This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
User reviews: Overwhelmingly Positive (19,707 reviews)
Release Date: Sep 14, 2012

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Buy FTL: Faster Than Light

Packages that include this game

Buy FTL: Faster Than Light + Soundtrack

Includes 2 items: FTL: Faster Than Light, FTL: Faster Than Light - Soundtrack

 

Recommended By Curators

"Even better with the free content update, a space sim with roguelite elements which will sometimes unfairly kill you. Good mod scene too."
Read the full review here.

About This Game

****New Content Available****
The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone.

If you already own FTL it should update the new content automatically. Advanced Edition is included free for anyone who purchases the game from this point forward.
************************

In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

Key Features:

  • Complex Strategic Gameplay - Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.
  • Play at Your Own Speed - Pause the game mid-combat to evaluate your strategy and give orders.
  • Unique Lifeforms and Technology – Upgrade your ship and unlock new ones with the help of six diverse alien races.
  • Be the Captain You Want - Hundreds of text based encounters will force you to make tough decisions.
  • Randomized Galaxy - Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.
  • No Second Chances! - Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP / Vista / 7
    • Processor:2 GHz
    • Memory:1 GB RAM
    • Graphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Hard Drive:175 MB HD space
    Some integrated Intel HD graphics cards have been known to work but are not officially supported.
    Minimum:
    • OS:Mac OS X 10.6 or above
    • Processor:Intel 2 GHz
    • Memory:1 GB RAM
    • Graphics:1280x720 minimum resolution, OpenGL 2.0 Support, and recommended dedicated graphics card with 128 MB of RAM
    • Hard Drive:175 MB HD space
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 2 GHz
    • Memory: 1GB RAM
    • Graphics: 1280x720 minimum resolution, OpenGL 2.0 Support
    • Hard Drive: 175 MB HD space
Helpful customer reviews
93 of 104 people (89%) found this review helpful
15.8 hrs on record
Posted: October 31
-
Click for Gameplay Trailer - Review
-
Graphics:
+ harmonious pixel art
+ clearly designed
- little variety

Sound:
+ perfect retro soundtrack
- no voice output

Atmosphere:
+ smashing retro charm
+ bonding to crew
+ exciting hunting through the galaxy

Control:
+ good and clear interface
+ easy mouse and keyboard control

Game Size:
+ huge replayability
+ 10 spaceships with different layouts
+ many items, upgrades and tactics
+ new contents with the FREE advanced edition
+ easy, normal and hard difficult
+ quests with several solutions
+ units gain exp
- elements repeat with time

KI:
+ enemy crew react clever
+ ki shoot specific systems

Control my own ship through the unknown that is the final frontier. FTL (Faster Than Light); a space simulator with strategic and tactical elements. It’s also a game where when you die, you have to start over - there are no spare lives.
The setup for FTL is simple: you are captaining a Federation ship with information how to beat the Rebel fleet. The problem is that you have to get across the mostly hostile galaxy (which is broken up into eight sectors).

The majority of the gameplay is running your ship, which uses various main systems (weapons, shields, engines, lift support, medbay etc) and sub systems (piloting, sensors, and doors). The catch is that every system uses power, and you only have a limited amount.
You can see with a single top-down glance of your craft, shields are in one room, weapons in another etc. Enemies damage those rooms of your ship, the corresponding systems shut down. If your shield room goes down, every shot will damage your ship. If you lose O2, your team will soon be gasping for their next breath.

Your ship is upgradable, so while you can increase the total power your ship has, you also need to upgrade your systems, which takes up more power. You never have enough power to have everything at 100%.
You gather or buy weapon upgrades, various ship gear and crewmen, and the scrap that you need to upgrade your ship. You put scrap points into enhancing the main reactor, shields, life support, sensors, and so forth. There is a great balance between improving systems and improving the reactor. You are on a constant seesaw deciding how to spend your scrap to make for the most efficient ship, as all these systems give you offensive and defensive ratings and abilities that are crucial in battle.

The true beauty of FTL is the journey through the galaxy. Systems are divided into sectors, most of which come with themes where they are loaded with nebulae, controlled by pirates or coming across a space station under attack by giant alien spiders. Many of these points will give you the option of whether you want to get involved or just leave.
Some of your options will change depending on your crew composition and equipment, like if you send your robotic Engi crewmember into a quarantine zone, and that keeps them fresh for replaying. Some even turn into quest chains that unlock new ships for your next playthrough.

