Mírumilovné království Gorudo je zase jednou ohrožováno přítomností samotného zla. Jedinou nadějí na záchranu je Cyrus!
Uživatelské recenze:
Souhrn:
Spíše kladné (623 recenzí) - 70% z 623 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 14. bře. 2012

Abyste mohli tento produkt přidat do svého seznamu přání nebo jej označit, že o něj nemáte zájem, musíte se nejprve přihlásit

Zakoupit Wizorb

 

Nedávné aktualizace Zobrazit vše (1)

23. prosince 2015

Happy Holidays! 50% + OFF on all Tribute Games!

The holidays are a time to bring families and friends together and nothing brings everyone together like video games!

Well, a whole bunch of stuff can bring us all together. It's a pretty varied list, really but video games are great, aren't they?? All of ours are sold 50%+ OFF!
During the holidays you can :

Venture into the world of brick-breaking fantasy in Wizorb with 66% OFF !

Fight the forces of CLAW (with three of your loved ones) in action-platforming style in Mercenary Kings: 55% OFF !

Smash monsters in the face, alone or with a friend in Curses N Chaos: 55% OFF !

If you already have those games, thank you very much! We hope you'll check out our upcoming games in 2016!

Happy Holidays,
Tribute Games

2 komentářů Zjistit více

Steam Big Picture

Informace o hře

Mírumilovné království Gorudo je zase jednou ohrožováno přítomností samotného zla. Jedinou nadějí na záchranu je Cyrus, čaroděj zběhlý v tajemné magii zvané Wizorb! Prozkoumejte spoustu podivuhodných míst od opuštěného města Clover, kde se to monstry jen hemží, až po hrad Gorudo na vrchu hory Cauldron Peak. Nebezpečí číhá na každém kroku, takže vezměte rozum do hrsti a zlepšete si reflexy, k přežití je budete určitě potřebovat.

Hlavní rysy:


  • Zbrusu nová přelomová hra zasazená do fantasy světa.
  • Použijte svou kouzelnickou hůlku k vyslání různých magických kouzel.
  • Přes 60 úrovní v 5 odlišných světech.
  • Získejte zlato a nakupte si nová zaklínadla nebo pomozte občanům opravit jejich domovy.
  • Epické souboje s bossy.
  • Více možných konců.
  • Animace postav od Paula Robertsona.

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    • Operační systém: Windows XP nebo novější
    • Procesor: Dvoujádrový procesor (Intel Dual Core 2.0 GHz nebo AMD Athlon X2 5200+ 2.6 GHz)
    • Paměť: 1 GB RAM
    • DirectX®: 9.0c
    • Pevný disk: 250 MB místa
    • Zvuková karta: DirectX 9.0c kompatibilní zvuková karta
    • Operační systém: Mac OS X v10.6 nebo novější
    • Procesor: Intel Core™ Duo nebo rychlejší
    • Paměť: 1 GB RAM
    • Pevný disk: 250 MB místa
    • Grafická karta: 128 MB paměti
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:250 MB HD space
Uživatelské recenze
Customer Review system updated! Learn more
Souhrn:
Spíše kladné (623 recenzí)
Nedávno odeslané
Netflix_Dad_2k10
( 0.3 hodin celkem )
Přidáno: 1. května
no game please
Užitečná? Ano Ne Vtipná
Bassem
( 9.3 hodin celkem )
Přidáno: 12. dubna
Hardcore, old-school block-breaking fun. Most of the time.

I disagree with the "casual" tag on this game. It's one of the more difficult Breakout-type games I've played, requiring very precise aiming in the later levels as well as when there's one block left that you need to break, nestled between unbreakable blocks.
The level design is also very unforgiving in the later stages, and if you're a score chaser you need to finish each level set ("world") in one sitting or you'll lose your score.
So if that sounds like your kinda game, read on!

