedivinity/locations/drelrathshouse.php

Achievement difficulty: none
--

Divine: Original Sin (PC) – Turn-based role-playing game
(Dark Fantasy) – 2014
-
Divinity 2: Developer’s Cut (PC) – Action role-playing game + Hack & Slash
(Dark Fantasy) – 2012
-
Beyond Divinity (PC) – Classic action role-playing game + Hack & Slash
(Dark Fantasy) – 2004
-
Divine Divinity (PC) – Classic action role-playing game + Hack & Slash
(Dark Fantasy) – 2002
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34 personne(s) sur 40 (85%) ont trouvé cette évaluation utile
66.7 heures en tout
Posté le : 5 novembre 2014
Think of Diablo II, but open-world and more role-playing elements. Engaging story, practical skill sets, and intense combat make for a long and great campaign. I searched pretty much every area of the game (minus a few things) and got about 60-70 hours out of it. Be warned: Do your research before playing on things you should know before starting up.
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12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
94.3 heures en tout
Posté le : 12 novembre 2014
Great retro RPG game. I enjoyed working my way through the quests while roaming around the land. Quests in the main story line must be completed in order but the game doesn't push you to complete the main quest (although you will want to do so, of course).

By the time I really attacked the main quest line I had uncovered the entire map and completing almost all the side quests. Most of these are found by speaking to NPCs. "My son has been kidnapped, please help me find him", for example. Sometimes a clue is given to lead you to the right area; sometimes you stumble upon the area in your travels. This brings up the only negative aspect I'll mention. You can break quests by clearing areas before you get the quest for that area. Since these are aways specifc locations (cave, house, tree, person, etc.) all you have to do is to avoid a location that looks like it may hold a quest item/person. Find a spider cave in the woods -- leave it until someone gives you a quest that involves a spider cave.

Nice character development aspects as well. Graphics are old but still crisp and easy to watch. If you want a good romp through a nicely laid-out land, grab this game.
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11 personne(s) sur 13 (85%) ont trouvé cette évaluation utile
42.7 heures en tout
Posté le : 22 novembre 2014
Enjoyed it a lot. There are a few drawbacks like lag (I managed to reduce it a little to make it more fun) and some of the important questlines can be screwed up if you lose the items for it but there are ways around that.

I didn't expect to enjoy the game as much as I did. Took me about as many hours on record to go through one playthrough and did about 85%+ of the content (Full map exploration and 99%+ mobs slain and the majority of side quests and the Larian Studios hidden base of operations :P). Save frequently if you decided to play, you never know when you might just get pwnt =]
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
79.1 heures en tout
Posté le : 16 décembre 2014
What a game. I have played this game every year for the last 10 years. AWSOME. Gameplay is what you expect from the guys at Larian. Music is magical and the story is robust and well written
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
73.2 heures en tout
Posté le : 9 octobre 2014
This game is a lot of fun. You explore a huge world, gather tons of loot, and you can spec your character for melee, magic or both. Have tons of summons, or nuke from range. The graphics are of course dated, 12+ years later, but they still don't look bad. The story is ok, but the game does not take itself seriously. A few jokes actually had me laughing out loud.

Imagine Diablo if you could spec your character anyhow you wanted, the world was more interesting, and there was an epic story.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
164.2 heures en tout
Posté le : 11 janvier
Beat it 100% using a Warrior.

It's a great mix of Diablo and Baldur's Gate. Very non-linear but enables you to complete all the quests and also to build your character to do pretty much what you want it to be (warriors can cast spells, pick locks just as well as Survivors etc.)

Main issues with this game were bugs - there are some bugs to look out for that can make the game uncontinuable/unbeatable. To avoid this, accept every quest given and do not sell or drop quest items. I have a relatively new computer and had a few speed issues but they weren't too big of a deal. Alt-tabbing can also be an issue.

8 out of 10.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
78.6 heures en tout
Posté le : 3 janvier
Many people say Divine Divinity is a clone of Diablo having in regard the implemented combat system. Well, they're right. But except that the game derives many features from classic cRPG games which makes it far more complex than enjoyable, but still very primitive in gameplay Diablo (1&2).

If You really want compare Divine Divinity to other well known games to have some reference, then I must say this game is an offspring of Diablo 2 and Baldurs Gate 2. It inherits the combat system from Hack&Slash, which makes fighting very fleshy and satisfying. Other characteristic features are random loot placement, limited class selection (warrior, mage and rouge) and no companions.

The story telling on the other hand is a classic cRPG. Destiny places our protagonist in the wrong place in the wrong time, entangling him/her in fight for sirvival, initially for his/hers own life, but eventually for the sake of whole world. And the world is really BIG in this game. You will visit villiges, big cities, wander forests and impenetrable darknses of dungeons. In that time You will meet many interesting NPCs which You can speak, trade and fight, accomplish about 80 side quests not necessarily involving fighting, and even solve puzzles, some involving the physic engine implemented in the game! Did I told the player can even make a camp or decorate his/hers home? No problem with that in Divine Divinity.

