Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.
Análises de usuários: Muito positivas (663 análises) - 89% das 663 análises de usuários deste jogo são positivas.
Data de lançamento: 20/set/2002

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Inclui 3 itens: Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut

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“A well-designed, open-ended, lengthy role-playing game sporting impressive graphics and sound and a lot of replay value.”
8.6/10 – Gamespot

“I went straight from Neverwinter Nights to Divine Divinity, and I enjoyed them equally.”
84/100 – PC Gamer

“If you liked Diablo 2, but are perhaps looking for a gaming experience with more depth and story, look no further.”
91/100 – PC Gameworld

Sobre este jogo

Listed among the "Top 100 PC Games Of All Time" by PC GAMER (2012), Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.

The game chronicles the never-ending battle between valiant heroes and the destructive powers of Chaos harnessed by the Black Ring, a cult of enduring evil. You play the role of the prophesised Chosen One who under the guidance of the wizard Zandalor must unite the seven races of Rivellon so that you may become the Divine One and stop the birth of the Lord of Chaos.

This new re-mastered version offers support for Windows 7 and higher resolutions.

Key Features:

  • An RPG of Epic Proportions
    Experience an adventure that will last you over 100 hours, filled with tons of non-linear quests and offering an enormous world to explore!
  • Classless Character Development
    You decide what kind of character you want to be! Start out as a warrior, wizard or survivor – each with his own unique ability – then freely choose between 96skills, regardless of your class.
  • Hack & Slash with a Twist
    Fight dozens of different enemy types and obliterate them in visceral, fast-paced combat. Things getting a bit hectic for you? Then pause the game at will, and take your time to look over the battlefield - or drink that much needed health potion.
  • Interaction Galore
    Discover the enormous amount of objects that can be investigated, traded, used and combined. Found some empty flasks and picked up some colourful mushrooms? Create potions! Obtained some vile-smelling poison? Daub it on your blade or arrow tips: your foes won't know what hit 'em!
  • Award-winning Soundtrack
    Enjoy the dulcet melodies composed by Kirill Pokrovsky, the two-time winner of IGN’s "Outstanding Achievement in Music” award.

Requisitos de sistema

    • OS: Windows XP
    • Processor: Pentium IV 1 GHz
    • Memory: 256 MB RAM
    • Hard Disk Space: 1.7 GB
    • Video Card: DirectX compatible 3D card
    • DirectX®: DirectX 9.0c
    • Sound: DirectX compatible
Análises úteis de usuários
4 de 4 pessoas (100%) acharam esta análise útil
139.1 hrs registradas
Publicada: 23 de setembro de 2015
  • Divine Divinity, Um dos melhores se não o melhor Rpg Clássico Isométrico que eu pude experimentar. Com uma história cativante e mapas grandes com quests cada vez mais interessantes, torna o jogo rico em cada detalhe que o mesmo apresenta. Recomendo, Investi horas neste jogo e quando terminei fiquei sem rumo.
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208 de 267 pessoas (78%) acharam esta análise útil
15 pessoas acharam esta análise engraçada
89.4 hrs registradas
Publicada: 27 de outubro de 2015

This isn’t a review. I’m only writing this because I want to say that I was having a lot of fun with this game. It is really a meaningful RPG filled with excellent ideas mixed with a good story and nice music. What else would we need? The problem is: this game gives you so much freedom (or maybe it is just poorly designed) that you can easily break your quests, even the important ones related to the main story. You can make such a mess that the game turns itself unbeatable. I broke a lot of quests because I’ve done things that ruined them. After that, I sought in the web trying to discover why such quests were broken, then I found these must-read-advices:

• Don't enter Commander Ralph's room. He'll kick you out and lock the door breaking a quest. A big one!
• Don't use the key for the Gardens on the Graveyard first. It causes a break by not then working for the Gardens!
• Don't open any one of the four tombs in the holy weapon secret room. It breaks a very hard to complete quest!
• Don't kill the assassin before finding the clues (corpses) at the burning wagon and the secret hideaway there; you'll bust the quest!
• Don't get the Sword from the Stone and then leave the Dark woods, when you return almost every living thing, including the elves will be dead!
• Don't hit the gong before finishing all your open quests, you won't be able to go back after that!