What I enjoyed
  • A beautiful old-school feel to the graphics and audio.
  • Solid block-breaking play.
  • The game is enhanced by adding an upgrade shop in most levels.
  • Spellcasting helps you shoot blocks, guide the ball and more. There are more spells than you might think; check the in-game help for a full list.
  • There are varied themes for the levels grouped into different "worlds" or regions that you access on a map.
  • In between missions, you can spend your gold to help restore a village and receive rewards, as well as equip for the next "world".
What I didn't like
  • In the later levels, too many unbreakable blocks are placed in rows very close to the paddle, leading to very fast bouncing back and forth and more chance of missing the marble. This is artificial difficulty and just unfair.
  • If you go back to the map without finishing a "world", you lose all your progress in that set of levels.
  • If you save and quit the game, your level progress in the "world" is saved but your score is reset. No idea what drove this decision. It prevents short play sessions. We don't all have time to sit through a whole level set.
  • Related to the above progression issues, there is no arcade mode that lets you jump into any level you've previously completed. You have to go through the campaign.
It's difficult to decide whether to recommend this game or not. And you'll see the other Steam reviewers saying the same. It looks and sounds lovely, and the gameplay can be fun, but there are many annoyances.
Yes, recommended because there is definitely enough enjoyment for the low asking price.
Užitečná? Ano Ne Vtipná
Big Daddy Red
( 5.6 hodin celkem )
Přidáno: 2. dubna
This game is way too ♥♥♥♥ing hard. Who is this made for? Not for kids clearly as it's so godamn hard. Please dont waste your money on this piece of ♥♥♥♥ ♥♥♥♥ing game.

Stages are 16 levels straight with only 3 continues and 2 lives to start with. You can buy more lives but they will be gone in a second.

If you like watching your stupid orb bounce around for 20 minutes waiting to hit the last brick then please buy this game. Otherwise avoid.
Užitečná? Ano Ne Vtipná
Dasbooby
( 2.1 hodin celkem )
Přidáno: 24. března
Not much to say here. RPG elements are fairly light and it's going to be impossible for some people to get past the boring gameplay. If you enjoy bouncy ball block destroying games, you'll probably like this. If you don't like bouncy ball block destroying games, you'll be bored within 5 minutes.
Užitečná? Ano Ne Vtipná
Don't frog on me
( 3.5 hodin celkem )
Přidáno: 22. března
:wizorblaugh:
Užitečná? Ano Ne Vtipná
Anavrin
( 3.7 hodin celkem )
Přidáno: 16. března
As a fan of Arkanoid, I have to wonder how they possibly made a game in this genre as boring as it is. It's frustrating for so many reasons, including silly acceleration, crappy physics and a paddle that doesn't control very well. The levels are annoying and there's no sense of accomplishment - only of angular luck.
Užitečná? Ano Ne Vtipná
Biz Nastee
( 3.3 hodin celkem )
Přidáno: 15. března
This game is like a Wizard and an Orb all rolled into one, and put into a game called Arkanoid where you have to breakout the blocks you find in an alleyway, in what the Japanese would call "block kuzushi". This game is off the wall, and not what I would simply call a Breakout clone.
Užitečná? Ano Ne Vtipná
halykan
( 3.7 hodin celkem )
Přidáno: 14. března
It's a classic Breakout style game with a few modern indie twists. The art is pretty and the game is short; also the usual indie story. It's an entertaining way to kill a few hours. I haven't had much interest in replaying it myself but I would say the game offers some replayability. Buy it for the right price and you'll enjoy it.
Užitečná? Ano Ne Vtipná
Bumblebugbee3
( 5.6 hodin celkem )
Přidáno: 28. února
Wizorb at its core is a block breaking game similar to Breakout and Arkanoid. The difference from these classics is how it expands on their simple formula in almost every way possible. You play as the wizard Cyrus who transforms himself into his staff to be used as your paddle. Like any true wizard you have magical powers that will help aid you on your journey. If its adventure you find yourself on you can bet there is a story too. This game tries to do a lot of things and usually manages to do so quite successfully.

Wizorb is a very vibrate and colorful game with its 16-bit inspired, retro, graphics. The different monsters, environments, pick-ups, and bricks all come together for a clean, uniform, style. While the story isn't quite a enthralling as the visuals it does help incentivize your progression. Tarot village has been ravaged my monsters and all the town folk need money to repair their homes and businesses. By playing through the different levels you'll even money you can use both to help out the citizens and buy different power-ups. The power-ups will give you a temporary boost that last until you lose a life. The different power-ups from range from paddle extensions to sticky, slow and multi balls.

The long the ball remains in play it will move faster with each hit off your paddle. At top speed its become quite difficult to keep your paddle lined up with the ball. Thankfully, you have different magic powers you can to help make life easier. As soon as the ball bounces off your paddle you can transform it into a burning ball that will pass through multiple bricks or give it wings and guide it into a certain area. While the ball is flying around you can shoot fireballs from your paddle or blow a gust of wind to change the direction of your ball. These all drain your magic bar which can be replenished with potions. Also, if you go so long without hitting anything your ball will start to glow and the next time you hit it you'll receive some magic.

