Cette "simulation de vaisseau spatial à la sauce roguelike" vous permet de partir à l'aventure avec votre navire et son équipage à travers une galaxie générée aléatoirement.
Évaluations des utilisateurs : Majoritairement positive (19,679 évaluation(s))
Date de parution: 14 sept 2012

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Acheter FTL: Faster Than Light

Packages qui comprennent ce jeu

Acheter FTL: Faster Than Light + Soundtrack

Inclut les 2 articles suivants : FTL: Faster Than Light, FTL: Faster Than Light - Soundtrack

 

Recommandé par les curateurs

"Even better with the free content update, a space sim with roguelite elements which will sometimes unfairly kill you. Good mod scene too."
Lire la critique complète ici.

À propos de ce jeu

Dans FTL vous plongez dans l'atmosphère de commandement d'un vaisseau spatial qui tente de sauver la galaxie. C'est une mission périlleuse, chaque rencontre vous présente un défi unique aux solutions multiples. Que feriez-vous si un barrage de missiles lourds détruisait vos boucliers ? Redirigeriez-vous toute l'énergie vers les moteurs pour tenter de prendre la fuite, alimenterez-vous en ressources les armes secondaires pour balayer votre ennemi, ou foncerez-vous droit dessus pour leur faire une petite fête en embarquant sur leur vaisseau ? Cette "simulation de vaisseau spatial Roguelike-like" vous permet d’emmener votre vaisseau et votre équipage dans une aventure à travers une galaxie générée aléatoirement, remplie de gloire, ou à défaut, d'une défaite amer.

Principales caractéristiques :

  • Gameplay stratégique complexe : – Donnez des ordres à votre équipage, gérez la distribution du courant dans le vaisseau et choisissez votre cible pendant le feu de la guerre.
  • Jouez à votre propre rythme : – Mettez en pause pendant un combat pour revoir votre stratégie et donnez des ordres.
  • Forme de vie et technologie unique : – Renforcez votre vaisseau et débloquez-en de nouveaux avec l'aide de l'une des six races aliens.
  • Incarnez le commandant que vous voulez : – Des centaines de rencontres vous forcerons à prendre des décisions pénibles, et influerons sur votre parcours.
  • Galaxie générée aléatoirement : – Chaque partie vous amènera à des ennemis différents, des évènements différents qui résulteront de vos précédentes décisions. Aucune partie ne se ressemblera.
  • Pas de seconde chance ! – Quand vous mourrez, c'est fini. La menace constante de la défaite ajoute stress et tension à chaque action.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP / Vista / 7
    • Processeur : 2 GHz
    • Mémoire vive : 1 Go de RAM
    • Affichage : Résolution d'écran minimale de 1280x720, carte vidéo compatible OpenGL 2.0 et carte vidéo dédiée recommandée comportant 128 Mo de mémoire vidéo
    • Disque dur : 175 Mo d'espace disque disponible
    Certaines cartes graphiques intégrées Intel HD sont connues pour fonctionner mais ne sont pas officiellement supportées.
    Minimum :
    • Système d'exploitation : Mac OS X 10.5.8 ou plus récent
    • Processeur : 2 GHz Intel
    • Mémoire vive : 1 Go de RAM
    • Affichage : Résolution d'écran minimale de 1280x720, carte vidéo compatible OpenGL 2.0 et carte vidéo dédiée recommandée comportant 128 Mo de mémoire vidéo
    • Disque dur : 175 Mo d'espace disque disponible
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2 GHz
    • Memory: 1GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support
    • Hard Drive: 175 MB HD space
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
182.7 heures en tout
Posté le : 17 novembre
Aussi bon qu'une simulation prostatique devant un "touche pas à mon poste " ayant en invité Eric Zemmour et Jean-Pierre Jeunet.

420/10
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1 personne(s) sur 21 (5%) ont trouvé cette évaluation utile
92.7 heures en tout
Posté le : 23 octobre
Difficulté très mal dosée, de + c'est le hasard qui décide !(sauf en "easy" où c'est...trop facile!)...
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88 personne(s) sur 98 (90%) ont trouvé cette évaluation utile
15.8 heures en tout
Posté le : 31 octobre
-
Click for Gameplay Trailer - Review
-
Graphics:
+ harmonious pixel art
+ clearly designed
- little variety

Sound:
+ perfect retro soundtrack
- no voice output

Atmosphere:
+ smashing retro charm
+ bonding to crew
+ exciting hunting through the galaxy

Control:
+ good and clear interface
+ easy mouse and keyboard control

Game Size:
+ huge replayability
+ 10 spaceships with different layouts
+ many items, upgrades and tactics
+ new contents with the FREE advanced edition
+ easy, normal and hard difficult
+ quests with several solutions
+ units gain exp
- elements repeat with time

KI:
+ enemy crew react clever
+ ki shoot specific systems

Control my own ship through the unknown that is the final frontier. FTL (Faster Than Light); a space simulator with strategic and tactical elements. It’s also a game where when you die, you have to start over - there are no spare lives.
The setup for FTL is simple: you are captaining a Federation ship with information how to beat the Rebel fleet. The problem is that you have to get across the mostly hostile galaxy (which is broken up into eight sectors).

