The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus!
사용자 평가:
Overall:
대체로 긍정적 (평가 623 개) - 이 게임에 대한 사용자 평가 623개 중 70% 가 긍정적입니다.
출시 날짜: 2012년 3월 14일

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Wizorb 구매

 

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2015년 12월 23일

Happy Holidays! 50% + OFF on all Tribute Games!

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Venture into the world of brick-breaking fantasy in Wizorb with 66% OFF !

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Steam Big Picture

게임에 대해

The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus, a wizard versed in a secret magic art called Wizorb! Explore many strange places from the derelict monster infested town of Clover to Gorudo Castle atop Cauldron Peak. Danger lurks around every corner so you'll need to keep your wits about you and have quick reflexes in order to survive.

Key features:


  • An all-new block-breaking game set in a fantasy world.
  • Use your magic wand to bounce the orb and cast various magic spells.
  • Over 60 levels in 5 different Worlds.
  • Earn gold to buy charms or to help the citizens rebuild their homes.
  • Epic boss fights.
  • Multiple endings.
  • Character animation by Paul Robertson.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows XP or later
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:250 MB HD space
    • Sound: DirectX 9.0c compatible sound card
    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo or faster
    • Memory:1 GB RAM
    • Hard Drive:250 MB HD space
    • Graphics:128 MB space
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:250 MB HD space
유용한 고객 평가
22명 중 16명(73%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
10.4 시간 기록
게시 일시: 2015년 11월 17일
Great pixel art, fun concept. But the level design gets terrible in the lategame. Expect to spend 30 seconds at a time watching a ball bounce between unbreakable objects while you wait for your split-second chance to hit it again, at which point you will probably miss one of the hundreds of essentially luck-based rebound shots required to progress.

This game has forced mouse acceleration, and you might experience unplayably slow paddle movement in fullscreen mode.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
3.3 시간 기록
게시 일시: 2016년 3월 15일
This game is like a Wizard and an Orb all rolled into one, and put into a game called Arkanoid where you have to breakout the blocks you find in an alleyway, in what the Japanese would call "block kuzushi". This game is off the wall, and not what I would simply call a Breakout clone.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
9.3 시간 기록
게시 일시: 2016년 4월 12일
Hardcore, old-school block-breaking fun. Most of the time.

I disagree with the "casual" tag on this game. It's one of the more difficult Breakout-type games I've played, requiring very precise aiming in the later levels as well as when there's one block left that you need to break, nestled between unbreakable blocks.
The level design is also very unforgiving in the later stages, and if you're a score chaser you need to finish each level set ("world") in one sitting or you'll lose your score.
So if that sounds like your kinda game, read on!

What I enjoyed
  • A beautiful old-school feel to the graphics and audio.
  • Solid block-breaking play.
  • The game is enhanced by adding an upgrade shop in most levels.
  • Spellcasting helps you shoot blocks, guide the ball and more. There are more spells than you might think; check the in-game help for a full list.
  • There are varied themes for the levels grouped into different "worlds" or regions that you access on a map.
  • In between missions, you can spend your gold to help restore a village and receive rewards, as well as equip for the next "world".
What I didn't like
  • In the later levels, too many unbreakable blocks are placed in rows very close to the paddle, leading to very fast bouncing back and forth and more chance of missing the marble. This is artificial difficulty and just unfair.
  • If you go back to the map without finishing a "world", you lose all your progress in that set of levels.
  • If you save and quit the game, your level progress in the "world" is saved but your score is reset. No idea what drove this decision. It prevents short play sessions. We don't all have time to sit through a whole level set.
  • Related to the above progression issues, there is no arcade mode that lets you jump into any level you've previously completed. You have to go through the campaign.
It's difficult to decide whether to recommend this game or not. And you'll see the other Steam reviewers saying the same. It looks and sounds lovely, and the gameplay can be fun, but there are many annoyances.
Yes, recommended because there is definitely enough enjoyment for the low asking price.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
0.3 시간 기록
게시 일시: 2012년 6월 26일
[알카노이드(벽돌깨기)]의 매력적인 변형. 주인공이 예쁜 여마법사가 아니라, 할아버지라는 것이 유일한(...) 단점이다. 생각 이상으로 풍부한 볼룸과 벽돌 깨기의 룰을 응용한 풍부한 장치들이 돋보이는 게임. 옛날 오락실에서 즐기던 벽돌 깨기 게임의 변형을 찾고 있다면 망설이지 말고 구입해 보자.
이 평가가 유용한가요? 아니요 재미있음
133명 중 93명(70%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
6.5 시간 기록
게시 일시: 2014년 1월 19일
I really, really tried to like this game. I love the graphical style and I enjoy 'Breakout' type of games; I was hoping that this would be an evolution of them. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild you must go into the dungeons, earn money, and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; all are presented beautifully in an elegant SNES anime style. The style is so pretty in fact that it was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout games. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table'; there are bricks on the table you must break which hold gold and various powerups that help you, or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town, or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough; so if you've ever played one of them then you've played a very close version of this game, and it has the similar problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level, especially the bricks in the corners. This is supposed to be solved with your spells which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. They work for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
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