There are five different areas you must fight through to save the kingdom. Each area has a unique theme, a set number of stages, and a boss battle. Each level becomes progressively harder with bricks and enemies becoming tougher and harder to hit. Look for rooms that provide bonuses and shops. Watch out as any purple objects that falls onto your paddle with have a negative effect and could even kill you. Replay levels for coins, score, and bonus stages used to free four sages who when reunited grant access to a special power.

Wizorb is a beautiful indie game with some really unique mechanics. The sense of progression of the difficulty feels spot on. Only in the last area does the game really start to almost too difficult. There are times too where it feels the paddle isn't quite as responsive as it needs to be which can be frustrating when the ball gets up to top speed. These aspects do make this game feel a little bit harder than it needed to be however Wizorb is still easy to recommend. The magic abilities are a blast and there is a wonderful sense of adventure. This is arcade style game is wonderfully crafted and thoroughly enjoyable.
Užitečná? Ano Ne Vtipná
bruelltuete
( 0.2 hodin celkem )
Přidáno: 22. února
...
Užitečná? Ano Ne Vtipná
Shawnecy
( 0.9 hodin celkem )
Přidáno: 13. února
The Arkanoid-clone genre has never been one to top any charts. Unfortunately, this game doesn't do anything to change. That really is unfortunate in this case because this game does retro so well. It's got music that reminds me of Legend of Zelda, and I could see myself playing this on one of the old consoles, with the game's title art prominently displayed on its cartridge. The controls serve their purpose, although that may be where the problems start to come in. Aside from the paddle, you only control spell casting/ball launching. It's all pretty standard faire here really, which when it comes to Arkanoid clones, means it comes up as short as the genre.

To give some examples of fine genre features that don't benefit the fun factor: why can the ball travel faster from left to right than my paddle under any conditions? It means I often get to watch the ball go kerplunk, and consequently I'm constantly left wishing my paddle was just slightly faster. I can literally watch seconds tick off the clock as I know I'm about to lose a ball and there's nothing I can do about it. Why not have a little stamina bar that I can burn down to move faster for a short time, and then wait for it to refill (manually or automatically)? Why in 2012 (the game's release date) do I still have to choose between getting a powerup and not dieing? This is perhaps one of the worst feelings: constantly watching your powerups drop off the screen because the only way to get them is to touch them with the paddle. Why not have them sit there and require me to hit them with the ball? Or why not pick them up automatically once I've destroyed whatever block contained them and they are revealed? Or why not have a little automated helper that picks them up? Players experience less of what the game has to offer in the ways of powerups and spell-casting (since one of the powerups restores magic) because of this mechanic.

I imagine the die-hard Arkanoid-clone fans would thoroughly enjoy this game and may even explain the number of positive reviews. I however felt myself wishing for something that better addressed what I (and likely many others) have felt are the genre's shortcomings. Not a bad game, but perhaps a little too much of the same ol' same ol' if you're not a big fan of this genre already. 5/10.
Užitečná? Ano Ne Vtipná
AristideDupuis
( 0.4 hodin celkem )
Přidáno: 10. února
Simply not that fun, not action nor adventure, it's just a block breaking game. You have to earn gold to rebuild the town but the only way to earn any gold is to play through every single level in a stage, and just to be clear, the first stage has something like 12 levels, and you start with 3 lives that if you lose them all you're forced to start over with no gain. Level design is kinda ♥♥♥♥♥♥♥t as well, difficulties only make the ball move faster which makes it even worse.
Užitečná? Ano Ne Vtipná
Gumball Watterson
( 8.5 hodin celkem )
Přidáno: 27. ledna
This is the first retro game I've ever rage quit on. 4 years later in beat it today and my Ending is 2 ♥♥♥♥ing Pictures and the credits ripping off Megaman 2?! Just use your 2 bucks on a cheeseburger. It's not worth the frustration and suffering through its horrifically bad soundtrack that makes The Adventures of Rocky and Bullwinkle on the NES sound like Link to the Past. By far the worst Arkanoid type game I have ever played. 1 point for the charming dialogue of the townspeople.
1/10
Užitečná? Ano Ne Vtipná
Pizza
( 0.2 hodin celkem )
Přidáno: 25. ledna
Wizorb looks, sounds and plays on par if not even above what you'd expect from a real SNES game.

