Aktuellt
Spel
Programvara Demoversioner NYHETER Rekommenderas
This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
Utgivningsdatum: 14 Sep 2012
Se HD-film

Köp FTL: Faster Than Light

Paket som innehåller detta spel

Köp FTL: Faster Than Light + Soundtrack

Innehåller 2 saker: FTL: Faster Than Light, FTL: Faster Than Light - Soundtrack

Nedladdningsbart innehåll för detta spelet

Nya uppdateringar Visa alla (2)

FTL Advanced Edition is now available!

3 April 2014

FTL: Advanced Edition is available!

FTL: AE is free expansion to FTL which includes a new alien race along with new events, weapons, playable ships, drones, and more! It also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone.

If you own FTL on Steam it should automatically update the game to the newest version, v1.5.10. If you instead own a DRM-Free version of FTL, you need to re-download the game from the original location and then re-install it. The following link has more information about updating DRM-Free versions - Update Instructions

Additionally, FTL has also been released on iPad! It is the complete game (same as PC) and includes the new AE content. It costs $10 in the US Store and is available on the App Store worldwide. Note: FTL purchases on computer cannot be transferred or redeemed on iPad.

565 kommentarer Läs mer

FTL: Advanced Edition coming April 3rd!

31 Mars 2014

The FTL: AE free expansion will become available at the same time as the port to iPad, this Thursday.

Information on the release can be found in our announcement here - http://www.ftlgame.com/?p=688

And general information about the expansion's content can be found here - http://www.ftlgame.com/?p=647

102 kommentarer Läs mer

Om spelet

****New Content Available****
The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone.

If you already own FTL it should update the new content automatically. Advanced Edition is included free for anyone who purchases the game from this point forward.
************************

In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

Key Features:

  • Complex Strategic Gameplay - Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.
  • Play at Your Own Speed - Pause the game mid-combat to evaluate your strategy and give orders.
  • Unique Lifeforms and Technology – Upgrade your ship and unlock new ones with the help of six diverse alien races.
  • Be the Captain You Want - Hundreds of text based encounters will force you to make tough decisions.
  • Randomized Galaxy - Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.
  • No Second Chances! - Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.

Systemkrav (PC)

    Minimum:
    • Operativsystem:Windows XP / Vista / 7
    • Processor:2 GHz
    • Minne:1 GB RAM
    • Grafik:1280x720 lägsta upplösning, stöd för OpenGL 2.0, och rekommenderat dedikerat grafikkort med 128 MB RAM
    • Hårddisk:175 MB hårddiskutrymme
    En del integrerade Intel HD-grafikkort är kända för att fungera med stöds inte officiellt.

Systemkrav (MAC)

    Minimum:
    • Operativsystem:Mac OS X 10.5.8 eller över
    • Processor:Intel 2 GHz
    • Minne:1 GB RAM
    • Grafik:1280x720 lägsta upplösning, stöd för OpenGL 2.0, och rekommenderat dedikerat grafikkort med 128 MB RAM
    • Hårddisk:175 MB hårddiskutrymme

Systemkrav för Linux

    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2 GHz
    • Memory: 1GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support
    • Hard Drive: 175 MB HD space
Hjälpsamma kundrecensioner
647 av 675 personer (96%) fann denna recension hjälpsam
171 produkter på kontot
18 recensioner
138.4 timmar totalt
There's nothing like the feeling when a game which wasn't even on your radar comes along, completely blows you away and reminds you why you love this hobby very dearly. And that's paramount. Even the best of us lose our faith sometimes. Faster Than Light is one of those games that comes out of nowhere and makes you a believer again. It is a testament to the brilliance of design over budget and as such is a shining beacon of this medium.

In Faster Than Light, the player takes on the role of a starship captain whose singular goal is to defend the Federation from a rebel threat. The concept is simple, you have to make it through seven grueling sectors to face the mammoth rebel flagship which will mercilessly put your nerves and skill to the test. It employs tough but fair school of design in which you will dearly pay for every single mistake you make, no matter how small. You may not even realize your mistake until it is too late.

You start with a barebones crew and equipment which you'll want to heavily upgrade by the time you reach the end. You'll achieve that by travelling through the galaxy, doing quests, fighting or aiding other ships or just buying whatever you can afford. This is a roguelike so every playthrough is completely different with randomized quests and loot drops. Sometimes you may feel slighted by the item drops or the difficult situations you find yourself in, but almost every piece of equipment is useful in some way and there's almost always a way out of a sticky situation. Being a roguelike also means that if you die, you have to start all over again. The sense of urgency is further heightened by the oncoming rebel fleet which won't allow you to roam the galaxy however you wish. Absolutely everything in Faster Than Light is subject to careful forethought and planning, otherwise you might just back yourself into a corner.