The majority of the gameplay is running your ship, which uses various main systems (weapons, shields, engines, lift support, medbay etc) and sub systems (piloting, sensors, and doors). The catch is that every system uses power, and you only have a limited amount.
You can see with a single top-down glance of your craft, shields are in one room, weapons in another etc. Enemies damage those rooms of your ship, the corresponding systems shut down. If your shield room goes down, every shot will damage your ship. If you lose O2, your team will soon be gasping for their next breath.

Your ship is upgradable, so while you can increase the total power your ship has, you also need to upgrade your systems, which takes up more power. You never have enough power to have everything at 100%.
You gather or buy weapon upgrades, various ship gear and crewmen, and the scrap that you need to upgrade your ship. You put scrap points into enhancing the main reactor, shields, life support, sensors, and so forth. There is a great balance between improving systems and improving the reactor. You are on a constant seesaw deciding how to spend your scrap to make for the most efficient ship, as all these systems give you offensive and defensive ratings and abilities that are crucial in battle.

The true beauty of FTL is the journey through the galaxy. Systems are divided into sectors, most of which come with themes where they are loaded with nebulae, controlled by pirates or coming across a space station under attack by giant alien spiders. Many of these points will give you the option of whether you want to get involved or just leave.
Some of your options will change depending on your crew composition and equipment, like if you send your robotic Engi crewmember into a quarantine zone, and that keeps them fresh for replaying. Some even turn into quest chains that unlock new ships for your next playthrough.

When you’re fighting an enemy ship you have a lot of decisions to make. You have to pay attention to your power levels and which systems you are using. You'll need to make sure your crew is in the right places and dealing with any issues that may come up.
Battles run in pausable real time, with you in control of all ship functions and crewmen. All ships in the game are shown with dedicated rooms housing systems like shields, weapons, engines, sensors, and oxygen.
Do you take down the enemy shields to try to finish off a foe quickly, or go after his weapons to keep him from destroy your hull? You also have to make tough calls on what weapons to use. Missiles, for instance, can go right through enemy shields, but you have a limited number of them available so you have to use them wisely. At the same time, you have to make the same calls on what systems to repair on your own ship when you take damage, as everything needs to be fixed manually, and you never seem to have enough crewmen to take on everything. Do you restore the shields? Do you get the weapons back up? Do you tackle those fires in the sensor room?

In FTL, you will die a lot and have to start over a lot, but that is OK. You will enjoy it, because each time you die, you learn something. After a couple of hours, you realize that there are a fairly small number of encounters in the various star systems. All of them are randomly mixed up for each new game, but this just changes up the order in which you see them. But there is a lot to do for a Captain, unlock new ships, beat higher difficulty and explore the galaxy.
The free Advanced Edition update added a new eighth race called Lanius, which drain oxygen from any room they occupy, making them good for deterring boarding parties and for attacking drone ships. There are a ton of other additions as well.
Faster Than Light is a great and that will take over your life for many, many hours.
It’s amazing and you should definitely check it out!

Score: 84 / 100

Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
Cette évaluation vous a-t-elle été utile ? Oui Non
39 personne(s) sur 47 (83%) ont trouvé cette évaluation utile
34.4 heures en tout
Posté le : 23 octobre
Mantis board ship. Eat crew.
Hull breach, crew suffocate.
Fire on deck. Crew burn to death.
Ship explodes. Crew dies.
Slavers attack ship. sell crew as slaves.
Out of fuel. Crew wait patiently to die.

10/10. would kill crew again.
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27 personne(s) sur 31 (87%) ont trouvé cette évaluation utile
94.9 heures en tout
Posté le : 26 octobre
The only game where beating it on "Normal" should be given respect.
Also I swear to Umbasa if I fight more space spiders...
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28 personne(s) sur 33 (85%) ont trouvé cette évaluation utile
19.8 heures en tout
Posté le : 23 octobre
FTL is a unique game, unlike anything you've played before. It mixes RTS combat with turn-based navigation and a story generator that will make you think well every decision you make. Its randomness is a bit too much, but this is what makes it so special: it's impossible to know what awaits you.

The game is cheap, has a huge replay value, thanks to its roguelike elements, comes with a free integrated expansion and mod support. There's a lot of cool mods made by the community (you can find them at www.ftlgame.com), including the Captain's Edition, an unofficial expansion that adds tons of content.

Judging by the screenshots, FTL looks like a complicated game to play, but fear not, it isn't. It's quite simple to be honest. And surprisingly addictive. If you want a game to play over and over again, FTL can be your next choice.
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22 personne(s) sur 25 (88%) ont trouvé cette évaluation utile
70.0 heures en tout
Posté le : 9 novembre
Captains log: Stardate 46154.2

It has been an interesting few weeks. Between the constant raids on my ship, Ion Storms and Solar flares, the crew now has the projected service lifetime of 3 days. If it wasn't for the clone machine I myself would have been gone a long time ago. On our journey back to the Federation base, I can't help but wonder if I've done this before... Sometimes when on the bridge I swear I have experienced the events unfolding before - An untrustworthy slug merchant, an infestation of alien spiders on a nearby station. Nevertheless, even with this uneasy feelings we press on towards the next sector, hoping that it won't be another god-damn Mantis homeworld.