Buy this, it's lovingly crafted.
Užitečná? Ano Ne Vtipná
Twilight Shadow
( 22.1 hodin celkem )
Přidáno: 24. ledna
I have no strong feelings about this one way or another.

I will say though that while the artwork is pretty, the music is a bit repetitive, the engine has random frame drops (on Mac anyway), and if the ball is moving too fast, it can glitch outside of the game area, losing a ball when it was out of your control.

It's a decent time waster, but do yourself a favor, and listen to the Undertale soundtrack when playing it, or any non-repetitive soundtrack for that matter. You'll have a much better time.

Oh, and as a Breakout clone, it's kind of meh. It's alright, but it could be way better, and having to do levels in sets of 12 is really annoying. Still, I didn't ever find myself really disliking it too much. If you got it during a bundle, then give it a try, but definitely don't buy at full price.
Užitečná? Ano Ne Vtipná
Paw
( 8.2 hodin celkem )
Přidáno: 17. ledna
Balls to the walls






10/10
Užitečná? Ano Ne Vtipná
zomgieee
( 10.6 hodin celkem )
Přidáno: 9. ledna
A highly enjoyable Breakout / Arkanoid type game, throwing in a light smattering of "rpg" to retro 8 bit graphic stylings.

The game ticked all the right boxes for me. The single most essential thing for a twitch /skill based game was the controls are tight. I use my xbox controller and everything just worked the way it should. (No idea what keyboard gameplay is like.)

Some later levels become somewhat frustrating due to an over reliance on unbreakable and hard to reach bricks.

You get some handy spells to help compensate for these setbacks, however the Mana resource was always hard to acquire, meaning a lot of the time I was out of mana and praying I could finally hit the last brick before the speed became too fast and I died.

That is one thing to note - there is a lot of times in endgame when you are waiting down the bottom like a chump while the ball bounces in loops between unbreakable surfaces. There is even an achievement that celebrates it- "Infinite Loop - The orb bounces for 45 seconds before coming back to the magic wand."

The ball also has a nasty habit of being very hard to predict as it speeds up. So after watching it bounce 30 times and suddenly shooting out at a random angle causing you to miss / lose a life, swearing becomes quite common.

I found myself in general having to "stockpile" lives for later missions by repeating easier levels.

However I had more fun than I had frustration. I liked it enough to spend the last 10 hours playing it to completion, and there is still plenty gameplay left; masochistic achievements to obtain, personal scores to beat, and in general just enjoying a fun arcade game.

Gameplay: 7/10

Responsive. Addictive. Mostly more fun than frustrating. Mostly.

Sound: 7/10

All the right beeps and boops, nothing that stands out.

Replayability: 9

This is the kind of game you keep coming back to, because at it heart its
a Breakout arcade game, which was always about trying to achieve a high score.

Overall Score: 8

I had a blast with this game, it did everything it promised and then a little more.

... damn those unbreakable bricks and long loops though. ugh.
Užitečná? Ano Ne Vtipná
Zubub
( 1.8 hodin celkem )
Přidáno: 6. ledna
I really wanted to like this game but just couldn't get into it. The amount of levels you need to clear before you can save was a bit crushing, 12 for the 1st world, ain't nobody got time for that. I loved arkanoid, and breakout, but something about WizOrb was just lacking. There were great ideas with the spells but the execution fell short.
Užitečná? Ano Ne Vtipná
Nejužitečnější recenze  Za posledních 30 dní
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
9.3 hodin celkem
Přidáno: 12. dubna
Hardcore, old-school block-breaking fun. Most of the time.

I disagree with the "casual" tag on this game. It's one of the more difficult Breakout-type games I've played, requiring very precise aiming in the later levels as well as when there's one block left that you need to break, nestled between unbreakable blocks.
The level design is also very unforgiving in the later stages, and if you're a score chaser you need to finish each level set ("world") in one sitting or you'll lose your score.
So if that sounds like your kinda game, read on!

