This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
Recenzje użytkowników: Przytłaczająco pozytywne (25,474)
Data wydania: 14 Wrz, 2012

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Kup FTL: Faster Than Light

Pakiety zawierające tę grę

Kup FTL: Faster Than Light + Soundtrack

Zestaw 2 produktów: FTL: Faster Than Light, FTL: Faster Than Light - Soundtrack

 

Rekomendowane przez kuratorów

"Even better with the free content update, a space sim with roguelite elements which will sometimes unfairly kill you. Good mod scene too."
Zobacz pełną recenzję tutaj.

O tej grze

****New Content Available****
The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone.

If you already own FTL it should update the new content automatically. Advanced Edition is included free for anyone who purchases the game from this point forward.
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In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

Key Features:

  • Complex Strategic Gameplay - Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.
  • Play at Your Own Speed - Pause the game mid-combat to evaluate your strategy and give orders.
  • Unique Lifeforms and Technology – Upgrade your ship and unlock new ones with the help of six diverse alien races.
  • Be the Captain You Want - Hundreds of text based encounters will force you to make tough decisions.
  • Randomized Galaxy - Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.
  • No Second Chances! - Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP / Vista / 7
    • Processor:2 GHz
    • Memory:1 GB RAM
    • Graphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Hard Drive:175 MB HD space
    Some integrated Intel HD graphics cards have been known to work but are not officially supported.
    Minimum:
    • OS:Mac OS X 10.6 or above
    • Processor:Intel 2 GHz
    • Memory:1 GB RAM
    • Graphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Hard Drive:175 MB HD space
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2 GHz
    • Memory: 1GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support
    • Hard Drive: 175 MB HD space
Pomocne recenzje klientów
792 z 832 osób (95%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
11.8 godz. łącznie
Zamieszczono: 19 stycznia
This will probably your first expierence playing the game-

First Sector: Alright, this game seems pretty cool.

Second Sector: You know what? I'm think I'm doing sort of well.

Third Sector: Cool, that sector was pretty easy.

Fourth Sector: Got myself some pretty nice upgrades and systems.

Fifth Sector: OH GOD THE SHIP IS ON FIRE AND WE'VE LOST ALL THE OXYGEN AND THE HULL IS BREACHED AND WE'RE OUT OF FUEL AND PIRATES ARE ON BOARD AND THERE'S GIANT SPACE SPIDERS EATING MY FACE OH GOD.

Sixth Sector: *silence*
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 9 osób (89%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
15.2 godz. łącznie
Zamieszczono: 16 kwietnia
Best game ever, never finished it. Will die again soon.

10/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
6.3 godz. łącznie
Zamieszczono: 4 maja
Bardzo fajna gra, polecam
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
21.3 godz. łącznie
Zamieszczono: 20 marca
You manage the Kestrel and its crew as you explore the galaxy. Strategic, real-time combat involves managing power between essential systems and choosing which enemy systems to target. Meanwhile, you control your crew to keep the ship functioning and fight off intruders. The combat is difficult but, being a "roguelike-like" game, frequent permadeath is at the core of the experience.

While exploring the galaxy you will encounter a variety of situations requiring decision making that can result in many outcomes. Since all events are randomly generated, each play-through will be significantly different.
Czy ta recenzja była pomocna? Tak Nie Zabawna
191 z 206 osób (93%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
69.3 godz. łącznie
Zamieszczono: 10 lutego
FTL: Faster Than Light was my summer in Paris, if Paris was actually Somalia and summer was hot enough to melt my face off. And you want to know something about my trip? I loved every second of it.

FTL is a sci-fi lover's (like myself) dream. Filled with references here and homages there, it never slows down, the action is always frantic yet methodical, and it's an absolute delight.

FTL is a Real-Time Strategy game (with a turn-based element). You control a ship and it's crew from an over-head, side on perspective. There is no movement of ship to control beyond jumping from beacon to beacon.

When it comes time to fight your first ship (probably in the tutorial, seriously, do the tutorial), you can pause time by pressing the space-bar, to assess your options and your tactics, in a similar way to that of games like Dragon Age: Origins or The Bureau: XCOM Declassified. You must make sure at all times that your crew are alive and your hull (your health meter) isn't about to reach zero, or it's game-over. This is easier said than done, because the amount of micro-management is ENDLESS, to the point where it is all micro-management and there isn't any priority management, per say. You need to make sure you have enough power to all systems, no intruders are going to come on board, that you are doing damage to their ship, and if not, charging your FTL jump (your "I NEED TO GET THE HELL OUT OF HERE!" button), among countless other things.


This game is BRUTAL. There are 3 difficulties (if you use the Advanced Edition, a major free DLC added to the game in 2014, you can still use the Vanilla version that was the original release): Easy, Normal, and Hard. The only real difference between them is how long you can hold out before being smashed. You need to get through 8 sectors and 1 final boss to complete a run (and subsequently, the game). The final boss is so hard, that even nearly 70 hours into the game (at the time of this review), I STILL haven't beaten it... even on easy.

And yet, despite this massive, massively overwhelming difficulty, I wouldn't have this game any other way. Because without it, this game would have FAR less replay ability. But with it, each new run feels completely different. New tactics you might need to try, new ship purchases in hope of finding that Magnum Opus that is your favourite weapon, new dialogues, everything. Without this difficulty, all that wouldn't matter, because after beating it, you would feel less compelled to try differently, and get bored a lot quicker, something I am only realizing after so many hours.


Everything this game does should be a set example for games in future years. It get's everything right, the customization, the balance of every factor, excitement. Even it's techno music (I just hurt the souls of many electronic music fans), something I don't particularly enjoy, is absolutely fantastic in this game. To put all this into perspective, I got my Dad to play this game, and even he has since clocked 30+ hours of his own time in the game.

So with my melted face from my time in the Somalian weather, I must insist everyone who considers themselves an open (to all games) gamer, to play this game. It helps new players find their feet, then punches them down when they have the hang of it. It screams in the face of master strategists and sends them cowering. It is one of the most soul-destroying, exciting, charming, addictive, challenging, fun games out there.

It's the best Strategy game I have ever played.

PROS:
+Good tutorial
+Fun, Challenging
+Good Interface, Music.
+TONS of replay ability

CONS:
-Your face may melt off

I'm giving FTL: Faster Than Light 9 out of 10.
Czy ta recenzja była pomocna? Tak Nie Zabawna