When you’re fighting an enemy ship you have a lot of decisions to make. You have to pay attention to your power levels and which systems you are using. You'll need to make sure your crew is in the right places and dealing with any issues that may come up.
Battles run in pausable real time, with you in control of all ship functions and crewmen. All ships in the game are shown with dedicated rooms housing systems like shields, weapons, engines, sensors, and oxygen.
Do you take down the enemy shields to try to finish off a foe quickly, or go after his weapons to keep him from destroy your hull? You also have to make tough calls on what weapons to use. Missiles, for instance, can go right through enemy shields, but you have a limited number of them available so you have to use them wisely. At the same time, you have to make the same calls on what systems to repair on your own ship when you take damage, as everything needs to be fixed manually, and you never seem to have enough crewmen to take on everything. Do you restore the shields? Do you get the weapons back up? Do you tackle those fires in the sensor room?

In FTL, you will die a lot and have to start over a lot, but that is OK. You will enjoy it, because each time you die, you learn something. After a couple of hours, you realize that there are a fairly small number of encounters in the various star systems. All of them are randomly mixed up for each new game, but this just changes up the order in which you see them. But there is a lot to do for a Captain, unlock new ships, beat higher difficulty and explore the galaxy.
The free Advanced Edition update added a new eighth race called Lanius, which drain oxygen from any room they occupy, making them good for deterring boarding parties and for attacking drone ships. There are a ton of other additions as well.
Faster Than Light is a great and that will take over your life for many, many hours.
It’s amazing and you should definitely check it out!

Score: 84 / 100

Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
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30 of 34 people (88%) found this review helpful
94.9 hrs on record
Posted: October 26
The only game where beating it on "Normal" should be given respect.
Also I swear to Umbasa if I fight more space spiders...
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26 of 29 people (90%) found this review helpful
70.0 hrs on record
Posted: November 9
Captains log: Stardate 46154.2

It has been an interesting few weeks. Between the constant raids on my ship, Ion Storms and Solar flares, the crew now has the projected service lifetime of 3 days. If it wasn't for the clone machine I myself would have been gone a long time ago. On our journey back to the Federation base, I can't help but wonder if I've done this before... Sometimes when on the bridge I swear I have experienced the events unfolding before - An untrustworthy slug merchant, an infestation of alien spiders on a nearby station. Nevertheless, even with this uneasy feelings we press on towards the next sector, hoping that it won't be another god-damn Mantis homeworld.

Picard version twenty-three signing off.
Was this review helpful? Yes No
16 of 20 people (80%) found this review helpful
53.2 hrs on record
Posted: October 23
I put off buying this game for a long time, mostly because i thought i wouldn't like it. Many of my friends & family kept pestering me to buy it, and a couple of years later i finally purchased it during one of the steam sales. After getting in a few hours of FTL, i now wish i had bought the game at full price. It's absurdly difficult, but so wonderfully entertaining that you will keep coming back for more. I'm an absolute sucker for games with awesome soundtracks, and i fell deeply in love with FTL's beautifully soothing and atmospheric music. This game has brought me more joy and happiness than most AAA games have given me in the past decade. Faster Than Light is living proof that excellent game design more often than not, is more important than having a game with super hardcore graphics and an insanely high budget.

Seriously, buy this game.

9.5/10
Was this review helpful? Yes No
14 of 18 people (78%) found this review helpful
3.4 hrs on record
Posted: October 24
I named my ship Serenity and named my crew after the cast of Firefly.
They all died horribly.
Was this review helpful? Yes No
9 of 9 people (100%) found this review helpful
21.8 hrs on record
Posted: November 3
Before you buy this game you have to ask yourself a few questions.
Do I like dying?
Do I like dying in space?
Do I like dying in space with the knowledge that I let down an entire race of people?
Do I like doing any of the above violently and explosively?
Do I like lasers and giant space spiders?
If you answered yes to any of the above please seek treatment immediately.
Also I gave the game a 10/10 would go to therapy again
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5 of 5 people (100%) found this review helpful
8.0 hrs on record
Posted: November 16
I've heard a lot about this game, and finally decided to see what the hype was about.
I was greeted with an intense micro-management rogue-like, that keeps me wondering if my ship is going to catch on fire, or if the next beacon is going to give me some new super ray gun.
All in all, the replayability is high, the soundtrack is great, and I can see myself playing this way into the future.
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5 of 5 people (100%) found this review helpful
137.5 hrs on record
Posted: November 7
Wicked, wicked, wicked hard... but so much fun that it'll hook you if you have the fortitude to stick it out.
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4 of 4 people (100%) found this review helpful
40.1 hrs on record
Posted: November 15
Its a good game and it manages to suck you in despite there not actually being that much content. I wish their was a little more to the game but it is still enjoyable and feels rewarding when you get through the stages.
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3 of 3 people (100%) found this review helpful
2.7 hrs on record
Posted: November 7
This game was a bit of a slow burn, but it has really grown on me. Its very relaxing to play and really good for just jumping in and having a few quick turns.
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3 of 3 people (100%) found this review helpful
32.9 hrs on record
Posted: November 21
Be a paragon of justice. Build impenetrable overshields with bot defenses and save the unfortunate from certain death.