What I enjoyed
  • A beautiful old-school feel to the graphics and audio.
  • Solid block-breaking play.
  • The game is enhanced by adding an upgrade shop in most levels.
  • Spellcasting helps you shoot blocks, guide the ball and more. There are more spells than you might think; check the in-game help for a full list.
  • There are varied themes for the levels grouped into different "worlds" or regions that you access on a map.
  • In between missions, you can spend your gold to help restore a village and receive rewards, as well as equip for the next "world".
What I didn't like
  • In the later levels, too many unbreakable blocks are placed in rows very close to the paddle, leading to very fast bouncing back and forth and more chance of missing the marble. This is artificial difficulty and just unfair.
  • If you go back to the map without finishing a "world", you lose all your progress in that set of levels.
  • If you save and quit the game, your level progress in the "world" is saved but your score is reset. No idea what drove this decision. It prevents short play sessions. We don't all have time to sit through a whole level set.
  • Related to the above progression issues, there is no arcade mode that lets you jump into any level you've previously completed. You have to go through the campaign.
It's difficult to decide whether to recommend this game or not. And you'll see the other Steam reviewers saying the same. It looks and sounds lovely, and the gameplay can be fun, but there are many annoyances.
Yes, recommended because there is definitely enough enjoyment for the low asking price.
Byla tato recenze užitečná? Ano Ne Vtipná
Nejužitečnější recenze  Za posledních 90 dní
3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Doporučuji
3.3 hodin celkem
Přidáno: 15. března
This game is like a Wizard and an Orb all rolled into one, and put into a game called Arkanoid where you have to breakout the blocks you find in an alleyway, in what the Japanese would call "block kuzushi". This game is off the wall, and not what I would simply call a Breakout clone.
Byla tato recenze užitečná? Ano Ne Vtipná
Nejužitečnější recenze  Za posledních 180 dní
16 z 22 osob (73%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
Nedoporučuji
10.4 hodin celkem
Přidáno: 17. listopadu 2015
Great pixel art, fun concept. But the level design gets terrible in the lategame. Expect to spend 30 seconds at a time watching a ball bounce between unbreakable objects while you wait for your split-second chance to hit it again, at which point you will probably miss one of the hundreds of essentially luck-based rebound shots required to progress.

This game has forced mouse acceleration, and you might experience unplayably slow paddle movement in fullscreen mode.
Byla tato recenze užitečná? Ano Ne Vtipná
Nejužitečnější recenze  Celkově
1 z 3 osob (33%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
0.1 hodin celkem
Přidáno: 21. dubna 2013
Kravina.. Takový debilní tetris, naprosto neovladatelný.. mohla by to být zábava tak před 20 lety... 10%
Byla tato recenze užitečná? Ano Ne Vtipná
93 z 133 osob (70%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
6.5 hodin celkem
Přidáno: 19. ledna 2014
I really, really tried to like this game. I love the graphical style and I enjoy 'Breakout' type of games; I was hoping that this would be an evolution of them. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild you must go into the dungeons, earn money, and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; all are presented beautifully in an elegant SNES anime style. The style is so pretty in fact that it was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout games. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table'; there are bricks on the table you must break which hold gold and various powerups that help you, or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town, or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough; so if you've ever played one of them then you've played a very close version of this game, and it has the similar problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level, especially the bricks in the corners. This is supposed to be solved with your spells which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. They work for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
Byla tato recenze užitečná? Ano Ne Vtipná
35 z 44 osob (80%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
7.1 hodin celkem
Přidáno: 11. července 2014
This game is very hard to love. It is one where the distinction between recommending it and saying it isn't worth it is hard. The visuals are very nice, considering they are done by paul robertson, this is a given. The gameplay itself is where the issues fall. You have magic powers, such as the ability to teleport the ball or control where it floats. While these powers are nice, the game is incredibly difficult. Blocks which need to be broken are almost always behind unbreakable objects and the further you venture into the game, the more often this occurs. If you enjoy a challenge and like brick breaking games, go for it if this game is on a good sale. I enjoyed the challenge of the game so I give it my approval, but this game is definately not for everyone.
Byla tato recenze užitečná? Ano Ne Vtipná
33 z 50 osob (66%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
Nedoporučuji
5.3 hodin celkem
Přidáno: 10. března 2014
☺ Beautiful Presentation.
☺ Classic 'Breakout' gameplay.

☹ Quite Short.
☹ Classic 'Breakout' gameplay.

The presentation of Wizorb is superb, every time I boot it up it feels like I've just stuck a cartridge into the SNES - both the visuals and the sound hit their mark (unlike the orb which is still bouncing around aimlessly). You play as a mighty Wizard who's immense magic power seems to transform him into a...stick. Well, a paddle. Seeing that his next feat of insurmountable power is conjuring a little floating orb, this isn't as useless as it sounds.

