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The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus!
Releasedatum: 14 mrt 2012
Populaire tags van gebruikers voor dit product:
HD-video bekijken

Wizorb kopen

Steam Big Picture

Info over het spel

Het eens vredige koninkrijk van Gorudo wordt bedreigd door een boosaardige aanwezigheid. De enige hoop op redding is Cyrus, een tovenaar die erg ervaren is in een geheime magische kunst genaamd Wizorb! Verken vele vreemde plekken, van het verlaten, door monsters geïnfesteerde dorpje Clover tot het kasteel Gorudo, bovenaan Cauldron Peak. Het gevaar schuilt om elke hoek, dus je moet je verstand er bij houden en snelle reflexen hebben om te overleven.

Belangrijkste onderdelen:


  • Een compleet nieuw blok-brekend spel dat zich aspeelt in een fantasiewereld.
  • Gebruik je toverstaf om de bol rond te kaatsen en meerdere magische spreuken te gebruiken.
  • Meer dan 60 levels in 5 verschillende werelden.
  • Verdien goud om talismans mee te kopen of de inwoners te helpen hun huizen te herbouwen.
  • Epische baasgevechten.
  • Meerdere eindes.
  • Karakteranimatie door Paul Robertson.

Systeemeisen (PC)

    • OS:Windows XP or later
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:250 MB HD space
    • Sound: DirectX 9.0c compatible sound card

Systeemeisen (Mac)

    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo or faster
    • Memory:1 GB RAM
    • Hard Drive:250 MB HD space
    • Graphics:128 MB space
Nuttige klantrecensies
44 van de 66 mensen (67%) vonden deze recensie nuttig
303 producten op account
7 recensies
4.0 uur in totaal
I really, really tried to like this game. I love the graphical style and Breakout type of gameplay; I was hoping that this would be an evolution of it. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild, you must go into the dungeons, earn money and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; which are presented beautifully in an elegant 2D anime style. So pretty in fact that this was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout style. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table', there are bricks on the table you must break which hold gold and various powerups or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough, so if you've ever played one of them then you've played a very close version of this game; and it has the same problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level; especially the bricks in the corners. This is supposed to be solved with your spells, which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. This works for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
Geplaatst: 19 januari 2014
Was deze recensie nuttig? Ja Nee
12 van de 15 mensen (80%) vonden deze recensie nuttig
584 producten op account
11 recensies
5.3 uur in totaal
☺ Beautiful Presentation.
☺ Classic 'Breakout' gameplay.

☹ Quite Short.
☹ Classic 'Breakout' gameplay.

The presentation of Wizorb is superb, every time I boot it up it feels like I've just stuck a cartridge into the SNES - both the visuals and the sound hit their mark (unlike the orb which is still bouncing around aimlessly). You play as a mighty Wizard who's immense magic power seems to transform him into a...stick. Well, a paddle. Seeing that his next feat of insurmountable power is conjuring a little floating orb, this isn't as useless as it sounds.

The game at it's heart is a breakout style brick breaking game where you rebound a ball using a small paddle you control into the targets until none remain. Although there are a couple of spells such as engulfing your ball in flames to pass through multiple blocks or subtly altering its direction with a breath of wind, they really don't do all that much to change up the game and crucially, don't always stop you from the dreaded 'last brick standing' challenge of rebounding around the level for a few minutes until you get lucky enough to hit that last, stubborn brick.

You're tasked with helping a small village rebuild as you venture out and defeat monsters and destroy targets of varying shapes and sizes (I'm not quite sure what great threat a bush is to the already destroyed village, but its your task to crush them into leafy pulps!). The highlight to the gameplay is the boss battles, which is a neat little twist that see's you fighting a much tougher enemy that has a few skills of their own - it's just a shame this sort of thing wasn't the norm, as other enemies simply act as mobile targets.

I played the game with a mouse (the clicky kind, not the squeaky kind) and found the controls to be smooth and responsive, although I did get a slight stutter now and then - nothing that impacted the gameplay, but it did come close.

It's hard to recommend Wizorb to all but the biggest Breakout fans as it just doesn't offer that much compared to other brick breaking games, despite the wonderful presentation. If you're a fan though, its a fair price for what's on offer.
Geplaatst: 10 maart 2014
Was deze recensie nuttig? Ja Nee
26 van de 44 mensen (59%) vonden deze recensie nuttig
182 producten op account
35 recensies
10.5 uur in totaal
This game is supposed to be a modern day arkanoid with rpg elements, however the rpg part is too little and the brick breaking is too much. The most annoying part is trying to hit those last bricks that the ball just wont go to, level after level, which basically makes you feel like you are wasting your time. Would mainly recommend to retro-arkanoid fanatics only. I wish I had gotten a warning about this before getting it, so I am giving out a warning to you instead.
Geplaatst: 26 november 2013
Was deze recensie nuttig? Ja Nee
21 van de 38 mensen (55%) vonden deze recensie nuttig
274 producten op account
9 recensies
3.7 uur in totaal
You know how the worst part of playing Breakout is when you just have one or two pieces left and you're desperately trying to maneuver your ball to that spot for five minutes straight? Imagine doing that for every single one of this game's 60 levels. That's what Wizorb is.
The game has a nice retro-inspired look, but it ultimately can't save a rather dull game. If you want a great Breakout clone, play Shatter instead.
Geplaatst: 15 november 2013
Was deze recensie nuttig? Ja Nee
15 van de 27 mensen (56%) vonden deze recensie nuttig
821 producten op account
35 recensies
3.1 uur in totaal
Cute game with some very nice music and art (Paul Robertson worked on this!)

Sadly, though, the gameplay isn't great and the checkpoint system is hilariously bad. It's charming enough that I sincerely wish it was a better game, but it's just not that good.
Geplaatst: 18 februari 2014
Was deze recensie nuttig? Ja Nee