I could write a whole article about this game, but instead I encourage to play it on Your own. The best two recomendations I can give are that Divine Divinity was listed among the "Top 100 PC Games Of All Time" by PC GAMER in 2012. The second one is telling You to listen to the game soundtrack composed by Kirill Pokrovsky, especially the "Drunk with dwarven mirth".

Have a nice game ;)
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
100.2 heures en tout
Posté le : 2 janvier
Divine divinity is the first and i think the best product of Larian studios-the game is almost perfect-quest,monsters,combat is very good,solid graphics(in 2003 very good) and with tremendous playing potencial is this diablo like RPG uch more than blood bath it is one of the best classic RPG games.

Rating: 97%
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
10.9 heures en tout
Posté le : 25 décembre 2014
I know that i have only 3 hours on the game but keep in mind that this is the steam version.I am playing the game since 2010 and I can say that it is a fascinant RPG and it can be called Skyrim in third person.Great game!




10/10
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
73.6 heures en tout
Posté le : 7 janvier
TL;DR - If you thought Diablo II was too small and needed more freedom in character customization, you'll probably love this game.

Divine Divinity is an isometric action RPG in the style of Diablo but with some unique differences. First off, the world is fairly large, with open areas to explore and an impressive number of side quests to complete. Dungeons are typically expansive as well - the first major dungeon being at least 3 spawling levels with some sub-areas thrown in too. A number of environment pieces can actually be moved (if it has a weight noted, it can be picked up), which allowed for a nice way to hide items/areas without resorting to locked/secret/illusionary entrances all the time.

DD has you choose a class at the start, but you can select spells/skills from anywhere as you progress, allowing you to hybrid to your heart's content. One of DD's strengths is customization - between charms, stats and skills you have a lot of control over how you want to play your character. That said, there are a few skills that are strong enough to warrant including in any build (and a couple that are required later on to finish some quests), which somewhat detracts from the mix-n-match customization as a whole. One rank each of Repair and Polymorph can let you handle almost anything, and one rank of Pickpocket is needed to pass an initiation test later.

For the most part, the game is non-linear so you can complete and explore as you desire, but you'll find that many locations are way above what you can handle at lower levels. At one point I scoured the countryside killing mobs basically to farm a few levels, which ended up being about 2 nights of gameplay. It was a little annoying that I wasn't working on any major quests at the time, but the map features tons of little interesting areas (most with a small quest/story of their own) which broke up the monotony of level grinding.

There's a fairly large amount of history/lore to back up the main storyline which was adequate and heroic, but I was disappointed with the game's ending (assuming there's only one) as it was a little vague... though I guess that was intentional to allow for sequel potential (which seems to be the case).

Overall Divine Divinity is a solid title in the genre and provides many hours of open-exploration, quest-completing, monster-slaying, loot-obtaining RPG goodness.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
30.4 heures en tout
Posté le : 21 décembre 2014
Overall, a really solid and enjoyable game; great world, great story, and lots and lots of quests, secrets, and odds and ends to explore, basically everything that makes an amazing classic RPG. That being said, if you don't like the elements of a classic RPG (slower pace, character building, lots of text, running around and, of course, older graphics), this probably isn't your game, but if you do, get this game right now.

I do have two warnings though. First, the magic system is subpar, or at least the combat spells are. They do little damage, but don't cost too much and cast as quick as you click, so as a mage you just end up spamming your right mouse button until things fall over... consider fighter instead.

Second, the game has a few ridiculously hard bosses. I never actually managed to finish the game as the second-last boss was immune to all my spells, could always blind me (I think it bypasses all resistances), and could insta-kill me and all my maxed-out summoned minions. Getting to a high enough level isn't enough, you pretty much have to be following a guide to stand a chance of finishing, and being forced to min/max really spoils the experience for me.

Still, those are the only things I found wrong. Even at full price, you really can't go wrong with such a gem; just stick with it through the first quest (it'll feel like a bit of a slog at first), make sure you are following some form of guidance for leveling, and you're in for a great time.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
45.3 heures en tout
Posté le : 7 décembre 2014
Windows 8.1 users- Don't believe all the negative you read in the reviews of this game, I picked it up in a steam sale for super cheap and it is totally worth it. I did however have alot of the issues in the negative reviews- slow framerates, long loads, and freezing/crashing of the game- UNTIL I did a little research. When you first launch this game go to the configuration screen and set it to Software rendering, set your resolution to 1024x768 and click the smoothness box. Problems solved. It's an old game but still looks decent enough with the resolution. The storyline and game play more than compensate for the graphics. Enjoy!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
78.0 heures en tout
Posté le : 25 décembre 2014
Nice RPG game with a nice story and gameplay, soem upgrades are absurdly overpowered.But all you need to do is not pick them : D.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 3 janvier
One of my childhood games. It's so much fun it's like diablo back in the day but with more to do and explore, the story is also AMAZING. If your looking for a game like that then get it!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 1 février
One of my first computer games. It's pretty good, long loads of fun spending a crap load of time killing things etc. It for the most part is a point and click sort of game, it has some interaction running around, but not much. In the way of story and side-quests this has a lot to offer and is well worth the price for the amount of time you'll spend. Unless of course you prefer the high priced games that are over in a day.