The game at it's heart is a breakout style brick breaking game where you rebound a ball using a small paddle you control into the targets until none remain. Although there are a couple of spells such as engulfing your ball in flames to pass through multiple blocks or subtly altering its direction with a breath of wind, they really don't do all that much to change up the game and crucially, don't always stop you from the dreaded 'last brick standing' challenge of rebounding around the level for a few minutes until you get lucky enough to hit that last, stubborn brick.

You're tasked with helping a small village rebuild as you venture out and defeat monsters and destroy targets of varying shapes and sizes (I'm not quite sure what great threat a bush is to the already destroyed village, but its your task to crush them into leafy pulps!). The highlight to the gameplay is the boss battles, which is a neat little twist that see's you fighting a much tougher enemy that has a few skills of their own - it's just a shame this sort of thing wasn't the norm, as other enemies simply act as mobile targets.

I played the game with a mouse (the clicky kind, not the squeaky kind) and found the controls to be smooth and responsive, although I did get a slight stutter now and then - nothing that impacted the gameplay, but it did come close.

It's hard to recommend Wizorb to all but the biggest Breakout fans as it just doesn't offer that much compared to other brick breaking games, despite the wonderful presentation. If you're a fan though, its a fair price for what's on offer.
Byla tato recenze užitečná? Ano Ne Vtipná
21 z 29 osob (72%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
7.7 hodin celkem
Přidáno: 22. srpna 2013
Wizorb is basically an Arkanoid/Breakout clone. It's pretty decent, but like other games in this genre, the devs like to design maps where your powers are of limited use (typically placing blocks behind indestructible objects), and thus you spend several minutes trying to get that one last block.

The graphics have a charming old school 8-bit look, and are well-animated. The music is... forgettable.

The speed of the paddle is defaulted to 1. I highly recommend changing that to 3 when starting, or you will quickly find the ball outpaces you. Even then, it doesn't move fast enough.

Despite being marked as having full controller support, it didn't recognize my PS2 controller, but Joy2Key solves that, as usual. You'd think mouse control would work well, but for some reason the paddle actually moves slower than using a keyboard, thus mice are less than ideal.

I think the biggest problem with the game is how much potential was wasted. It presents some cool RPG-like features like walking around in town and gathering cash to buy stuff, but most purchases do little for you. It would have been awesome if you could gain levels and gain permanent items, and actually feel a gradual progression of becoming stronger. But as usual, one death and you're back to square one. And of course there's the near non-existent story.

The best quality of the game is perhaps how inexpensive it is - less than $1 on a sale. Is it worth it? Well considering I finished in about an 3 hours with little replay value, it's... hard to say. If I had more fun I'd easily recommend it. I'd be willing to bet I could find, or even make a Breakout clone that could hold my attention better.
Byla tato recenze užitečná? Ano Ne Vtipná
24 z 36 osob (67%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
11.6 hodin celkem
Přidáno: 2. listopadu 2014
Don't be fooled by its looks.
Wizorb is off to a pleasant start with its charming pixel look reminiscent of the RPGs of the days of yore. It's miles better than most pixellated wannabe-retro indie games nowadays.
However, while it wears the RPG design on its sleeves, it's all merely eye candy.
You visit a single tiny hub town serving as little more than a place to shop for items, talk to every person once and be done with the RPG side of things. Gameplay-wise Wizorb is 95% Arkanoid/Breakout and 5% RPG. At most.
Unfortunately, the paddle action isn't the tightest either with some rooms taking a dreadfully long time to complete.
The magic system is neat with its fireballs and gusts of wind, but it runs dry quickly by giving you all options very early in the game. Maybe they should have saved some spells for later.