Please, don’t take me wrong, I like old school RPGs, I’ve played lots of old titles since the SNES, but I never got a game so easily breakable as this one.
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12 de 13 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
57.1 hrs registradas
Publicada: 5 de dezembro de 2015
As a fan of Isometric CRPGs, I'd give Divine Divinity a big thumbs up. I spent many hours playing this game and I enjoyed 90% of them. The rest of the time is the trouble I had with Alt+Tabbing, OP bosses, not knowing where to find NPCs and being overencumbered while exploring.

+ Good voice acting
+ Large, detailed maps and multiple areas to explore
+ Secrets/references/easter eggs
+ Heaps of weapons and armour
+ Heaps of quests to complete and heaps of enemies to level up from
+ Levelling up feels like actual progress
+ Game makes you feel like exploring

- Cliche storyline
- No real quest guidance/hard to find NPCs in areas
- Sometimes the camera really sucks
- Enemies hard to target
- Get ♥♥♥♥-tonnes of dosh and buy literally everything, so money doesn't matter to an extent
- Some skills are pointless and you don't need to put points into them at all
- Somewhat buggy cutscenes - The final cutscene of the game spawned halfway through the boss battle, and then my game ended.
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5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
5.9 hrs registradas
Publicada: 26 de dezembro de 2015
I'm still very, very early on in the game, but as I'm now on my fourth character start, there are some things I'd like to tell myself from two days ago:
  • Save the game, you ♥♥♥♥♥. Save it often, else when you die you have to redo all the things.
  • The game will not help you on how to play it. Go read some guides and forums to figure out how the game works. Even if that's not "doing it right," it is how YOU will have more fun. You like solving puzzles and quests; not puzzling out how your stats work.
  • Yes, I know you like playing blaster mages, but you'll soon learn that you like playing blaster mages when you have another player acting as a tank to keep the enemies from all rushing you. You will be terrified of everything and die a lot.
  • While Survivor and Wizard look like cool classes, they are harder to play. You have no strategy yet. Go play a warrior.
  • While the female warrior is off putting in a chainmail bikini, you will soon pick up more armor and therefore be clothed.
  • In reference to the above point, it is in your best interest to steal everything you can get ahold of when no one is looking. There are no negative consequences to stealing if you don't get caught.
  • It is okay to go outside of the village without having finished everything there. In fact do so, kill some orcs, level up, and then go back to the catacombs.
  • Your fears about the graphics looking bad are baseless, since you've barely played any computer games in the past decade and this is still what you expect computer games to look like.
All in all I'm greatly enjoying myself. I love exploring everywhere I possibly can and this game greatly encourages that.
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6 de 8 pessoas (75%) acharam esta análise útil
52.1 hrs registradas
Publicada: 12 de novembro de 2015
Well written, and vivid, characters give an additional spunk to a very good story portrayed in the game. This is complemented by a variaty of side quests, each rewarding in it's own way. Yes, even washing the dishes!

Impact of the class choice is mostly reflected in a special move your character can perform. Other than that, there are no restrictions to learnable skills. This very freedom may be impairing for the newcomers to the genre. Namely, investing in utility skills, very early on, could make the combat tiring and the game less enjoyable. That said, you are highly likely to focus on developing your playstyle during the early part of the game. Once you are confident in your platsyle, you will find yourself exploring the game world and adventuring by your own compass. This, in itself, changes the feel of the game from interesting to compelling.

The music is rather good and helps create an immersive atmosphere. It is a shame that characters with strong local influence are not voiced, for it could have provided the game with an edge. While I did experience a couple of sound effect bugs, restarting the game solved them.
I found the graphics satisfactory but couldn't shake the feeling that more could have been invested into visual effects of spells.

Dig through game's local content to find the manual, there is no link from library :(

I earnestly recommend this game.
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