As the ship's captain, it is your duty to take care of absolutely everything that goes on your ship, the design is meticulously detailed. You have absolute control over a variety of systems including engines, shields, weapons, medbay, oxygen supply, helm, sensors, even doors. You also control every single crewmember. There are different races in the game and each specializes in a certain trait (except for humans). For example, Engis repair damaged systems faster, the Rock are immune to fire whereas the Mantis are great for ship intruders.

This all might sound overwhelming and there's actually a lot more various nuances to talk about here, but the tutorial is fantastic and you'll get the hang of the game quickly. This is a classic case of easy to learn, difficult to master.

The universe in Faster Than Light is pretty basic, it borrows liberally from various other sci-fi sources. Nevertheless, it is expertly put together. It is a very believable universe in which you'll learn about what's going on mostly through direct gameplay when interacting with other races and factions.

The Advanced Edition adds more content to the game most notably a new race with a new ship, fantastic new weapons and new upgrades such as mind control, cloning bay and hacking. The completely free expansion fleshes out the universe even further, but much more importantly it adds a myriad of new combinations of tactics that are at your disposal.

Faster Than Light is an exceptional work of game design. Its biggest accomplishment, which so few games manage to pull off, is that it draws you in, hooks you and never lets go. It is extremely addictive, even when you lose horribly and quit the game, all it takes is a few seconds and you're thinking about what you could've done differently and what tactics you will use next time you fire it up. And then you click play. Again.

10 OUT OF 10 (MASTERPIECE)
Upplagd: 25 April 2014
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
113 produkter på kontot
1 recension
89.8 timmar totalt
Summed up version:
It's a rogue-type game, so if it's your type of game, go for it. Be warned, it's a very hard game if you don't know what you're doing.

Detailed version:

FTL: Faster Than Light is a very amusing (in my opinion) rogue game. You're using one of 20-ish ships (all but 1 has to be unlocked in a variety of ways) and your goal is to beat the enemies. Summed up.
There's a variety of aliens you can use (one is unique to Advanced Edition, I might add), all with various benefits.
Each ship is unique - no two ships got the same playstyle (even though one might think so).
It's very hard to find a ship that's 'perfect' (unless you get a Weapon Pre-Igniter, which lets you fire all your weapons the instance you jump to a fight) as all of them got their own flaws.

Some ships lacks sensors, meaning you can't see your own ship layout, except the rooms you have crew in (if you have Slug crew members, you can see the room next to them, too).
Another ship lacks doors, meaning that if there's a fire, you'll have to move your crew to that room to put it out.
Some ships lacks shields but gets something else instead in terms of defense, like a Super Shield (blocks up to 5 damage of any kind but takes double damage from Ion weapons) or the Cloaking system (which gives you +60% evasion for up to 15 seconds but if you fire during the cloak, you'll drain some of the cloak time).

All ships focuses on various things:
Some focus on dog-fights (a.k.a ship vs ship)
Other ships relies on drones for repairing or attacking
A few ships (3 from the top of my head) focuses on a special weapon that got a VERY long charge up time (50 seconds at level 1, ouch!) but deals a lot of damage instead.
And finally, my favorite kind of ship: the boarding type. Killing enemies by boarding is high risk-high reward.
If you manage to pull it off, you get better rewards than if you kill them by destroying their ship but if the enemy has a medbay, it might be troublesome to do so.

I might add, some ships doesn't even START with weapons.
They rely either on their special weapon OR on boarding.
Now, to add insult to the injury, some ships are literally impossible to board (either due to the Super Shield which prevents it or the fact that they are Scouts, meaning they have no Oxygen system).
Should that let you down?
HELL NO.

Keep at it and defeat those damned Rebels once and for all, people!
Upplagd: 15 Maj 2014
Var denna recension hjälpsam? Ja Nej
2 av 6 personer (33%) fann denna recension hjälpsam
125 produkter på kontot
1 recension
21.6 timmar totalt
Den bästa "Herregud-allting-brinner"-simulatorn som finns för tillfället.
Upplagd: 11 April 2014
Var denna recension hjälpsam? Ja Nej
1,015 av 1,173 personer (87%) fann denna recension hjälpsam
47 produkter på kontot
1 recension
9.7 timmar totalt
kind of like you're in Firefly, except you get cancelled after 3 hours instead of 16 episodes
Upplagd: 13 Mars 2014
Var denna recension hjälpsam? Ja Nej
554 av 694 personer (80%) fann denna recension hjälpsam
95 produkter på kontot
29 recensioner
44.0 timmar totalt
Playing FTL is like going rock-climbing. You need to choose what path to take to get to the top. But halfway there your legs explode and the rocks turn into spikes, and you can only get to the top by growing wings in 1.69 seconds.\

69/10
Upplagd: 17 April 2014
Var denna recension hjälpsam? Ja Nej