For the low price the developer is asking for it might even be worth a quick shot for diehard fans of the genre, but if you're here for the RPG aspect, don't bother. Also, I hate achievements that turn into huge grindfests. While I did get 100% achievements within a couple of hours, those last few hours had been spent with repeatedly grinding for money.
Byla tato recenze užitečná? Ano Ne Vtipná
35 z 58 osob (60%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
10.5 hodin celkem
Přidáno: 26. listopadu 2013
This game is supposed to be a modern day arkanoid with rpg elements, however the rpg part is too little and the brick breaking is too much. The most annoying part is trying to hit those last bricks that the ball just wont go to, level after level, which basically makes you feel like you are wasting your time. Would mainly recommend to retro-arkanoid fanatics only. I wish I had gotten a warning about this before getting it, so I am giving out a warning to you instead.
Byla tato recenze užitečná? Ano Ne Vtipná
11 z 14 osob (79%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
18.0 hodin celkem
Přidáno: 6. dubna 2014
Introduction:
Wizorb is a Breakout style game that combines the familiar gameplay of Breakout with RPG elements. How does this interesting combination work together? Quite well, actually. While there are apparent flaws in the game at some moments, as a whole, Wizorb is worth playing.



Gameplay:
While RPG elements are present, there is no real "story" to speak of. Simply put, you're a Wizard who uses paddleball magic to defeat monsters. Neat! By earning a high score and defeating enemies, you are awarded with gold (GP). This gold can be used to purchase extra lives, help the people of Tarot Village, and charms - such as triple balls, a magnet, double damage, and more - that are lost upon death. Gold is very plentiful in the game, making affording these things practically a non-issue. While this is not a flaw, it removes some thinking from the game.

Why is this game called Wizorb? There are also magic elements. You can cast fireballs to help kill monsters and destroy blocks, summon gusts of wind to direct your ball, and set your ball on fire to add penetration. Unfortunately, I largely ignored these mechanics as I did not really need them - there are no stages or puzzles that require clever use of magic, they merely make the game easier. You are limited in your magic use by a "mana" pool, preventing the game from getting too easy. There are missed opportunities to fully flesh out the use of magic in this game, however is is still a fun and innovative system.

There are four worlds in the game each containing 12 stages and a boss fight - there are additional bonus levels besides this. Each of these worlds carries its own theme and introduces new blocks and enemies.

The stages are - for the most part - well designed. I felt as though the later stages became too long and had too many invulnerable blocks, though it was still enjoyable. There are a few "cheap" things in the game such as instant-death, however they are sparse enough to not ruin the enjoyment too much.



Art & Graphics:
The game's art style is very pleasing to the eye. It takes inspiration from the games of old, giving a pixelated look. This means the game has / will age very well. The enemies are pleasing to look at and fit the theme of the game; the bosses especially are very well designed artistically.



Sound:
As soon as you click a button on the main menu, you'll be met with a satisfying sound that gets you ready for the game. A classic RPG-esque sound plays whenever you damage an enemy, and the Breakout "dink" sound plays when our ball hits a block. While none of these sounds are amazingly designed, it all fits the theme of the game spectacularly.



Replay Value:
My playthrough on Normal took about 4 hours. However, earning a high score on a level awards you with a star ranking for that world, giving something to work towards. There is also a Hard difficulty, achievements, and an in-game leaderboard.



Prismatic Complaints:
I have very few annoyances with the game. However, you can only have one save file at a time. If you complete the game on Normal, your save file will be completely deleted if you want to play the game again on Hard difficulty. The game may also be difficult to get used to initially, especially if begun on Hard, however I do not consider this a real issue.



Closing:
While it has its flaws, Wizorb gives a very interesting take on the standard Breakout gameplay. Each world was fun to play with each level being a joy to get through. I highly recommended Wizorb to Breakout fans and non-Breakout fans alike.
Byla tato recenze užitečná? Ano Ne Vtipná
14 z 21 osob (67%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
2.0 hodin celkem
Přidáno: 30. listopadu 2014
The first zone of Wizorb requires you to complete twelve levels and a boss in a single sitting; if you lose all your lives or quit in the middle of it, you keep none of your hard-earned gold. Precise mouse control with left- and right-click is clearly a superior option to two-speed digital control, but the UI makes no reference to mice, instead displaying either keyboard or controller buttons. The music is droning and repetitive and doesn't stop if you alt-tab out. While these various quibbles aren't dealbreaking, the game clearly feels like a 90s era console game, but doesn't really take advantage of that fact.

On the gameplay side, hitboxes aren't nearly as clear as they should be for a genre that demands precision. Boxes, for instance, only have hitboxes on the top portion, as the ball is effectively floating off of the ground. This is probably the biggest dealbreaker, especially where enemies are likely to hover near the bottom of the level and liable to send your ball careening in a seemingly random direction.

