Közzétéve: 2014. november 16.
When i first started DRP, i was a bit disappointed : i was expecting epic battles against mega robots, and all i was getting was robots seemingly made of cardboard (because they were dying in 15s), or score/checkpoints chasing arenas. Moreover, the controls felt too floaty, especially when on the ground.
But I trust Dejobaan, who have yet to disappoint me with a game. So i kept at it, and boy am i glad i did. What seemed like a small game with 15-20 levels, is actually chock full of robots and the difficulty rises slowly but surely. Soon, i was getting into tense fights with robots that seemingly wouldn't die despite the huge firepower i was throwing at them.
I like that there is both a platforming aspect, trying to maneuver your jetpacks where you need to, but also a tactical one. Since you're on a timer, you need to figure out the best path to maximize the damages to the Titans, while getting all the vital power-ups you need. Dwell around too much, and the clock will be the death of you.
DRP packages this challenging game into a very nice shell. First the graphisms, with grandiose, colorful arenas that are a nice changes to the usual "gritty brownish" of many games. Second the soundtrack, which is all over the place in a positive way : one arena will have dubstep, while the next will be more jazzy, and the next one will offer yet another ambiance... Very nice mix all around :). Finally, the silly-in-a-good-way Dejobaan humor ties the story and the gameplay in a nice way.
I still find the controls a bit too floaty for my tastes, but I've mostly adapted to that, and i can't deny the adrenaline rush this game provides me. You dance around countless lasers, you tear off bits and pieces of the Titan one by one, while you keep moving to avoid the smaller enemies and seeker projectives. DRP is really EPIC BATTLES AGAINST GIANT ROBOTS.