Or, be ruthless, kill everyone and take everything they own. Create an arsenal of wave beam and missile weapons. Bot drones, heavy lasers and ion chargers with chain shots to tear apart anyone willing to become a victim to your onslaught.

Get to know different species and what specialties they can bring to your team.

Earn different ships by doing various and inpromptu quests through your intergalatic endeavors into the vast reaches of space. Experiment with mind control, cloning bays and stealth ships with extended radar. Get to know your play style. Improve you skills playing in real time without pausing using hot keys. Learn the systems, know when and how to spend salvage.

And you'll die everytime and love it.

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4 of 5 people (80%) found this review helpful
26.2 hrs on record
Posted: November 14
I don't believe I'm ever going to complete this game, but I'm sure going to have fun trying to.

Be Captain Jean-Luc ♥♥♥♥ing Picard: Take control of a spaceship, navigate your way around text-based situations with multiple outcomes, unlock new ships, order your crew members named after your favourite Game Of Thrones characters around, fight in brilliant pausable combat, purchase a bunch of different upgrades from vendors, physically shout "DIVERT POWER TO SHIELDS," weep all night when Ned Stark asphyxiates in your shields room after a pirate punches your 02 room out, and while you're at it, pick up the Captain's Edition mod, which adds a bunch of new stuff, including attackable space stations.
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2 of 2 people (100%) found this review helpful
36.4 hrs on record
Posted: November 6
Didn't think much of this game when I saw it, then there was a steam sale and got it on a whim, boy was I amazed. So much that you can do in this game, from naming your ship and crew (Great Fox with Fox, Slippy, Peppy, Falco), choosing what you want to upgrade, what kind of weapons to use, and all the diferent types of aliens in the game. Very fun game.
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2 of 2 people (100%) found this review helpful
83.9 hrs on record
Posted: November 20
There's so much to like about FTL-- its final boss is a genuine challenge, its plot is simple but it works quite well, the combat system is detailed yet easy to figure out, heck it even throws in some extra logic! The barbaric Mantis species isn't just a humanoid insect-- they're actual gigantic insects, and because of it they have issues repairing things... since, you know, they're giant insects. They have claws, not hands.
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3 of 4 people (75%) found this review helpful
10.2 hrs on record
Posted: November 8
shooting lasers is fun :3
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5 of 8 people (63%) found this review helpful
5.1 hrs on record
Posted: October 31
FTL: Faster Than Light takes you through an adventure through space and with its free expansion, the game offers even more replayability for only 9,99€. The game can feel extremely punishing and frustrating at times, but you'll always come back thinking "I'll get further this time" only to realize you were wrong. The soundtrack is relaxing, soothing and just makes the atmosphere of the game so much better.

PROS:

+ Gameplay is addicting, fun and extremely challenging. You'll be crying even on Easy difficulty.
+ Soundtrack is godly.
+ Requires a lot of decision making to win.
+ Tons of replayability.

CONS:

- There's only one gamemode.
- Lack of ship customization.
- No way to train your crew.
- You might feel too reliant on RNG at times.

I'd give FTL a 7/10, but the soundtrack just makes it so much better. 9/10. A must buy for any indie game lover.
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1 of 1 people (100%) found this review helpful
58.0 hrs on record
Posted: November 8
No 2 games are the same. Painful deaths......
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1 of 1 people (100%) found this review helpful
19.3 hrs on record
Posted: November 8
One of the greatest games i have ever played!
The randomly generated paths and missions make the replayablilty rediculously addicting!
Although, i have had this game for nearly a year now, i have never once beaten the game on EASY, which always brings me back for more.
This is one of the only games i will ever reccomend to every single person i meet.
100/100
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1 of 1 people (100%) found this review helpful
7.9 hrs on record
Posted: November 1
GOD THIS GAME IS HARD
Mind you, I'm kind of bad at this sort of strategy game, but it should be noted that FTL is not a game that holds your hand, or forgives you for any mistake you make. You need to be very careful managing your resources, and you have to make smart decisions as you play, or you will never beat it. Playing on easy is the way to go if you're like me and this is not the sort of game you're great at, but even that you will find to be pretty difficult. Despite that, this game is so much fun, even if it is punishingly difficult. I recommend it, no doubt.
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1 of 1 people (100%) found this review helpful
535.2 hrs on record
Posted: November 18
FTL is an excellent example of how difficulty can be fun. I won't say that FTL is for everyone. It can be mind-numbingly difficult at times. It's the kind of game where you will play it for 20+ hours before your first win. On easy. The complexity and counterplay between making a decision during a battle and making a decision on what to buy or which beacon to explore leaves you with a rich gaming experience as each of these decisions can impact your attempt overall. Surprising depth in an amazingly simple package.
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