In all, Wizorb feels like a poor PC port of a mediocre Xbox game.
Byla tato recenze užitečná? Ano Ne Vtipná
33 z 57 osob (58%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
3.7 hodin celkem
Přidáno: 15. listopadu 2013
You know how the worst part of playing Breakout is when you just have one or two pieces left and you're desperately trying to maneuver your ball to that spot for five minutes straight? Imagine doing that for every single one of this game's 60 levels. That's what Wizorb is.
The game has a nice retro-inspired look, but it ultimately can't save a rather dull game. If you want a great Breakout clone, play Shatter instead.
Byla tato recenze užitečná? Ano Ne Vtipná
11 z 17 osob (65%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
17.2 hodin celkem
Přidáno: 20. července 2014
Quick review:

Short Verdict: Recommended if you like arkanoid and RPG theme. Don't expect anything awesome. Has a lot of room for improvement. It was a disappointment compared to what I was expecting, but still a good game!

Pros:
  • Nice retro graphics
  • Fun arkanoid with solid 8-bit RPG theme
  • Even has some generic story going on
  • Good BGM

Cons:
  • Low replay value, since replaying a level means it's gonna be exactly the same, even the drops from bricks
  • Should be able to collect power-ups from destroyed bricks (you just get them by buying them, lose them when you die and can't buy a second of the same power-up to use it if you die)
  • Most enemies are just basically the same, just with different graphics
  • You end up not using magic as much as desired
Byla tato recenze užitečná? Ano Ne Vtipná
11 z 17 osob (65%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
18.1 hodin celkem
Přidáno: 22. května 2013
This old man's balls are flying all over the place! Watch your head!

Fun for a bit, then boring until you get the power-ups. Then fun again when you have 3 balls and the magnet paddle and the super orphans that he keeps under his skirts that shoot rainbow sauce all over.
Byla tato recenze užitečná? Ano Ne Vtipná
12 z 19 osob (63%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
8.2 hodin celkem
Přidáno: 28. června 2014
Breakout style games and I go way back. They're a ton of fun and there's something 'zen-like' in their simplicity. These types of games work well for me, in that I can zone out, turn the brain off and it serves really well to make me concentrate on that keeping that little ball moving when I need to tune out.

Wizorb fits the bill quite nicely for it's $1.49 sale price. Heck, it would suffice at its full price of $2.99 if you Breakout and Arkanoid are your thing. The game play is the same, move paddle, bounce your balls, break blocks. Wizorb gives the formula a bit of spice though by adding in magic elements and a quest mode where you try to rebuild a city. Heck, there's even boss fights, which is a pretty cool change.

I'll be honest...the RPG elements are largely kind of pointless. You get fireballs and 'wind' that doesn't do a whole heck of a lot. The village bit you're saving up to rescue? You'll finish that off right quick. But, that's okay. As I said, these elements are here for flavor and nothing more. The core gameplay, the important part, is straight up breakout, challenging, and a lot of fun.
Byla tato recenze užitečná? Ano Ne Vtipná
6 z 8 osob (75%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
3.4 hodin celkem
Přidáno: 5. listopadu 2014
This was a fun little thing. It's the classic Breakout formula with some sprinkles on the top, kind of reminicant of Arkanoid (but with magic).
Byla tato recenze užitečná? Ano Ne Vtipná
10 z 16 osob (63%) ohodnotilo tuto recenzi jako užitečnou
Nedoporučuji
2.8 hodin celkem
Přidáno: 31. října 2014
I love Breakout style games. I really want to like this one for it's RPG elements. However, the level design is frustrating and needlessly difficult. I found myself getting upset more often than enjoying it.
Byla tato recenze užitečná? Ano Ne Vtipná
11 z 18 osob (61%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
4.9 hodin celkem
Přidáno: 18. března 2012
I have no idea why I bought this to begin with. But it turned out to be a neat game. Actually pretty good, a welcomed change for the games we see usually on Steam.
Definitely recommending this.

And it only cost me about 2.50 dollars, cheaper than a pack of cigarettes.
Byla tato recenze užitečná? Ano Ne Vtipná
12 z 20 osob (60%) ohodnotilo tuto recenzi jako užitečnou
Doporučuji
4.4 hodin celkem
Přidáno: 8. prosince 2012
An excellent fantasy themed indie gem dripping with charmed retro flavor complete with breakout gameplay, npc interaction, magic, and boss battles to boot.
Byla tato recenze užitečná? Ano Ne Vtipná