Picard version twenty-three signing off.
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11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
3.4 heures en tout
Posté le : 24 octobre
I named my ship Serenity and named my crew after the cast of Firefly.
They all died horribly.
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12 personne(s) sur 16 (75%) ont trouvé cette évaluation utile
53.2 heures en tout
Posté le : 23 octobre
I put off buying this game for a long time, mostly because i thought i wouldn't like it. Many of my friends & family kept pestering me to buy it, and a couple of years later i finally purchased it during one of the steam sales. After getting in a few hours of FTL, i now wish i had bought the game at full price. It's absurdly difficult, but so wonderfully entertaining that you will keep coming back for more. I'm an absolute sucker for games with awesome soundtracks, and i fell deeply in love with FTL's beautifully soothing and atmospheric music. This game has brought me more joy and happiness than most AAA games have given me in the past decade. Faster Than Light is living proof that excellent game design more often than not, is more important than having a game with super hardcore graphics and an insanely high budget.

Seriously, buy this game.

9.5/10
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
21.8 heures en tout
Posté le : 3 novembre
Before you buy this game you have to ask yourself a few questions.
Do I like dying?
Do I like dying in space?
Do I like dying in space with the knowledge that I let down an entire race of people?
Do I like doing any of the above violently and explosively?
Do I like lasers and giant space spiders?
If you answered yes to any of the above please seek treatment immediately.
Also I gave the game a 10/10 would go to therapy again
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
16.9 heures en tout
Posté le : 15 novembre
Its a good game and it manages to suck you in despite there not actually being that much content. I wish their was a little more to the game but it is still enjoyable and feels rewarding when you get through the stages.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
137.5 heures en tout
Posté le : 7 novembre
Wicked, wicked, wicked hard... but so much fun that it'll hook you if you have the fortitude to stick it out.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
8.0 heures en tout
Posté le : 16 novembre
I've heard a lot about this game, and finally decided to see what the hype was about.
I was greeted with an intense micro-management rogue-like, that keeps me wondering if my ship is going to catch on fire, or if the next beacon is going to give me some new super ray gun.
All in all, the replayability is high, the soundtrack is great, and I can see myself playing this way into the future.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
36.4 heures en tout
Posté le : 6 novembre
Didn't think much of this game when I saw it, then there was a steam sale and got it on a whim, boy was I amazed. So much that you can do in this game, from naming your ship and crew (Great Fox with Fox, Slippy, Peppy, Falco), choosing what you want to upgrade, what kind of weapons to use, and all the diferent types of aliens in the game. Very fun game.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
2.7 heures en tout
Posté le : 7 novembre
This game was a bit of a slow burn, but it has really grown on me. Its very relaxing to play and really good for just jumping in and having a few quick turns.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
25.6 heures en tout
Posté le : 14 novembre
I don't believe I'm ever going to complete this game, but I'm sure going to have fun trying to.

Be Captain Jean-Luc ♥♥♥♥ing Picard: Take control of a spaceship, navigate your way around text-based situations with multiple outcomes, unlock new ships, order your crew members named after your favourite Game Of Thrones characters around, fight in brilliant pausable combat, purchase a bunch of different upgrades from vendors, physically shout "DIVERT POWER TO SHIELDS," weep all night when Ned Stark asphyxiates in your shields room after a pirate punches your 02 room out, and while you're at it, pick up the Captain's Edition mod, which adds a bunch of new stuff, including attackable space stations.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
11.4 heures en tout
Posté le : 21 octobre
this game is really good but it would be cool to have multiplayer.

either you have a race to see who can survive the longest or you both control the same ship but you own your own charecters. either way would be AWESOME!
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5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
5.1 heures en tout
Posté le : 31 octobre
FTL: Faster Than Light takes you through an adventure through space and with its free expansion, the game offers even more replayability for only 9,99€. The game can feel extremely punishing and frustrating at times, but you'll always come back thinking "I'll get further this time" only to realize you were wrong. The soundtrack is relaxing, soothing and just makes the atmosphere of the game so much better.

PROS:

+ Gameplay is addicting, fun and extremely challenging. You'll be crying even on Easy difficulty.
+ Soundtrack is godly.
+ Requires a lot of decision making to win.
+ Tons of replayability.

CONS:

- There's only one gamemode.
- Lack of ship customization.
- No way to train your crew.
- You might feel too reliant on RNG at times.

I'd give FTL a 7/10, but the soundtrack just makes it so much better. 9/10. A must buy for any indie game lover.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
58.0 heures en tout
Posté le : 8 novembre
No 2 games are the same. Painful deaths......
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
19.3 heures en tout
Posté le : 8 novembre
One of the greatest games i have ever played!
The randomly generated paths and missions make the replayablilty rediculously addicting!
Although, i have had this game for nearly a year now, i have never once beaten the game on EASY, which always brings me back for more.
This is one of the only games i will ever reccomend to every single person i meet.
100/100
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