There a few awesome features to this game. The first one I can think of is the ability to choose skills from other classes. I enjoy having my Thief/Mage/Warrior. The second has got to be how entertaining the game's dialog/descriptions are. When it tells me that old ladies could beat me up, just makes me laugh.

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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
74.5 heures en tout
Posté le : 10 mars
After finally finishing this gem of a game I can only but recommend this game to any RPG lover out there. Beneath the now dated graphics lies a sound game with a complex world, rich lore and funny little gameplay gimmicks that made me smile a lot.

The good:
- Rich lore, decent story (if a bit cliché by now)
- Plenty of content (Took me appr. 70 hours to finish)
- Pretty extensive and flexible RPG elements (create whatever character you like as you go)
- Easy to get into, but challenges along the way
- Lot's of little tricks and secrets hidden in the world

The bad:
- A couple of the dungeons look mostly the same
- Some rare and random game crashes
- No tutorial in the beginning (some actions in the game could use explanation)
- Addicitive
- Rare side-quest breaking bugs (hint: keep a walkthrough at hand)

Divine Divinity is a RPG that is focussed around hack-and-slashing and that is something you do a lot.
The world is littered with all kinds of different enemies and dungeons and all have something special. That is mostly because of the lore and quests that even challenges you in small ways you could easily miss. For example: there are many books to find and read, some of them contain hints for quests and how to complete them.

In roleplaying terms the modern gamer will find various ways to develop his or her character. The game starts with the choice of three classes: Warrior (Fighter), Survivor (Rogue) and Mage (Wizard). But don't worry, once the game is underway, all skills are available for the choosing so you can create any character you wish. For example, I created a powerful mage with great bow skills because I like to keep my distance in combat.

In terms of loot and interactivity in the world this game surprised me. Pretty much every object that is not stuck to something can be picked up or interacted with. Haven't got lockpicks with you? Just drag the closed container to your inventory and open it later. Found a closed door you can't pick? There could be a switch hidden behind some stacked boxes. Looking for a hidden dungeon? Try under some barrels. Are you out of potions? Use your alchemy skills to create a potion from a plant, etc, etc. There is also plenty of loot. There are the usual magical weapons and armor, but also item-upgrade runes, may different potions, spellbooks, and countless miscellaneous items.

The game's difficulty level was okay. If you stick to the story, especially in the beginning, you get balanced combat situations and will have plenty of opportunity to find your own style. Enemies don't scale with your level, but have fixed levels and are found in fixed places in the world. If you stray from the path as a level 10 character, get ready to be insta-killed. But don't worry, as you develop your character you get to kick more and more ♥♥♥.
Note: most of the game you are a lone wolf. The only companions you get are the ones you magicaly spawn yourself. In many a situation I found that some tactical thinking is required to get through combat as a wave of 10 or more enemies at once is not that rare.

Lastly I would like to mention the technical aspects of this game. What surprised me is that I was able to play this game instantly after installing it. Believe me, older games often have trouble on a powerful 64bit machine.
I found the graphics to be charming and 'oldschool' and the sound decent for it's age. I also liked the voicework that was both fitting and refreshing at times (you have to read a lot).
I only had a few crashes but when you save often that is only a minor problem.
Warning: this game requires manual saving! No automatic checkpoint system that holds your hand as you play!

I hope you found this review helpful. Have fun with this awesome game!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
19.1 heures en tout
Posté le : 20 mars
Fun to explore. Quite an old game but I had fun up until I tried finishing the main quest. If you don't build your character right, or you didn't level enough, it becomes impossible to beat with no way to turn back. I stopped shortly afterward. For supposedly gaining god-like power, your character is still surprisingly weak. Make absolutely sure you're ready before initiating the "ritual", and if not, make sure you keep a save from before you do. Or else you'll end up like I did.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
58.8 heures en tout
Posté le : 29 mars
Excellent game, which easily gave me 60 hours of good old-timey-rpg fun. It's got a light-hearted storyline and a lot of very original side-quests (which I must admit I enjoyed more than the main quest line). You will encounter situations where you'll go "oh, snap", admiring the ideas thrown in and it really shows that the developers were having fun making the game. The graphics are beautiful (for 2d fans) and didn't feel dated at all to me. The soundtrack is enjoyable, although it may sound a bit low-budget.
The only remark I have is that if you decide to do every side quest in the game, you'll get crazy powerful and the late game will bore you. I found myself just skipping around the mazes and ignoring the enemies in the last level, just because it felt like a chore to kill the minions, which were no challenge. Last boss was a 4 second piece of cake.

8.5/10. Not as good as Arcanum/Baldur's Gate or the other timeless classics, but a must play nevertheless.
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